pub struct GLTexture { /* private fields */ }Expand description
A Texture representing a GL texture object.
§Implements
TextureExt, PaintableExt, [trait@gio::prelude::IconExt], [trait@gio::prelude::LoadableIconExt], TextureExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl GLTexture
impl GLTexture
Sourcepub fn release(&self)
pub fn release(&self)
Releases the GL resources held by a GLTexture.
The texture contents are still available via the
TextureExtManual::download() function, after this
function has been called.
Source§impl GLTexture
impl GLTexture
Sourcepub unsafe fn new(context: &GLContext, id: u32, width: i32, height: i32) -> Self
pub unsafe fn new(context: &GLContext, id: u32, width: i32, height: i32) -> Self
Creates a new texture for an existing GL texture.
Note that the GL texture must not be modified until @destroy is called,
which will happen when the GdkTexture object is finalized, or due to
an explicit call of release().
§Deprecated since 4.12
GLTextureBuilder supersedes this function
and provides extended functionality for creating GL textures.
§context
§id
the ID of a texture that was created with @context
§width
the nominal width of the texture
§height
the nominal height of the texture
§Returns
A newly-created
Texture
pub unsafe fn with_release_func<F: FnOnce() + 'static>( context: &GLContext, id: u32, width: i32, height: i32, release_func: F, ) -> Self
Sourcepub fn builder() -> GLTextureBuilder
pub fn builder() -> GLTextureBuilder
Creates a new builder-pattern struct instance to construct GLTexture
objects.
This method returns an instance of
GLTextureBuilder which can be
used to create GLTexture objects.
Trait Implementations§
impl Eq for GLTexture
impl IsA<Icon> for GLTexture
impl IsA<LoadableIcon> for GLTexture
impl IsA<Paintable> for GLTexture
impl IsA<Texture> for GLTexture
Source§impl Ord for GLTexture
impl Ord for GLTexture
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for GLTexture
impl<OT: ObjectType> PartialEq<OT> for GLTexture
Source§impl<OT: ObjectType> PartialOrd<OT> for GLTexture
impl<OT: ObjectType> PartialOrd<OT> for GLTexture
Source§fn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
Partial comparison for two GObjects.
Compares the memory addresses of the provided objects.
impl Send for GLTexture
Source§impl StaticType for GLTexture
impl StaticType for GLTexture
Source§fn static_type() -> Type
fn static_type() -> Type
Self.impl Sync for GLTexture
Auto Trait Implementations§
impl Freeze for GLTexture
impl RefUnwindSafe for GLTexture
impl Unpin for GLTexture
impl UnsafeUnpin for GLTexture
impl UnwindSafe for GLTexture
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&self,
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args: &[Value],
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notify signal of the object. Read more§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
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notify signal of the object. Read more§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
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notify signal of the object. Read more§fn notify(&self, property_name: &str)
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fn notify_by_pspec(&self, pspec: &ParamSpec)
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§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
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) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
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target: &'a O,
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) -> BindingBuilder<'a, 'f, 't>where
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&self,
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§impl<T> PropertyGet for Twhere
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