#[repr(transparent)]pub struct CellArea { /* private fields */ }
Expand description
The CellArea
is an abstract class for CellLayout
widgets
(also referred to as “layouting widgets”) to interface with an
arbitrary number of GtkCellRenderers
and interact with the user
for a given TreeModel
row.
The cell area handles events, focus navigation, drawing and size requests and allocations for a given row of data.
Usually users dont have to interact with the CellArea
directly
unless they are implementing a cell-layouting widget themselves.
Requesting area sizes
As outlined in
[GtkWidget’s geometry management section][geometry-management],
GTK+ uses a height-for-width
geometry management system to compute the sizes of widgets and user
interfaces. CellArea
uses the same semantics to calculate the
size of an area for an arbitrary number of TreeModel
rows.
When requesting the size of a cell area one needs to calculate
the size for a handful of rows, and this will be done differently by
different layouting widgets. For instance a TreeViewColumn
always lines up the areas from top to bottom while a IconView
on the other hand might enforce that all areas received the same
width and wrap the areas around, requesting height for more cell
areas when allocated less width.
It’s also important for areas to maintain some cell
alignments with areas rendered for adjacent rows (cells can
appear “columnized” inside an area even when the size of
cells are different in each row). For this reason the CellArea
uses a CellAreaContext
object to store the alignments
and sizes along the way (as well as the overall largest minimum
and natural size for all the rows which have been calculated
with the said context).
The CellAreaContext
is an opaque object specific to the
CellArea
which created it (see CellAreaExt::create_context()
).
The owning cell-layouting widget can create as many contexts as
it wishes to calculate sizes of rows which should receive the
same size in at least one orientation (horizontally or vertically),
However, it’s important that the same CellAreaContext
which
was used to request the sizes for a given TreeModel
row be
used when rendering or processing events for that row.
In order to request the width of all the rows at the root level
of a TreeModel
one would do the following:
⚠️ The following code is in C ⚠️
GtkTreeIter iter;
gint minimum_width;
gint natural_width;
valid = gtk_tree_model_get_iter_first (model, &iter);
while (valid)
{
gtk_cell_area_apply_attributes (area, model, &iter, FALSE, FALSE);
gtk_cell_area_get_preferred_width (area, context, widget, NULL, NULL);
valid = gtk_tree_model_iter_next (model, &iter);
}
gtk_cell_area_context_get_preferred_width (context, &minimum_width, &natural_width);
Note that in this example it’s not important to observe the
returned minimum and natural width of the area for each row
unless the cell-layouting object is actually interested in the
widths of individual rows. The overall width is however stored
in the accompanying CellAreaContext
object and can be consulted
at any time.
This can be useful since CellLayout
widgets usually have to
support requesting and rendering rows in treemodels with an
exceedingly large amount of rows. The CellLayout
widget in
that case would calculate the required width of the rows in an
idle or timeout source (see g_timeout_add()
) and when the widget
is requested its actual width in GtkWidgetClass.get_preferred_width()
it can simply consult the width accumulated so far in the
CellAreaContext
object.
A simple example where rows are rendered from top to bottom and take up the full width of the layouting widget would look like:
⚠️ The following code is in C ⚠️
static void
foo_get_preferred_width (GtkWidget *widget,
gint *minimum_size,
gint *natural_size)
{
Foo *foo = FOO (widget);
FooPrivate *priv = foo->priv;
foo_ensure_at_least_one_handfull_of_rows_have_been_requested (foo);
gtk_cell_area_context_get_preferred_width (priv->context, minimum_size, natural_size);
}
In the above example the Foo widget has to make sure that some
row sizes have been calculated (the amount of rows that Foo judged
was appropriate to request space for in a single timeout iteration)
before simply returning the amount of space required by the area via
the CellAreaContext
.
Requesting the height for width (or width for height) of an area is
a similar task except in this case the CellAreaContext
does not
store the data (actually, it does not know how much space the layouting
widget plans to allocate it for every row. It’s up to the layouting
widget to render each row of data with the appropriate height and
width which was requested by the CellArea
).
In order to request the height for width of all the rows at the
root level of a TreeModel
one would do the following:
⚠️ The following code is in C ⚠️
GtkTreeIter iter;
gint minimum_height;
gint natural_height;
gint full_minimum_height = 0;
gint full_natural_height = 0;
valid = gtk_tree_model_get_iter_first (model, &iter);
while (valid)
{
gtk_cell_area_apply_attributes (area, model, &iter, FALSE, FALSE);
gtk_cell_area_get_preferred_height_for_width (area, context, widget,
width, &minimum_height, &natural_height);
if (width_is_for_allocation)
cache_row_height (&iter, minimum_height, natural_height);
full_minimum_height += minimum_height;
full_natural_height += natural_height;
valid = gtk_tree_model_iter_next (model, &iter);
}
Note that in the above example we would need to cache the heights returned for each row so that we would know what sizes to render the areas for each row. However we would only want to really cache the heights if the request is intended for the layouting widgets real allocation.
