Struct gtk4::ShortcutsWindow
source · #[repr(transparent)]pub struct ShortcutsWindow { /* private fields */ }
Expand description
A ShortcutsWindow
shows information about the keyboard shortcuts
and gestures of an application.
The shortcuts can be grouped, and you can have multiple sections in this window, corresponding to the major modes of your application.
Additionally, the shortcuts can be filtered by the current view, to avoid showing information that is not relevant in the current application context.
The recommended way to construct a ShortcutsWindow
is with
Builder
, by using the <child>
tag to populate a
ShortcutsWindow
with one or more ShortcutsSection
objects,
which contain one or more ShortcutsGroup
instances, which, in turn,
contain ShortcutsShortcut
instances.
If you need to add a section programmatically, use add_section()
instead of GtkWindowExt::set_child()
, as the shortcuts window manages
its children directly.
A simple example:
This example has as single section. As you can see, the shortcut groups are arranged in columns, and spread across several pages if there are too many to find on a single page.
The .ui file for this example can be found here.
An example with multiple views:
This example shows a ShortcutsWindow
that has been configured to show only
the shortcuts relevant to the “stopwatch” view.
The .ui file for this example can be found here.
An example with multiple sections:
This example shows a ShortcutsWindow
with two sections, “Editor Shortcuts”
and “Terminal Shortcuts”.
The .ui file for this example can be found here.
CSS nodes
ShortcutsWindow
has a single CSS node with the name window
and style
class .shortcuts
.
Properties
section-name
The name of the section to show.
This should be the section-name of one of the ShortcutsSection
objects that are in this shortcuts window.
Readable | Writeable
view-name
The view name by which to filter the contents.
This should correspond to the view
property of some of the ShortcutsGroup
objects that
are inside this shortcuts window.
Set this to None
to show all groups.
Readable | Writeable
Window
application
The Application
associated with the window.
The application will be kept alive for at least as long as it has any windows associated with it (see g_application_hold() for a way to keep it alive without windows).
Normally, the connection between the application and the window
will remain until the window is destroyed, but you can explicitly
remove it by setting the :application property to None
.
Readable | Writeable
child
The child widget.
Readable | Writeable
decorated
Whether the window should have a frame (also known as decorations).
Readable | Writeable
default-height
The default height of the window.
Readable | Writeable
default-widget
The default widget.
Readable | Writeable
default-width
The default width of the window.
Readable | Writeable
deletable
Whether the window frame should have a close button.
Readable | Writeable
destroy-with-parent
If this window should be destroyed when the parent is destroyed.
Readable | Writeable
display
The display that will display this window.
Readable | Writeable
focus-visible
Whether ‘focus rectangles’ are currently visible in this window.
This property is maintained by GTK based on user input and should not be set by applications.
Readable | Writeable
focus-widget
The focus widget.
Readable | Writeable
fullscreened
Whether the window is fullscreen.
Setting this property is the equivalent of calling
GtkWindowExt::fullscreen()
or GtkWindowExt::unfullscreen()
;
either operation is asynchronous, which means you will need to
connect to the ::notify signal in order to know whether the
operation was successful.
Readable | Writeable | Construct
handle-menubar-accel
Whether the window frame should handle F10 for activating menubars.
Readable | Writeable
hide-on-close
If this window should be hidden when the users clicks the close button.
Readable | Writeable
icon-name
Specifies the name of the themed icon to use as the window icon.
See IconTheme
for more details.
Readable | Writeable
is-active
Whether the toplevel is the currently active window.
Readable
maximized
Whether the window is maximized.
Setting this property is the equivalent of calling
GtkWindowExt::maximize()
or GtkWindowExt::unmaximize()
;
either operation is asynchronous, which means you will need to
connect to the ::notify signal in order to know whether the
operation was successful.
Readable | Writeable | Construct
mnemonics-visible
Whether mnemonics are currently visible in this window.
This property is maintained by GTK based on user input, and should not be set by applications.
Readable | Writeable
modal
If true
, the window is modal.
Readable | Writeable
resizable
If true
, users can resize the window.
Readable | Writeable
startup-id
A write-only property for setting window’s startup notification identifier.
Writeable
suspended
Whether the window is suspended.
See GtkWindowExt::is_suspended()
for details about what suspended means.
Readable
title
The title of the window.
