Struct gtk4::ColumnView 
source · #[repr(transparent)]pub struct ColumnView { /* private fields */ }Expand description
ColumnView presents a large dynamic list of items using multiple columns
with headers.
ColumnView uses the factories of its columns to generate a cell widget for
each column, for each visible item and displays them together as the row for
this item.
The show-row-separators and
show-column-separators properties offer a simple way
to display separators between the rows or columns.
ColumnView allows the user to select items according to the selection
characteristics of the model. For models that allow multiple selected items,
it is possible to turn on rubberband selection, using
enable-rubberband.
The column view supports sorting that can be customized by the user by
clicking on column headers. To set this up, the Sorter returned by
sorter() must be attached to a sort model for the
data that the view is showing, and the columns must have sorters attached to
them by calling ColumnViewColumn::set_sorter(). The initial sort
order can be set with sort_by_column().
The column view also supports interactive resizing and reordering of
columns, via Drag-and-Drop of the column headers. This can be enabled or
disabled with the reorderable and
resizable properties.
To learn more about the list widget framework, see the overview.
CSS nodes
columnview[.column-separators][.rich-list][.navigation-sidebar][.data-table]
├── header
│   ├── <column header>
┊   ┊
│   ╰── <column header>
│
├── listview
│
┊
╰── [rubberband]
ColumnView uses a single CSS node named columnview. It may carry the
.column-separators style class, when show-column-separators
property is set. Header widgets appear below a node with name header.
The rows are contained in a ListView widget, so there is a listview
node with the same structure as for a standalone ListView widget.
If show-row-separators is set, it will be passed
on to the list view, causing its CSS node to carry the .separators style class.
For rubberband selection, a node with name rubberband is used.
The main columnview node may also carry style classes to select the style of list presentation: .rich-list, .navigation-sidebar or .data-table.
Accessibility
ColumnView uses the AccessibleRole::TreeGrid role, header title
widgets are using the AccessibleRole::ColumnHeader role. The row widgets
are using the AccessibleRole::Row role, and individual cells are using
the AccessibleRole::GridCell role
Properties
columns
The list of columns.
Readable
enable-rubberband
Allow rubberband selection.
Readable | Writeable
header-factory
Factory for creating header widgets.
Readable | Writeable
model
Model for the items displayed.
Readable | Writeable
reorderable
Whether columns are reorderable.
Readable | Writeable
row-factory
The factory used for configuring rows.
Readable | Writeable
show-column-separators
Show separators between columns.
Readable | Writeable
show-row-separators
Show separators between rows.
Readable | Writeable
single-click-activate
Activate rows on single click and select them on hover.
Readable | Writeable
sorter
Sorter with the sorting choices of the user.
Readable
tab-behavior
Behavior of the Tab key
Readable | Writeable
Widget
can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
can-target
Whether the widget can receive pointer events.
Readable | Writeable
css-classes
A list of css classes applied to this widget.
Readable | Writeable
css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
cursor
The cursor used by @widget.
Readable | Writeable
focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
has-default
Whether the widget is the default widget.
Readable
has-focus
Whether the widget has the input focus.
Readable
has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip to
determine whether it will provide a tooltip or not.
Readable | Writeable
height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
hexpand
Whether to expand horizontally.
Readable | Writeable
hexpand-set
Whether to use the hexpand property.
Readable | Writeable
layout-manager
The LayoutManager instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
name
The name of the widget.
Readable | Writeable
opacity
The requested opacity of the widget.
Readable | Writeable
overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
parent
The parent widget of this widget.
Readable
receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
root
The Root widget of the widget tree containing this widget.
This will be None if the widget is not contained in a root widget.
Readable
scale-factor
The scale factor of the widget.
Readable
sensitive
Whether the widget responds to input.
Readable | Writeable
tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup().
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None:
has-tooltip will automatically be set to true
and there will be taken care of query-tooltip in
the default signal handler.
Note that if both tooltip-text and
tooltip-markup are set, the last one wins.
Readable | Writeable
tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text().
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None:
has-tooltip will automatically be set to true
and there will be taken care of query-tooltip in
the default signal handler.
Note that if both tooltip-text and
tooltip-markup are set, the last one wins.
Readable | Writeable
valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
vexpand
Whether to expand vertically.
Readable | Writeable
vexpand-set
Whether to use the vexpand property.
Readable | Writeable
visible
Whether the widget is visible.
Readable | Writeable
width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
accessible-role
The accessible role of the given Accessible implementation.
The accessible role cannot be changed once set.
Readable | Writeable
Scrollable
hadjustment
Horizontal Adjustment of the scrollable widget.
This adjustment is shared between the scrollable widget and its parent.
Readable | Writeable | Construct
hscroll-policy
Determines when horizontal scrolling should start.
Readable | Writeable
vadjustment
Vertical Adjustment of the scrollable widget.
This adjustment is shared between the scrollable widget and its parent.
Readable | Writeable | Construct
vscroll-policy
Determines when vertical scrolling should start.
Readable | Writeable
Signals
activate
Emitted when a row has been activated by the user, usually via activating the GtkListBase|list.activate-item action.
This allows for a convenient way to handle activation in a columnview.
See ListItemExt::set_activatable() for details on how to use this
signal.
Widget
destroy
Signals that all holders of a reference to the widget should release the reference that they hold.
May result in finalization of the widget if all references are released.
This signal is not suitable for saving widget state.
direction-changed
Emitted when the text direction of a widget changes.
hide
Emitted when @widget is hidden.
keynav-failed
Emitted if keyboard navigation fails.
See WidgetExt::keynav_failed() for details.
map
Emitted when @widget is going to be mapped.
A widget is mapped when the widget is visible (which is controlled with
visible) and all its parents up to the toplevel widget
are also visible.
The ::map signal can be used to determine whether a widget will be drawn,
for instance it can resume an animation that was stopped during the
emission of unmap.
mnemonic-activate
Emitted when a widget is activated via a mnemonic.
The default handler for this signal activates @widget if @group_cycling
is false, or just makes @widget grab focus if @group_cycling is true.
move-focus
Emitted when the focus is moved.
The ::move-focus signal is a keybinding signal.
The default bindings for this signal are Tab to move forward, and Shift+Tab to move backward.
Action
query-tooltip
Emitted when the widget’s tooltip is about to be shown.
This happens when the has-tooltip property
is true and the hover timeout has expired with the cursor hovering
“above” @widget; or emitted when @widget got focus in keyboard mode.
Using the given coordinates, the signal handler should determine
whether a tooltip should be shown for @widget. If this is the case
true should be returned, false otherwise.  Note that if
@keyboard_mode is true, the values of @x and @y are undefined and
should not be used.
The signal handler is free to manipulate @tooltip with the therefore destined function calls.
realize
Emitted when @widget is associated with a gdk::Surface.
This means that WidgetExt::realize() has been called
or the widget has been mapped (that is, it is going to be drawn).
show
Emitted when @widget is shown.
state-flags-changed
Emitted when the widget state changes.
unmap
Emitted when @widget is going to be unmapped.
A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.
As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.
unrealize
Emitted when the gdk::Surface associated with @widget is destroyed.
This means that WidgetExt::unrealize() has been called
or the widget has been unmapped (that is, it is going to be hidden).
Implements
WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, ScrollableExt, WidgetExtManual, AccessibleExtManual
Implementations§
source§impl ColumnView
 
