pub struct Button { /* private fields */ }
Expand description
The Button
widget is generally used to trigger a callback function that is
called when the button is pressed.
The Button
widget can hold any valid child widget. That is, it can hold
almost any other standard Widget
. The most commonly used child is the
Label
.
§CSS nodes
Button
has a single CSS node with name button. The node will get the
style classes .image-button or .text-button, if the content is just an
image or label, respectively. It may also receive the .flat style class.
When activating a button via the keyboard, the button will temporarily
gain the .keyboard-activating style class.
Other style classes that are commonly used with Button
include
.suggested-action and .destructive-action. In special cases, buttons
can be made round by adding the .circular style class.
Button-like widgets like ToggleButton
, MenuButton
,
VolumeButton
, LockButton
, ColorButton
or FontButton
use style classes such as .toggle, .popup, .scale,
.lock, .color on the button node to differentiate themselves from a plain
Button
.
§Accessibility
Button
uses the AccessibleRole::Button
role.
§Properties
§can-shrink
Whether the size of the button can be made smaller than the natural size of its contents.
For text buttons, setting this property will allow ellipsizing the label.
If the contents of a button are an icon or a custom widget, setting this property has no effect.
Readable | Writeable
§child
The child widget.
Readable | Writeable
§has-frame
Whether the button has a frame.
Readable | Writeable
§icon-name
The name of the icon used to automatically populate the button.
Readable | Writeable
§label
Text of the label inside the button, if the button contains a label widget.
Readable | Writeable
§use-underline
If set, an underline in the text indicates that the following character is to be used as mnemonic.
Readable | Writeable
Widget
§can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§can-target
Whether the widget can receive pointer events.
Readable | Writeable
§css-classes
A list of css classes applied to this widget.
Readable | Writeable
§css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
§cursor
The cursor used by @widget.
Readable | Writeable
§focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
§focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
§halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
§has-default
Whether the widget is the default widget.
Readable
§has-focus
Whether the widget has the input focus.
Readable
§has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
§height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
§hexpand
Whether to expand horizontally.
Readable | Writeable
§hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
§layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§name
The name of the widget.
Readable | Writeable
§opacity
The requested opacity of the widget.
Readable | Writeable
§overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§parent
The parent widget of this widget.
Readable
§receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
§root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
§scale-factor
The scale factor of the widget.
Readable
§sensitive
Whether the widget responds to input.
Readable | Writeable
§tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
§vexpand
Whether to expand vertically.
Readable | Writeable
§vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
§visible
Whether the widget is visible.
Readable | Writeable
§width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
§accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
§Signals
§activate
Emitted to animate press then release.
This is an action signal. Applications should never connect
to this signal, but use the clicked
signal.
The default bindings for this signal are all forms of the ␣ and Enter keys.
Action
§clicked
Emitted when the button has been activated (pressed and released).
Action
Widget
§destroy
Signals that all holders of a reference to the widget should release the reference that they hold.
May result in finalization of the widget if all references are released.
This signal is not suitable for saving widget state.
§direction-changed
Emitted when the text direction of a widget changes.
§hide
Emitted when @widget is hidden.
§keynav-failed
Emitted if keyboard navigation fails.
See WidgetExt::keynav_failed()
for details.
§map
Emitted when @widget is going to be mapped.
A widget is mapped when the widget is visible (which is controlled with
visible
) and all its parents up to the toplevel widget
are also visible.
The ::map signal can be used to determine whether a widget will be drawn,
for instance it can resume an animation that was stopped during the
emission of unmap
.
§mnemonic-activate
Emitted when a widget is activated via a mnemonic.
The default handler for this signal activates @widget if @group_cycling
is false
, or just makes @widget grab focus if @group_cycling is true
.
§move-focus
Emitted when the focus is moved.
The ::move-focus signal is a keybinding signal.
The default bindings for this signal are Tab to move forward, and Shift+Tab to move backward.
Action
§query-tooltip
Emitted when the widget’s tooltip is about to be shown.
