pub struct Overlay { /* private fields */ }
Expand description
Overlay
is a container which contains a single main child, on top
of which it can place “overlay” widgets.
The position of each overlay widget is determined by its
halign
and valign
properties. E.g. a widget with both alignments set to Align::Start
will be placed at the top left corner of the Overlay
container,
whereas an overlay with halign set to Align::Center
and valign set
to Align::End
will be placed a the bottom edge of the Overlay
,
horizontally centered. The position can be adjusted by setting the margin
properties of the child to non-zero values.
More complicated placement of overlays is possible by connecting
to the get-child-position
signal.
An overlay’s minimum and natural sizes are those of its main child. The sizes of overlay children are not considered when measuring these preferred sizes.
§GtkOverlay as GtkBuildable
The Overlay
implementation of the Buildable
interface
supports placing a child as an overlay by specifying “overlay” as
the “type” attribute of a <child>
element.
§CSS nodes
Overlay
has a single CSS node with the name “overlay”. Overlay children
whose alignments cause them to be positioned at an edge get the style classes
“.left”, “.right”, “.top”, and/or “.bottom” according to their position.
§Properties
§child
The main child widget.
Readable | Writeable
Widget
§can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§can-target
Whether the widget can receive pointer events.
Readable | Writeable
§css-classes
A list of css classes applied to this widget.
Readable | Writeable
§css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
§cursor
The cursor used by @widget.
Readable | Writeable
§focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
§focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
§halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
§has-default
Whether the widget is the default widget.
Readable
§has-focus
Whether the widget has the input focus.
Readable
§has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
§height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
§hexpand
Whether to expand horizontally.
Readable | Writeable
§hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
§layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§name
The name of the widget.
Readable | Writeable
§opacity
The requested opacity of the widget.
Readable | Writeable
§overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§parent
The parent widget of this widget.
Readable
§receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
§root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
§scale-factor
The scale factor of the widget.
Readable
§sensitive
Whether the widget responds to input.
Readable | Writeable
§tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
§vexpand
Whether to expand vertically.
Readable | Writeable
§vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
§visible
Whether the widget is visible.
Readable | Writeable
§width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
§accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
§Signals
§get-child-position
Emitted to determine the position and size of any overlay child widgets.
A handler for this signal should fill @allocation with the desired position and size for @widget, relative to the ‘main’ child of @overlay.
The default handler for this signal uses the @widget’s
halign and valign properties to determine the position
and gives the widget its natural size (except that an
alignment of Align::Fill
will cause the overlay to
be full-width/height). If the main child is a
ScrolledWindow
, the overlays are placed relative
to its contents.
Widget
§destroy
Signals that all holders of a reference to the widget should release the reference that they hold.
May result in finalization of the widget if all references are released.
This signal is not suitable for saving widget state.
§direction-changed
Emitted when the text direction of a widget changes.
§hide
Emitted when @widget is hidden.
§keynav-failed
Emitted if keyboard navigation fails.
See WidgetExt::keynav_failed()
for details.
§map
Emitted when @widget is going to be mapped.
A widget is mapped when the widget is visible (which is controlled with
visible
) and all its parents up to the toplevel widget
are also visible.
The ::map signal can be used to determine whether a widget will be drawn,
for instance it can resume an animation that was stopped during the
emission of unmap
.
§mnemonic-activate
Emitted when a widget is activated via a mnemonic.
The default handler for this signal activates @widget if @group_cycling
is false
, or just makes @widget grab focus if @group_cycling is true
.
§move-focus
Emitted when the focus is moved.
The ::move-focus signal is a keybinding signal.
The default bindings for this signal are Tab to move forward, and Shift+Tab to move backward.
Action
§query-tooltip
Emitted when the widget’s tooltip is about to be shown.
This happens when the has-tooltip
property
is true
and the hover timeout has expired with the cursor hovering
“above” @widget; or emitted when @widget got focus in keyboard mode.
Using the given coordinates, the signal handler should determine
whether a tooltip should be shown for @widget. If this is the case
true
should be returned, false
otherwise. Note that if
@keyboard_mode is true
, the values of @x and @y are undefined and
should not be used.
The signal handler is free to manipulate @tooltip with the therefore destined function calls.
§realize
Emitted when @widget is associated with a gdk::Surface
.
This means that WidgetExt::realize()
has been called
or the widget has been mapped (that is, it is going to be drawn).