impl ColumnView
sourcepub fn new(model: Option<impl IsA<SelectionModel>>) -> ColumnView
 
pub fn new(model: Option<impl IsA<SelectionModel>>) -> ColumnView
Creates a new ColumnView.
You most likely want to call append_column()
to add columns next.
model
the list model to use
Returns
a new ColumnView
sourcepub fn builder() -> ColumnViewBuilder
 
pub fn builder() -> ColumnViewBuilder
Creates a new builder-pattern struct instance to construct ColumnView objects.
This method returns an instance of ColumnViewBuilder which can be used to create ColumnView objects.
sourcepub fn append_column(&self, column: &ColumnViewColumn)
 
pub fn append_column(&self, column: &ColumnViewColumn)
Appends the @column to the end of the columns in @self.
column
a ColumnViewColumn that hasn’t been added to a
ColumnView yet
sourcepub fn columns(&self) -> ListModel
 
pub fn columns(&self) -> ListModel
Gets the list of columns in this column view.
This list is constant over the lifetime of @self and can be used to monitor changes to the columns of @self by connecting to the ::items-changed signal.
Returns
The list managing the columns
sourcepub fn enables_rubberband(&self) -> bool
 
pub fn enables_rubberband(&self) -> bool
sourcepub fn header_factory(&self) -> Option<ListItemFactory>
 Available on crate feature v4_12 only.
pub fn header_factory(&self) -> Option<ListItemFactory>
v4_12 only.sourcepub fn model(&self) -> Option<SelectionModel>
 
pub fn model(&self) -> Option<SelectionModel>
sourcepub fn is_reorderable(&self) -> bool
 
pub fn is_reorderable(&self) -> bool
sourcepub fn row_factory(&self) -> Option<ListItemFactory>
 Available on crate feature v4_12 only.
pub fn row_factory(&self) -> Option<ListItemFactory>
v4_12 only.sourcepub fn shows_column_separators(&self) -> bool
 
pub fn shows_column_separators(&self) -> bool
sourcepub fn shows_row_separators(&self) -> bool
 
pub fn shows_row_separators(&self) -> bool
sourcepub fn is_single_click_activate(&self) -> bool
 
pub fn is_single_click_activate(&self) -> bool
sourcepub fn sorter(&self) -> Option<Sorter>
 
