Struct gio::SubprocessLauncher
source · #[repr(transparent)]pub struct SubprocessLauncher { /* private fields */ }
Expand description
This class contains a set of options for launching child processes, such as where its standard input and output will be directed, the argument list, the environment, and more.
While the Subprocess
class has high level functions covering
popular cases, use of this class allows access to more advanced
options. It can also be used to launch multiple subprocesses with
a similar configuration.
Implements
Implementations§
source§impl SubprocessLauncher
impl SubprocessLauncher
sourcepub fn take_fd<F: IntoRawFd, G: IntoRawFd>(&self, source_fd: F, target_fd: G)
Available on Unix only.
pub fn take_fd<F: IntoRawFd, G: IntoRawFd>(&self, source_fd: F, target_fd: G)
Transfer an arbitrary file descriptor from parent process to the
child. This function takes ownership of the source_fd
; it will be closed
in the parent when self
is freed.
By default, all file descriptors from the parent will be closed.
This function allows you to create (for example) a custom pipe()
or
socketpair()
before launching the process, and choose the target
descriptor in the child.
An example use case is GNUPG, which has a command line argument
--passphrase-fd
providing a file descriptor number where it expects
the passphrase to be written.
source_fd
File descriptor in parent process
target_fd
Target descriptor for child process
sourcepub fn take_stderr_fd<F: IntoRawFd>(&self, fd: F)
Available on Unix only.
pub fn take_stderr_fd<F: IntoRawFd>(&self, fd: F)
Sets the file descriptor to use as the stderr for spawned processes.
If fd
is -1 then any previously given fd is unset.
Note that the default behaviour is to pass stderr through to the stderr of the parent process.
The passed fd
belongs to the SubprocessLauncher
. It will be
automatically closed when the launcher is finalized. The file
descriptor will also be closed on the child side when executing the
spawned process.
You may not set a stderr fd if a stderr file path is already set or if the launcher flags contain any flags directing stderr elsewhere.
This feature is only available on UNIX.
fd
a file descriptor, or -1
sourcepub fn take_stdin_fd<F: IntoRawFd>(&self, fd: F)
Available on Unix only.
pub fn take_stdin_fd<F: IntoRawFd>(&self, fd: F)
Sets the file descriptor to use as the stdin for spawned processes.
If fd
is -1 then any previously given fd is unset.
Note that if your intention is to have the stdin of the calling
process inherited by the child then SubprocessFlags::STDIN_INHERIT
is a better way to go about doing that.
The passed fd
is noted but will not be touched in the current
process. It is therefore necessary that it be kept open by the
caller until the subprocess is spawned. The file descriptor will
also not be explicitly closed on the child side, so it must be marked
O_CLOEXEC if that’s what you want.
You may not set a stdin fd if a stdin file path is already set or if the launcher flags contain any flags directing stdin elsewhere.
This feature is only available on UNIX.
fd
a file descriptor, or -1
sourcepub fn take_stdout_fd<F: IntoRawFd>(&self, fd: F)
Available on Unix only.
pub fn take_stdout_fd<F: IntoRawFd>(&self, fd: F)
Sets the file descriptor to use as the stdout for spawned processes.
If fd
is -1 then any previously given fd is unset.
Note that the default behaviour is to pass stdout through to the stdout of the parent process.
The passed fd
is noted but will not be touched in the current
process. It is therefore necessary that it be kept open by the
caller until the subprocess is spawned. The file descriptor will
also not be explicitly closed on the child side, so it must be marked
O_CLOEXEC if that’s what you want.
You may not set a stdout fd if a stdout file path is already set or if the launcher flags contain any flags directing stdout elsewhere.
This feature is only available on UNIX.
fd
a file descriptor, or -1
source§impl SubprocessLauncher
impl SubprocessLauncher
sourcepub fn new(flags: SubprocessFlags) -> SubprocessLauncher
pub fn new(flags: SubprocessFlags) -> SubprocessLauncher
Creates a new SubprocessLauncher
.