Readable | Writeable
titlebar
The titlebar widget.
Readable | Writeable
transient-for
The transient parent of the window.
Readable | Writeable | Construct
Widget
can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
can-target
Whether the widget can receive pointer events.
Readable | Writeable
css-classes
A list of css classes applied to this widget.
Readable | Writeable
css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
cursor
The cursor used by @widget.
Readable | Writeable
focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
has-default
Whether the widget is the default widget.
Readable
has-focus
Whether the widget has the input focus.
Readable
has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
hexpand
Whether to expand horizontally.
Readable | Writeable
hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
name
The name of the widget.
Readable | Writeable
opacity
The requested opacity of the widget.
Readable | Writeable
overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
parent
The parent widget of this widget.
Readable
receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
scale-factor
The scale factor of the widget.
Readable
sensitive
Whether the widget responds to input.
Readable | Writeable
tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
vexpand
Whether to expand vertically.
Readable | Writeable
vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
visible
Whether the widget is visible.
Readable | Writeable
width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
Signals
close
Emitted when the user uses a keybinding to close the window.
This is a keybinding signal.
The default binding for this signal is the Escape key.
Action
search
Emitted when the user uses a keybinding to start a search.
This is a keybinding signal.
The default binding for this signal is Control-F.
Action
Window
activate-default
Emitted when the user activates the default widget of @window.
This is a keybinding signal.
Action
activate-focus
Emitted when the user activates the currently focused widget of @window.
This is a keybinding signal.
Action
close-request
Emitted when the user clicks on the close button of the window.
enable-debugging
Emitted when the user enables or disables interactive debugging.
When @toggle is true
, interactive debugging is toggled on or off,
when it is false
, the debugger will be pointed at the widget
under the pointer.
This is a keybinding signal.
The default bindings for this signal are Ctrl-Shift-I and Ctrl-Shift-D.
Action
keys-changed
emitted when the set of accelerators or mnemonics that are associated with @window changes.
Widget
destroy
Signals that all holders of a reference to the widget should release the reference that they hold.
May result in finalization of the widget if all references are released.
This signal is not suitable for saving widget state.
direction-changed
Emitted when the text direction of a widget changes.
hide
Emitted when @widget is hidden.
keynav-failed
Emitted if keyboard navigation fails.
See WidgetExt::keynav_failed()
for details.
map
Emitted when @widget is going to be mapped.
A widget is mapped when the widget is visible (which is controlled with
visible
) and all its parents up to the toplevel widget
are also visible.
The ::map signal can be used to determine whether a widget will be drawn,
for instance it can resume an animation that was stopped during the
emission of unmap
.
mnemonic-activate
Emitted when a widget is activated via a mnemonic.
The default handler for this signal activates @widget if @group_cycling
is false
, or just makes @widget grab focus if @group_cycling is true
.
move-focus
Emitted when the focus is moved.
The ::move-focus signal is a keybinding signal.
The default bindings for this signal are Tab to move forward, and Shift+Tab to move backward.
Action
query-tooltip
Emitted when the widget’s tooltip is about to be shown.
This happens when the has-tooltip
property
is true
and the hover timeout has expired with the cursor hovering
“above” @widget; or emitted when @widget got focus in keyboard mode.
Using the given coordinates, the signal handler should determine
whether a tooltip should be shown for @widget. If this is the case
true
should be returned, false
otherwise. Note that if
@keyboard_mode is true
, the values of @x and @y are undefined and
should not be used.
The signal handler is free to manipulate @tooltip with the therefore destined function calls.
realize
Emitted when @widget is associated with a gdk::Surface
.
This means that WidgetExt::realize()
has been called
or the widget has been mapped (that is, it is going to be drawn).
show
Emitted when @widget is shown.
state-flags-changed
Emitted when the widget state changes.
unmap
Emitted when @widget is going to be unmapped.
A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.
As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.
unrealize
Emitted when the gdk::Surface
associated with @widget is destroyed.
This means that WidgetExt::unrealize()
has been called
or the widget has been unmapped (that is, it is going to be hidden).
Implements
GtkWindowExt
, WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, NativeExt
, RootExt
, ShortcutManagerExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl ShortcutsWindow
impl ShortcutsWindow
sourcepub fn builder() -> ShortcutsWindowBuilder
pub fn builder() -> ShortcutsWindowBuilder
Creates a new builder-pattern struct instance to construct ShortcutsWindow
objects.
