Expand description
§Rust GDK 4 Win32 bindings
The project website is here.
Rust bindings of GDK 4’s Win32 backend, part of gtk4-rs.
GDK is an intermediate layer that isolates GTK from the details of the windowing system. GDK Win32 contains functions specific to the Win32 backend.
§Minimum supported Rust version
Currently, the minimum supported Rust version is 1.83.
§Documentation
- The Rust API Stable/Development
- The C API
- GTK Installation instructions
§Using
We recommend using crates from crates.io, as demonstrated here.
If you want to track the bleeding edge, use the git dependency instead:
[dependencies]
gdk-win32= { git = "https://github.com/gtk-rs/gtk4-rs.git", package = "gdk4-win32" }Avoid mixing versioned and git crates like this:
# This will not compile
[dependencies]
gdk-x11 = {version = "0.1", package = "gdk4-x11"}
gdk-win32 = { git = "https://github.com/gtk-rs/gtk4-rs.git", package = "gdk4-win32" }§Features
| Feature | Description |
|---|---|
v4_20 | Enable the new APIs part of GTK 4.20 |
v4_4 | Enable the new APIs part of GTK 4.4 |
egl | Integration with the khronos-egl crate |
win32 | Integration with the windows crate |
§See Also
§License
The Rust bindings of gdk4-win32 are available under the MIT License, please refer to it.
Re-exports§
pub use gdk;pub use gdk4_win32_sys as ffi;pub use gio;pub use glib;
Modules§
- prelude
- Traits intended for blanket imports.
Structs§
- D3D12
Texture v4_20 - A
gdk::Texturerepresenting a ID3D12Resource. - D3D12
Texture Builder v4_20 D3D12TextureBuilderis a builder used to constructgdk::Textureobjects from ID3D12Resources.- HANDLE
Not ( win32and Windows) - HCURSOR
Not ( win32and Windows) - HICON
Not ( win32and Windows) - HWND
Not ( win32and Windows) - LPARAM
Not ( win32and Windows) - MSG
Not ( win32and Windows) - POINT
Not ( win32and Windows) - WPARAM
Not ( win32and Windows) - Win32
Display - Implements
- Win32
Display Filter Handle - An owned
Win32Displayfilter. - Win32
Display Manager - Implements
- Win32
Drag - Implements
- Win32GL
Context - This is an Abstract Base Class, you cannot instantiate it.
- Win32H
Cursor - Properties
- Win32
Monitor - Implements
- Win32
Surface - Implements
Enums§
- D3D12
Error v4_20 - Error enumeration for GTK’s Direct3D 12 integration.
- Win32
Message Filter Return - Specifies the result of applying a
GdkWin32MessageFilterFuncto a Windows message.