#[repr(transparent)]pub struct GLTexture { /* private fields */ }
Expand description
A GdkTexture representing a GL texture object.
Implements
TextureExt
, PaintableExt
, gio::prelude::IconExt
, gio::prelude::LoadableIconExt
, TextureExtManual
Implementations§
source§impl GLTexture
impl GLTexture
sourcepub fn release(&self)
pub fn release(&self)
Releases the GL resources held by a GLTexture
.
The texture contents are still available via the
TextureExtManual::download()
function, after this
function has been called.
source§impl GLTexture
impl GLTexture
sourcepub unsafe fn new(context: &GLContext, id: u32, width: i32, height: i32) -> Self
pub unsafe fn new(context: &GLContext, id: u32, width: i32, height: i32) -> Self
Creates a new texture for an existing GL texture.
Note that the GL texture must not be modified until @destroy is called,
which will happen when the GdkTexture object is finalized, or due to
an explicit call of release()
.
Deprecated since 4.12
GLTextureBuilder
supercedes this function
and provides extended functionality for creating GL textures.
context
id
the ID of a texture that was created with @context
width
the nominal width of the texture
height
the nominal height of the texture
Returns
A newly-created
Texture
pub unsafe fn with_release_func<F: FnOnce() + 'static>( context: &GLContext, id: u32, width: i32, height: i32, release_func: F ) -> Self
sourcepub fn builder() -> GLTextureBuilder
Available on crate feature v4_12
only.
pub fn builder() -> GLTextureBuilder
v4_12
only.Creates a new builder-pattern struct instance to construct GLTexture
objects.
This method returns an instance of GLTextureBuilder
which can be used to create GLTexture
objects.
Trait Implementations§
source§impl HasParamSpec for GLTexture
impl HasParamSpec for GLTexture
source§impl Ord for GLTexture
impl Ord for GLTexture
source§impl<OT: ObjectType> PartialEq<OT> for GLTexture
impl<OT: ObjectType> PartialEq<OT> for GLTexture
source§impl<OT: ObjectType> PartialOrd<OT> for GLTexture
impl<OT: ObjectType> PartialOrd<OT> for GLTexture
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for GLTexture
impl StaticType for GLTexture
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for GLTexture
impl IsA<Icon> for GLTexture
impl IsA<LoadableIcon> for GLTexture
impl IsA<Paintable> for GLTexture
impl IsA<Texture> for GLTexture
impl Send for GLTexture
impl Sync for GLTexture
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fn invalidate_size(&self)
source§fn snapshot(&self, snapshot: &impl IsA<Snapshot>, width: f64, height: f64)
fn snapshot(&self, snapshot: &impl IsA<Snapshot>, width: f64, height: f64)
source§fn connect_invalidate_contents<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_invalidate_contents<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_invalidate_size<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_invalidate_size<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<O> TextureExt for Owhere
O: IsA<Texture>,
impl<O> TextureExt for Owhere O: IsA<Texture>,
source§fn format(&self) -> MemoryFormat
fn format(&self) -> MemoryFormat
v4_10
only.source§fn save_to_png(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
fn save_to_png(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
source§fn save_to_png_bytes(&self) -> Bytes
fn save_to_png_bytes(&self) -> Bytes
v4_6
only.source§fn save_to_tiff(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
fn save_to_tiff(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
v4_6
only.source§fn save_to_tiff_bytes(&self) -> Bytes
fn save_to_tiff_bytes(&self) -> Bytes
v4_6
only.source§impl<O> TextureExtManual for Owhere
O: IsA<Texture>,
impl<O> TextureExtManual for Owhere O: IsA<Texture>,
source§impl<T> ToSendValue for Twhere
T: Send + ToValue + ?Sized,
impl<T> ToSendValue for Twhere T: Send + ToValue + ?Sized,
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.