#[repr(transparent)]pub struct CellView { /* private fields */ }Expand description
List views use widgets to display their contents.
You can use Box instead
A widget displaying a single row of a GtkTreeModel
A CellView displays a single row of a TreeModel using a CellArea
and CellAreaContext. A CellAreaContext can be provided to the
CellView at construction time in order to keep the cellview in context
of a group of cell views, this ensures that the renderers displayed will
be properly aligned with each other (like the aligned cells in the menus
of ComboBox).
CellView is Orientable in order to decide in which orientation
the underlying CellAreaContext should be allocated. Taking the ComboBox
menu as an example, cellviews should be oriented horizontally if the menus are
listed top-to-bottom and thus all share the same width but may have separate
individual heights (left-to-right menus should be allocated vertically since
they all share the same height but may have variable widths).
CSS nodes
GtkCellView has a single CSS node with name cellview.
Properties
cell-area
The CellArea rendering cells
If no area is specified when creating the cell view with gtk_cell_view_new_with_context()
a horizontally oriented CellAreaBox will be used.
since 3.0
Readable | Writeable | Construct Only
cell-area-context
The CellAreaContext used to compute the geometry of the cell view.
A group of cell views can be assigned the same context in order to ensure the sizes and cell alignments match across all the views with the same context.
ComboBox menus uses this to assign the same context to all cell views
in the menu items for a single menu (each submenu creates its own
context since the size of each submenu does not depend on parent
or sibling menus).
since 3.0
Readable | Writeable | Construct Only
draw-sensitive
Whether all cells should be draw as sensitive for this view regardless of the actual cell properties (used to make menus with submenus appear sensitive when the items in submenus might be insensitive).
since 3.0
Readable | Writeable
fit-model
Whether the view should request enough space to always fit the size of every row in the model (used by the combo box to ensure the combo box size doesn’t change when different items are selected).
since 3.0
Readable | Writeable
model
The model for cell view
since 2.10
Readable | Writeable
Widget
can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
can-target
Whether the widget can receive pointer events.
Readable | Writeable
css-classes
A list of css classes applied to this widget.
Readable | Writeable
css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
cursor
The cursor used by @widget.
Readable | Writeable
focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
has-default
Whether the widget is the default widget.
Readable
has-focus
Whether the widget has the input focus.
Readable
has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip to
determine whether it will provide a tooltip or not.
Readable | Writeable
height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
hexpand
Whether to expand horizontally.
Readable | Writeable
hexpand-set
Whether to use the hexpand property.
Readable | Writeable
layout-manager
The LayoutManager instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
name
The name of the widget.
Readable | Writeable
opacity
The requested opacity of the widget.
Readable | Writeable
overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
parent
The parent widget of this widget.
Readable
receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
root
The Root widget of the widget tree containing this widget.
This will be None if the widget is not contained in a root widget.
Readable
scale-factor
The scale factor of the widget.
Readable
sensitive
Whether the widget responds to input.
Readable | Writeable
tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup().
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None:
has-tooltip will automatically be set to true
and there will be taken care of query-tooltip in
the default signal handler.
Note that if both tooltip-text and
tooltip-markup are set, the last one wins.
Readable | Writeable
tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text().
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None:
has-tooltip will automatically be set to true
and there will be taken care of query-tooltip in
the default signal handler.
Note that if both tooltip-text and
tooltip-markup are set, the last one wins.
Readable | Writeable
valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
vexpand
Whether to expand vertically.
Readable | Writeable
vexpand-set
Whether to use the vexpand property.
Readable | Writeable
visible
Whether the widget is visible.
Readable | Writeable
width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
accessible-role
The accessible role of the given Accessible implementation.
The accessible role cannot be changed once set.
Readable | Writeable
Implements
WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, CellLayoutExt, OrientableExt, WidgetExtManual, AccessibleExtManual, CellLayoutExtManual
Implementations§
source§impl CellView
 
