pub struct Texture { /* private fields */ }Expand description
Refers to pixel data in various forms.
It is primarily meant for pixel data that will not change over multiple frames, and will be used for a long time.
There are various ways to create Texture objects from a
[gdk_pixbuf::Pixbuf][crate::gdk_pixbuf::Pixbuf], or from bytes stored in memory, a file, or a
Gio::Resource.
The ownership of the pixel data is transferred to the Texture
instance; you can only make a copy of it, via TextureExtManual::download().
Texture is an immutable object: That means you cannot change
anything about it other than increasing the reference count via
GObject::Object::ref(), and consequently, it is a threadsafe object.
GDK provides a number of threadsafe texture loading functions:
from_resource(),
from_bytes(),
from_file(),
from_filename(),
for_pixbuf(). Note that these are meant for loading
icons and resources that are shipped with the toolkit or application. It
is recommended that you use a dedicated image loading framework such as
glycin, if you need to load untrusted image
data.
This is an Abstract Base Class, you cannot instantiate it.
§Properties
§color-state
The color state of the texture.
Readable | Writable | Construct Only
§height
The height of the texture, in pixels.
Readable | Writable | Construct Only
§width
The width of the texture, in pixels.
Readable | Writable | Construct Only
§Implements
TextureExt, PaintableExt, [trait@gio::prelude::IconExt], [trait@gio::prelude::LoadableIconExt], TextureExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl Texture
impl Texture
pub const NONE: Option<&'static Texture> = None
Sourcepub fn for_pixbuf(pixbuf: &Pixbuf) -> Texture
👎Deprecated: Since 4.20
pub fn for_pixbuf(pixbuf: &Pixbuf) -> Texture
Since 4.20
Creates a new texture object representing the [gdk_pixbuf::Pixbuf][crate::gdk_pixbuf::Pixbuf].
This function is threadsafe, so that you can e.g. use GTask
and Gio::Task::run_in_thread() to avoid blocking the main
thread while loading a big image.
§Deprecated since 4.20
Use e.g. libglycin, which can load many image
formats into a Texture
§pixbuf
a [gdk_pixbuf::Pixbuf][crate::gdk_pixbuf::Pixbuf]
§Returns
a new Texture
Sourcepub fn from_bytes(bytes: &Bytes) -> Result<Texture, Error>
pub fn from_bytes(bytes: &Bytes) -> Result<Texture, Error>
Creates a new texture by loading an image from memory,
The file format is detected automatically. The supported formats are PNG, JPEG and TIFF, though more formats might be available.
If NULL is returned, then @error will be set.
This function is threadsafe, so that you can e.g. use GTask
and Gio::Task::run_in_thread() to avoid blocking the main thread
while loading a big image.
::: warning
Note that this function should not be used with untrusted data.
Use a proper image loading framework such as libglycin, which can
load many image formats into a Texture.
§bytes
a GBytes containing the data to load
§Returns
A newly-created Texture
Sourcepub fn from_file(file: &impl IsA<File>) -> Result<Texture, Error>
pub fn from_file(file: &impl IsA<File>) -> Result<Texture, Error>
Creates a new texture by loading an image from a file.
The file format is detected automatically. The supported formats are PNG, JPEG and TIFF, though more formats might be available.
If NULL is returned, then @error will be set.
This function is threadsafe, so that you can e.g. use GTask
and Gio::Task::run_in_thread() to avoid blocking the main thread
while loading a big image.
::: warning
Note that this function should not be used with untrusted data.
Use a proper image loading framework such as libglycin, which can
load many image formats into a Texture.
§file
GFile to load
§Returns
A newly-created Texture
Sourcepub fn from_filename(path: impl AsRef<Path>) -> Result<Texture, Error>
pub fn from_filename(path: impl AsRef<Path>) -> Result<Texture, Error>
Creates a new texture by loading an image from a file.
The file format is detected automatically. The supported formats are PNG, JPEG and TIFF, though more formats might be available.
If NULL is returned, then @error will be set.
This function is threadsafe, so that you can e.g. use GTask
and Gio::Task::run_in_thread() to avoid blocking the main thread
while loading a big image.
::: warning
Note that this function should not be used with untrusted data.
Use a proper image loading framework such as libglycin, which can
load many image formats into a Texture.