This method returns an instance of ShortcutsWindowBuilder
which can be used to create ShortcutsWindow
objects.
sourcepub fn add_section(&self, section: &ShortcutsSection)
Available on crate feature v4_14
only.
pub fn add_section(&self, section: &ShortcutsSection)
v4_14
only.Adds a section to the shortcuts window.
This is the programmatic equivalent to using Builder
and a
<child>
tag to add the child.
Using GtkWindowExt::set_child()
is not appropriate as the shortcuts
window manages its children internally.
section
the ShortcutsSection
to add
sourcepub fn section_name(&self) -> Option<GString>
pub fn section_name(&self) -> Option<GString>
The name of the section to show.
This should be the section-name of one of the ShortcutsSection
objects that are in this shortcuts window.
sourcepub fn set_section_name(&self, section_name: Option<&str>)
pub fn set_section_name(&self, section_name: Option<&str>)
The name of the section to show.
This should be the section-name of one of the ShortcutsSection
objects that are in this shortcuts window.
sourcepub fn view_name(&self) -> Option<GString>
pub fn view_name(&self) -> Option<GString>
The view name by which to filter the contents.
This should correspond to the view
property of some of the ShortcutsGroup
objects that
are inside this shortcuts window.
Set this to None
to show all groups.
sourcepub fn set_view_name(&self, view_name: Option<&str>)
pub fn set_view_name(&self, view_name: Option<&str>)
The view name by which to filter the contents.
This should correspond to the view
property of some of the ShortcutsGroup
objects that
are inside this shortcuts window.
Set this to None
to show all groups.
sourcepub fn connect_close<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_close<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Emitted when the user uses a keybinding to close the window.
This is a keybinding signal.
The default binding for this signal is the Escape key.
pub fn emit_close(&self)
sourcepub fn connect_search<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_search<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Emitted when the user uses a keybinding to start a search.
This is a keybinding signal.
The default binding for this signal is Control-F.
pub fn emit_search(&self)
pub fn connect_section_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_view_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for ShortcutsWindow
impl Clone for ShortcutsWindow
source§impl Debug for ShortcutsWindow
impl Debug for ShortcutsWindow
source§impl Display for ShortcutsWindow
impl Display for ShortcutsWindow
source§impl HasParamSpec for ShortcutsWindow
impl HasParamSpec for ShortcutsWindow
type ParamSpec = ParamSpecObject
§type SetValue = ShortcutsWindow
type SetValue = ShortcutsWindow
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ShortcutsWindow>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for ShortcutsWindow
impl Hash for ShortcutsWindow
source§impl Ord for ShortcutsWindow
impl Ord for ShortcutsWindow
source§impl ParentClassIs for ShortcutsWindow
impl ParentClassIs for ShortcutsWindow
source§impl<OT: ObjectType> PartialEq<OT> for ShortcutsWindow
impl<OT: ObjectType> PartialEq<OT> for ShortcutsWindow
source§impl<OT: ObjectType> PartialOrd<OT> for ShortcutsWindow
impl<OT: ObjectType> PartialOrd<OT> for ShortcutsWindow
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for ShortcutsWindow
impl StaticType for ShortcutsWindow
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ShortcutsWindow
impl IsA<Accessible> for ShortcutsWindow
impl IsA<Buildable> for ShortcutsWindow
impl IsA<ConstraintTarget> for ShortcutsWindow
impl IsA<Native> for ShortcutsWindow
impl IsA<Root> for ShortcutsWindow
impl IsA<ShortcutManager> for ShortcutsWindow
impl IsA<Widget> for ShortcutsWindow
impl IsA<Window> for ShortcutsWindow
Auto Trait Implementations§
impl RefUnwindSafe for ShortcutsWindow
impl !Send for ShortcutsWindow
impl !Sync for ShortcutsWindow
impl Unpin for ShortcutsWindow
impl UnwindSafe for ShortcutsWindow
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere O: IsA<Accessible>,
source§fn accessible_parent(&self) -> Option<Accessible>
fn accessible_parent(&self) -> Option<Accessible>
v4_10
only.source§fn accessible_role(&self) -> AccessibleRole
fn accessible_role(&self) -> AccessibleRole
source§fn at_context(&self) -> ATContext
fn at_context(&self) -> ATContext
v4_10
only.Accessible
. Read moresource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10
only.source§fn first_accessible_child(&self) -> Option<Accessible>
fn first_accessible_child(&self) -> Option<Accessible>
v4_10
only.source§fn next_accessible_sibling(&self) -> Option<Accessible>