impl CellView
sourcepub fn with_context(
    area: &impl IsA<CellArea>,
    context: &impl IsA<CellAreaContext>
) -> CellView
 👎Deprecated: Since 4.10
pub fn with_context( area: &impl IsA<CellArea>, context: &impl IsA<CellAreaContext> ) -> CellView
Creates a new CellView widget with a specific CellArea
to layout cells and a specific CellAreaContext.
Specifying the same context for a handful of cells lets the underlying area synchronize the geometry for those cells, in this way alignments with cellviews for other rows are possible.
Deprecated since 4.10
area
the CellArea to layout cells
context
the CellAreaContext in which to calculate cell geometry
Returns
A newly created CellView widget.
sourcepub fn with_markup(markup: &str) -> CellView
 👎Deprecated: Since 4.10
pub fn with_markup(markup: &str) -> CellView
Creates a new CellView widget, adds a CellRendererText
to it, and makes it show @markup. The text can be marked up with
the Pango text markup language.
Deprecated since 4.10
markup
the text to display in the cell view
Returns
A newly created CellView widget.
sourcepub fn with_text(text: &str) -> CellView
 👎Deprecated: Since 4.10
pub fn with_text(text: &str) -> CellView
Creates a new CellView widget, adds a CellRendererText
to it, and makes it show @text.
Deprecated since 4.10
text
the text to display in the cell view
Returns
A newly created CellView widget.
sourcepub fn with_texture(texture: &impl IsA<Texture>) -> CellView
 👎Deprecated: Since 4.10
pub fn with_texture(texture: &impl IsA<Texture>) -> CellView
Creates a new CellView widget, adds a CellRendererPixbuf
to it, and makes it show @texture.
Deprecated since 4.10
texture
the image to display in the cell view
Returns
A newly created CellView widget.
sourcepub fn builder() -> CellViewBuilder
 👎Deprecated: Since 4.10
pub fn builder() -> CellViewBuilder
Creates a new builder-pattern struct instance to construct CellView objects.
This method returns an instance of CellViewBuilder which can be used to create CellView objects.
sourcepub fn displayed_row(&self) -> Option<TreePath>
 👎Deprecated: Since 4.10
pub fn displayed_row(&self) -> Option<TreePath>
Returns a TreePath referring to the currently
displayed row. If no row is currently displayed,
None is returned.
Deprecated since 4.10
Returns
the currently displayed row
sourcepub fn draws_sensitive(&self) -> bool
 👎Deprecated: Since 4.10
pub fn draws_sensitive(&self) -> bool
Gets whether @self is configured to draw all of its cells in a sensitive state.
Deprecated since 4.10
Returns
whether @self draws all of its cells in a sensitive state
sourcepub fn fits_model(&self) -> bool
 👎Deprecated: Since 4.10
pub fn fits_model(&self) -> bool
Gets whether @self is configured to request space
to fit the entire TreeModel.
Deprecated since 4.10
Returns
whether @self requests space to fit
the entire TreeModel.
sourcepub fn model(&self) -> Option<TreeModel>
 👎Deprecated: Since 4.10
pub fn model(&self) -> Option<TreeModel>
Returns the model for @self. If no model is used None is
returned.
Deprecated since 4.10
Returns
a TreeModel used
sourcepub fn set_displayed_row(&self, path: Option<&TreePath>)
 👎Deprecated: Since 4.10
pub fn set_displayed_row(&self, path: Option<&TreePath>)
Sets the row of the model that is currently displayed
by the CellView. If the path is unset, then the
contents of the cellview “stick” at their last value;
this is not normally a desired result, but may be
a needed intermediate state if say, the model for
the CellView becomes temporarily empty.
Deprecated since 4.10
path
sourcepub fn set_draw_sensitive(&self, draw_sensitive: bool)
 👎Deprecated: Since 4.10
pub fn set_draw_sensitive(&self, draw_sensitive: bool)
Sets whether @self should draw all of its
cells in a sensitive state, this is used by ComboBox menus
to ensure that rows with insensitive cells that contain
children appear sensitive in the parent menu item.
Deprecated since 4.10
draw_sensitive
whether to draw all cells in a sensitive state.
sourcepub fn set_fit_model(&self, fit_model: bool)
 👎Deprecated: Since 4.10
pub fn set_fit_model(&self, fit_model: bool)
Sets whether @self should request space to fit the entire TreeModel.
This is used by ComboBox to ensure that the cell view displayed on
the combo box’s button always gets enough space and does not resize
when selection changes.
Deprecated since 4.10
fit_model
whether @self should request space for the whole model.
sourcepub fn set_model(&self, model: Option<&impl IsA<TreeModel>>)
 👎Deprecated: Since 4.10
pub fn set_model(&self, model: Option<&impl IsA<TreeModel>>)
Sets the model for @self.  If @self already has a model
set, it will remove it before setting the new model.  If @model is
None, then it will unset the old model.
Deprecated since 4.10
model
sourcepub fn cell_area_context(&self) -> Option<CellAreaContext>
 👎Deprecated: Since 4.10
pub fn cell_area_context(&self) -> Option<CellAreaContext>
The CellAreaContext used to compute the geometry of the cell view.
A group of cell views can be assigned the same context in order to ensure the sizes and cell alignments match across all the views with the same context.
ComboBox menus uses this to assign the same context to all cell views
in the menu items for a single menu (each submenu creates its own
context since the size of each submenu does not depend on parent
or sibling menus).
since 3.0
pub fn connect_draw_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_fit_model_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_model_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl HasParamSpec for CellView
 