This happens when the has-tooltip
property
is true
and the hover timeout has expired with the cursor hovering
“above” @widget; or emitted when @widget got focus in keyboard mode.
Using the given coordinates, the signal handler should determine
whether a tooltip should be shown for @widget. If this is the case
true
should be returned, false
otherwise. Note that if
@keyboard_mode is true
, the values of @x and @y are undefined and
should not be used.
The signal handler is free to manipulate @tooltip with the therefore destined function calls.
§realize
Emitted when @widget is associated with a gdk::Surface
.
This means that WidgetExt::realize()
has been called
or the widget has been mapped (that is, it is going to be drawn).
§show
Emitted when @widget is shown.
§state-flags-changed
Emitted when the widget state changes.
§unmap
Emitted when @widget is going to be unmapped.
A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.
As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.
§unrealize
Emitted when the gdk::Surface
associated with @widget is destroyed.
This means that WidgetExt::unrealize()
has been called
or the widget has been unmapped (that is, it is going to be hidden).
§Implements
ButtonExt
, WidgetExt
, [trait@glib::ObjectExt
], AccessibleExt
, BuildableExt
, ConstraintTargetExt
, ActionableExt
, WidgetExtManual
, AccessibleExtManual
, ActionableExtManual
Implementations§
source§impl Button
impl Button
pub const NONE: Option<&'static Button> = None
sourcepub fn new() -> Button
pub fn new() -> Button
Creates a new Button
widget.
To add a child widget to the button, use ButtonExt::set_child()
.
§Returns
The newly created Button
widget.
sourcepub fn from_icon_name(icon_name: &str) -> Button
pub fn from_icon_name(icon_name: &str) -> Button
sourcepub fn with_label(label: &str) -> Button
pub fn with_label(label: &str) -> Button
sourcepub fn with_mnemonic(label: &str) -> Button
pub fn with_mnemonic(label: &str) -> Button
Creates a new Button
containing a label.
If characters in @label are preceded by an underscore, they are underlined. If you need a literal underscore character in a label, use “__” (two underscores). The first underlined character represents a keyboard accelerator called a mnemonic. Pressing Alt and that key activates the button.
§label
The text of the button, with an underscore in front of the mnemonic character
§Returns
a new Button
sourcepub fn builder() -> ButtonBuilder
pub fn builder() -> ButtonBuilder
Creates a new builder-pattern struct instance to construct Button
objects.
This method returns an instance of ButtonBuilder
which can be used to create Button
objects.
Trait Implementations§
source§impl HasParamSpec for Button
impl HasParamSpec for Button
source§impl<T: ButtonImpl> IsSubclassable<T> for Button
impl<T: ButtonImpl> IsSubclassable<T> for Button
source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
source§impl Ord for Button
impl Ord for Button
source§impl<OT: ObjectType> PartialEq<OT> for Button
impl<OT: ObjectType> PartialEq<OT> for Button
source§impl<OT: ObjectType> PartialOrd<OT> for Button
impl<OT: ObjectType> PartialOrd<OT> for Button
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Button
impl StaticType for Button
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Button
impl IsA<Accessible> for Button
impl IsA<Actionable> for Button
impl IsA<Buildable> for Button
impl IsA<Button> for LinkButton
impl IsA<Button> for LockButton
impl IsA<Button> for ToggleButton
impl IsA<ConstraintTarget> for Button
impl IsA<Widget> for Button
Auto Trait Implementations§
impl Freeze for Button
impl RefUnwindSafe for Button
impl !Send for Button
impl !Sync for Button
impl Unpin for Button
impl UnwindSafe for Button
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
source§fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
v4_14
only.source§fn accessible_parent(&self) -> Option<Accessible>
fn accessible_parent(&self) -> Option<Accessible>
v4_10
only.source§fn accessible_role(&self) -> AccessibleRole
fn accessible_role(&self) -> AccessibleRole
source§fn at_context(&self) -> ATContext
fn at_context(&self) -> ATContext
v4_10
only.Accessible
. Read moresource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10
only.source§fn first_accessible_child(&self) -> Option<Accessible>
