Struct gtk4::CellRendererProgress
source · #[repr(transparent)]pub struct CellRendererProgress { /* private fields */ }
Expand description
List views use widgets to display their contents.
You should use ProgressBar
instead
Renders numbers as progress bars
CellRendererProgress
renders a numeric value as a progress par in a cell.
Additionally, it can display a text on top of the progress bar.
Properties
inverted
Readable | Writeable
pulse
Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.
Each increment of the property causes the block to move by a little bit.
To indicate that the activity has not started yet, set the property
to zero. To indicate completion, set the property to G_MAXINT
.
Readable | Writeable
text
The “text” property determines the label which will be drawn
over the progress bar. Setting this property to None
causes the default
label to be displayed. Setting this property to an empty string causes
no label to be displayed.
Readable | Writeable
text-xalign
The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.
Readable | Writeable
text-yalign
The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).
Readable | Writeable
value
The “value” property determines the percentage to which the progress bar will be “filled in”.
Readable | Writeable
CellRenderer
cell-background
Writeable
cell-background-rgba
Cell background as a gdk::RGBA
Readable | Writeable
cell-background-set
Readable | Writeable
editing
Readable
height
Readable | Writeable
is-expanded
Readable | Writeable
is-expander
Readable | Writeable
mode
Readable | Writeable
sensitive
Readable | Writeable
visible
Readable | Writeable
width
Readable | Writeable
xalign
Readable | Writeable
xpad
Readable | Writeable
yalign
Readable | Writeable
ypad
Readable | Writeable
Implements
CellRendererExt
, glib::ObjectExt
, OrientableExt
, [CellRendererExtManual
][trait@crate::prelude::CellRendererExtManual]
Implementations§
source§impl CellRendererProgress
impl CellRendererProgress
sourcepub fn new() -> CellRendererProgress
👎Deprecated: Since 4.10
pub fn new() -> CellRendererProgress
sourcepub fn builder() -> CellRendererProgressBuilder
👎Deprecated: Since 4.10
pub fn builder() -> CellRendererProgressBuilder
Creates a new builder-pattern struct instance to construct CellRendererProgress
objects.
This method returns an instance of CellRendererProgressBuilder
which can be used to create CellRendererProgress
objects.
pub fn is_inverted(&self) -> bool
pub fn set_inverted(&self, inverted: bool)
sourcepub fn pulse(&self) -> i32
👎Deprecated: Since 4.10
pub fn pulse(&self) -> i32
Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.
Each increment of the property causes the block to move by a little bit.
To indicate that the activity has not started yet, set the property
to zero. To indicate completion, set the property to G_MAXINT
.
sourcepub fn set_pulse(&self, pulse: i32)
👎Deprecated: Since 4.10
pub fn set_pulse(&self, pulse: i32)
Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.
Each increment of the property causes the block to move by a little bit.
To indicate that the activity has not started yet, set the property
to zero. To indicate completion, set the property to G_MAXINT
.
sourcepub fn text(&self) -> Option<GString>
👎Deprecated: Since 4.10
pub fn text(&self) -> Option<GString>
The “text” property determines the label which will be drawn
over the progress bar. Setting this property to None
causes the default
label to be displayed. Setting this property to an empty string causes
no label to be displayed.
sourcepub fn set_text(&self, text: Option<&str>)
👎Deprecated: Since 4.10
pub fn set_text(&self, text: Option<&str>)
The “text” property determines the label which will be drawn
over the progress bar. Setting this property to None
causes the default
label to be displayed. Setting this property to an empty string causes
no label to be displayed.
sourcepub fn text_xalign(&self) -> f32
👎Deprecated: Since 4.10
pub fn text_xalign(&self) -> f32
The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.
sourcepub fn set_text_xalign(&self, text_xalign: f32)
👎Deprecated: Since 4.10
pub fn set_text_xalign(&self, text_xalign: f32)
The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.
sourcepub fn text_yalign(&self) -> f32
👎Deprecated: Since 4.10
pub fn text_yalign(&self) -> f32
The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).
sourcepub fn set_text_yalign(&self, text_yalign: f32)
👎Deprecated: Since 4.10
pub fn set_text_yalign(&self, text_yalign: f32)
The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).
sourcepub fn value(&self) -> i32
👎Deprecated: Since 4.10
pub fn value(&self) -> i32
The “value” property determines the percentage to which the progress bar will be “filled in”.
sourcepub fn set_value(&self, value: i32)
👎Deprecated: Since 4.10
pub fn set_value(&self, value: i32)
The “value” property determines the percentage to which the progress bar will be “filled in”.