pub fn sorter(&self) -> Option<Sorter>
Returns a special sorter that reflects the users sorting choices in the column view.
To allow users to customizable sorting by clicking on column headers, this sorter needs to be set on the sort model underneath the model that is displayed by the view.
See ColumnViewColumn::set_sorter() for setting up
per-column sorting.
Here is an example: ⚠️ The following code is in c ⚠️
gtk_column_view_column_set_sorter (column, sorter);
gtk_column_view_append_column (view, column);
sorter = g_object_ref (gtk_column_view_get_sorter (view)));
model = gtk_sort_list_model_new (store, sorter);
selection = gtk_no_selection_new (model);
gtk_column_view_set_model (view, selection);
Returns
the Sorter of @self
sourcepub fn tab_behavior(&self) -> ListTabBehavior
 Available on crate feature v4_12 only.
pub fn tab_behavior(&self) -> ListTabBehavior
v4_12 only.sourcepub fn insert_column(&self, position: u32, column: &ColumnViewColumn)
 
pub fn insert_column(&self, position: u32, column: &ColumnViewColumn)
Inserts a column at the given position in the columns of @self.
If @column is already a column of @self, it will be repositioned.
position
the position to insert @column at
column
the ColumnViewColumn to insert
sourcepub fn remove_column(&self, column: &ColumnViewColumn)
 
pub fn remove_column(&self, column: &ColumnViewColumn)
Removes the @column from the list of columns of @self.
column
a ColumnViewColumn that’s part of @self
sourcepub fn scroll_to(
    &self,
    pos: u32,
    column: Option<&ColumnViewColumn>,
    flags: ListScrollFlags,
    scroll: Option<ScrollInfo>
)
 Available on crate feature v4_12 only.
pub fn scroll_to( &self, pos: u32, column: Option<&ColumnViewColumn>, flags: ListScrollFlags, scroll: Option<ScrollInfo> )
v4_12 only.Scroll to the row at the given position - or cell if a column is given - and performs the actions specified in @flags.
This function works no matter if the listview is shown or focused. If it isn’t, then the changes will take effect once that happens.
pos
position of the item
column
The column to scroll to
or None to not scroll columns.
flags
actions to perform
scroll
details of how to perform
the scroll operation or None to scroll into view
sourcepub fn set_enable_rubberband(&self, enable_rubberband: bool)
 
pub fn set_enable_rubberband(&self, enable_rubberband: bool)
Sets whether selections can be changed by dragging with the mouse.
enable_rubberband
true to enable rubberband selection
sourcepub fn set_header_factory(&self, factory: Option<&impl IsA<ListItemFactory>>)
 Available on crate feature v4_12 only.
pub fn set_header_factory(&self, factory: Option<&impl IsA<ListItemFactory>>)
v4_12 only.Sets the ListItemFactory to use for populating the
ListHeader objects used in section headers.
If this factory is set to None, the list will not show
section headers.
factory
the factory to use
sourcepub fn set_model(&self, model: Option<&impl IsA<SelectionModel>>)
 
pub fn set_model(&self, model: Option<&impl IsA<SelectionModel>>)
sourcepub fn set_reorderable(&self, reorderable: bool)
 
pub fn set_reorderable(&self, reorderable: bool)
Sets whether columns should be reorderable by dragging.
reorderable
whether columns should be reorderable
sourcepub fn set_row_factory(&self, factory: Option<&impl IsA<ListItemFactory>>)
 Available on crate feature v4_12 only.
pub fn set_row_factory(&self, factory: Option<&impl IsA<ListItemFactory>>)
v4_12 only.Sets the factory used for configuring rows. The factory must be for configuring
ColumnViewRow objects.
If this factory is not set - which is the default - then the defaults will be used.
This factory is not used to set the widgets displayed in the individual cells. For
that see GtkColumnViewColumn::set_factory() and ColumnViewCell.
factory
The row factory
sourcepub fn set_show_column_separators(&self, show_column_separators: bool)
 
pub fn set_show_column_separators(&self, show_column_separators: bool)
Sets whether the list should show separators between columns.
show_column_separators
true to show column separators
sourcepub fn set_show_row_separators(&self, show_row_separators: bool)
 
pub fn set_show_row_separators(&self, show_row_separators: bool)
Sets whether the list should show separators between rows.
show_row_separators
true to show row separators
sourcepub fn set_single_click_activate(&self, single_click_activate: bool)
 
pub fn set_single_click_activate(&self, single_click_activate: bool)
Sets whether rows should be activated on single click and selected on hover.
single_click_activate
true to activate items on single click
sourcepub fn set_tab_behavior(&self, tab_behavior: ListTabBehavior)
 Available on crate feature v4_12 only.
pub fn set_tab_behavior(&self, tab_behavior: ListTabBehavior)
v4_12 only.sourcepub fn sort_by_column(
    &self,
    column: Option<&ColumnViewColumn>,
    direction: SortType
)
 