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10
only.source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
fn platform_state(&self, state: AccessiblePlatformState) -> bool
v4_10
only.source§fn reset_property(&self, property: AccessibleProperty)
fn reset_property(&self, property: AccessibleProperty)
source§fn reset_relation(&self, relation: AccessibleRelation)
fn reset_relation(&self, relation: AccessibleRelation)
source§fn reset_state(&self, state: AccessibleState)
fn reset_state(&self, state: AccessibleState)
source§fn set_accessible_parent(
&self,
parent: Option<&impl IsA<Accessible>>,
next_sibling: Option<&impl IsA<Accessible>>
)
fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>> )
v4_10
only.source§fn update_next_accessible_sibling(
&self,
new_sibling: Option<&impl IsA<Accessible>>
)
fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>> )
v4_10
only.source§fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
Accessible
implementation. Read morefn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere O: IsA<Accessible>,
source§fn update_property(&self, properties: &[Property<'_>])
fn update_property(&self, properties: &[Property<'_>])
source§fn update_relation(&self, relations: &[Relation<'_>])
fn update_relation(&self, relations: &[Relation<'_>])
source§fn update_state(&self, states: &[State])
fn update_state(&self, states: &[State])
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<O> BuildableExt for Owhere
O: IsA<Buildable>,
impl<O> BuildableExt for Owhere O: IsA<Buildable>,
source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere T: ObjectType,
source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere T: ObjectType, Self: IsA<T>,
T
. Read moresource§fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere T: ObjectType, Self: IsA<T>,
T
. Read moresource§fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where T: ObjectType, Self: MayDowncastTo<T>,
T
. Read moresource§fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast_ref<T>(&self) -> Option<&T>where T: ObjectType, Self: MayDowncastTo<T>,
T
. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self>where T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while upcast
will do many checks at compile-time already. downcast
will
perform the same checks at runtime as dynamic_cast
, but will also ensure some amount of
compile-time safety. Read moresource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T>where T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read moresource§unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,
T
unconditionally. Read moresource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,
&T
unconditionally. Read moresource§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
source§impl<O> GObjectPropertyExpressionExt for Owhere
O: IsA<Object>,
impl<O> GObjectPropertyExpressionExt for Owhere O: IsA<Object>,
source§fn property_expression(&self, property_name: &str) -> PropertyExpression
fn property_expression(&self, property_name: &str) -> PropertyExpression
source§fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
source§fn this_expression(property_name: &str) -> PropertyExpression
fn this_expression(property_name: &str) -> PropertyExpression
this
object.source§impl<O> GtkWindowExt for Owhere
O: IsA<Window>,
impl<O> GtkWindowExt for Owhere O: IsA<Window>,
fn destroy(&self)
source§fn fullscreen(&self)
fn fullscreen(&self)
source§fn fullscreen_on_monitor(&self, monitor: &Monitor)
fn fullscreen_on_monitor(&self, monitor: &Monitor)
source§fn application(&self) -> Option<Application>
fn application(&self) -> Option<Application>
Application
associated with the window. Read moresource§fn is_decorated(&self) -> bool
fn is_decorated(&self) -> bool
source§fn is_deletable(&self) -> bool
fn is_deletable(&self) -> bool
source§fn must_destroy_with_parent(&self) -> bool
fn must_destroy_with_parent(&self) -> bool
source§fn focus(&self) -> Option<Widget>
fn focus(&self) -> Option<Widget>
source§fn gets_focus_visible(&self) -> bool
fn gets_focus_visible(&self) -> bool
source§fn group(&self) -> WindowGroup
fn group(&self) -> WindowGroup
v4_2
only.source§fn hides_on_close(&self) -> bool
fn hides_on_close(&self) -> bool
source§fn icon_name(&self) -> Option<GString>
fn icon_name(&self) -> Option<GString>
source§fn is_mnemonics_visible(&self) -> bool
fn is_mnemonics_visible(&self) -> bool
source§fn is_resizable(&self) -> bool
fn is_resizable(&self) -> bool
source§fn titlebar(&self) -> Option<Widget>
fn titlebar(&self) -> Option<Widget>
source§fn transient_for(&self) -> Option<Window>
fn transient_for(&self) -> Option<Window>
source§fn is_active(&self) -> bool
fn is_active(&self) -> bool
source§fn is_fullscreen(&self) -> bool