§show
Emitted when @widget is shown.
§state-flags-changed
Emitted when the widget state changes.
§unmap
Emitted when @widget is going to be unmapped.
A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.
As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.
§unrealize
Emitted when the gdk::Surface
associated with @widget is destroyed.
This means that WidgetExt::unrealize()
has been called
or the widget has been unmapped (that is, it is going to be hidden).
§Implements
WidgetExt
, [trait@glib::ObjectExt
], AccessibleExt
, BuildableExt
, ConstraintTargetExt
, WidgetExtManual
, AccessibleExtManual
Implementations§
source§impl Overlay
impl Overlay
sourcepub fn builder() -> OverlayBuilder
pub fn builder() -> OverlayBuilder
Creates a new builder-pattern struct instance to construct Overlay
objects.
This method returns an instance of OverlayBuilder
which can be used to create Overlay
objects.
sourcepub fn add_overlay(&self, widget: &impl IsA<Widget>)
pub fn add_overlay(&self, widget: &impl IsA<Widget>)
Adds @widget to @self.
The widget will be stacked on top of the main widget
added with set_child()
.
The position at which @widget is placed is determined
from its halign
and
valign
properties.
§widget
a Widget
to be added to the container
sourcepub fn is_clip_overlay(&self, widget: &impl IsA<Widget>) -> bool
pub fn is_clip_overlay(&self, widget: &impl IsA<Widget>) -> bool
sourcepub fn is_measure_overlay(&self, widget: &impl IsA<Widget>) -> bool
pub fn is_measure_overlay(&self, widget: &impl IsA<Widget>) -> bool
sourcepub fn remove_overlay(&self, widget: &impl IsA<Widget>)
pub fn remove_overlay(&self, widget: &impl IsA<Widget>)
sourcepub fn set_clip_overlay(&self, widget: &impl IsA<Widget>, clip_overlay: bool)
pub fn set_clip_overlay(&self, widget: &impl IsA<Widget>, clip_overlay: bool)
sourcepub fn set_measure_overlay(&self, widget: &impl IsA<Widget>, measure: bool)
pub fn set_measure_overlay(&self, widget: &impl IsA<Widget>, measure: bool)
Sets whether @widget is included in the measured size of @self.
The overlay will request the size of the largest child that has
this property set to true
. Children who are not included may
be drawn outside of @self’s allocation if they are too large.
§widget
an overlay child of Overlay
§measure
whether the child should be measured
pub fn connect_child_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
source§impl Overlay
impl Overlay
sourcepub fn connect_get_child_position<F>(&self, f: F) -> SignalHandlerId
pub fn connect_get_child_position<F>(&self, f: F) -> SignalHandlerId
Emitted to determine the position and size of any overlay child widgets.
A handler for this signal should fill @allocation with the desired position and size for @widget, relative to the ‘main’ child of @overlay.
The default handler for this signal uses the @widget’s
halign and valign properties to determine the position
and gives the widget its natural size (except that an
alignment of Align::Fill
will cause the overlay to
be full-width/height). If the main child is a
ScrolledWindow
, the overlays are placed relative
to its contents.