pub fn connect_inverted_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_pulse_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_text_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_text_xalign_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_text_yalign_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_value_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for CellRendererProgress
impl Clone for CellRendererProgress
source§impl Debug for CellRendererProgress
impl Debug for CellRendererProgress
source§impl Default for CellRendererProgress
impl Default for CellRendererProgress
source§impl Display for CellRendererProgress
impl Display for CellRendererProgress
source§impl HasParamSpec for CellRendererProgress
impl HasParamSpec for CellRendererProgress
type ParamSpec = ParamSpecObject
§type SetValue = CellRendererProgress
type SetValue = CellRendererProgress
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, CellRendererProgress>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for CellRendererProgress
impl Hash for CellRendererProgress
source§impl Ord for CellRendererProgress
impl Ord for CellRendererProgress
source§impl ParentClassIs for CellRendererProgress
impl ParentClassIs for CellRendererProgress
type Parent = CellRenderer
source§impl<OT: ObjectType> PartialEq<OT> for CellRendererProgress
impl<OT: ObjectType> PartialEq<OT> for CellRendererProgress
source§impl<OT: ObjectType> PartialOrd<OT> for CellRendererProgress
impl<OT: ObjectType> PartialOrd<OT> for CellRendererProgress
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for CellRendererProgress
impl StaticType for CellRendererProgress
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for CellRendererProgress
impl IsA<CellRenderer> for CellRendererProgress
impl IsA<Orientable> for CellRendererProgress
Auto Trait Implementations§
impl RefUnwindSafe for CellRendererProgress
impl !Send for CellRendererProgress
impl !Sync for CellRendererProgress
impl Unpin for CellRendererProgress
impl UnwindSafe for CellRendererProgress
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere T: ObjectType,
source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere T: ObjectType, Self: IsA<T>,
T
. Read moresource§fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere T: ObjectType, Self: IsA<T>,
T
. Read moresource§fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where T: ObjectType, Self: MayDowncastTo<T>,
T
. Read moresource§fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
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fn downcast_ref<T>(&self) -> Option<&T>where T: ObjectType, Self: MayDowncastTo<T>,
T
. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
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. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
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will do many checks at compile-time already. downcast
will
perform the same checks at runtime as dynamic_cast
, but will also ensure some amount of
compile-time safety. Read moresource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T>where T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read moresource§unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,
T
unconditionally. Read moresource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,
&T
unconditionally. Read moresource§impl<O> CellRendererExt for Owhere
O: IsA<CellRenderer>,
impl<O> CellRendererExt for Owhere O: IsA<CellRenderer>,
source§fn activate(
&self,
event: impl AsRef<Event>,
widget: &impl IsA<Widget>,
path: &str,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState
) -> bool
fn activate( &self, event: impl AsRef<Event>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState ) -> bool
CellRendererToggle
toggles when it gets a mouse click. Read moresource§fn aligned_area(
&self,
widget: &impl IsA<Widget>,
flags: CellRendererState,
cell_area: &Rectangle
) -> Rectangle
fn aligned_area( &self, widget: &impl IsA<Widget>, flags: CellRendererState, cell_area: &Rectangle ) -> Rectangle
source§fn alignment(&self) -> (f32, f32)
fn alignment(&self) -> (f32, f32)
source§fn fixed_size(&self) -> (i32, i32)
fn fixed_size(&self) -> (i32, i32)
source§fn is_expanded(&self) -> bool
fn is_expanded(&self) -> bool
CellRenderer
is expanded. Read moresource§fn is_expander(&self) -> bool
fn is_expander(&self) -> bool
CellRenderer
is an expander. Read moresource§fn padding(&self) -> (i32, i32)
fn padding(&self) -> (i32, i32)
source§fn preferred_height(&self, widget: &impl IsA<Widget>) -> (i32, i32)
fn preferred_height(&self, widget: &impl IsA<Widget>) -> (i32, i32)
source§fn preferred_height_for_width(
&self,
widget: &impl IsA<Widget>,
width: i32
) -> (i32, i32)
fn preferred_height_for_width( &self, widget: &impl IsA<Widget>, width: i32 ) -> (i32, i32)
source§fn preferred_size(
&self,
widget: &impl IsA<Widget>
) -> (Requisition, Requisition)
fn preferred_size( &self, widget: &impl IsA<Widget> ) -> (Requisition, Requisition)
source§fn preferred_width(&self, widget: &impl IsA<Widget>) -> (i32, i32)
fn preferred_width(&self, widget: &impl IsA<Widget>) -> (i32, i32)
source§fn preferred_width_for_height(
&self,
widget: &impl IsA<Widget>,
height: i32
) -> (i32, i32)
fn preferred_width_for_height( &self, widget: &impl IsA<Widget>, height: i32 ) -> (i32, i32)
source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
source§fn state(
&self,
widget: Option<&impl IsA<Widget>>,
cell_state: CellRendererState
) -> StateFlags
fn state( &self, widget: Option<&impl IsA<Widget>>, cell_state: CellRendererState ) -> StateFlags
StateFlags
,
based on the cell renderer and widget sensitivity, and
the given CellRenderer
State. Read moresource§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
source§fn is_activatable(&self) -> bool
fn is_activatable(&self) -> bool
source§fn set_alignment(&self, xalign: f32, yalign: f32)
fn set_alignment(&self, xalign: f32, yalign: f32)
