Struct gsk4::ShadowNode 
source · #[repr(transparent)]pub struct ShadowNode { /* private fields */ }Expand description
A render node drawing one or more shadows behind its single child node.
Implementations§
source§impl ShadowNode
 
impl ShadowNode
source§impl ShadowNode
 
impl ShadowNode
sourcepub fn new(child: impl AsRef<RenderNode>, shadows: &[Shadow]) -> ShadowNode
 
pub fn new(child: impl AsRef<RenderNode>, shadows: &[Shadow]) -> ShadowNode
Creates a RenderNode that will draw a @child with the given
@shadows below it.
child
The node to draw
shadows
The shadows to apply
Returns
A new RenderNode
sourcepub fn child(&self) -> RenderNode
 
pub fn child(&self) -> RenderNode
Methods from Deref<Target = RenderNode>§
pub const NONE: Option<&'static RenderNode> = None
sourcepub fn draw(&self, cr: &Context)
 
pub fn draw(&self, cr: &Context)
Draw the contents of @self to the given cairo context.
Typically, you’ll use this function to implement fallback rendering
of RenderNodes on an intermediate Cairo context, instead of using
the drawing context associated to a gdk::Surface’s rendering buffer.
For advanced nodes that cannot be supported using Cairo, in particular for nodes doing 3D operations, this function may fail.
cr
cairo context to draw to
sourcepub fn node_type(&self) -> RenderNodeType
 
pub fn node_type(&self) -> RenderNodeType
sourcepub fn serialize(&self) -> Bytes
 
pub fn serialize(&self) -> Bytes
Serializes the @self for later deserialization via gsk_render_node_deserialize(). No guarantees are made about the format used other than that the same version of GTK will be able to deserialize the result of a call to gsk_render_node_serialize() and gsk_render_node_deserialize() will correctly reject files it cannot open that were created with previous versions of GTK.
The intended use of this functions is testing, benchmarking and debugging. The format is not meant as a permanent storage format.
Returns
a GBytes representing the node.
sourcepub fn write_to_file(&self, filename: impl AsRef<Path>) -> Result<(), Error>
 
pub fn write_to_file(&self, filename: impl AsRef<Path>) -> Result<(), Error>
This function is equivalent to calling serialize()
followed by file_set_contents().
See those two functions for details on the arguments.
It is mostly intended for use inside a debugger to quickly dump a render node to a file for later inspection.
filename
the file to save it to.
Returns
true if saving was successful
pub fn is<T: IsRenderNode>(&self) -> bool
pub fn type_(&self) -> Type
pub fn downcast_ref<T: IsRenderNode>(&self) -> Option<&T>
Trait Implementations§
source§impl AsRef<RenderNode> for ShadowNode
 
impl AsRef<RenderNode> for ShadowNode
source§fn as_ref(&self) -> &RenderNode
 
fn as_ref(&self) -> &RenderNode
source§impl Clone for ShadowNode
 
impl Clone for ShadowNode
source§impl Debug for ShadowNode
 
impl Debug for ShadowNode
source§impl Deref for ShadowNode
 
impl Deref for ShadowNode
source§impl Display for ShadowNode
 
impl Display for ShadowNode
source§impl<'a> FromValue<'a> for ShadowNode
Available on crate feature v4_6 only. 
impl<'a> FromValue<'a> for ShadowNode
v4_6 only.§type Checker = GenericValueTypeOrNoneChecker<ShadowNode>
 
type Checker = GenericValueTypeOrNoneChecker<ShadowNode>
source§unsafe fn from_value(value: &'a Value) -> Self
 
unsafe fn from_value(value: &'a Value) -> Self
Value. Read moresource§impl IsRenderNode for ShadowNode
 
impl IsRenderNode for ShadowNode
const NODE_TYPE: RenderNodeType = RenderNodeType::ShadowNode
fn upcast(self) -> RenderNode
fn upcast_ref(&self) -> &RenderNode
source§impl StaticType for ShadowNode
 
impl StaticType for ShadowNode
source§fn static_type() -> Type
 
fn static_type() -> Type
Self.source§impl ToValue for ShadowNode
Available on crate feature v4_6 only. 
impl ToValue for ShadowNode
v4_6 only.source§impl ToValueOptional for ShadowNode
Available on crate feature v4_6 only. 
impl ToValueOptional for ShadowNode
v4_6 only.source§impl ValueType for ShadowNode
Available on crate feature v4_6 only. 
impl ValueType for ShadowNode
v4_6 only.§type Type = ShadowNode
 
type Type = ShadowNode
Type from. Read more