impl HasParamSpec for CellView
source§impl Ord for CellView
 
impl Ord for CellView
source§impl<OT: ObjectType> PartialEq<OT> for CellView
 
impl<OT: ObjectType> PartialEq<OT> for CellView
source§impl<OT: ObjectType> PartialOrd<OT> for CellView
 
impl<OT: ObjectType> PartialOrd<OT> for CellView
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
 
fn le(&self, other: &Rhs) -> bool
self and other) and is used by the <=
operator. Read moresource§impl StaticType for CellView
 
impl StaticType for CellView
source§fn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for CellView
impl IsA<Accessible> for CellView
impl IsA<Buildable> for CellView
impl IsA<CellLayout> for CellView
impl IsA<ConstraintTarget> for CellView
impl IsA<Orientable> for CellView
impl IsA<Widget> for CellView
Auto Trait Implementations§
impl RefUnwindSafe for CellView
impl !Send for CellView
impl !Sync for CellView
impl Unpin for CellView
impl UnwindSafe for CellView
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
    O: IsA<Accessible>,
 
impl<O> AccessibleExt for Owhere O: IsA<Accessible>,
source§fn accessible_parent(&self) -> Option<Accessible>
 
fn accessible_parent(&self) -> Option<Accessible>
v4_10 only.source§fn accessible_role(&self) -> AccessibleRole
 
fn accessible_role(&self) -> AccessibleRole
source§fn at_context(&self) -> ATContext
 
fn at_context(&self) -> ATContext
v4_10 only.Accessible. Read moresource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
 
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10 only.source§fn first_accessible_child(&self) -> Option<Accessible>
 
fn first_accessible_child(&self) -> Option<Accessible>
v4_10 only.source§fn next_accessible_sibling(&self) -> Option<Accessible>
 
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10 only.source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
 
fn platform_state(&self, state: AccessiblePlatformState) -> bool
v4_10 only.source§fn reset_property(&self, property: AccessibleProperty)
 
fn reset_property(&self, property: AccessibleProperty)
source§fn reset_relation(&self, relation: AccessibleRelation)
 
fn reset_relation(&self, relation: AccessibleRelation)
source§fn reset_state(&self, state: AccessibleState)
 
fn reset_state(&self, state: AccessibleState)
source§fn set_accessible_parent(
    &self,
    parent: Option<&impl IsA<Accessible>>,
    next_sibling: Option<&impl IsA<Accessible>>
)
 
fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>> )
v4_10 only.source§fn update_next_accessible_sibling(
    &self,
    new_sibling: Option<&impl IsA<Accessible>>
)
 
fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>> )
v4_10 only.source§fn set_accessible_role(&self, accessible_role: AccessibleRole)
 