In some cases the layouting widget is requested the height for an
arbitrary for_width, this is a special case for layouting widgets
who need to request size for tens of thousands of rows. For this
case it’s only important that the layouting widget calculate
one reasonably sized chunk of rows and return that height
synchronously. The reasoning here is that any layouting widget is
at least capable of synchronously calculating enough height to fill
the screen height (or scrolled window height) in response to a single
call to GtkWidgetClass.get_preferred_height_for_width()
. Returning
a perfect height for width that is larger than the screen area is
inconsequential since after the layouting receives an allocation
from a scrolled window it simply continues to drive the scrollbar
values while more and more height is required for the row heights
that are calculated in the background.
Rendering Areas
Once area sizes have been aquired at least for the rows in the
visible area of the layouting widget they can be rendered at
GtkWidgetClass.draw()
time.
A crude example of how to render all the rows at the root level runs as follows:
⚠️ The following code is in C ⚠️
GtkAllocation allocation;
GdkRectangle cell_area = { 0, };
GtkTreeIter iter;
gint minimum_width;
gint natural_width;
gtk_widget_get_allocation (widget, &allocation);
cell_area.width = allocation.width;
valid = gtk_tree_model_get_iter_first (model, &iter);
while (valid)
{
cell_area.height = get_cached_height_for_row (&iter);
gtk_cell_area_apply_attributes (area, model, &iter, FALSE, FALSE);
gtk_cell_area_render (area, context, widget, cr,
&cell_area, &cell_area, state_flags, FALSE);
cell_area.y += cell_area.height;
valid = gtk_tree_model_iter_next (model, &iter);
}
Note that the cached height in this example really depends on how
the layouting widget works. The layouting widget might decide to
give every row its minimum or natural height or, if the model content
is expected to fit inside the layouting widget without scrolling, it
would make sense to calculate the allocation for each row at
signal::Widget::size-allocate
time using gtk_distribute_natural_allocation()
.
Handling Events and Driving Keyboard Focus
Passing events to the area is as simple as handling events on any
normal widget and then passing them to the CellAreaExt::event()
API as they come in. Usually CellArea
is only interested in
button events, however some customized derived areas can be implemented
who are interested in handling other events. Handling an event can
trigger the signal::CellArea::focus-changed
signal to fire; as well as
signal::CellArea::add-editable
in the case that an editable cell was
clicked and needs to start editing. You can call
CellAreaExt::stop_editing()
at any time to cancel any cell editing
that is currently in progress.
The CellArea
drives keyboard focus from cell to cell in a way
similar to Widget
. For layouting widgets that support giving
focus to cells it’s important to remember to pass CellRendererState::FOCUSED
to the area functions for the row that has focus and to tell the
area to paint the focus at render time.
Layouting widgets that accept focus on cells should implement the
GtkWidgetClass.focus()
virtual method. The layouting widget is always
responsible for knowing where TreeModel
rows are rendered inside
the widget, so at GtkWidgetClass.focus()
time the layouting widget
should use the CellArea
methods to navigate focus inside the area
and then observe the GtkDirectionType to pass the focus to adjacent
rows and areas.
A basic example of how the GtkWidgetClass.focus()
virtual method
should be implemented:
⚠️ The following code is in C ⚠️
static gboolean
foo_focus (GtkWidget *widget,
GtkDirectionType direction)
{
Foo *foo = FOO (widget);
FooPrivate *priv = foo->priv;
gint focus_row;
gboolean have_focus = FALSE;
focus_row = priv->focus_row;
if (!gtk_widget_has_focus (widget))
gtk_widget_grab_focus (widget);
valid = gtk_tree_model_iter_nth_child (priv->model, &iter, NULL, priv->focus_row);
while (valid)
{
gtk_cell_area_apply_attributes (priv->area, priv->model, &iter, FALSE, FALSE);
if (gtk_cell_area_focus (priv->area, direction))
{
priv->focus_row = focus_row;
have_focus = TRUE;
break;
}
else
{
if (direction == GTK_DIR_RIGHT ||
direction == GTK_DIR_LEFT)
break;
else if (direction == GTK_DIR_UP ||
direction == GTK_DIR_TAB_BACKWARD)
{
if (focus_row == 0)
break;
else
{
focus_row--;
valid = gtk_tree_model_iter_nth_child (priv->model, &iter, NULL, focus_row);
}
}
else
{
if (focus_row == last_row)
break;
else
{
focus_row++;
valid = gtk_tree_model_iter_next (priv->model, &iter);
}
}
}
}
return have_focus;
}
Note that the layouting widget is responsible for matching the GtkDirectionType values to the way it lays out its cells.
Cell Properties
The CellArea
introduces cell properties for GtkCellRenderers
in very much the same way that Container
introduces
[child properties][child-properties]
for GtkWidgets
. This provides some general interfaces for defining
the relationship cell areas have with their cells. For instance in a
CellAreaBox
a cell might “expand” and receive extra space when
the area is allocated more than its full natural request, or a cell
might be configured to “align” with adjacent rows which were requested
and rendered with the same CellAreaContext
.
Use gtk_cell_area_class_install_cell_property()
to install cell
properties for a cell area class and gtk_cell_area_class_find_cell_property()
or gtk_cell_area_class_list_cell_properties()
to get information about
existing cell properties.