The launcher is created with the default options. A copy of the environment of the calling process is made at the time of this call and will be used as the environment that the process is launched in.
flags
sourcepub fn close(&self)
Available on Unix and crate feature v2_68
only.
pub fn close(&self)
v2_68
only.Closes all the file descriptors previously passed to the object with
take_fd()
, take_stderr_fd()
, etc.
After calling this method, any subsequent calls to g_subprocess_launcher_spawn()
or spawn()
will
return IOErrorEnum::Closed
. This method is idempotent if
called more than once.
This function is called automatically when the SubprocessLauncher
is disposed, but is provided separately so that garbage collected
language bindings can call it earlier to guarantee when FDs are closed.
sourcepub fn getenv(&self, variable: impl AsRef<Path>) -> Option<PathBuf>
pub fn getenv(&self, variable: impl AsRef<Path>) -> Option<PathBuf>
Returns the value of the environment variable variable
in the
environment of processes launched from this launcher.
On UNIX, the returned string can be an arbitrary byte string. On Windows, it will be UTF-8.
variable
the environment variable to get
Returns
the value of the environment variable,
None
if unset
sourcepub fn set_child_setup<P: Fn() + 'static>(&self, child_setup: P)
Available on Unix only.
pub fn set_child_setup<P: Fn() + 'static>(&self, child_setup: P)
Sets up a child setup function.
The child setup function will be called after fork()
but before
exec()
on the child’s side.
destroy_notify
will not be automatically called on the child’s side
of the fork()
. It will only be called when the last reference on the
SubprocessLauncher
is dropped or when a new child setup function is
given.
None
can be given as child_setup
to disable the functionality.
Child setup functions are only available on UNIX.
child_setup
a GSpawnChildSetupFunc
to use as the child setup function
destroy_notify
a GDestroyNotify
for user_data
sourcepub fn set_cwd(&self, cwd: impl AsRef<Path>)
pub fn set_cwd(&self, cwd: impl AsRef<Path>)
Sets the current working directory that processes will be launched with.
By default processes are launched with the current working directory of the launching process at the time of launch.
cwd
the cwd for launched processes
sourcepub fn set_environ(&self, env: &[&Path])
pub fn set_environ(&self, env: &[&Path])
Replace the entire environment of processes launched from this launcher with the given ‘environ’ variable.
Typically you will build this variable by using g_listenv()
to copy
the process ‘environ’ and using the functions g_environ_setenv()
,
g_environ_unsetenv()
, etc.
As an alternative, you can use setenv()
,
unsetenv()
, etc.
Pass an empty array to set an empty environment. Pass None
to inherit the
parent process’ environment. As of GLib 2.54, the parent process’ environment
will be copied when set_environ()
is called.
Previously, it was copied when the subprocess was executed. This means the
copied environment may now be modified (using setenv()
,
etc.) before launching the subprocess.
On UNIX, all strings in this array can be arbitrary byte strings. On Windows, they should be in UTF-8.
env
the replacement environment
sourcepub fn set_flags(&self, flags: SubprocessFlags)
pub fn set_flags(&self, flags: SubprocessFlags)
Sets the flags on the launcher.
The default flags are SubprocessFlags::NONE
.
You may not set flags that specify conflicting options for how to
handle a particular stdio stream (eg: specifying both
SubprocessFlags::STDIN_PIPE
and
SubprocessFlags::STDIN_INHERIT
).
You may also not set a flag that conflicts with a previous call to a
function like set_stdin_file_path()
or
take_stdout_fd()
.
flags
sourcepub fn set_stderr_file_path(&self, path: Option<impl AsRef<Path>>)
Available on Unix only.
pub fn set_stderr_file_path(&self, path: Option<impl AsRef<Path>>)
Sets the file path to use as the stderr for spawned processes.
If path
is None
then any previously given path is unset.
The file will be created or truncated when the process is spawned, as would be the case if using ‘2>’ at the shell.
If you want to send both stdout and stderr to the same file then use
SubprocessFlags::STDERR_MERGE
.