fn set_accessible_role(&self, accessible_role: AccessibleRole)
Accessible implementation. Read morefn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<O> AccessibleExtManual for Owhere
    O: IsA<Accessible>,
 
impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
source§fn update_property(&self, properties: &[Property<'_>])
 
fn update_property(&self, properties: &[Property<'_>])
source§fn update_relation(&self, relations: &[Relation<'_>])
 
fn update_relation(&self, relations: &[Relation<'_>])
source§fn update_state(&self, states: &[State])
 
fn update_state(&self, states: &[State])
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
source§impl<O> BuildableExt for Owhere
    O: IsA<Buildable>,
 
impl<O> BuildableExt for Owhere O: IsA<Buildable>,
source§impl<T> Cast for Twhere
    T: ObjectType,
 
impl<T> Cast for Twhere T: ObjectType,
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    T: ObjectType,
    Self: IsA<T>,
 
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and casting between interface and interface implementors. All checks are performed at
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perform the same checks at runtime as dynamic_cast, but will also ensure some amount of
compile-time safety. Read moresource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
 
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and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read moresource§unsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,
T unconditionally. Read moresource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,
&T unconditionally. Read moresource§impl<O> CellLayoutExt for Owhere
    O: IsA<CellLayout>,
 
impl<O> CellLayoutExt for Owhere O: IsA<CellLayout>,
source§fn add_attribute(
    &self,
    cell: &impl IsA<CellRenderer>,
    attribute: &str,
    column: i32
)
 
fn add_attribute( &self, cell: &impl IsA<CellRenderer>, attribute: &str, column: i32 )
source§fn clear(&self)
 
fn clear(&self)
source§fn clear_attributes(&self, cell: &impl IsA<CellRenderer>)
 
fn clear_attributes(&self, cell: &impl IsA<CellRenderer>)
source§fn cells(&self) -> Vec<CellRenderer>
 
fn cells(&self) -> Vec<CellRenderer>
source§fn pack_start(&self, cell: &impl IsA<CellRenderer>, expand: bool)
 
fn pack_start(&self, cell: &impl IsA<CellRenderer>, expand: bool)
source§fn reorder(&self, cell: &impl IsA<CellRenderer>, position: i32)
 
fn reorder(&self, cell: &impl IsA<CellRenderer>, position: i32)
source§fn set_cell_data_func<P: Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>(
    &self,
    cell: &impl IsA<CellRenderer>,
    func: P
)
 
fn set_cell_data_func<P: Fn(&CellLayout, &CellRenderer, &TreeModel, &TreeIter) + 'static>( &self, cell: &impl IsA<CellRenderer>, func: P )
CellLayoutDataFunc to use for @self. Read moresource§impl<O> CellLayoutExtManual for Owhere
    O: IsA<CellLayout>,
 
impl<O> CellLayoutExtManual for Owhere O: IsA<CellLayout>,
source§fn set_attributes(
    &self,
    cell: &impl IsA<CellRenderer>,
    attributes: &[(&str, i32)]
)
 
fn set_attributes( &self, cell: &impl IsA<CellRenderer>, attributes: &[(&str, i32)] )
source§fn unset_cell_data_func(&self, cell: &impl IsA<CellRenderer>)
 
fn unset_cell_data_func(&self, cell: &impl IsA<CellRenderer>)
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<O> GObjectPropertyExpressionExt for Owhere
    O: IsA<Object>,
 
impl<O> GObjectPropertyExpressionExt for Owhere O: IsA<Object>,
source§fn property_expression(&self, property_name: &str) -> PropertyExpression
 
fn property_expression(&self, property_name: &str) -> PropertyExpression
source§fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
 