To set the value of a cell property, use CellAreaExt::cell_set_property()
,
gtk_cell_area_cell_set()
or gtk_cell_area_cell_set_valist()
. To obtain
the value of a cell property, use CellAreaExt::cell_get_property()
,
gtk_cell_area_cell_get()
or gtk_cell_area_cell_get_valist()
.
This is an Abstract Base Class, you cannot instantiate it.
Implements
CellAreaExt
, glib::ObjectExt
, BuildableExt
, CellLayoutExt
, BuildableExtManual
Implementations
Trait Implementations
sourceimpl Ord for CellArea
impl Ord for CellArea
sourceimpl ParentClassIs for CellArea
impl ParentClassIs for CellArea
sourceimpl<OT: ObjectType> PartialEq<OT> for CellArea
impl<OT: ObjectType> PartialEq<OT> for CellArea
sourceimpl<OT: ObjectType> PartialOrd<OT> for CellArea
impl<OT: ObjectType> PartialOrd<OT> for CellArea
sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl StaticType for CellArea
impl StaticType for CellArea
sourcefn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
impl Eq for CellArea
impl IsA<Buildable> for CellArea
impl IsA<CellArea> for CellAreaBox
impl IsA<CellLayout> for CellArea
Auto Trait Implementations
impl RefUnwindSafe for CellArea
impl !Send for CellArea
impl !Sync for CellArea
impl Unpin for CellArea
impl UnwindSafe for CellArea
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Cast for T where
T: ObjectType,
impl<T> Cast for T where
T: ObjectType,
sourcefn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a superclass or interface T
. Read more
sourcefn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a reference of its superclass or interface T
. Read more
sourcefn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a subclass or interface implementor T
. Read more
sourcefn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
sourcefn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourcefn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourceunsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
Casts to T
unconditionally. Read more
sourceunsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
Casts to &T
unconditionally. Read more
sourceimpl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
sourceimpl<T> ObjectExt for T where
T: ObjectType,
impl<T> ObjectExt for T where
T: ObjectType,
sourcefn is<U>(&self) -> bool where
U: StaticType,
fn is<U>(&self) -> bool where
U: StaticType,
Returns true
if the object is an instance of (can be cast to) T
.
sourcefn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
Returns the ObjectClass
of the object. Read more
sourcefn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
Returns the class of the object in the given type T
. Read more
sourcefn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
Returns the interface T
of the object. Read more
sourcefn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
fn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
fn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
fn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
fn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
Similar to Self::set_properties
but fails instead of panicking.
sourcefn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
Sets multiple properties of the object at once. Read more
sourcefn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
fn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
Similar to Self::set_properties_from_value
but fails instead of panicking.
sourcefn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
sourcefn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
Similar to Self::property
but fails instead of panicking.
sourcefn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
fn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
Gets the property property_name
of the object and cast it to the type V. Read more
sourcefn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
Similar to Self::property_value
but fails instead of panicking.
sourcefn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property property_name
of the object. Read more
sourcefn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
Check if the object has a property property_name
of the given type_
. Read more
sourcefn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property property_name
of this object. Read more
sourcefn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the ParamSpec
of the property property_name
of this object.
sourcefn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all ParamSpec
of the properties of this object.
sourcefn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
sourceunsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourcefn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
sourcefn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
sourcefn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
sourcefn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
sourcefn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect
but fails instead of panicking.
sourcefn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect_id
but fails instead of panicking.
sourcefn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_id
on this object. Read more
sourcefn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local
but fails instead of panicking.
sourcefn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local_id
but fails instead of panicking.
sourcefn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourceunsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe
but fails instead of panicking.
sourceunsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourceunsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe_id
but fails instead of panicking.
sourcefn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure
but fails instead of panicking.
sourcefn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_name
on this object. Read more
sourcefn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure_id
but fails instead of panicking.
sourcefn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_id
on this object. Read more
sourcefn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
. Read more
sourceunsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourcefn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit
but fails instead of panicking.
sourcefn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
sourcefn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_values
but fails instead of panicking.
sourcefn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as Self::emit
but takes Value
for the arguments.
sourcefn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_by_name
but fails instead of panicking.
sourcefn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
sourcefn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_by_name_with_values
but fails instead of panicking.
sourcefn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
Emit signal by its name. Read more
sourcefn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_with_details
but fails instead of panicking.
sourcefn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
sourcefn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_details_and_values
but fails instead of panicking.
sourcefn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
Emit signal by signal id with details. Read more
sourcefn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
sourcefn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
Connect to the notify
signal of the object. Read more
sourcefn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourceunsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourcefn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
sourcefn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
sourcefn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
Bind property source_property
on this object to the target_property
on the target
object. Read more
sourceimpl<T> StaticTypeExt for T where
T: StaticType,
impl<T> StaticTypeExt for T where
T: StaticType,
sourcefn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
sourceimpl<T> ToClosureReturnValue for T where
T: ToValue,
impl<T> ToClosureReturnValue for T where
T: ToValue,
fn to_closure_return_value(&self) -> Option<Value>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more