gdk4

Struct Cursor

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pub struct Cursor { /* private fields */ }
Expand description

Cursor is used to create and destroy cursors.

Cursors are immutable objects, so once you created them, there is no way to modify them later. You should create a new cursor when you want to change something about it.

Cursors by themselves are not very interesting: they must be bound to a window for users to see them. This is done with SurfaceExt::set_cursor() or SurfaceExt::set_device_cursor(). Applications will typically use higher-level GTK functions such as gtk_widget_set_cursor() instead.

Cursors are not bound to a given Display, so they can be shared. However, the appearance of cursors may vary when used on different platforms.

§Named and texture cursors

There are multiple ways to create cursors. The platform’s own cursors can be created with from_name(). That function lists the commonly available names that are shared with the CSS specification. Other names may be available, depending on the platform in use. On some platforms, what images are used for named cursors may be influenced by the cursor theme.

Another option to create a cursor is to use from_texture() and provide an image to use for the cursor.

To ease work with unsupported cursors, a fallback cursor can be provided. If a Surface cannot use a cursor because of the reasons mentioned above, it will try the fallback cursor. Fallback cursors can themselves have fallback cursors again, so it is possible to provide a chain of progressively easier to support cursors. If none of the provided cursors can be supported, the default cursor will be the ultimate fallback.

§Properties

§fallback

Cursor to fall back to if this cursor cannot be displayed.

Readable | Writeable | Construct Only

§hotspot-x

X position of the cursor hotspot in the cursor image.

Readable | Writeable | Construct Only

§hotspot-y

Y position of the cursor hotspot in the cursor image.

Readable | Writeable | Construct Only

§name

Name of this this cursor.

The name will be None if the cursor was created from a texture.

Readable | Writeable | Construct Only

§texture

The texture displayed by this cursor.

The texture will be None if the cursor was created from a name.

Readable | Writeable | Construct Only

GLib type: GObject with reference counted clone semantics.

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impl Cursor

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pub fn from_name(name: &str, fallback: Option<&Cursor>) -> Option<Cursor>

Creates a new cursor by looking up @name in the current cursor theme.

A recommended set of cursor names that will work across different platforms can be found in the CSS specification:

“none” “default” “help” “pointer”
“context-menu” “progress” “wait” “cell”
“crosshair” “text” “vertical-text” “alias”
“copy” “no-drop” “move” “not-allowed”
“grab” “grabbing” “all-scroll” “col-resize”
“row-resize” “n-resize” “e-resize” “s-resize”
“w-resize” “ne-resize” “nw-resize” “sw-resize”
“se-resize” “ew-resize” “ns-resize” “nesw-resize”
“nwse-resize” “zoom-in” “zoom-out”
§name

the name of the cursor

§fallback

None or the Cursor to fall back to when this one cannot be supported

§Returns

a new Cursor, or None if there is no cursor with the given name

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pub fn from_texture( texture: &impl IsA<Texture>, hotspot_x: i32, hotspot_y: i32, fallback: Option<&Cursor>, ) -> Cursor

Creates a new cursor from a Texture.

§texture

the texture providing the pixel data

§hotspot_x

the horizontal offset of the “hotspot” of the cursor

§hotspot_y

the vertical offset of the “hotspot” of the cursor

§fallback

the Cursor to fall back to when this one cannot be supported

§Returns

a new Cursor

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pub fn builder() -> CursorBuilder

Creates a new builder-pattern struct instance to construct Cursor objects.

This method returns an instance of CursorBuilder which can be used to create Cursor objects.

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pub fn fallback(&self) -> Option<Cursor>

Returns the fallback for this @self.

The fallback will be used if this cursor is not available on a given Display. For named cursors, this can happen when using nonstandard names or when using an incomplete cursor theme. For textured cursors, this can happen when the texture is too large or when the Display it is used on does not support textured cursors.

§Returns

the fallback of the cursor or None to use the default cursor as fallback

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pub fn hotspot_x(&self) -> i32

Returns the horizontal offset of the hotspot.

The hotspot indicates the pixel that will be directly above the cursor.

Note that named cursors may have a nonzero hotspot, but this function will only return the hotspot position for cursors created with from_texture().

§Returns

the horizontal offset of the hotspot or 0 for named cursors

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pub fn hotspot_y(&self) -> i32

Returns the vertical offset of the hotspot.

The hotspot indicates the pixel that will be directly above the cursor.

Note that named cursors may have a nonzero hotspot, but this function will only return the hotspot position for cursors created with from_texture().

§Returns

the vertical offset of the hotspot or 0 for named cursors

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pub fn name(&self) -> Option<GString>

Returns the name of the cursor.

If the cursor is not a named cursor, None will be returned.

§Returns

the name of the cursor or None if it is not a named cursor

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pub fn texture(&self) -> Option<Texture>

Returns the texture for the cursor.

If the cursor is a named cursor, None will be returned.

§Returns

the texture for cursor or None if it is a named cursor

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impl Cursor

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pub fn from_callback<P: Fn(&Cursor, i32, f64, &mut i32, &mut i32, &mut i32, &mut i32) -> Texture + 'static>( callback: P, fallback: Option<&Cursor>, ) -> Option<Cursor>

Available on crate feature v4_16 only.

Creates a new callback-based cursor object.

Cursors of this kind produce textures for the cursor image on demand, when the @callback is called.

§callback

the GdkCursorGetTextureCallback

§fallback

the Cursor to fall back to when this one cannot be supported

§Returns

a new Cursor

Trait Implementations§

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impl Clone for Cursor

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Cursor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for Cursor

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type ParamSpec = ParamSpecObject

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type SetValue = Cursor

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Cursor>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for Cursor

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Cursor

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Cursor

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impl<OT: ObjectType> PartialEq<OT> for Cursor

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Cursor

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Cursor

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Cursor

Auto Trait Implementations§

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impl Freeze for Cursor

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impl RefUnwindSafe for Cursor

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impl !Send for Cursor

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impl !Sync for Cursor

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impl Unpin for Cursor

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impl UnwindSafe for Cursor

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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where T: ObjectType,

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Upcasts an object to a reference of its superclass or interface T. Read more
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Tries to downcast to a subclass or interface implementor T. Read more
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Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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Casts to T unconditionally. Read more
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Casts to &T unconditionally. Read more
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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where T: Into<Value>,

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impl<T> ObjectExt for T
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Returns true if the object is an instance of (can be cast to) T.
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Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

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where T: IsClass,

Returns the class of the object.
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where U: IsInterface,

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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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Gets the property property_name of the object. Read more
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Check if the object has a property property_name of the given type_. Read more
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Get the type of the property property_name of this object. Read more
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Get the ParamSpec of the property property_name of this object.
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Return all ParamSpec of the properties of this object.
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Freeze all property notifications until the return guard object is dropped. Read more
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where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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Block a given signal handler. Read more
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Unblock a given signal handler.
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Stop emission of the currently emitted signal.
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Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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Connect to the signal signal_id on this object. Read more
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where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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Connect a closure to the signal signal_name on this object. Read more
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Connect a closure to the signal signal_id on this object. Read more
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Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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Emit signal by its name. Read more
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Emit signal by its name with details. Read more
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Emit signal by its name with details. Read more
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Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,