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
source§fn this_expression(property_name: &str) -> PropertyExpression
 
fn this_expression(property_name: &str) -> PropertyExpression
this object.source§impl<T> IntoClosureReturnValue for Twhere
    T: Into<Value>,
 
impl<T> IntoClosureReturnValue for Twhere T: Into<Value>,
fn into_closure_return_value(self) -> Option<Value>
source§impl<U> IsSubclassableExt for Uwhere
    U: IsClass + ParentClassIs,
 
impl<U> IsSubclassableExt for Uwhere U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
source§impl<T> ObjectExt for Twhere
    T: ObjectType,
 
impl<T> ObjectExt for Twhere T: ObjectType,
source§fn is<U>(&self) -> boolwhere
    U: StaticType,
 
fn is<U>(&self) -> boolwhere U: StaticType,
true if the object is an instance of (can be cast to) T.source§fn object_class(&self) -> &Class<Object>
 
fn object_class(&self) -> &Class<Object>
ObjectClass of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,
 
fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,
T. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,
 
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,
T of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
 
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
 
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
 
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
    V: for<'b> FromValue<'b> + 'static,
 
fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,
property_name of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
 
fn property_value(&self, property_name: &str) -> Value
property_name of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
 
fn property_type(&self, property_name: &str) -> Option<Type>
property_name of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
 
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec of the property property_name of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
 
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
 
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,
 
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
key. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
key. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
key. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,
 
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
key. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
 
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
 
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
 
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
 
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
 
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name on this object. Read moresource§fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
 
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id on this object. Read moresource§fn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name on this object. Read moresource§fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id on this object. Read moresource§unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id on this object. Read moresource§fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name on this object. Read moresource§fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
 
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
 
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit but takes Value for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
 
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
 
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + 'static,
 
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),
 
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify signal of the object. Read moresource§fn notify(&self, property_name: &str)
 
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
 
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + Send + 'static,
 
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + 'static,
 
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
source§fn bind_property<'f, 't, O, 'a>(
    &'a self,
    source_property: &'a str,
    target: &'a O,
    target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
    O: ObjectType,
 
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
 
unsafe fn run_dispose(&self)
source§impl<O> OrientableExt for Owhere
    O: IsA<Orientable>,
 
impl<O> OrientableExt for Owhere O: IsA<Orientable>,
source§fn orientation(&self) -> Orientation
 
fn orientation(&self) -> Orientation
source§fn set_orientation(&self, orientation: Orientation)
 
fn set_orientation(&self, orientation: Orientation)
fn connect_orientation_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<T> PropertyGet for Twhere
    T: HasParamSpec,
 
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
    T: StaticType,
 
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
 
fn ensure_type()
source§impl<T> TransparentType for Twhere
    T: TransparentPtrType,
 
impl<T> TransparentType for Twhere T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
    T: for<'a> FromValue<'a> + StaticType + 'static,
 
impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for Owhere
    O: IsA<Widget>,
 
impl<O> WidgetExt for Owhere O: IsA<Widget>,
source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
 
fn action_set_enabled(&self, action_name: &str, enabled: bool)
source§fn activate(&self) -> bool
 
fn activate(&self) -> bool
source§fn activate_action(
    &self,
    name: &str,
    args: Option<&Variant>
) -> Result<(), BoolError>
 
fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>
source§fn activate_default(&self)
 
fn activate_default(&self)
default.activate action from @self.source§fn add_controller(&self, controller: impl IsA<EventController>)
 
fn add_controller(&self, controller: impl IsA<EventController>)
source§fn add_css_class(&self, css_class: &str)
 
fn add_css_class(&self, css_class: &str)
source§fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
 
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn child_focus(&self, direction: DirectionType) -> bool
 
fn child_focus(&self, direction: DirectionType) -> bool
source§fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
 
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
source§fn compute_expand(&self, orientation: Orientation) -> bool
 
fn compute_expand(&self, orientation: Orientation) -> bool
source§fn compute_point(
    &self,
    target: &impl IsA<Widget>,
    point: &Point
) -> Option<Point>
 
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>
source§fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
 
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
source§fn contains(&self, x: f64, y: f64) -> bool
 
fn contains(&self, x: f64, y: f64) -> bool
source§fn create_pango_context(&self) -> Context
 
fn create_pango_context(&self) -> Context
pango::Context with the appropriate font map,
font options, font description, and base direction for drawing
text for this widget. Read moresource§fn create_pango_layout(&self, text: Option<&str>) -> Layout
 
fn create_pango_layout(&self, text: Option<&str>) -> Layout
pango::Layout with the appropriate font map,
font description, and base direction for drawing text for
this widget. Read moresource§fn drag_check_threshold(
    &self,
    start_x: i32,
    start_y: i32,
    current_x: i32,
    current_y: i32
) -> bool
 