fn is_fullscreen(&self) -> bool
source§fn is_maximized(&self) -> bool
fn is_maximized(&self) -> bool
source§fn is_suspended(&self) -> bool
fn is_suspended(&self) -> bool
v4_12
only.source§fn present_with_time(&self, timestamp: u32)
fn present_with_time(&self, timestamp: u32)
source§fn set_application(&self, application: Option<&impl IsA<Application>>)
fn set_application(&self, application: Option<&impl IsA<Application>>)
Application
associated with the window. Read moresource§fn set_child(&self, child: Option<&impl IsA<Widget>>)
fn set_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_decorated(&self, setting: bool)
fn set_decorated(&self, setting: bool)
source§fn set_default_size(&self, width: i32, height: i32)
fn set_default_size(&self, width: i32, height: i32)
source§fn set_default_widget(&self, default_widget: Option<&impl IsA<Widget>>)
fn set_default_widget(&self, default_widget: Option<&impl IsA<Widget>>)
source§fn set_deletable(&self, setting: bool)
fn set_deletable(&self, setting: bool)
source§fn set_destroy_with_parent(&self, setting: bool)
fn set_destroy_with_parent(&self, setting: bool)
source§fn set_display(&self, display: &impl IsA<Display>)
fn set_display(&self, display: &impl IsA<Display>)
gdk::Display
where the @self is displayed. Read moresource§fn set_focus_visible(&self, setting: bool)
fn set_focus_visible(&self, setting: bool)
v4_2
only.source§fn set_hide_on_close(&self, setting: bool)
fn set_hide_on_close(&self, setting: bool)
source§fn set_icon_name(&self, name: Option<&str>)
fn set_icon_name(&self, name: Option<&str>)
source§fn set_mnemonics_visible(&self, setting: bool)
fn set_mnemonics_visible(&self, setting: bool)
source§fn set_resizable(&self, resizable: bool)
fn set_resizable(&self, resizable: bool)
source§fn set_startup_id(&self, startup_id: &str)
fn set_startup_id(&self, startup_id: &str)
source§fn set_titlebar(&self, titlebar: Option<&impl IsA<Widget>>)
fn set_titlebar(&self, titlebar: Option<&impl IsA<Widget>>)
source§fn set_transient_for(&self, parent: Option<&impl IsA<Window>>)
fn set_transient_for(&self, parent: Option<&impl IsA<Window>>)
Dialog::with_buttons()
and other
convenience functions in GTK will sometimes call
gtk_window_set_transient_for() on your behalf. Read moresource§fn unfullscreen(&self)
fn unfullscreen(&self)
source§fn unmaximize(&self)
fn unmaximize(&self)
source§fn unminimize(&self)
fn unminimize(&self)
source§fn default_height(&self) -> i32
fn default_height(&self) -> i32
source§fn set_default_height(&self, default_height: i32)
fn set_default_height(&self, default_height: i32)
source§fn default_width(&self) -> i32
fn default_width(&self) -> i32
source§fn set_default_width(&self, default_width: i32)
fn set_default_width(&self, default_width: i32)
source§fn focus_widget(&self) -> Option<Widget>
fn focus_widget(&self) -> Option<Widget>
source§fn is_fullscreened(&self) -> bool
fn is_fullscreened(&self) -> bool
source§fn set_fullscreened(&self, fullscreened: bool)
fn set_fullscreened(&self, fullscreened: bool)
source§fn set_maximized(&self, maximized: bool)
fn set_maximized(&self, maximized: bool)
source§fn connect_activate_default<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_activate_default<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_activate_default(&self)
source§fn connect_activate_focus<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_activate_focus<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_activate_focus(&self)
source§fn connect_close_request<F: Fn(&Self) -> Propagation + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_close_request<F: Fn(&Self) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_enable_debugging<F: Fn(&Self, bool) -> bool + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_enable_debugging<F: Fn(&Self, bool) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_enable_debugging(&self, toggle: bool) -> bool
source§fn connect_keys_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_keys_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_application_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_child_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_decorated_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_default_height_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_default_widget_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_default_width_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_deletable_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_destroy_with_parent_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_display_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_focus_visible_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_focus_widget_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_fullscreened_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