pub fn sort_by_column( &self, column: Option<&ColumnViewColumn>, direction: SortType )
Sets the sorting of the view.
This function should be used to set up the initial sorting. At runtime, users can change the sorting of a column view by clicking on the list headers.
This call only has an effect if the sorter returned by
sorter() is set on a sort model,
and ColumnViewColumn::set_sorter() has been called
on @column to associate a sorter with the column.
If @column is None, the view will be unsorted.
column
the ColumnViewColumn to sort by
direction
the direction to sort in
sourcepub fn connect_activate<F: Fn(&Self, u32) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
pub fn connect_activate<F: Fn(&Self, u32) + 'static>( &self, f: F ) -> SignalHandlerId
Emitted when a row has been activated by the user, usually via activating the GtkListBase|list.activate-item action.
This allows for a convenient way to handle activation in a columnview.
See ListItemExt::set_activatable() for details on how to use this
signal.
position
position of item to activate
pub fn connect_columns_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_enable_rubberband_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_header_factory_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
v4_12 only.pub fn connect_model_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_reorderable_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_row_factory_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
v4_12 only.pub fn connect_show_column_separators_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_show_row_separators_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_single_click_activate_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_sorter_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_tab_behavior_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
v4_12 only.Trait Implementations§
source§impl Clone for ColumnView
 
impl Clone for ColumnView
source§impl Debug for ColumnView
 
impl Debug for ColumnView
source§impl Default for ColumnView
 
impl Default for ColumnView
source§impl Display for ColumnView
 
impl Display for ColumnView
source§impl HasParamSpec for ColumnView
 
impl HasParamSpec for ColumnView
type ParamSpec = ParamSpecObject
§type SetValue = ColumnView
 
type SetValue = ColumnView
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ColumnView>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for ColumnView
 
impl Hash for ColumnView
source§impl Ord for ColumnView
 
impl Ord for ColumnView
source§impl ParentClassIs for ColumnView
 
impl ParentClassIs for ColumnView
source§impl<OT: ObjectType> PartialEq<OT> for ColumnView
 
impl<OT: ObjectType> PartialEq<OT> for ColumnView
source§impl<OT: ObjectType> PartialOrd<OT> for ColumnView
 
impl<OT: ObjectType> PartialOrd<OT> for ColumnView
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
 
fn le(&self, other: &Rhs) -> bool
self and other) and is used by the <=
operator. Read moresource§impl StaticType for ColumnView
 
impl StaticType for ColumnView
source§fn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for ColumnView
impl IsA<Accessible> for ColumnView
impl IsA<Buildable> for ColumnView
impl IsA<ConstraintTarget> for ColumnView
impl IsA<Scrollable> for ColumnView
impl IsA<Widget> for ColumnView
Auto Trait Implementations§
impl RefUnwindSafe for ColumnView
impl !Send for ColumnView
impl !Sync for ColumnView
impl Unpin for ColumnView
impl UnwindSafe for ColumnView
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
    O: IsA<Accessible>,
 
impl<O> AccessibleExt for Owhere O: IsA<Accessible>,
source§fn accessible_parent(&self) -> Option<Accessible>
 
fn accessible_parent(&self) -> Option<Accessible>
v4_10 only.source§fn accessible_role(&self) -> AccessibleRole
 
fn accessible_role(&self) -> AccessibleRole
source§fn at_context(&self) -> ATContext
 
fn at_context(&self) -> ATContext
v4_10 only.Accessible. Read moresource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
 
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10 only.source§fn first_accessible_child(&self) -> Option<Accessible>
 
fn first_accessible_child(&self) -> Option<Accessible>
v4_10 only.source§fn next_accessible_sibling(&self) -> Option<Accessible>
 
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10 only.source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
 
fn platform_state(&self, state: AccessiblePlatformState) -> bool
v4_10 only.source§fn reset_property(&self, property: AccessibleProperty)
 
fn reset_property(&self, property: AccessibleProperty)
source§fn reset_relation(&self, relation: AccessibleRelation)
 
fn reset_relation(&self, relation: AccessibleRelation)
source§fn reset_state(&self, state: AccessibleState)
 
fn reset_state(&self, state: AccessibleState)
source§fn set_accessible_parent(
    &self,
    parent: Option<&impl IsA<Accessible>>,
    next_sibling: Option<&impl IsA<Accessible>>
)
 
fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>> )
v4_10 only.source§fn update_next_accessible_sibling(
    &self,
    new_sibling: Option<&impl IsA<Accessible>>
)
 
fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>> )
v4_10 only.source§fn set_accessible_role(&self, accessible_role: AccessibleRole)
 
fn set_accessible_role(&self, accessible_role: AccessibleRole)
Accessible implementation. Read morefn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<O> AccessibleExtManual for Owhere
    O: IsA<Accessible>,
 
impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
source§fn update_property(&self, properties: &[Property<'_>])
 
fn update_property(&self, properties: &[Property<'_>])
source§fn update_relation(&self, relations: &[Relation<'_>])
 
fn update_relation(&self, relations: &[Relation<'_>])
source§fn update_state(&self, states: &[State])
 