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool
source§fn error_bell(&self)
 
fn error_bell(&self)
source§fn allocated_baseline(&self) -> i32
 
fn allocated_baseline(&self) -> i32
source§fn allocated_height(&self) -> i32
 
fn allocated_height(&self) -> i32
source§fn allocated_width(&self) -> i32
 
fn allocated_width(&self) -> i32
source§fn allocation(&self) -> Allocation
 
fn allocation(&self) -> Allocation
source§fn ancestor(&self, widget_type: Type) -> Option<Widget>
 
fn ancestor(&self, widget_type: Type) -> Option<Widget>
source§fn baseline(&self) -> i32
 
fn baseline(&self) -> i32
v4_12 only.source§fn can_focus(&self) -> bool
 
fn can_focus(&self) -> bool
source§fn can_target(&self) -> bool
 
fn can_target(&self) -> bool
source§fn is_child_visible(&self) -> bool
 
fn is_child_visible(&self) -> bool
source§fn color(&self) -> RGBA
 
fn color(&self) -> RGBA
v4_10 only.source§fn css_classes(&self) -> Vec<GString>
 
fn css_classes(&self) -> Vec<GString>
source§fn direction(&self) -> TextDirection
 
fn direction(&self) -> TextDirection
source§fn display(&self) -> Display
 
fn display(&self) -> Display
gdk::Display for the toplevel window associated with
this widget. Read moresource§fn gets_focus_on_click(&self) -> bool
 
fn gets_focus_on_click(&self) -> bool
source§fn is_focusable(&self) -> bool
 
fn is_focusable(&self) -> bool
source§fn font_options(&self) -> Option<FontOptions>
 
fn font_options(&self) -> Option<FontOptions>
cairo::FontOptions of widget. Read moresource§fn frame_clock(&self) -> Option<FrameClock>
 
fn frame_clock(&self) -> Option<FrameClock>
source§fn has_tooltip(&self) -> bool
 
fn has_tooltip(&self) -> bool
has-tooltip property. Read moresource§fn hexpands(&self) -> bool
 
fn hexpands(&self) -> bool
source§fn is_hexpand_set(&self) -> bool
 
fn is_hexpand_set(&self) -> bool
source§fn layout_manager(&self) -> Option<LayoutManager>
 
fn layout_manager(&self) -> Option<LayoutManager>
source§fn margin_bottom(&self) -> i32
 
fn margin_bottom(&self) -> i32
source§fn margin_end(&self) -> i32
 
fn margin_end(&self) -> i32
source§fn margin_start(&self) -> i32
 
fn margin_start(&self) -> i32
source§fn margin_top(&self) -> i32
 
fn margin_top(&self) -> i32
source§fn widget_name(&self) -> GString
 
fn widget_name(&self) -> GString
source§fn pango_context(&self) -> Context
 
fn pango_context(&self) -> Context
pango::Context with the appropriate font map, font description,
and base direction for this widget. Read moresource§fn preferred_size(&self) -> (Requisition, Requisition)
 
fn preferred_size(&self) -> (Requisition, Requisition)
source§fn primary_clipboard(&self) -> Clipboard
 
fn primary_clipboard(&self) -> Clipboard
source§fn is_realized(&self) -> bool
 
fn is_realized(&self) -> bool
source§fn receives_default(&self) -> bool
 
fn receives_default(&self) -> bool
source§fn request_mode(&self) -> SizeRequestMode
 
fn request_mode(&self) -> SizeRequestMode
source§fn scale_factor(&self) -> i32
 
fn scale_factor(&self) -> i32
source§fn get_sensitive(&self) -> bool
 
fn get_sensitive(&self) -> bool
source§fn settings(&self) -> Settings
 
fn settings(&self) -> Settings
source§fn size(&self, orientation: Orientation) -> i32
 
