pub struct Resource { /* private fields */ }Expand description
This will create a resource bundle with the following files:/org/gtk/Example/data/splashscreen.png /org/gtk/Example/dialog.ui /org/gtk/Example/menumarkup.xml /org/gtk/Example/example.css
Note that all resources in the process share the same namespace, so use
Java-style path prefixes (like in the above example) to avoid conflicts.
You can then use [`glib-compile-resources`](glib-compile-resources.html) to
compile the XML to a binary bundle that you can load with
[func@Gio.Resource.load]. However, it’s more common to use the
`--generate-source` and `--generate-header` arguments to create a source file
and header to link directly into your application.
This will generate `get_resource()`, `register_resource()` and
`unregister_resource()` functions, prefixed by the `--c-name` argument passed
to [`glib-compile-resources`](glib-compile-resources.html). `get_resource()`
returns the generated `GResource` object. The register and unregister
functions register the resource so its files can be accessed using
[func@Gio.resources_lookup_data].
Once a `GResource` has been created and registered all the data in it can be
accessed globally in the process by using API calls like
[func@Gio.resources_open_stream] to stream the data or
[func@Gio.resources_lookup_data] to get a direct pointer to the data. You can
also use URIs like `resource:///org/gtk/Example/data/splashscreen.png` with
[iface@Gio.File] to access the resource data.
Some higher-level APIs, such as [`GtkApplication`](https://docs.gtk.org/gtk4/class.Application.html),
will automatically load resources from certain well-known paths in the
resource namespace as a convenience. See the documentation for those APIs
for details.
There are two forms of the generated source, the default version uses the
compiler support for constructor and destructor functions (where available)
to automatically create and register the `GResource` on startup or library
load time. If you pass `--manual-register`, two functions to
register/unregister the resource are created instead. This requires an
explicit initialization call in your application/library, but it works on all
platforms, even on the minor ones where constructors are not supported.
(Constructor support is available for at least Win32, Mac OS and Linux.)
Note that resource data can point directly into the data segment of e.g. a
library, so if you are unloading libraries during runtime you need to be very
careful with keeping around pointers to data from a resource, as this goes
away when the library is unloaded. However, in practice this is not generally
a problem, since most resource accesses are for your own resources, and
resource data is often used once, during parsing, and then released.
# Overlays
When debugging a program or testing a change to an installed version, it is
often useful to be able to replace resources in the program or library,
without recompiling, for debugging or quick hacking and testing purposes.
Since GLib 2.50, it is possible to use the `G_RESOURCE_OVERLAYS` environment
variable to selectively overlay resources with replacements from the
filesystem. It is a `G_SEARCHPATH_SEPARATOR`-separated list of substitutions
to perform during resource lookups. It is ignored when running in a setuid
process.
A substitution has the form
/org/gtk/libgtk=/home/desrt/gtk-overlay
The part before the `=` is the resource subpath for which the overlay
applies. The part after is a filesystem path which contains files and
subdirectories as you would like to be loaded as resources with the
equivalent names.
In the example above, if an application tried to load a resource with the
resource path `/org/gtk/libgtk/ui/gtkdialog.ui` then `GResource` would check
the filesystem path `/home/desrt/gtk-overlay/ui/gtkdialog.ui`. If a file was
found there, it would be used instead. This is an overlay, not an outright
replacement, which means that if a file is not found at that path, the
built-in version will be used instead. Whiteouts are not currently
supported.
Substitutions must start with a slash, and must not contain a trailing slash
before the `=`. The filesystem path after the `=` should ideally be absolute,
but this is not strictly required. It is possible to overlay the location of
a single resource with an individual file.
GLib type: Shared boxed type with reference counted clone semantics.Implementations§
Source§impl Resource
impl Resource
Sourcepub fn from_data(data: &Bytes) -> Result<Resource, Error>
pub fn from_data(data: &Bytes) -> Result<Resource, Error>
Creates a Resource from a reference to the binary resource bundle.
This will keep a reference to @data while the resource lives, so the data should not be modified or freed.
If you want to use this resource in the global resource namespace you need
to register it with resources_register().
Note: @data must be backed by memory that is at least pointer aligned. Otherwise this function will internally create a copy of the memory since GLib 2.56, or in older versions fail and exit the process.