§widget
the child widget to position
§Returns
true
if the @allocation has been filled
§allocation
return location for the allocation
Trait Implementations§
source§impl HasParamSpec for Overlay
impl HasParamSpec for Overlay
source§impl Ord for Overlay
impl Ord for Overlay
source§impl<OT: ObjectType> PartialEq<OT> for Overlay
impl<OT: ObjectType> PartialEq<OT> for Overlay
source§impl<OT: ObjectType> PartialOrd<OT> for Overlay
impl<OT: ObjectType> PartialOrd<OT> for Overlay
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for Overlay
impl StaticType for Overlay
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Overlay
impl IsA<Accessible> for Overlay
impl IsA<Buildable> for Overlay
impl IsA<ConstraintTarget> for Overlay
impl IsA<Widget> for Overlay
Auto Trait Implementations§
impl Freeze for Overlay
impl RefUnwindSafe for Overlay
impl !Send for Overlay
impl !Sync for Overlay
impl Unpin for Overlay
impl UnwindSafe for Overlay
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
source§fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
v4_14
only.source§fn accessible_parent(&self) -> Option<Accessible>
fn accessible_parent(&self) -> Option<Accessible>
v4_10
only.source§fn accessible_role(&self) -> AccessibleRole
fn accessible_role(&self) -> AccessibleRole
source§fn at_context(&self) -> ATContext
fn at_context(&self) -> ATContext
v4_10
only.Accessible
. Read moresource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10
only.source§fn first_accessible_child(&self) -> Option<Accessible>
fn first_accessible_child(&self) -> Option<Accessible>
v4_10
only.source§fn next_accessible_sibling(&self) -> Option<Accessible>
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10
only.source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
fn platform_state(&self, state: AccessiblePlatformState) -> bool
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fn reset_property(&self, property: AccessibleProperty)
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fn reset_relation(&self, relation: AccessibleRelation)
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fn reset_state(&self, state: AccessibleState)
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&self,
parent: Option<&impl IsA<Accessible>>,
next_sibling: Option<&impl IsA<Accessible>>
)
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&self,
new_sibling: Option<&impl IsA<Accessible>>
)
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v4_10
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fn set_accessible_role(&self, accessible_role: AccessibleRole)
Accessible
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
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fn property_expression(&self, property_name: &str) -> PropertyExpression
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
source§fn this_expression(property_name: &str) -> PropertyExpression
fn this_expression(property_name: &str) -> PropertyExpression
this
object.source§impl<T> IntoClosureReturnValue for T
impl<T> IntoClosureReturnValue for T
fn into_closure_return_value(self) -> Option<Value>
source§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere
U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
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of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> TransparentType for Twhere
T: TransparentPtrType,
impl<T> TransparentType for Twhere
T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for O
impl<O> WidgetExt for O
source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
fn action_set_enabled(&self, action_name: &str, enabled: bool)
source§fn activate(&self) -> bool
fn activate(&self) -> bool
source§fn activate_action(
&self,
name: &str,
args: Option<&Variant>
) -> Result<(), BoolError>
fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>
source§fn activate_default(&self)
fn activate_default(&self)
default.activate
action from @self.source§fn add_controller(&self, controller: impl IsA<EventController>)
fn add_controller(&self, controller: impl IsA<EventController>)
source§fn add_css_class(&self, css_class: &str)
fn add_css_class(&self, css_class: &str)
source§fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn child_focus(&self, direction: DirectionType) -> bool
fn child_focus(&self, direction: DirectionType) -> bool
source§fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
source§fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_expand(&self, orientation: Orientation) -> bool
source§fn compute_point(
&self,
target: &impl IsA<Widget>,
point: &Point
) -> Option<Point>
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>
source§fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
source§fn contains(&self, x: f64, y: f64) -> bool
fn contains(&self, x: f64, y: f64) -> bool
source§fn create_pango_context(&self) -> Context
fn create_pango_context(&self) -> Context
pango::Context
with the appropriate font map,
font options, font description, and base direction for drawing
text for this widget. Read moresource§fn create_pango_layout(&self, text: Option<&str>) -> Layout
fn create_pango_layout(&self, text: Option<&str>) -> Layout
pango::Layout
with the appropriate font map,
font description, and base direction for drawing text for