v4_2
only.fn connect_hide_on_close_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_icon_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_is_active_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_maximized_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_mnemonics_visible_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_modal_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_resizable_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_startup_id_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_suspended_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_suspended_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
v4_12
only.fn connect_title_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_titlebar_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_titlebar_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
v4_6
only.fn connect_transient_for_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<T> IntoClosureReturnValue for Twhere
T: Into<Value>,
impl<T> IntoClosureReturnValue for Twhere T: Into<Value>,
fn into_closure_return_value(self) -> Option<Value>
source§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where T: ObjectSubclass, <U as ParentClassIs>::Parent: IsSubclassable<T>,
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,
T
of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + Send + 'static,
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
source§fn bind_property<'f, 't, O, 'a>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<O> RootExt for Owhere
O: IsA<Root>,
impl<O> RootExt for Owhere O: IsA<Root>,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> TransparentType for Twhere
T: TransparentPtrType,
impl<T> TransparentType for Twhere T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for Owhere
O: IsA<Widget>,
impl<O> WidgetExt for Owhere O: IsA<Widget>,
source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
fn action_set_enabled(&self, action_name: &str, enabled: bool)
source§fn activate(&self) -> bool
fn activate(&self) -> bool
source§fn activate_action(
&self,
name: &str,
args: Option<&Variant>
) -> Result<(), BoolError>
fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>
source§fn activate_default(&self)
fn activate_default(&self)
default.activate
action from @self.source§fn add_controller(&self, controller: impl IsA<EventController>)
fn add_controller(&self, controller: impl IsA<EventController>)
source§fn add_css_class(&self, css_class: &str)
fn add_css_class(&self, css_class: &str)
source§fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn child_focus(&self, direction: DirectionType) -> bool
fn child_focus(&self, direction: DirectionType) -> bool
source§fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
source§fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_expand(&self, orientation: Orientation) -> bool
source§fn compute_point(
&self,
target: &impl IsA<Widget>,
point: &Point
) -> Option<Point>
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>
source§fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
source§fn contains(&self, x: f64, y: f64) -> bool
fn contains(&self, x: f64, y: f64) -> bool
source§fn create_pango_context(&self) -> Context
fn create_pango_context(&self) -> Context
pango::Context
with the appropriate font map,
font options, font description, and base direction for drawing
text for this widget. Read moresource§fn create_pango_layout(&self, text: Option<&str>) -> Layout
fn create_pango_layout(&self, text: Option<&str>) -> Layout
pango::Layout
with the appropriate font map,
font description, and base direction for drawing text for
this widget. Read moresource§fn drag_check_threshold(
&self,
start_x: i32,
start_y: i32,
current_x: i32,
current_y: i32
) -> bool
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool
source§fn error_bell(&self)
fn error_bell(&self)
source§fn allocated_baseline(&self) -> i32
fn allocated_baseline(&self) -> i32
source§fn allocated_height(&self) -> i32
fn allocated_height(&self) -> i32
source§fn allocated_width(&self) -> i32
fn allocated_width(&self) -> i32
source§fn allocation(&self) -> Allocation
fn allocation(&self) -> Allocation
source§fn ancestor(&self, widget_type: Type) -> Option<Widget>
fn ancestor(&self, widget_type: Type) -> Option<Widget>
source§fn baseline(&self) -> i32
fn baseline(&self) -> i32
v4_12
only.source§fn can_focus(&self) -> bool
fn can_focus(&self) -> bool
source§fn can_target(&self) -> bool
fn can_target(&self) -> bool
source§fn is_child_visible(&self) -> bool
fn is_child_visible(&self) -> bool
source§fn color(&self) -> RGBA