fn size(&self, orientation: Orientation) -> i32
source§fn size_request(&self) -> (i32, i32)
 
fn size_request(&self) -> (i32, i32)
source§fn state_flags(&self) -> StateFlags
 
fn state_flags(&self) -> StateFlags
source§fn style_context(&self) -> StyleContext
 
fn style_context(&self) -> StyleContext
source§fn tooltip_markup(&self) -> Option<GString>
 
fn tooltip_markup(&self) -> Option<GString>
source§fn tooltip_text(&self) -> Option<GString>
 
fn tooltip_text(&self) -> Option<GString>
source§fn vexpands(&self) -> bool
 
fn vexpands(&self) -> bool
source§fn is_vexpand_set(&self) -> bool
 
fn is_vexpand_set(&self) -> bool
source§fn get_visible(&self) -> bool
 
fn get_visible(&self) -> bool
source§fn grab_focus(&self) -> bool
 
fn grab_focus(&self) -> bool
source§fn has_css_class(&self, css_class: &str) -> bool
 
fn has_css_class(&self, css_class: &str) -> bool
source§fn has_default(&self) -> bool
 
fn has_default(&self) -> bool
source§fn has_visible_focus(&self) -> bool
 
fn has_visible_focus(&self) -> bool
source§fn in_destruction(&self) -> bool
 
fn in_destruction(&self) -> bool
source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
 
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
source§fn insert_after(
    &self,
    parent: &impl IsA<Widget>,
    previous_sibling: Option<&impl IsA<Widget>>
)
 
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )
source§fn insert_before(
    &self,
    parent: &impl IsA<Widget>,
    next_sibling: Option<&impl IsA<Widget>>
)
 
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )
source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
 
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
source§fn is_drawable(&self) -> bool
 
fn is_drawable(&self) -> bool
source§fn is_focus(&self) -> bool
 
fn is_focus(&self) -> bool
source§fn is_sensitive(&self) -> bool
 
fn is_sensitive(&self) -> bool
source§fn is_visible(&self) -> bool
 
fn is_visible(&self) -> bool
::keynav-failed signal on the widget. Read moresource§fn list_mnemonic_labels(&self) -> Vec<Widget>
 
fn list_mnemonic_labels(&self) -> Vec<Widget>
source§fn measure(
    &self,
    orientation: Orientation,
    for_size: i32
) -> (i32, i32, i32, i32)
 
fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)
source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
 
fn mnemonic_activate(&self, group_cycling: bool) -> bool
source§fn observe_children(&self) -> ListModel
 
fn observe_children(&self) -> ListModel
GListModel to track the children of @self. Read moresource§fn observe_controllers(&self) -> ListModel
 
fn observe_controllers(&self) -> ListModel
source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
 
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
source§fn queue_allocate(&self)
 
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moresource§fn queue_draw(&self)
 
fn queue_draw(&self)
source§fn queue_resize(&self)
 
fn queue_resize(&self)
source§fn remove_controller(&self, controller: &impl IsA<EventController>)
 
fn remove_controller(&self, controller: &impl IsA<EventController>)
source§fn remove_css_class(&self, css_class: &str)
 
fn remove_css_class(&self, css_class: &str)
source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
 
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn set_can_focus(&self, can_focus: bool)
 
fn set_can_focus(&self, can_focus: bool)
source§fn set_can_target(&self, can_target: bool)
 
fn set_can_target(&self, can_target: bool)
source§fn set_child_visible(&self, child_visible: bool)
 
fn set_child_visible(&self, child_visible: bool)
source§fn set_css_classes(&self, classes: &[&str])
 
fn set_css_classes(&self, classes: &[&str])
source§fn set_cursor(&self, cursor: Option<&Cursor>)
 
fn set_cursor(&self, cursor: Option<&Cursor>)
source§fn set_cursor_from_name(&self, name: Option<&str>)
 
fn set_cursor_from_name(&self, name: Option<&str>)
source§fn set_direction(&self, dir: TextDirection)
 
fn set_direction(&self, dir: TextDirection)
source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
 