this widget. Read moresource§fn drag_check_threshold(
&self,
start_x: i32,
start_y: i32,
current_x: i32,
current_y: i32
) -> bool
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool
source§fn error_bell(&self)
fn error_bell(&self)
source§fn allocated_baseline(&self) -> i32
fn allocated_baseline(&self) -> i32
source§fn allocated_height(&self) -> i32
fn allocated_height(&self) -> i32
source§fn allocated_width(&self) -> i32
fn allocated_width(&self) -> i32
source§fn allocation(&self) -> Allocation
fn allocation(&self) -> Allocation
source§fn ancestor(&self, widget_type: Type) -> Option<Widget>
fn ancestor(&self, widget_type: Type) -> Option<Widget>
source§fn baseline(&self) -> i32
fn baseline(&self) -> i32
v4_12
only.source§fn can_focus(&self) -> bool
fn can_focus(&self) -> bool
source§fn can_target(&self) -> bool
fn can_target(&self) -> bool
source§fn is_child_visible(&self) -> bool
fn is_child_visible(&self) -> bool
source§fn color(&self) -> RGBA
fn color(&self) -> RGBA
v4_10
only.source§fn css_classes(&self) -> Vec<GString>
fn css_classes(&self) -> Vec<GString>
source§fn direction(&self) -> TextDirection
fn direction(&self) -> TextDirection
source§fn display(&self) -> Display
fn display(&self) -> Display
gdk::Display
for the toplevel window associated with
this widget. Read moresource§fn gets_focus_on_click(&self) -> bool
fn gets_focus_on_click(&self) -> bool
source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
source§fn font_options(&self) -> Option<FontOptions>
fn font_options(&self) -> Option<FontOptions>
cairo::FontOptions
of widget. Read moresource§fn frame_clock(&self) -> Option<FrameClock>
fn frame_clock(&self) -> Option<FrameClock>
source§fn has_tooltip(&self) -> bool
fn has_tooltip(&self) -> bool
has-tooltip
property. Read moresource§fn hexpands(&self) -> bool
fn hexpands(&self) -> bool
source§fn is_hexpand_set(&self) -> bool
fn is_hexpand_set(&self) -> bool
source§fn layout_manager(&self) -> Option<LayoutManager>
fn layout_manager(&self) -> Option<LayoutManager>
source§fn margin_bottom(&self) -> i32
fn margin_bottom(&self) -> i32
source§fn margin_end(&self) -> i32
fn margin_end(&self) -> i32
source§fn margin_start(&self) -> i32
fn margin_start(&self) -> i32
source§fn margin_top(&self) -> i32
fn margin_top(&self) -> i32
source§fn widget_name(&self) -> GString
fn widget_name(&self) -> GString
source§fn pango_context(&self) -> Context
fn pango_context(&self) -> Context
pango::Context
with the appropriate font map, font description,
and base direction for this widget. Read moresource§fn preferred_size(&self) -> (Requisition, Requisition)
fn preferred_size(&self) -> (Requisition, Requisition)
source§fn primary_clipboard(&self) -> Clipboard
fn primary_clipboard(&self) -> Clipboard
source§fn is_realized(&self) -> bool
fn is_realized(&self) -> bool
source§fn receives_default(&self) -> bool
fn receives_default(&self) -> bool
source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
source§fn scale_factor(&self) -> i32
fn scale_factor(&self) -> i32
source§fn get_sensitive(&self) -> bool
fn get_sensitive(&self) -> bool
source§fn settings(&self) -> Settings
fn settings(&self) -> Settings
source§fn size(&self, orientation: Orientation) -> i32
fn size(&self, orientation: Orientation) -> i32
source§fn size_request(&self) -> (i32, i32)
fn size_request(&self) -> (i32, i32)
source§fn state_flags(&self) -> StateFlags
fn state_flags(&self) -> StateFlags
source§fn style_context(&self) -> StyleContext
fn style_context(&self) -> StyleContext
source§fn tooltip_markup(&self) -> Option<GString>
fn tooltip_markup(&self) -> Option<GString>
source§fn tooltip_text(&self) -> Option<GString>
fn tooltip_text(&self) -> Option<GString>
source§fn vexpands(&self) -> bool
fn vexpands(&self) -> bool
source§fn is_vexpand_set(&self) -> bool
fn is_vexpand_set(&self) -> bool
source§fn get_visible(&self) -> bool
fn get_visible(&self) -> bool
source§fn grab_focus(&self) -> bool
fn grab_focus(&self) -> bool
source§fn has_css_class(&self, css_class: &str) -> bool
fn has_css_class(&self, css_class: &str) -> bool
source§fn has_default(&self) -> bool
fn has_default(&self) -> bool
source§fn has_visible_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
source§fn in_destruction(&self) -> bool
fn in_destruction(&self) -> bool
source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
source§fn insert_after(
&self,
parent: &impl IsA<Widget>,
previous_sibling: Option<&impl IsA<Widget>>
)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )
source§fn insert_before(
&self,
parent: &impl IsA<Widget>,
next_sibling: Option<&impl IsA<Widget>>
)
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )
source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
source§fn is_drawable(&self) -> bool
fn is_drawable(&self) -> bool
source§fn is_focus(&self) -> bool
fn is_focus(&self) -> bool
source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
::keynav-failed
signal on the widget. Read moresource§fn list_mnemonic_labels(&self) -> Vec<Widget>
fn list_mnemonic_labels(&self) -> Vec<Widget>
source§fn measure(
&self,
orientation: Orientation,
for_size: i32
) -> (i32, i32, i32, i32)
fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)