fn first_accessible_child(&self) -> Option<Accessible>
v4_10
only.source§fn next_accessible_sibling(&self) -> Option<Accessible>
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10
only.source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
fn platform_state(&self, state: AccessiblePlatformState) -> bool
v4_10
only.source§fn reset_property(&self, property: AccessibleProperty)
fn reset_property(&self, property: AccessibleProperty)
source§fn reset_relation(&self, relation: AccessibleRelation)
fn reset_relation(&self, relation: AccessibleRelation)
source§fn reset_state(&self, state: AccessibleState)
fn reset_state(&self, state: AccessibleState)
source§fn set_accessible_parent(
&self,
parent: Option<&impl IsA<Accessible>>,
next_sibling: Option<&impl IsA<Accessible>>
)
fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>> )
v4_10
only.source§fn update_next_accessible_sibling(
&self,
new_sibling: Option<&impl IsA<Accessible>>
)
fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>> )
v4_10
only.source§fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
Accessible
implementation. Read morefn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
source§fn update_property(&self, properties: &[Property<'_>])
fn update_property(&self, properties: &[Property<'_>])
source§fn update_relation(&self, relations: &[Relation<'_>])
fn update_relation(&self, relations: &[Relation<'_>])
source§fn update_state(&self, states: &[State])
fn update_state(&self, states: &[State])
source§impl<O> ActionableExt for Owhere
O: IsA<Actionable>,
impl<O> ActionableExt for Owhere
O: IsA<Actionable>,
source§fn action_target_value(&self) -> Option<Variant>
fn action_target_value(&self) -> Option<Variant>
source§fn set_action_name(&self, action_name: Option<&str>)
fn set_action_name(&self, action_name: Option<&str>)
source§fn set_action_target_value(&self, target_value: Option<&Variant>)
fn set_action_target_value(&self, target_value: Option<&Variant>)
source§fn set_detailed_action_name(&self, detailed_action_name: &str)
fn set_detailed_action_name(&self, detailed_action_name: &str)
fn connect_action_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_action_target_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl<O> ActionableExtManual for Owhere
O: IsA<Actionable>,
impl<O> ActionableExtManual for Owhere
O: IsA<Actionable>,
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<O> BuildableExt for O
impl<O> BuildableExt for O
source§impl<O> ButtonExt for O
impl<O> ButtonExt for O
source§fn can_shrink(&self) -> bool
fn can_shrink(&self) -> bool
v4_12
only.source§fn uses_underline(&self) -> bool
fn uses_underline(&self) -> bool
source§fn set_can_shrink(&self, can_shrink: bool)
fn set_can_shrink(&self, can_shrink: bool)
v4_12
only.source§fn set_child(&self, child: Option<&impl IsA<Widget>>)
fn set_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_has_frame(&self, has_frame: bool)
fn set_has_frame(&self, has_frame: bool)
source§fn set_icon_name(&self, icon_name: &str)
fn set_icon_name(&self, icon_name: &str)
source§fn set_label(&self, label: &str)
fn set_label(&self, label: &str)
source§fn set_use_underline(&self, use_underline: bool)
fn set_use_underline(&self, use_underline: bool)
source§fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn emit_activate(&self)
source§fn connect_clicked<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_clicked<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn emit_clicked(&self)
source§fn connect_can_shrink_notify<F: Fn(&Self) + 'static>(
&self,
f: F
) -> SignalHandlerId
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v4_12
only.fn connect_child_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_has_frame_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_icon_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
fn connect_label_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_use_underline_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
source§impl<O> GObjectPropertyExpressionExt for O
impl<O> GObjectPropertyExpressionExt for O
source§fn property_expression(&self, property_name: &str) -> PropertyExpression
fn property_expression(&self, property_name: &str) -> PropertyExpression
source§fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