If @data is empty or corrupt, ResourceError::Internal will be returned.
§data
§Returns
a new Resource, or NULL on error
Source§impl Resource
impl Resource
Sourcepub fn enumerate_children(
&self,
path: &str,
lookup_flags: ResourceLookupFlags,
) -> Result<Vec<GString>, Error>
pub fn enumerate_children( &self, path: &str, lookup_flags: ResourceLookupFlags, ) -> Result<Vec<GString>, Error>
Returns all the names of children at the specified @path in the resource.
The return result is a NULL terminated list of strings which should
be released with strfreev().
If @path is invalid or does not exist in the Resource,
ResourceError::NotFound will be returned.
@lookup_flags controls the behaviour of the lookup.
§path
A path name inside the resource
§lookup_flags
§Returns
an array of constant strings
Sourcepub fn info(
&self,
path: &str,
lookup_flags: ResourceLookupFlags,
) -> Result<(usize, u32), Error>
pub fn info( &self, path: &str, lookup_flags: ResourceLookupFlags, ) -> Result<(usize, u32), Error>
Looks for a file at the specified @path in the resource and if found returns information about it.
@lookup_flags controls the behaviour of the lookup.
The only error this can return is ResourceError::NotFound, if @path was
not found in @self.
§path
A path name inside the resource
§lookup_flags
§Returns
TRUE if the file was found, FALSE if there were errors
§size
a location to place the length of the contents of the file,
or NULL if the length is not needed
§flags
a location to place the flags about the file,
or NULL if the length is not needed
Sourcepub fn has_children(&self, path: &str) -> bool
Available on crate feature v2_84 only.
pub fn has_children(&self, path: &str) -> bool
v2_84 only.Sourcepub fn lookup_data(
&self,
path: &str,
lookup_flags: ResourceLookupFlags,
) -> Result<Bytes, Error>
pub fn lookup_data( &self, path: &str, lookup_flags: ResourceLookupFlags, ) -> Result<Bytes, Error>
Looks for a file at the specified @path in the resource and
returns a glib::Bytes that lets you directly access the data in
memory.
The data is always followed by a zero byte, so you
can safely use the data as a C string. However, that byte
is not included in the size of the glib::Bytes.
For uncompressed resource files this is a pointer directly into the resource bundle, which is typically in some read-only data section in the program binary. For compressed files, memory is allocated on the heap and the data is automatically uncompressed.
@lookup_flags controls the behaviour of the lookup.
This can return error ResourceError::NotFound if @path was not found in
@self, or ResourceError::Internal if decompression of a compressed
resource failed.
§path
A path name inside the resource
§lookup_flags
§Returns
glib::Bytes or NULL on error
Sourcepub fn open_stream(
&self,
path: &str,
lookup_flags: ResourceLookupFlags,
) -> Result<InputStream, Error>
pub fn open_stream( &self, path: &str, lookup_flags: ResourceLookupFlags, ) -> Result<InputStream, Error>
Looks for a file at the specified @path in the resource and
returns a InputStream that lets you read the data.
@lookup_flags controls the behaviour of the lookup.
The only error this can return is ResourceError::NotFound, if @path was
not found in @self.
§path
A path name inside the resource
§lookup_flags
§Returns
InputStream or NULL on error
Sourcepub fn load(filename: impl AsRef<Path>) -> Result<Resource, Error>
pub fn load(filename: impl AsRef<Path>) -> Result<Resource, Error>
Loads a binary resource bundle and creates a Resource
representation of it, allowing you to query it for data.
If you want to use this resource in the global resource namespace you need
to register it with resources_register().
If @filename is empty or the data in it is corrupt,
ResourceError::Internal will be returned. If @filename doesn’t exist, or
there is an error in reading it, an error from GLib::MappedFile::new()
will be returned.
§filename
the path of a filename to load, in the GLib filename encoding
§Returns
a new Resource, or NULL on error
Trait Implementations§
impl Eq for Resource
Source§impl HasParamSpec for Resource
impl HasParamSpec for Resource
Source§impl Ord for Resource
impl Ord for Resource
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialOrd for Resource
impl PartialOrd for Resource
Source§impl StaticType for Resource
impl StaticType for Resource
Source§fn static_type() -> Type
fn static_type() -> Type
Self.