source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn mnemonic_activate(&self, group_cycling: bool) -> bool
source§fn observe_children(&self) -> ListModel
fn observe_children(&self) -> ListModel
GListModel
to track the children of @self. Read moresource§fn observe_controllers(&self) -> ListModel
fn observe_controllers(&self) -> ListModel
source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
source§fn queue_allocate(&self)
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moresource§fn queue_draw(&self)
fn queue_draw(&self)
source§fn queue_resize(&self)
fn queue_resize(&self)
source§fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_controller(&self, controller: &impl IsA<EventController>)
source§fn remove_css_class(&self, css_class: &str)
fn remove_css_class(&self, css_class: &str)
source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn set_can_focus(&self, can_focus: bool)
fn set_can_focus(&self, can_focus: bool)
source§fn set_can_target(&self, can_target: bool)
fn set_can_target(&self, can_target: bool)
source§fn set_child_visible(&self, child_visible: bool)
fn set_child_visible(&self, child_visible: bool)
source§fn set_css_classes(&self, classes: &[&str])
fn set_css_classes(&self, classes: &[&str])
source§fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor(&self, cursor: Option<&Cursor>)
source§fn set_cursor_from_name(&self, name: Option<&str>)
fn set_cursor_from_name(&self, name: Option<&str>)
source§fn set_direction(&self, dir: TextDirection)
fn set_direction(&self, dir: TextDirection)
source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_focus_on_click(&self, focus_on_click: bool)
fn set_focus_on_click(&self, focus_on_click: bool)
source§fn set_focusable(&self, focusable: bool)
fn set_focusable(&self, focusable: bool)
source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
source§fn set_font_options(&self, options: Option<&FontOptions>)
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions
used for Pango rendering
in this widget. Read moresource§fn set_halign(&self, align: Align)
fn set_halign(&self, align: Align)
source§fn set_has_tooltip(&self, has_tooltip: bool)
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip
property on @self to @has_tooltip. Read moresource§fn set_hexpand(&self, expand: bool)
fn set_hexpand(&self, expand: bool)
source§fn set_hexpand_set(&self, set: bool)
fn set_hexpand_set(&self, set: bool)
source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
source§fn set_margin_bottom(&self, margin: i32)
fn set_margin_bottom(&self, margin: i32)
source§fn set_margin_end(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
source§fn set_margin_start(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
source§fn set_margin_top(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
source§fn set_widget_name(&self, name: &str)
fn set_widget_name(&self, name: &str)
source§fn set_opacity(&self, opacity: f64)
fn set_opacity(&self, opacity: f64)
source§fn set_overflow(&self, overflow: Overflow)
fn set_overflow(&self, overflow: Overflow)
source§fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_parent(&self, parent: &impl IsA<Widget>)
source§fn set_receives_default(&self, receives_default: bool)
fn set_receives_default(&self, receives_default: bool)
source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
source§fn set_size_request(&self, width: i32, height: i32)
fn set_size_request(&self, width: i32, height: i32)
source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
source§fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_markup(&self, markup: Option<&str>)
source§fn set_tooltip_text(&self, text: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
source§fn set_valign(&self, align: Align)
fn set_valign(&self, align: Align)
source§fn set_vexpand(&self, expand: bool)
fn set_vexpand(&self, expand: bool)
source§fn set_vexpand_set(&self, set: bool)
fn set_vexpand_set(&self, set: bool)
source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
source§fn should_layout(&self) -> bool
fn should_layout(&self) -> bool
source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
source§fn snapshot_child(
&self,
child: &impl IsA<Widget>,
snapshot: &impl IsA<Snapshot>
)
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )
source§fn translate_coordinates(
&self,
dest_widget: &impl IsA<Widget>,
src_x: f64,
src_y: f64
) -> Option<(f64, f64)>
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>
source§fn trigger_tooltip_query(&self)
fn trigger_tooltip_query(&self)
source§fn unrealize(&self)
fn unrealize(&self)
source§fn unset_state_flags(&self, flags: StateFlags)
fn unset_state_flags(&self, flags: StateFlags)
source§fn height_request(&self) -> i32
fn height_request(&self) -> i32
source§fn set_height_request(&self, height_request: i32)
fn set_height_request(&self, height_request: i32)
source§fn width_request(&self) -> i32
fn width_request(&self) -> i32
source§fn set_width_request(&self, width_request: i32)
fn set_width_request(&self, width_request: i32)
source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
. Read moresource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
&self,
f: F
) -> SignalHandlerId
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
associated with @widget is destroyed. Read more