source§fn this_expression(property_name: &str) -> PropertyExpression
fn this_expression(property_name: &str) -> PropertyExpression
this
object.source§impl<T> IntoClosureReturnValue for T
impl<T> IntoClosureReturnValue for T
fn into_closure_return_value(self) -> Option<Value>
source§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere
U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
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U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
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fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> TransparentType for Twhere
T: TransparentPtrType,
impl<T> TransparentType for Twhere
T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for O
impl<O> WidgetExt for O
source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
fn action_set_enabled(&self, action_name: &str, enabled: bool)
source§fn activate(&self) -> bool
fn activate(&self) -> bool
source§fn activate_action(
&self,
name: &str,
args: Option<&Variant>
) -> Result<(), BoolError>
fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>
source§fn activate_default(&self)
fn activate_default(&self)
default.activate
action from @self.source§fn add_controller(&self, controller: impl IsA<EventController>)
fn add_controller(&self, controller: impl IsA<EventController>)
source§fn add_css_class(&self, css_class: &str)
fn add_css_class(&self, css_class: &str)
source§fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn child_focus(&self, direction: DirectionType) -> bool
fn child_focus(&self, direction: DirectionType) -> bool
source§fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
source§fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_expand(&self, orientation: Orientation) -> bool
source§fn compute_point(
&self,
target: &impl IsA<Widget>,
point: &Point
) -> Option<Point>
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>
source§fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
source§fn contains(&self, x: f64, y: f64) -> bool
fn contains(&self, x: f64, y: f64) -> bool
source§fn create_pango_context(&self) -> Context
fn create_pango_context(&self) -> Context
pango::Context
with the appropriate font map,
font options, font description, and base direction for drawing
text for this widget. Read moresource§fn create_pango_layout(&self, text: Option<&str>) -> Layout
fn create_pango_layout(&self, text: Option<&str>) -> Layout
pango::Layout
with the appropriate font map,
font description, and base direction for drawing text for
this widget. Read moresource§fn drag_check_threshold(
&self,
start_x: i32,
start_y: i32,
current_x: i32,
current_y: i32
) -> bool
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool
source§fn error_bell(&self)
fn error_bell(&self)
source§fn allocated_baseline(&self) -> i32
fn allocated_baseline(&self) -> i32
source§fn allocated_height(&self) -> i32
fn allocated_height(&self) -> i32
source§fn allocated_width(&self) -> i32
fn allocated_width(&self) -> i32
source§fn allocation(&self) -> Allocation
fn allocation(&self) -> Allocation
source§fn ancestor(&self, widget_type: Type) -> Option<Widget>
fn ancestor(&self, widget_type: Type) -> Option<Widget>
source§fn baseline(&self) -> i32
fn baseline(&self) -> i32
v4_12
only.source§fn can_focus(&self) -> bool
fn can_focus(&self) -> bool
source§fn can_target(&self) -> bool
fn can_target(&self) -> bool
source§fn is_child_visible(&self) -> bool
fn is_child_visible(&self) -> bool
source§fn color(&self) -> RGBA
fn color(&self) -> RGBA
v4_10
only.source§fn css_classes(&self) -> Vec<GString>
fn css_classes(&self) -> Vec<GString>
source§fn direction(&self) -> TextDirection
fn direction(&self) -> TextDirection
source§fn display(&self) -> Display
fn display(&self) -> Display
gdk::Display
for the toplevel window associated with
this widget. Read moresource§fn gets_focus_on_click(&self) -> bool
fn gets_focus_on_click(&self) -> bool
source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
source§fn font_options(&self) -> Option<FontOptions>
fn font_options(&self) -> Option<FontOptions>
cairo::FontOptions
of widget. Read moresource§fn frame_clock(&self) -> Option<FrameClock>
fn frame_clock(&self) -> Option<FrameClock>
source§fn has_tooltip(&self) -> bool
fn has_tooltip(&self) -> bool
has-tooltip
property. Read moresource§fn hexpands(&self) -> bool
