Struct gsk4::TextureNode
source · #[repr(transparent)]pub struct TextureNode { /* private fields */ }
Expand description
A render node for a gdk::Texture
.
Implementations§
source§impl TextureNode
impl TextureNode
source§impl TextureNode
impl TextureNode
sourcepub fn new(texture: &impl IsA<Texture>, bounds: &Rect) -> TextureNode
pub fn new(texture: &impl IsA<Texture>, bounds: &Rect) -> TextureNode
Creates a RenderNode
that will render the given
@texture into the area given by @bounds.
Note that GSK applies linear filtering when textures are
scaled and transformed. See TextureScaleNode
for a way to influence filtering.
texture
the gdk::Texture
bounds
the rectangle to render the texture into
Returns
A new RenderNode
Methods from Deref<Target = RenderNode>§
pub const NONE: Option<&'static RenderNode> = None
sourcepub fn draw(&self, cr: &Context)
pub fn draw(&self, cr: &Context)
Draw the contents of @self to the given cairo context.
Typically, you’ll use this function to implement fallback rendering
of RenderNode
s on an intermediate Cairo context, instead of using
the drawing context associated to a gdk::Surface
’s rendering buffer.
For advanced nodes that cannot be supported using Cairo, in particular for nodes doing 3D operations, this function may fail.
cr
cairo context to draw to
sourcepub fn node_type(&self) -> RenderNodeType
pub fn node_type(&self) -> RenderNodeType
sourcepub fn serialize(&self) -> Bytes
pub fn serialize(&self) -> Bytes
Serializes the @self for later deserialization via gsk_render_node_deserialize(). No guarantees are made about the format used other than that the same version of GTK will be able to deserialize the result of a call to gsk_render_node_serialize() and gsk_render_node_deserialize() will correctly reject files it cannot open that were created with previous versions of GTK.
The intended use of this functions is testing, benchmarking and debugging. The format is not meant as a permanent storage format.
Returns
a GBytes
representing the node.
sourcepub fn write_to_file(&self, filename: impl AsRef<Path>) -> Result<(), Error>
pub fn write_to_file(&self, filename: impl AsRef<Path>) -> Result<(), Error>
This function is equivalent to calling serialize()
followed by file_set_contents()
.
See those two functions for details on the arguments.
It is mostly intended for use inside a debugger to quickly dump a render node to a file for later inspection.
filename
the file to save it to.
Returns
true
if saving was successful
pub fn is<T: IsRenderNode>(&self) -> bool
pub fn type_(&self) -> Type
pub fn downcast_ref<T: IsRenderNode>(&self) -> Option<&T>
Trait Implementations§
source§impl AsRef<RenderNode> for TextureNode
impl AsRef<RenderNode> for TextureNode
source§fn as_ref(&self) -> &RenderNode
fn as_ref(&self) -> &RenderNode
source§impl Clone for TextureNode
impl Clone for TextureNode
source§impl Debug for TextureNode
impl Debug for TextureNode
source§impl Deref for TextureNode
impl Deref for TextureNode
source§impl Display for TextureNode
impl Display for TextureNode
source§impl<'a> FromValue<'a> for TextureNode
Available on crate feature v4_6
only.
impl<'a> FromValue<'a> for TextureNode
v4_6
only.§type Checker = GenericValueTypeOrNoneChecker<TextureNode>
type Checker = GenericValueTypeOrNoneChecker<TextureNode>
source§unsafe fn from_value(value: &'a Value) -> Self
unsafe fn from_value(value: &'a Value) -> Self
Value
. Read moresource§impl IsRenderNode for TextureNode
impl IsRenderNode for TextureNode
const NODE_TYPE: RenderNodeType = RenderNodeType::TextureNode
fn upcast(self) -> RenderNode
fn upcast_ref(&self) -> &RenderNode
source§impl StaticType for TextureNode
impl StaticType for TextureNode
source§fn static_type() -> Type
fn static_type() -> Type
Self
.source§impl ToValue for TextureNode
Available on crate feature v4_6
only.
impl ToValue for TextureNode
v4_6
only.source§impl ToValueOptional for TextureNode
Available on crate feature v4_6
only.
impl ToValueOptional for TextureNode
v4_6
only.source§impl ValueType for TextureNode
Available on crate feature v4_6
only.
impl ValueType for TextureNode
v4_6
only.§type Type = TextureNode
type Type = TextureNode
Type
from. Read more