§path
the filename to load
§Returns
A newly-created Texture
Sourcepub fn from_resource(resource_path: &str) -> Texture
pub fn from_resource(resource_path: &str) -> Texture
Creates a new texture by loading an image from a resource.
The file format is detected automatically. The supported formats are PNG, JPEG and TIFF, though more formats might be available.
It is a fatal error if @resource_path does not specify a valid
image resource and the program will abort if that happens.
If you are unsure about the validity of a resource, use
from_file() to load it.
This function is threadsafe, so that you can e.g. use GTask
and Gio::Task::run_in_thread() to avoid blocking the main thread
while loading a big image.
§resource_path
the path of the resource file
§Returns
A newly-created Texture
Trait Implementations§
impl Eq for Texture
impl IsA<Icon> for Texture
impl IsA<LoadableIcon> for Texture
impl IsA<Paintable> for Texture
impl IsA<Texture> for DmabufTexture
impl IsA<Texture> for GLTexture
impl IsA<Texture> for MemoryTexture
Source§impl Ord for Texture
impl Ord for Texture
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for Texture
impl<OT: ObjectType> PartialEq<OT> for Texture
Source§impl<OT: ObjectType> PartialOrd<OT> for Texture
impl<OT: ObjectType> PartialOrd<OT> for Texture
Source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
impl Send for Texture
Source§impl StaticType for Texture
impl StaticType for Texture
Source§fn static_type() -> Type
fn static_type() -> Type
Self.impl Sync for Texture
Auto Trait Implementations§
impl Freeze for Texture
impl RefUnwindSafe for Texture
impl Unpin for Texture
impl UnsafeUnpin for Texture
impl UnwindSafe for Texture
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name on this object. Read more§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id on this object. Read more§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name on this object. Read more§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id on this object. Read more§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures.§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit] but takes Value for the arguments.§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read more§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify signal of the object. Read more§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read more§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Source§impl<O> PaintableExt for Owhere
O: IsA<Paintable>,
impl<O> PaintableExt for Owhere
O: IsA<Paintable>,
Source§fn compute_concrete_size(
&self,
specified_width: f64,
specified_height: f64,
default_width: f64,
default_height: f64,
) -> (f64, f64)
fn compute_concrete_size( &self, specified_width: f64, specified_height: f64, default_width: f64, default_height: f64, ) -> (f64, f64)
Source§fn current_image(&self) -> Paintable
fn current_image(&self) -> Paintable
Source§fn flags(&self) -> PaintableFlags
fn flags(&self) -> PaintableFlags
Source§fn intrinsic_aspect_ratio(&self) -> f64
fn intrinsic_aspect_ratio(&self) -> f64
Source§fn intrinsic_height(&self) -> i32
fn intrinsic_height(&self) -> i32
Source§fn intrinsic_width(&self) -> i32
fn intrinsic_width(&self) -> i32
Source§fn invalidate_contents(&self)
fn invalidate_contents(&self)
Source§fn invalidate_size(&self)
fn invalidate_size(&self)
Source§fn snapshot(&self, snapshot: &impl IsA<Snapshot>, width: f64, height: f64)
fn snapshot(&self, snapshot: &impl IsA<Snapshot>, width: f64, height: f64)
Source§fn connect_invalidate_contents<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_invalidate_contents<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_invalidate_size<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_invalidate_size<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
§fn ensure_type()
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Source§impl<O> TextureExt for Owhere
O: IsA<Texture>,
impl<O> TextureExt for Owhere
O: IsA<Texture>,
Source§fn color_state(&self) -> ColorState
fn color_state(&self) -> ColorState
Source§fn format(&self) -> MemoryFormat
fn format(&self) -> MemoryFormat
Source§fn save_to_png(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
fn save_to_png(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
Source§fn save_to_png_bytes(&self) -> Bytes
fn save_to_png_bytes(&self) -> Bytes
Source§fn save_to_tiff(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
fn save_to_tiff(&self, filename: impl AsRef<Path>) -> Result<(), BoolError>
Source§fn save_to_tiff_bytes(&self) -> Bytes
fn save_to_tiff_bytes(&self) -> Bytes
Source§impl<O> TextureExtManual for Owhere
O: IsA<Texture>,
impl<O> TextureExtManual for Owhere
O: IsA<Texture>,
§impl<T> ToSendValue for T
impl<T> ToSendValue for T
§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue clone of self.