fn hexpands(&self) -> bool
source§fn is_hexpand_set(&self) -> bool
fn is_hexpand_set(&self) -> bool
source§fn layout_manager(&self) -> Option<LayoutManager>
fn layout_manager(&self) -> Option<LayoutManager>
source§fn margin_bottom(&self) -> i32
fn margin_bottom(&self) -> i32
source§fn margin_end(&self) -> i32
fn margin_end(&self) -> i32
source§fn margin_start(&self) -> i32
fn margin_start(&self) -> i32
source§fn margin_top(&self) -> i32
fn margin_top(&self) -> i32
source§fn widget_name(&self) -> GString
fn widget_name(&self) -> GString
source§fn pango_context(&self) -> Context
fn pango_context(&self) -> Context
pango::Context
with the appropriate font map, font description,
and base direction for this widget. Read moresource§fn preferred_size(&self) -> (Requisition, Requisition)
fn preferred_size(&self) -> (Requisition, Requisition)
source§fn primary_clipboard(&self) -> Clipboard
fn primary_clipboard(&self) -> Clipboard
source§fn is_realized(&self) -> bool
fn is_realized(&self) -> bool
source§fn receives_default(&self) -> bool
fn receives_default(&self) -> bool
source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
source§fn scale_factor(&self) -> i32
fn scale_factor(&self) -> i32
source§fn get_sensitive(&self) -> bool
fn get_sensitive(&self) -> bool
source§fn settings(&self) -> Settings
fn settings(&self) -> Settings
source§fn size(&self, orientation: Orientation) -> i32
fn size(&self, orientation: Orientation) -> i32
source§fn size_request(&self) -> (i32, i32)
fn size_request(&self) -> (i32, i32)
source§fn state_flags(&self) -> StateFlags
fn state_flags(&self) -> StateFlags
source§fn style_context(&self) -> StyleContext
fn style_context(&self) -> StyleContext
source§fn tooltip_markup(&self) -> Option<GString>
fn tooltip_markup(&self) -> Option<GString>
source§fn tooltip_text(&self) -> Option<GString>
fn tooltip_text(&self) -> Option<GString>
source§fn vexpands(&self) -> bool
fn vexpands(&self) -> bool
source§fn is_vexpand_set(&self) -> bool
fn is_vexpand_set(&self) -> bool
source§fn get_visible(&self) -> bool
fn get_visible(&self) -> bool
source§fn grab_focus(&self) -> bool
fn grab_focus(&self) -> bool
source§fn has_css_class(&self, css_class: &str) -> bool
fn has_css_class(&self, css_class: &str) -> bool
source§fn has_default(&self) -> bool
fn has_default(&self) -> bool
source§fn has_visible_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
source§fn in_destruction(&self) -> bool
fn in_destruction(&self) -> bool
source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
source§fn insert_after(
&self,
parent: &impl IsA<Widget>,
previous_sibling: Option<&impl IsA<Widget>>
)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )
source§fn insert_before(
&self,
parent: &impl IsA<Widget>,
next_sibling: Option<&impl IsA<Widget>>
)
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )
source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
source§fn is_drawable(&self) -> bool
fn is_drawable(&self) -> bool
source§fn is_focus(&self) -> bool
fn is_focus(&self) -> bool
source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
::keynav-failed
signal on the widget. Read moresource§fn list_mnemonic_labels(&self) -> Vec<Widget>
fn list_mnemonic_labels(&self) -> Vec<Widget>
source§fn measure(
&self,
orientation: Orientation,
for_size: i32
) -> (i32, i32, i32, i32)
fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)
source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn mnemonic_activate(&self, group_cycling: bool) -> bool
source§fn observe_children(&self) -> ListModel
fn observe_children(&self) -> ListModel
GListModel
to track the children of @self. Read moresource§fn observe_controllers(&self) -> ListModel
fn observe_controllers(&self) -> ListModel
source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
source§fn queue_allocate(&self)
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moresource§fn queue_draw(&self)
fn queue_draw(&self)
source§fn queue_resize(&self)
fn queue_resize(&self)
source§fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_controller(&self, controller: &impl IsA<EventController>)
source§fn remove_css_class(&self, css_class: &str)
fn remove_css_class(&self, css_class: &str)
source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn set_can_focus(&self, can_focus: bool)