fn update_state(&self, states: &[State])
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
source§impl<O> BuildableExt for Owhere
    O: IsA<Buildable>,
 
impl<O> BuildableExt for Owhere O: IsA<Buildable>,
source§impl<T> Cast for Twhere
    T: ObjectType,
 
impl<T> Cast for Twhere T: ObjectType,
source§fn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,
 
fn upcast<T>(self) -> Twhere T: ObjectType, Self: IsA<T>,
T. Read moresource§fn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,
 
fn upcast_ref<T>(&self) -> &Twhere T: ObjectType, Self: IsA<T>,
T. Read moresource§fn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: MayDowncastTo<T>,
 
fn downcast<T>(self) -> Result<T, Self>where T: ObjectType, Self: MayDowncastTo<T>,
T. Read moresource§fn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: MayDowncastTo<T>,
 
fn downcast_ref<T>(&self) -> Option<&T>where T: ObjectType, Self: MayDowncastTo<T>,
T. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,
 
fn dynamic_cast<T>(self) -> Result<T, Self>where T: ObjectType,
T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while upcast will do many checks at compile-time already. downcast will
perform the same checks at runtime as dynamic_cast, but will also ensure some amount of
compile-time safety. Read moresource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
 
fn dynamic_cast_ref<T>(&self) -> Option<&T>where T: ObjectType,
T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read moresource§unsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,
T unconditionally. Read moresource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,
&T unconditionally. Read moresource§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
    T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
 
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<O> GObjectPropertyExpressionExt for Owhere
    O: IsA<Object>,
 
impl<O> GObjectPropertyExpressionExt for Owhere O: IsA<Object>,
source§fn property_expression(&self, property_name: &str) -> PropertyExpression
 
fn property_expression(&self, property_name: &str) -> PropertyExpression
source§fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
 
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
source§fn this_expression(property_name: &str) -> PropertyExpression
 
fn this_expression(property_name: &str) -> PropertyExpression
this object.source§impl<T> IntoClosureReturnValue for Twhere
    T: Into<Value>,
 
impl<T> IntoClosureReturnValue for Twhere T: Into<Value>,
fn into_closure_return_value(self) -> Option<Value>
source§impl<U> IsSubclassableExt for Uwhere
    U: IsClass + ParentClassIs,
 
impl<U> IsSubclassableExt for Uwhere U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
source§impl<T> ObjectExt for Twhere
    T: ObjectType,
 
impl<T> ObjectExt for Twhere T: ObjectType,
source§fn is<U>(&self) -> boolwhere
    U: StaticType,
 
fn is<U>(&self) -> boolwhere U: StaticType,
true if the object is an instance of (can be cast to) T.source§fn object_class(&self) -> &Class<Object>
 
fn object_class(&self) -> &Class<Object>
ObjectClass of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,
 
fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,
T. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,
 
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,
T of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
 
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
 
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
 
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
    V: for<'b> FromValue<'b> + 'static,
 
fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,
property_name of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
 
fn property_value(&self, property_name: &str) -> Value
property_name of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
 
fn property_type(&self, property_name: &str) -> Option<Type>
property_name of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
 
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec of the property property_name of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
 
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
 
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,
 
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
key. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
key. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
key. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,
 
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
key. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
 
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
 
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
 
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
 
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
 
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name on this object. Read moresource§fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
 
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id on this object. Read moresource§fn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name on this object. Read moresource§fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id on this object. Read moresource§unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id on this object. Read moresource§fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name on this object. Read moresource§fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
 
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
 
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit but takes Value for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
 
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
 
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + 'static,
 
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),
 
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify signal of the object. Read moresource§fn notify(&self, property_name: &str)
 
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
 
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + Send + 'static,
 
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + 'static,
 
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
source§fn bind_property<'f, 't, O, 'a>(
    &'a self,
    source_property: &'a str,
    target: &'a O,
    target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
    O: ObjectType,
 
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
 
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
    T: HasParamSpec,
 
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<O> ScrollableExt for Owhere
    O: IsA<Scrollable>,
 
impl<O> ScrollableExt for Owhere O: IsA<Scrollable>,
source§fn border(&self) -> Option<Border>
 
fn border(&self) -> Option<Border>
source§fn hadjustment(&self) -> Option<Adjustment>
 
fn hadjustment(&self) -> Option<Adjustment>
Adjustment used for horizontal scrolling. Read moresource§fn hscroll_policy(&self) -> ScrollablePolicy
 
fn hscroll_policy(&self) -> ScrollablePolicy
ScrollablePolicy. Read moresource§fn vadjustment(&self) -> Option<Adjustment>
 
fn vadjustment(&self) -> Option<Adjustment>
Adjustment used for vertical scrolling. Read moresource§fn vscroll_policy(&self) -> ScrollablePolicy
 
fn vscroll_policy(&self) -> ScrollablePolicy
ScrollablePolicy. Read moresource§fn set_hadjustment(&self, hadjustment: Option<&impl IsA<Adjustment>>)
 
