pub struct GLTexture { /* private fields */ }
Expand description
A GdkTexture representing a GL texture object.
§Implements
TextureExt
, PaintableExt
, gio::prelude::IconExt
, gio::prelude::LoadableIconExt
, TextureExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl GLTexture
impl GLTexture
Sourcepub fn release(&self)
pub fn release(&self)
Releases the GL resources held by a GLTexture
.
The texture contents are still available via the
TextureExtManual::download()
function, after this
function has been called.
Source§impl GLTexture
impl GLTexture
Sourcepub unsafe fn new(context: &GLContext, id: u32, width: i32, height: i32) -> Self
pub unsafe fn new(context: &GLContext, id: u32, width: i32, height: i32) -> Self
Creates a new texture for an existing GL texture.
Note that the GL texture must not be modified until @destroy is called,
which will happen when the GdkTexture object is finalized, or due to
an explicit call of release()
.
§Deprecated since 4.12
GLTextureBuilder
supersedes this function
and provides extended functionality for creating GL textures.
§context
§id
the ID of a texture that was created with @context
§width
the nominal width of the texture
§height
the nominal height of the texture
§Returns
A newly-created
Texture
pub unsafe fn with_release_func<F: FnOnce() + 'static>( context: &GLContext, id: u32, width: i32, height: i32, release_func: F, ) -> Self
Sourcepub fn builder() -> GLTextureBuilder
Available on crate feature v4_12
only.
pub fn builder() -> GLTextureBuilder
v4_12
only.Creates a new builder-pattern struct instance to construct GLTexture
objects.
This method returns an instance of
GLTextureBuilder
which can be
used to create GLTexture
objects.
Trait Implementations§
Source§impl HasParamSpec for GLTexture
impl HasParamSpec for GLTexture
Source§impl Ord for GLTexture
impl Ord for GLTexture
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for GLTexture
impl<OT: ObjectType> PartialEq<OT> for GLTexture
Source§impl<OT: ObjectType> PartialOrd<OT> for GLTexture
impl<OT: ObjectType> PartialOrd<OT> for GLTexture
Source§impl StaticType for GLTexture
impl StaticType for GLTexture
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for GLTexture
impl IsA<Icon> for GLTexture
impl IsA<LoadableIcon> for GLTexture
impl IsA<Paintable> for GLTexture
impl IsA<Texture> for GLTexture
impl Send for GLTexture
impl Sync for GLTexture
Auto Trait Implementations§
impl Freeze for GLTexture
impl RefUnwindSafe for GLTexture
impl Unpin for GLTexture
impl UnwindSafe for GLTexture
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specified_height: f64,
default_width: f64,
default_height: f64,
) -> (f64, f64)
fn compute_concrete_size( &self, specified_width: f64, specified_height: f64, default_width: f64, default_height: f64, ) -> (f64, f64)
Source§fn current_image(&self) -> Paintable
fn current_image(&self) -> Paintable
Source§fn flags(&self) -> PaintableFlags
fn flags(&self) -> PaintableFlags
Source§fn intrinsic_aspect_ratio(&self) -> f64
fn intrinsic_aspect_ratio(&self) -> f64
Source§fn intrinsic_height(&self) -> i32
fn intrinsic_height(&self) -> i32
Source§fn intrinsic_width(&self) -> i32
fn intrinsic_width(&self) -> i32
Source§fn invalidate_contents(&self)
fn invalidate_contents(&self)
Source§fn invalidate_size(&self)
fn invalidate_size(&self)
Source§fn snapshot(&self, snapshot: &impl IsA<Snapshot>, width: f64, height: f64)
fn snapshot(&self, snapshot: &impl IsA<Snapshot>, width: f64, height: f64)
Source§fn connect_invalidate_contents<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_invalidate_contents<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_invalidate_size<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_invalidate_size<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
Source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
Source§fn ensure_type()
fn ensure_type()
Source§impl<O> TextureExt for O
impl<O> TextureExt for O
Source§fn color_state(&self) -> ColorState
fn color_state(&self) -> ColorState
v4_16
only.Source§fn format(&self) -> MemoryFormat
fn format(&self) -> MemoryFormat
v4_10
only.Source§fn save_to_png(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
fn save_to_png(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
Source§fn save_to_png_bytes(&self) -> Bytes
fn save_to_png_bytes(&self) -> Bytes
v4_6
only.Source§fn save_to_tiff(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
fn save_to_tiff(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
v4_6
only.Source§fn save_to_tiff_bytes(&self) -> Bytes
fn save_to_tiff_bytes(&self) -> Bytes
v4_6
only.Source§impl<O> TextureExtManual for O
impl<O> TextureExtManual for O
Source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
Source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.