You may not set a stderr file path if a stderr fd is already set or if the launcher flags contain any flags directing stderr elsewhere.
This feature is only available on UNIX.
path
a filename or None
sourcepub fn set_stdin_file_path(&self, path: &str)
Available on Unix only.
pub fn set_stdin_file_path(&self, path: &str)
Sets the file path to use as the stdin for spawned processes.
If path
is None
then any previously given path is unset.
The file must exist or spawning the process will fail.
You may not set a stdin file path if a stdin fd is already set or if the launcher flags contain any flags directing stdin elsewhere.
This feature is only available on UNIX.
sourcepub fn set_stdout_file_path(&self, path: Option<impl AsRef<Path>>)
Available on Unix only.
pub fn set_stdout_file_path(&self, path: Option<impl AsRef<Path>>)
Sets the file path to use as the stdout for spawned processes.
If path
is None
then any previously given path is unset.
The file will be created or truncated when the process is spawned, as would be the case if using ‘>’ at the shell.
You may not set a stdout file path if a stdout fd is already set or if the launcher flags contain any flags directing stdout elsewhere.
This feature is only available on UNIX.
path
a filename or None
sourcepub fn setenv(
&self,
variable: impl AsRef<OsStr>,
value: impl AsRef<OsStr>,
overwrite: bool
)
pub fn setenv( &self, variable: impl AsRef<OsStr>, value: impl AsRef<OsStr>, overwrite: bool )
Sets the environment variable variable
in the environment of
processes launched from this launcher.
On UNIX, both the variable’s name and value can be arbitrary byte strings, except that the variable’s name cannot contain ‘=’. On Windows, they should be in UTF-8.
variable
the environment variable to set, must not contain ‘=’
value
the new value for the variable
overwrite
whether to change the variable if it already exists
sourcepub fn spawn(&self, argv: &[&OsStr]) -> Result<Subprocess, Error>
pub fn spawn(&self, argv: &[&OsStr]) -> Result<Subprocess, Error>
Creates a Subprocess
given a provided varargs list of arguments.
argv0
Command line arguments
Returns
A new Subprocess
, or None
on error (and error
will be set)
sourcepub fn unsetenv(&self, variable: impl AsRef<OsStr>)
pub fn unsetenv(&self, variable: impl AsRef<OsStr>)
Removes the environment variable variable
from the environment of
processes launched from this launcher.
On UNIX, the variable’s name can be an arbitrary byte string not containing ‘=’. On Windows, it should be in UTF-8.
variable
the environment variable to unset, must not contain ‘=’
Trait Implementations§
source§impl Clone for SubprocessLauncher
impl Clone for SubprocessLauncher
source§impl Debug for SubprocessLauncher
impl Debug for SubprocessLauncher
source§impl Display for SubprocessLauncher
impl Display for SubprocessLauncher
source§impl Hash for SubprocessLauncher
impl Hash for SubprocessLauncher
source§impl Ord for SubprocessLauncher
impl Ord for SubprocessLauncher
source§impl ParentClassIs for SubprocessLauncher
impl ParentClassIs for SubprocessLauncher
source§impl<OT: ObjectType> PartialEq<OT> for SubprocessLauncher
impl<OT: ObjectType> PartialEq<OT> for SubprocessLauncher
source§impl<OT: ObjectType> PartialOrd<OT> for SubprocessLauncher
impl<OT: ObjectType> PartialOrd<OT> for SubprocessLauncher
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for SubprocessLauncher
impl StaticType for SubprocessLauncher
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for SubprocessLauncher
Auto Trait Implementations§
impl RefUnwindSafe for SubprocessLauncher
impl !Send for SubprocessLauncher
impl !Sync for SubprocessLauncher
impl Unpin for SubprocessLauncher
impl UnwindSafe for SubprocessLauncher
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. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Self::connect
but fails instead of panicking.source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name
on this object. Read moresource§fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn try_connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Self::connect_id
but fails instead of panicking.source§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id
on this object. Read moresource§fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local
but fails instead of panicking.source§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local_id
but fails instead of panicking.source§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe
but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read more