fn set_can_focus(&self, can_focus: bool)
source§fn set_can_target(&self, can_target: bool)
fn set_can_target(&self, can_target: bool)
source§fn set_child_visible(&self, child_visible: bool)
fn set_child_visible(&self, child_visible: bool)
source§fn set_css_classes(&self, classes: &[&str])
fn set_css_classes(&self, classes: &[&str])
source§fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor(&self, cursor: Option<&Cursor>)
source§fn set_cursor_from_name(&self, name: Option<&str>)
fn set_cursor_from_name(&self, name: Option<&str>)
source§fn set_direction(&self, dir: TextDirection)
fn set_direction(&self, dir: TextDirection)
source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_focus_on_click(&self, focus_on_click: bool)
fn set_focus_on_click(&self, focus_on_click: bool)
source§fn set_focusable(&self, focusable: bool)
fn set_focusable(&self, focusable: bool)
source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
source§fn set_font_options(&self, options: Option<&FontOptions>)
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions
used for Pango rendering
in this widget. Read moresource§fn set_halign(&self, align: Align)
fn set_halign(&self, align: Align)
source§fn set_has_tooltip(&self, has_tooltip: bool)
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip
property on @self to @has_tooltip. Read moresource§fn set_hexpand(&self, expand: bool)
fn set_hexpand(&self, expand: bool)
source§fn set_hexpand_set(&self, set: bool)
fn set_hexpand_set(&self, set: bool)
source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
source§fn set_margin_bottom(&self, margin: i32)
fn set_margin_bottom(&self, margin: i32)
source§fn set_margin_end(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
source§fn set_margin_start(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
source§fn set_margin_top(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
source§fn set_widget_name(&self, name: &str)
fn set_widget_name(&self, name: &str)
source§fn set_opacity(&self, opacity: f64)
fn set_opacity(&self, opacity: f64)
source§fn set_overflow(&self, overflow: Overflow)
fn set_overflow(&self, overflow: Overflow)
source§fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_parent(&self, parent: &impl IsA<Widget>)
source§fn set_receives_default(&self, receives_default: bool)
fn set_receives_default(&self, receives_default: bool)
source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
source§fn set_size_request(&self, width: i32, height: i32)
fn set_size_request(&self, width: i32, height: i32)
source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
source§fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_markup(&self, markup: Option<&str>)
source§fn set_tooltip_text(&self, text: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
source§fn set_valign(&self, align: Align)
fn set_valign(&self, align: Align)
source§fn set_vexpand(&self, expand: bool)
fn set_vexpand(&self, expand: bool)
source§fn set_vexpand_set(&self, set: bool)
fn set_vexpand_set(&self, set: bool)
source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
source§fn should_layout(&self) -> bool
fn should_layout(&self) -> bool
source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
source§fn snapshot_child(
&self,
child: &impl IsA<Widget>,
snapshot: &impl IsA<Snapshot>
)
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )
source§fn translate_coordinates(
&self,
dest_widget: &impl IsA<Widget>,
src_x: f64,
src_y: f64
) -> Option<(f64, f64)>
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>
source§fn trigger_tooltip_query(&self)
fn trigger_tooltip_query(&self)
source§fn unrealize(&self)
fn unrealize(&self)
source§fn unset_state_flags(&self, flags: StateFlags)
fn unset_state_flags(&self, flags: StateFlags)
source§fn height_request(&self) -> i32
fn height_request(&self) -> i32
source§fn set_height_request(&self, height_request: i32)
fn set_height_request(&self, height_request: i32)
source§fn width_request(&self) -> i32
fn width_request(&self) -> i32
source§fn set_width_request(&self, width_request: i32)
fn set_width_request(&self, width_request: i32)
source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
. Read moresource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
associated with @widget is destroyed. Read more