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_focus_on_click(&self, focus_on_click: bool)
 
fn set_focus_on_click(&self, focus_on_click: bool)
source§fn set_focusable(&self, focusable: bool)
 
fn set_focusable(&self, focusable: bool)
source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
 
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
source§fn set_font_options(&self, options: Option<&FontOptions>)
 
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions used for Pango rendering
in this widget. Read moresource§fn set_halign(&self, align: Align)
 
fn set_halign(&self, align: Align)
source§fn set_has_tooltip(&self, has_tooltip: bool)
 
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip property on @self to @has_tooltip. Read moresource§fn set_hexpand(&self, expand: bool)
 
fn set_hexpand(&self, expand: bool)
source§fn set_hexpand_set(&self, set: bool)
 
fn set_hexpand_set(&self, set: bool)
source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
 
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
source§fn set_margin_bottom(&self, margin: i32)
 
fn set_margin_bottom(&self, margin: i32)
source§fn set_margin_end(&self, margin: i32)
 
fn set_margin_end(&self, margin: i32)
source§fn set_margin_start(&self, margin: i32)
 
fn set_margin_start(&self, margin: i32)
source§fn set_margin_top(&self, margin: i32)
 
fn set_margin_top(&self, margin: i32)
source§fn set_widget_name(&self, name: &str)
 
fn set_widget_name(&self, name: &str)
source§fn set_opacity(&self, opacity: f64)
 
fn set_opacity(&self, opacity: f64)
source§fn set_overflow(&self, overflow: Overflow)
 
fn set_overflow(&self, overflow: Overflow)
source§fn set_parent(&self, parent: &impl IsA<Widget>)
 
fn set_parent(&self, parent: &impl IsA<Widget>)
source§fn set_receives_default(&self, receives_default: bool)
 
fn set_receives_default(&self, receives_default: bool)
source§fn set_sensitive(&self, sensitive: bool)
 
fn set_sensitive(&self, sensitive: bool)
source§fn set_size_request(&self, width: i32, height: i32)
 
fn set_size_request(&self, width: i32, height: i32)
source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
 
fn set_state_flags(&self, flags: StateFlags, clear: bool)
source§fn set_tooltip_markup(&self, markup: Option<&str>)
 
fn set_tooltip_markup(&self, markup: Option<&str>)
source§fn set_tooltip_text(&self, text: Option<&str>)
 
fn set_tooltip_text(&self, text: Option<&str>)
source§fn set_valign(&self, align: Align)
 
fn set_valign(&self, align: Align)
source§fn set_vexpand(&self, expand: bool)
 
fn set_vexpand(&self, expand: bool)
source§fn set_vexpand_set(&self, set: bool)
 
fn set_vexpand_set(&self, set: bool)
source§fn set_visible(&self, visible: bool)
 
fn set_visible(&self, visible: bool)
source§fn should_layout(&self) -> bool
 
fn should_layout(&self) -> bool
source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
 
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
source§fn snapshot_child(
    &self,
    child: &impl IsA<Widget>,
    snapshot: &impl IsA<Snapshot>
)
 
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )
source§fn translate_coordinates(
    &self,
    dest_widget: &impl IsA<Widget>,
    src_x: f64,
    src_y: f64
) -> Option<(f64, f64)>
 
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>
source§fn trigger_tooltip_query(&self)
 
fn trigger_tooltip_query(&self)
source§fn unrealize(&self)
 
fn unrealize(&self)
source§fn unset_state_flags(&self, flags: StateFlags)
 
fn unset_state_flags(&self, flags: StateFlags)
source§fn height_request(&self) -> i32
 
fn height_request(&self) -> i32
source§fn set_height_request(&self, height_request: i32)
 
fn set_height_request(&self, height_request: i32)
source§fn width_request(&self) -> i32
 
fn width_request(&self) -> i32
source§fn set_width_request(&self, width_request: i32)
 
fn set_width_request(&self, width_request: i32)
source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface. Read moresource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface associated with @widget is destroyed. Read more