fn set_hadjustment(&self, hadjustment: Option<&impl IsA<Adjustment>>)
Scrollable. Read moresource§fn set_hscroll_policy(&self, policy: ScrollablePolicy)
 
fn set_hscroll_policy(&self, policy: ScrollablePolicy)
ScrollablePolicy. Read moresource§fn set_vadjustment(&self, vadjustment: Option<&impl IsA<Adjustment>>)
 
fn set_vadjustment(&self, vadjustment: Option<&impl IsA<Adjustment>>)
Scrollable. Read moresource§fn set_vscroll_policy(&self, policy: ScrollablePolicy)
 
fn set_vscroll_policy(&self, policy: ScrollablePolicy)
ScrollablePolicy. Read morefn connect_hadjustment_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_hscroll_policy_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_vadjustment_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_vscroll_policy_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<T> StaticTypeExt for Twhere
    T: StaticType,
 
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
 
fn ensure_type()
source§impl<T> TransparentType for Twhere
    T: TransparentPtrType,
 
impl<T> TransparentType for Twhere T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
    T: for<'a> FromValue<'a> + StaticType + 'static,
 
impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for Owhere
    O: IsA<Widget>,
 
impl<O> WidgetExt for Owhere O: IsA<Widget>,
source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
 
fn action_set_enabled(&self, action_name: &str, enabled: bool)
source§fn activate(&self) -> bool
 
fn activate(&self) -> bool
source§fn activate_action(
    &self,
    name: &str,
    args: Option<&Variant>
) -> Result<(), BoolError>
 
fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>
source§fn activate_default(&self)
 
fn activate_default(&self)
default.activate action from @self.source§fn add_controller(&self, controller: impl IsA<EventController>)
 
fn add_controller(&self, controller: impl IsA<EventController>)
source§fn add_css_class(&self, css_class: &str)
 
fn add_css_class(&self, css_class: &str)
source§fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
 
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn child_focus(&self, direction: DirectionType) -> bool
 
fn child_focus(&self, direction: DirectionType) -> bool
source§fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
 
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
source§fn compute_expand(&self, orientation: Orientation) -> bool
 
fn compute_expand(&self, orientation: Orientation) -> bool
source§fn compute_point(
    &self,
    target: &impl IsA<Widget>,
    point: &Point
) -> Option<Point>
 
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>
source§fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
 
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
source§fn contains(&self, x: f64, y: f64) -> bool
 
fn contains(&self, x: f64, y: f64) -> bool
source§fn create_pango_context(&self) -> Context
 
fn create_pango_context(&self) -> Context
pango::Context with the appropriate font map,
font options, font description, and base direction for drawing
text for this widget. Read moresource§fn create_pango_layout(&self, text: Option<&str>) -> Layout
 
fn create_pango_layout(&self, text: Option<&str>) -> Layout
pango::Layout with the appropriate font map,
font description, and base direction for drawing text for
this widget. Read moresource§fn drag_check_threshold(
    &self,
    start_x: i32,
    start_y: i32,
    current_x: i32,
    current_y: i32
) -> bool
 
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool
source§fn error_bell(&self)
 
fn error_bell(&self)
source§fn allocated_baseline(&self) -> i32
 
fn allocated_baseline(&self) -> i32
source§fn allocated_height(&self) -> i32
 
fn allocated_height(&self) -> i32
source§fn allocated_width(&self) -> i32
 
fn allocated_width(&self) -> i32
source§fn allocation(&self) -> Allocation
 
fn allocation(&self) -> Allocation
source§fn ancestor(&self, widget_type: Type) -> Option<Widget>
 
fn ancestor(&self, widget_type: Type) -> Option<Widget>
source§fn baseline(&self) -> i32
 
fn baseline(&self) -> i32
v4_12 only.source§fn can_focus(&self) -> bool
 
fn can_focus(&self) -> bool
source§fn can_target(&self) -> bool
 
fn can_target(&self) -> bool
source§fn is_child_visible(&self) -> bool
 
fn is_child_visible(&self) -> bool
source§fn color(&self) -> RGBA
 
fn color(&self) -> RGBA
v4_10 only.source§fn css_classes(&self) -> Vec<GString>
 
fn css_classes(&self) -> Vec<GString>
source§fn direction(&self) -> TextDirection
 
fn direction(&self) -> TextDirection
source§fn display(&self) -> Display
 
fn display(&self) -> Display
gdk::Display for the toplevel window associated with
this widget. Read moresource§fn gets_focus_on_click(&self) -> bool
 
fn gets_focus_on_click(&self) -> bool
source§fn is_focusable(&self) -> bool
 
fn is_focusable(&self) -> bool
source§fn font_options(&self) -> Option<FontOptions>
 
fn font_options(&self) -> Option<FontOptions>
cairo::FontOptions of widget. Read moresource§fn frame_clock(&self) -> Option<FrameClock>
 