fn color(&self) -> RGBA
v4_10
only.source§fn css_classes(&self) -> Vec<GString>
fn css_classes(&self) -> Vec<GString>
source§fn direction(&self) -> TextDirection
fn direction(&self) -> TextDirection
source§fn display(&self) -> Display
fn display(&self) -> Display
gdk::Display
for the toplevel window associated with
this widget. Read moresource§fn gets_focus_on_click(&self) -> bool
fn gets_focus_on_click(&self) -> bool
source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
source§fn font_options(&self) -> Option<FontOptions>
fn font_options(&self) -> Option<FontOptions>
cairo::FontOptions
of widget. Read moresource§fn frame_clock(&self) -> Option<FrameClock>
fn frame_clock(&self) -> Option<FrameClock>
source§fn has_tooltip(&self) -> bool
fn has_tooltip(&self) -> bool
has-tooltip
property. Read moresource§fn hexpands(&self) -> bool
fn hexpands(&self) -> bool
source§fn is_hexpand_set(&self) -> bool
fn is_hexpand_set(&self) -> bool
source§fn layout_manager(&self) -> Option<LayoutManager>
fn layout_manager(&self) -> Option<LayoutManager>
source§fn margin_bottom(&self) -> i32
fn margin_bottom(&self) -> i32
source§fn margin_end(&self) -> i32
fn margin_end(&self) -> i32
source§fn margin_start(&self) -> i32
fn margin_start(&self) -> i32
source§fn margin_top(&self) -> i32
fn margin_top(&self) -> i32
source§fn widget_name(&self) -> GString
fn widget_name(&self) -> GString
source§fn pango_context(&self) -> Context
fn pango_context(&self) -> Context
pango::Context
with the appropriate font map, font description,
and base direction for this widget. Read moresource§fn preferred_size(&self) -> (Requisition, Requisition)
fn preferred_size(&self) -> (Requisition, Requisition)
source§fn primary_clipboard(&self) -> Clipboard
fn primary_clipboard(&self) -> Clipboard
source§fn is_realized(&self) -> bool
fn is_realized(&self) -> bool
source§fn receives_default(&self) -> bool
fn receives_default(&self) -> bool
source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
source§fn scale_factor(&self) -> i32
fn scale_factor(&self) -> i32
source§fn get_sensitive(&self) -> bool
fn get_sensitive(&self) -> bool
source§fn settings(&self) -> Settings
fn settings(&self) -> Settings
source§fn size(&self, orientation: Orientation) -> i32
fn size(&self, orientation: Orientation) -> i32
source§fn size_request(&self) -> (i32, i32)
fn size_request(&self) -> (i32, i32)
source§fn state_flags(&self) -> StateFlags
fn state_flags(&self) -> StateFlags
source§fn style_context(&self) -> StyleContext
fn style_context(&self) -> StyleContext
source§fn tooltip_markup(&self) -> Option<GString>
fn tooltip_markup(&self) -> Option<GString>
source§fn tooltip_text(&self) -> Option<GString>
fn tooltip_text(&self) -> Option<GString>
source§fn vexpands(&self) -> bool
fn vexpands(&self) -> bool
source§fn is_vexpand_set(&self) -> bool
fn is_vexpand_set(&self) -> bool
source§fn get_visible(&self) -> bool
fn get_visible(&self) -> bool
source§fn grab_focus(&self) -> bool
fn grab_focus(&self) -> bool
source§fn has_css_class(&self, css_class: &str) -> bool
fn has_css_class(&self, css_class: &str) -> bool
source§fn has_default(&self) -> bool
fn has_default(&self) -> bool
source§fn has_visible_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
source§fn in_destruction(&self) -> bool
fn in_destruction(&self) -> bool
source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
source§fn insert_after(
&self,
parent: &impl IsA<Widget>,
previous_sibling: Option<&impl IsA<Widget>>
)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )
source§fn insert_before(
&self,
parent: &impl IsA<Widget>,
next_sibling: Option<&impl IsA<Widget>>
)
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )
source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
source§fn is_drawable(&self) -> bool
fn is_drawable(&self) -> bool
source§fn is_focus(&self) -> bool
fn is_focus(&self) -> bool
source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
::keynav-failed
signal on the widget. Read moresource§fn list_mnemonic_labels(&self) -> Vec<Widget>
fn list_mnemonic_labels(&self) -> Vec<Widget>
source§fn measure(
&self,
orientation: Orientation,
for_size: i32
) -> (i32, i32, i32, i32)
fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)
source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn mnemonic_activate(&self, group_cycling: bool) -> bool
source§fn observe_children(&self) -> ListModel
fn observe_children(&self) -> ListModel
GListModel
to track the children of @self. Read moresource§fn observe_controllers(&self) -> ListModel
fn observe_controllers(&self) -> ListModel
source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
source§fn queue_allocate(&self)
