Struct gsk4::RenderNode [−][src]
pub struct RenderNode(_);
Expand description
RenderNode
is the basic block in a scene graph to be
rendered using Renderer
.
Each node has a parent, except the top-level node; each node may have children nodes.
Each node has an associated drawing surface, which has the size of the rectangle set when creating it.
Render nodes are meant to be transient; once they have been associated
to a Renderer
it’s safe to release any reference you have on
them. All RenderNode
s are immutable, you can only specify their
properties during construction.
This is an Abstract Base Class, you cannot instantiate it.
Implementations
Loads data previously created via serialize()
.
For a discussion of the supported format, see that function.
bytes
the bytes containing the data
error_func
Callback on parsing errors
Returns
a new RenderNode
pub fn deserialize_with_error_func<P: FnMut(&ParseLocation, &ParseLocation, &Error)>(
bytes: &Bytes,
error_func: P
) -> Option<Self>
Draw the contents of self
to the given cairo context.
Typically, you’ll use this function to implement fallback rendering
of RenderNode
s on an intermediate Cairo context, instead of using
the drawing context associated to a gdk::Surface
’s rendering buffer.
For advanced nodes that cannot be supported using Cairo, in particular for nodes doing 3D operations, this function may fail.
cr
cairo context to draw to
Serializes the self
for later deserialization via
deserialize()
. No guarantees are made about the format
used other than that the same version of GTK will be able to deserialize
the result of a call to serialize()
and
deserialize()
will correctly reject files it cannot open
that were created with previous versions of GTK.
The intended use of this functions is testing, benchmarking and debugging. The format is not meant as a permanent storage format.
Returns
a GBytes
representing the node.
This function is equivalent to calling serialize()
followed by g_file_set_contents()
.
See those two functions for details on the arguments.
It is mostly intended for use inside a debugger to quickly dump a render node to a file for later inspection.
filename
the file to save it to.
Returns
true
if saving was successful
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for RenderNode
impl !Send for RenderNode
impl !Sync for RenderNode
impl Unpin for RenderNode
impl UnwindSafe for RenderNode
Blanket Implementations
Mutably borrows from an owned value. Read more