fn frame_clock(&self) -> Option<FrameClock>
source§fn has_tooltip(&self) -> bool
 
fn has_tooltip(&self) -> bool
has-tooltip property. Read moresource§fn hexpands(&self) -> bool
 
fn hexpands(&self) -> bool
source§fn is_hexpand_set(&self) -> bool
 
fn is_hexpand_set(&self) -> bool
source§fn layout_manager(&self) -> Option<LayoutManager>
 
fn layout_manager(&self) -> Option<LayoutManager>
source§fn margin_bottom(&self) -> i32
 
fn margin_bottom(&self) -> i32
source§fn margin_end(&self) -> i32
 
fn margin_end(&self) -> i32
source§fn margin_start(&self) -> i32
 
fn margin_start(&self) -> i32
source§fn margin_top(&self) -> i32
 
fn margin_top(&self) -> i32
source§fn widget_name(&self) -> GString
 
fn widget_name(&self) -> GString
source§fn pango_context(&self) -> Context
 
fn pango_context(&self) -> Context
pango::Context with the appropriate font map, font description,
and base direction for this widget. Read moresource§fn preferred_size(&self) -> (Requisition, Requisition)
 
fn preferred_size(&self) -> (Requisition, Requisition)
source§fn primary_clipboard(&self) -> Clipboard
 
fn primary_clipboard(&self) -> Clipboard
source§fn is_realized(&self) -> bool
 
fn is_realized(&self) -> bool
source§fn receives_default(&self) -> bool
 
fn receives_default(&self) -> bool
source§fn request_mode(&self) -> SizeRequestMode
 
fn request_mode(&self) -> SizeRequestMode
source§fn scale_factor(&self) -> i32
 
fn scale_factor(&self) -> i32
source§fn get_sensitive(&self) -> bool
 
fn get_sensitive(&self) -> bool
source§fn settings(&self) -> Settings
 
fn settings(&self) -> Settings
source§fn size(&self, orientation: Orientation) -> i32
 
fn size(&self, orientation: Orientation) -> i32
source§fn size_request(&self) -> (i32, i32)
 
fn size_request(&self) -> (i32, i32)
source§fn state_flags(&self) -> StateFlags
 
fn state_flags(&self) -> StateFlags
source§fn style_context(&self) -> StyleContext
 
fn style_context(&self) -> StyleContext
source§fn tooltip_markup(&self) -> Option<GString>
 
fn tooltip_markup(&self) -> Option<GString>
source§fn tooltip_text(&self) -> Option<GString>
 
fn tooltip_text(&self) -> Option<GString>
source§fn vexpands(&self) -> bool
 
fn vexpands(&self) -> bool
source§fn is_vexpand_set(&self) -> bool
 
fn is_vexpand_set(&self) -> bool
source§fn get_visible(&self) -> bool
 
fn get_visible(&self) -> bool
source§fn grab_focus(&self) -> bool
 
fn grab_focus(&self) -> bool
source§fn has_css_class(&self, css_class: &str) -> bool
 
fn has_css_class(&self, css_class: &str) -> bool
source§fn has_default(&self) -> bool
 
fn has_default(&self) -> bool
source§fn has_visible_focus(&self) -> bool
 
fn has_visible_focus(&self) -> bool
source§fn in_destruction(&self) -> bool
 
fn in_destruction(&self) -> bool
source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
 
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
source§fn insert_after(
    &self,
    parent: &impl IsA<Widget>,
    previous_sibling: Option<&impl IsA<Widget>>
)
 
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )
source§fn insert_before(
    &self,
    parent: &impl IsA<Widget>,
    next_sibling: Option<&impl IsA<Widget>>
)
 
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )
source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
 
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
source§fn is_drawable(&self) -> bool
 
fn is_drawable(&self) -> bool
source§fn is_focus(&self) -> bool
 
fn is_focus(&self) -> bool
source§fn is_sensitive(&self) -> bool
 
fn is_sensitive(&self) -> bool
source§fn is_visible(&self) -> bool
 
fn is_visible(&self) -> bool
::keynav-failed signal on the widget. Read moresource§fn list_mnemonic_labels(&self) -> Vec<Widget>
 
fn list_mnemonic_labels(&self) -> Vec<Widget>
source§fn measure(
    &self,
    orientation: Orientation,
    for_size: i32
) -> (i32, i32, i32, i32)
 
fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)
source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
 
fn mnemonic_activate(&self, group_cycling: bool) -> bool
source§fn observe_children(&self) -> ListModel
 
fn observe_children(&self) -> ListModel
GListModel to track the children of @self. Read moresource§fn observe_controllers(&self) -> ListModel
 
fn observe_controllers(&self) -> ListModel
source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
 
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
source§fn queue_allocate(&self)
 
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moresource§fn queue_draw(&self)
 
fn queue_draw(&self)
source§fn queue_resize(&self)
 
fn queue_resize(&self)
source§fn remove_controller(&self, controller: &impl IsA<EventController>)
 
fn remove_controller(&self, controller: &impl IsA<EventController>)
source§fn remove_css_class(&self, css_class: &str)
 
fn remove_css_class(&self, css_class: &str)
source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
 