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moresource§fn queue_draw(&self)
fn queue_draw(&self)
source§fn queue_resize(&self)
fn queue_resize(&self)
source§fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_controller(&self, controller: &impl IsA<EventController>)
source§fn remove_css_class(&self, css_class: &str)
fn remove_css_class(&self, css_class: &str)
source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn set_can_focus(&self, can_focus: bool)
fn set_can_focus(&self, can_focus: bool)
source§fn set_can_target(&self, can_target: bool)
fn set_can_target(&self, can_target: bool)
source§fn set_child_visible(&self, child_visible: bool)
fn set_child_visible(&self, child_visible: bool)
source§fn set_css_classes(&self, classes: &[&str])
fn set_css_classes(&self, classes: &[&str])
source§fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor(&self, cursor: Option<&Cursor>)
source§fn set_cursor_from_name(&self, name: Option<&str>)
fn set_cursor_from_name(&self, name: Option<&str>)
source§fn set_direction(&self, dir: TextDirection)
fn set_direction(&self, dir: TextDirection)
source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_focus_on_click(&self, focus_on_click: bool)
fn set_focus_on_click(&self, focus_on_click: bool)
source§fn set_focusable(&self, focusable: bool)
fn set_focusable(&self, focusable: bool)
source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
source§fn set_font_options(&self, options: Option<&FontOptions>)
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions
used for Pango rendering
in this widget. Read moresource§fn set_halign(&self, align: Align)
fn set_halign(&self, align: Align)
source§fn set_has_tooltip(&self, has_tooltip: bool)
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip
property on @self to @has_tooltip. Read moresource§fn set_hexpand(&self, expand: bool)
fn set_hexpand(&self, expand: bool)
source§fn set_hexpand_set(&self, set: bool)
fn set_hexpand_set(&self, set: bool)
source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
source§fn set_margin_bottom(&self, margin: i32)
fn set_margin_bottom(&self, margin: i32)
source§fn set_margin_end(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
source§fn set_margin_start(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
source§fn set_margin_top(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
source§fn set_widget_name(&self, name: &str)
fn set_widget_name(&self, name: &str)
source§fn set_opacity(&self, opacity: f64)
fn set_opacity(&self, opacity: f64)
source§fn set_overflow(&self, overflow: Overflow)
fn set_overflow(&self, overflow: Overflow)
source§fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_parent(&self, parent: &impl IsA<Widget>)
source§fn set_receives_default(&self, receives_default: bool)
fn set_receives_default(&self, receives_default: bool)
source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
source§fn set_size_request(&self, width: i32, height: i32)
fn set_size_request(&self, width: i32, height: i32)
source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
source§fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_markup(&self, markup: Option<&str>)
source§fn set_tooltip_text(&self, text: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
source§fn set_valign(&self, align: Align)
fn set_valign(&self, align: Align)
source§fn set_vexpand(&self, expand: bool)
fn set_vexpand(&self, expand: bool)
source§fn set_vexpand_set(&self, set: bool)
fn set_vexpand_set(&self, set: bool)
source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
source§fn should_layout(&self) -> bool
fn should_layout(&self) -> bool
source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
source§fn snapshot_child(
&self,
child: &impl IsA<Widget>,
snapshot: &impl IsA<Snapshot>
)
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )
source§fn translate_coordinates(
&self,
dest_widget: &impl IsA<Widget>,
src_x: f64,
src_y: f64
) -> Option<(f64, f64)>
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>
source§fn trigger_tooltip_query(&self)
fn trigger_tooltip_query(&self)
source§fn unrealize(&self)
fn unrealize(&self)
source§fn unset_state_flags(&self, flags: StateFlags)
fn unset_state_flags(&self, flags: StateFlags)
source§fn height_request(&self) -> i32
fn height_request(&self) -> i32
source§fn set_height_request(&self, height_request: i32)
fn set_height_request(&self, height_request: i32)
source§fn width_request(&self) -> i32
fn width_request(&self) -> i32
source§fn set_width_request(&self, width_request: i32)
fn set_width_request(&self, width_request: i32)
source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
. Read moresource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
associated with @widget is destroyed. Read more