source§fn set_fixed_size(&self, width: i32, height: i32)
fn set_fixed_size(&self, width: i32, height: i32)
source§fn set_is_expanded(&self, is_expanded: bool)
fn set_is_expanded(&self, is_expanded: bool)
CellRenderer
is expanded. Read moresource§fn set_is_expander(&self, is_expander: bool)
fn set_is_expander(&self, is_expander: bool)
CellRenderer
is an expander. Read moresource§fn set_padding(&self, xpad: i32, ypad: i32)
fn set_padding(&self, xpad: i32, ypad: i32)
source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
source§fn snapshot(
&self,
snapshot: &impl IsA<Snapshot>,
widget: &impl IsA<Widget>,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState
)
fn snapshot( &self, snapshot: &impl IsA<Snapshot>, widget: &impl IsA<Widget>, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState )
CellRenderer
. The three
passed-in rectangles are areas in @cr. Most renderers will draw within
@cell_area; the xalign, yalign, xpad, and ypad fields of the CellRenderer
should be honored with respect to @cell_area. @background_area includes the
blank space around the cell, and also the area containing the tree expander;
so the @background_area rectangles for all cells tile to cover the entire
@window. Read moresource§fn start_editing(
&self,
event: Option<impl AsRef<Event>>,
widget: &impl IsA<Widget>,
path: &str,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState
) -> Option<CellEditable>
fn start_editing( &self, event: Option<impl AsRef<Event>>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState ) -> Option<CellEditable>
CellEditable
widget created by the CellRenderer
Class.start_editing virtual function. Read moresource§fn stop_editing(&self, canceled: bool)
fn stop_editing(&self, canceled: bool)
true
, the cell renderer will emit the
CellRenderer
::editing-canceled signal. Read moresource§fn set_cell_background(&self, cell_background: Option<&str>)
fn set_cell_background(&self, cell_background: Option<&str>)
source§fn cell_background_rgba(&self) -> Option<RGBA>
fn cell_background_rgba(&self) -> Option<RGBA>
gdk::RGBA
source§fn set_cell_background_rgba(&self, cell_background_rgba: Option<&RGBA>)
fn set_cell_background_rgba(&self, cell_background_rgba: Option<&RGBA>)
gdk::RGBA
source§fn is_cell_background_set(&self) -> bool
fn is_cell_background_set(&self) -> bool
source§fn is_editing(&self) -> bool
fn is_editing(&self) -> bool
source§fn set_height(&self, height: i32)
fn set_height(&self, height: i32)
source§fn mode(&self) -> CellRendererMode
fn mode(&self) -> CellRendererMode
source§fn set_mode(&self, mode: CellRendererMode)
fn set_mode(&self, mode: CellRendererMode)
source§fn set_xalign(&self, xalign: f32)
fn set_xalign(&self, xalign: f32)
source§fn set_yalign(&self, yalign: f32)
fn set_yalign(&self, yalign: f32)
source§fn connect_editing_canceled<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_editing_canceled<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_editing_started<F: Fn(&Self, &CellEditable, TreePath) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_editing_started<F: Fn(&Self, &CellEditable, TreePath) + 'static>( &self, f: F ) -> SignalHandlerId
EntryCompletion
or setting
up additional columns in a ComboBox
. Read moresource§fn connect_cell_background_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_cell_background_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_cell_background_rgba_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_cell_background_rgba_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_cell_background_set_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_cell_background_set_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_editing_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_editing_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_height_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_height_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_is_expanded_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_is_expanded_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_is_expander_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_is_expander_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_mode_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_mode_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_sensitive_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_visible_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_visible_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_width_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_width_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_xalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_xalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_xpad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_xpad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_yalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_yalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_ypad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_ypad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<O> GObjectPropertyExpressionExt for Owhere
O: IsA<Object>,
impl<O> GObjectPropertyExpressionExt for Owhere O: IsA<Object>,
source§fn property_expression(&self, property_name: &str) -> PropertyExpression
fn property_expression(&self, property_name: &str) -> PropertyExpression
source§fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
source§fn this_expression(property_name: &str) -> PropertyExpression
fn this_expression(property_name: &str) -> PropertyExpression
this
object.source§impl<T> IntoClosureReturnValue for Twhere
T: Into<Value>,
impl<T> IntoClosureReturnValue for Twhere T: Into<Value>,
fn into_closure_return_value(self) -> Option<Value>
source§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,
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of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more