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn set_can_focus(&self, can_focus: bool)
 
fn set_can_focus(&self, can_focus: bool)
source§fn set_can_target(&self, can_target: bool)
 
fn set_can_target(&self, can_target: bool)
source§fn set_child_visible(&self, child_visible: bool)
 
fn set_child_visible(&self, child_visible: bool)
source§fn set_css_classes(&self, classes: &[&str])
 
fn set_css_classes(&self, classes: &[&str])
source§fn set_cursor(&self, cursor: Option<&Cursor>)
 
fn set_cursor(&self, cursor: Option<&Cursor>)
source§fn set_cursor_from_name(&self, name: Option<&str>)
 
fn set_cursor_from_name(&self, name: Option<&str>)
source§fn set_direction(&self, dir: TextDirection)
 
fn set_direction(&self, dir: TextDirection)
source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
 
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_focus_on_click(&self, focus_on_click: bool)
 
fn set_focus_on_click(&self, focus_on_click: bool)
source§fn set_focusable(&self, focusable: bool)
 
fn set_focusable(&self, focusable: bool)
source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
 
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
source§fn set_font_options(&self, options: Option<&FontOptions>)
 
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions used for Pango rendering
in this widget. Read moresource§fn set_halign(&self, align: Align)
 
fn set_halign(&self, align: Align)
source§fn set_has_tooltip(&self, has_tooltip: bool)
 
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip property on @self to @has_tooltip. Read moresource§fn set_hexpand(&self, expand: bool)
 
fn set_hexpand(&self, expand: bool)
source§fn set_hexpand_set(&self, set: bool)
 
fn set_hexpand_set(&self, set: bool)
source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
 
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
source§fn set_margin_bottom(&self, margin: i32)
 
fn set_margin_bottom(&self, margin: i32)
source§fn set_margin_end(&self, margin: i32)
 
fn set_margin_end(&self, margin: i32)
source§fn set_margin_start(&self, margin: i32)
 
fn set_margin_start(&self, margin: i32)
source§fn set_margin_top(&self, margin: i32)
 
fn set_margin_top(&self, margin: i32)
source§fn set_widget_name(&self, name: &str)
 
fn set_widget_name(&self, name: &str)
source§fn set_opacity(&self, opacity: f64)
 
fn set_opacity(&self, opacity: f64)
source§fn set_overflow(&self, overflow: Overflow)
 
fn set_overflow(&self, overflow: Overflow)
source§fn set_parent(&self, parent: &impl IsA<Widget>)
 
fn set_parent(&self, parent: &impl IsA<Widget>)
source§fn set_receives_default(&self, receives_default: bool)
 
fn set_receives_default(&self, receives_default: bool)
source§fn set_sensitive(&self, sensitive: bool)
 
fn set_sensitive(&self, sensitive: bool)
source§fn set_size_request(&self, width: i32, height: i32)
 
fn set_size_request(&self, width: i32, height: i32)
source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
 
fn set_state_flags(&self, flags: StateFlags, clear: bool)
source§fn set_tooltip_markup(&self, markup: Option<&str>)
 
fn set_tooltip_markup(&self, markup: Option<&str>)
source§fn set_tooltip_text(&self, text: Option<&str>)
 
fn set_tooltip_text(&self, text: Option<&str>)
source§fn set_valign(&self, align: Align)
 
fn set_valign(&self, align: Align)
source§fn set_vexpand(&self, expand: bool)
 
fn set_vexpand(&self, expand: bool)
source§fn set_vexpand_set(&self, set: bool)
 
fn set_vexpand_set(&self, set: bool)
source§fn set_visible(&self, visible: bool)
 
fn set_visible(&self, visible: bool)
source§fn should_layout(&self) -> bool
 
fn should_layout(&self) -> bool
source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
 
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
source§fn snapshot_child(
    &self,
    child: &impl IsA<Widget>,
    snapshot: &impl IsA<Snapshot>
)
 
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )
source§fn translate_coordinates(
    &self,
    dest_widget: &impl IsA<Widget>,
    src_x: f64,
    src_y: f64
) -> Option<(f64, f64)>
 
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>
source§fn trigger_tooltip_query(&self)
 
fn trigger_tooltip_query(&self)
source§fn unrealize(&self)
 
fn unrealize(&self)
source§fn unset_state_flags(&self, flags: StateFlags)
 
fn unset_state_flags(&self, flags: StateFlags)
source§fn height_request(&self) -> i32
 
fn height_request(&self) -> i32
source§fn set_height_request(&self, height_request: i32)
 
fn set_height_request(&self, height_request: i32)
source§fn width_request(&self) -> i32
 
fn width_request(&self) -> i32
source§fn set_width_request(&self, width_request: i32)
 
fn set_width_request(&self, width_request: i32)
source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface. Read moresource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface associated with @widget is destroyed. Read more