Struct gtk4::LockButton [−][src]
pub struct LockButton(_);
Expand description
LockButton
is a widget to obtain and revoke authorizations
needed to operate the controls.
It is typically used in preference dialogs or control panels.
The required authorization is represented by a GPermission
object.
Concrete implementations of GPermission
may use PolicyKit or some
other authorization framework. To obtain a PolicyKit-based
GPermission
, use polkit_permission_new()
.
If the user is not currently allowed to perform the action, but can obtain the permission, the widget looks like this:
and the user can click the button to request the permission. Depending on the platform, this may pop up an authentication dialog or ask the user to authenticate in some other way. Once the user has obtained the permission, the widget changes to this:
and the permission can be dropped again by clicking the button. If the user is not able to obtain the permission at all, the widget looks like this:
If the user has the permission and cannot drop it, the button is hidden.
The text (and tooltips) that are shown in the various cases can be adjusted
with the property::LockButton::text-lock
,
property::LockButton::text-unlock
,
property::LockButton::tooltip-lock
,
property::LockButton::tooltip-unlock
and
property::LockButton::tooltip-not-authorized
properties.
Implements
ButtonExt
, WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, ActionableExt
, WidgetExtManual
, AccessibleExtManual
, ActionableExtManual
Implementations
Creates a new lock button which reflects the permission
.
permission
a GPermission
Returns
a new LockButton
Creates a new builder-pattern struct instance to construct LockButton
objects.
This method returns an instance of LockButtonBuilder
which can be used to create LockButton
objects.
The text to display when prompting the user to lock.
The text to display when prompting the user to unlock.
The text to display when prompting the user to unlock.
The tooltip to display when prompting the user to lock.
The tooltip to display when prompting the user to lock.
The tooltip to display when the user cannot obtain authorization.
The tooltip to display when the user cannot obtain authorization.
The tooltip to display when prompting the user to unlock.
The tooltip to display when prompting the user to unlock.
Trait Implementations
This method returns an ordering between self
and other
values if one exists. Read more
This method tests less than (for self
and other
) and is used by the <
operator. Read more
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
Returns the type identifier of Self
.
Auto Trait Implementations
impl RefUnwindSafe for LockButton
impl !Send for LockButton
impl !Sync for LockButton
impl Unpin for LockButton
impl UnwindSafe for LockButton
Blanket Implementations
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T
. Read more
Upcasts an object to a reference of its superclass or interface T
. Read more
Tries to downcast to a subclass or interface implementor T
. Read more
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
Casts to T
unconditionally. Read more
Casts to &T
unconditionally. Read more
Returns true
if the object is an instance of (can be cast to) T
.
pub fn set_property<'a, N, V>(
&self,
property_name: N,
value: V
) -> Result<(), BoolError> where
N: Into<&'a str>,
V: ToValue,
pub fn set_property_from_value<'a, N>(
&self,
property_name: N,
value: &Value
) -> Result<(), BoolError> where
N: Into<&'a str>,
pub fn set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
pub fn has_property<'a, N>(&self, property_name: N, type_: Option<Type>) -> bool where
N: Into<&'a str>,
pub fn find_property<'a, N>(&self, property_name: N) -> Option<ParamSpec> where
N: Into<&'a str>,
Safety Read more
Safety Read more
Safety Read more
Safety Read more
pub fn connect<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Same as connect
but takes a SignalId
instead of a signal name.
pub fn connect_local<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: 'static + Fn(&[Value]) -> Option<Value>,
Same as connect_local
but takes a SignalId
instead of a signal name.
pub unsafe fn connect_unsafe<'a, N, F>(
&self,
signal_name: N,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
N: Into<&'a str>,
F: Fn(&[Value]) -> Option<Value>,
Same as connect_unsafe
but takes a SignalId
instead of a signal name.
Emit signal by signal id.
Same as emit
but takes Value
for the arguments.
Emit signal by its name.
Same as emit_by_name
but takes Value
for the arguments.
Emit signal with details by signal id.
Same as emit_with_details
but takes Value
for the arguments.
pub fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
pub fn connect_notify_local<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
pub unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
pub fn bind_property<'a, O, N, M>(
&'a self,
source_property: N,
target: &'a O,
target_property: M
) -> BindingBuilder<'a> where
O: ObjectType,
N: Into<&'a str>,
M: Into<&'a str>,
Returns a SendValue
clone of self
.