Expand description
Task
provides idiomatic access to gio’s GTask
API, for
instance by being generic over their value type, while not completely departing
from the underlying C API. Task
is Send
and Sync
and requires its value to
also be Send
and Sync
, thus is useful to to implement gio style asynchronous
tasks that run in threads. If you need to only run tasks in glib main loop
see the LocalTask
type.
The constructors of LocalTask
and Task
is marked as unsafe because this API does
not allow to automatically enforce all the invariants required to be a completely
safe abstraction. The caller is responsible to ensure the following requirements
are satisfied
- You should not create a
LocalTask
, upcast it to aglib::Object
and then downcast it to aTask
, as this will bypass the thread safety requirements - You should ensure that the
return_result
,return_error_if_cancelled
andpropagate()
methods are only called once. ATask
represents and manages a cancellable “task”.
Asynchronous operations
The most common usage of Task
is as a AsyncResult
, to
manage data during an asynchronous operation. You call
new()
in the “start” method, followed by
[set_task_data()
][Self::set_task_data()] and the like if you need to keep some
additional data associated with the task, and then pass the
task object around through your asynchronous operation.
Eventually, you will call a method such as
[return_pointer()
][Self::return_pointer()] or [return_error()
][Self::return_error()], which will
save the value you give it and then invoke the task’s callback
function in the
[thread-default main context][g-main-context-push-thread-default]
where it was created (waiting until the next iteration of the main
loop first, if necessary). The caller will pass the Task
back to
the operation’s finish function (as a AsyncResult
), and you can
use [propagate_pointer()
][Self::propagate_pointer()] or the like to extract the
return value.
Using Task
requires the thread-default glib::MainContext
from when the
Task
was constructed to be running at least until the task has completed
and its data has been freed.
Here is an example for using GTask as a GAsyncResult:
⚠️ The following code is in C ⚠️
typedef struct {
CakeFrostingType frosting;
char *message;
} DecorationData;
static void
decoration_data_free (DecorationData *decoration)
{
g_free (decoration->message);
g_slice_free (DecorationData, decoration);
}
static void
baked_cb (Cake *cake,
gpointer user_data)
{
GTask *task = user_data;
DecorationData *decoration = g_task_get_task_data (task);
GError *error = NULL;
if (cake == NULL)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_NO_FLOUR,
"Go to the supermarket");
g_object_unref (task);
return;
}
if (!cake_decorate (cake, decoration->frosting, decoration->message, &error))
{
g_object_unref (cake);
// g_task_return_error() takes ownership of error
g_task_return_error (task, error);
g_object_unref (task);
return;
}
g_task_return_pointer (task, cake, g_object_unref);
g_object_unref (task);
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GTask *task;
DecorationData *decoration;
Cake *cake;
task = g_task_new (self, cancellable, callback, user_data);
if (radius < 3)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_TOO_SMALL,
"%ucm radius cakes are silly",
radius);
g_object_unref (task);
return;
}
cake = _baker_get_cached_cake (self, radius, flavor, frosting, message);
if (cake != NULL)
{
// _baker_get_cached_cake() returns a reffed cake
g_task_return_pointer (task, cake, g_object_unref);
g_object_unref (task);
return;
}
decoration = g_slice_new (DecorationData);
decoration->frosting = frosting;
decoration->message = g_strdup (message);
g_task_set_task_data (task, decoration, (GDestroyNotify) decoration_data_free);
_baker_begin_cake (self, radius, flavor, cancellable, baked_cb, task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}
Chained asynchronous operations
Task
also tries to simplify asynchronous operations that
internally chain together several smaller asynchronous
operations. cancellable()
, context()
,
and priority()
allow you to get back the task’s
Cancellable
, glib::MainContext
, and [I/O priority][io-priority]
when starting a new subtask, so you don’t have to keep track
of them yourself. [attach_source()
][Self::attach_source()] simplifies the case
of waiting for a source to fire (automatically using the correct
glib::MainContext
and priority).
Here is an example for chained asynchronous operations:
⚠️ The following code is in C ⚠️
typedef struct {
Cake *cake;
CakeFrostingType frosting;
char *message;
} BakingData;
static void
decoration_data_free (BakingData *bd)
{
if (bd->cake)
g_object_unref (bd->cake);
g_free (bd->message);
g_slice_free (BakingData, bd);
}
static void
decorated_cb (Cake *cake,
GAsyncResult *result,
gpointer user_data)
{
GTask *task = user_data;
GError *error = NULL;
if (!cake_decorate_finish (cake, result, &error))
{
g_object_unref (cake);
g_task_return_error (task, error);
g_object_unref (task);
return;
}
// baking_data_free() will drop its ref on the cake, so we have to
// take another here to give to the caller.
g_task_return_pointer (task, g_object_ref (cake), g_object_unref);
g_object_unref (task);
}
static gboolean
decorator_ready (gpointer user_data)
{
GTask *task = user_data;
BakingData *bd = g_task_get_task_data (task);
cake_decorate_async (bd->cake, bd->frosting, bd->message,
g_task_get_cancellable (task),
decorated_cb, task);
return G_SOURCE_REMOVE;
}
static void
baked_cb (Cake *cake,
gpointer user_data)
{
GTask *task = user_data;
BakingData *bd = g_task_get_task_data (task);
GError *error = NULL;
if (cake == NULL)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_NO_FLOUR,
"Go to the supermarket");
g_object_unref (task);
return;
}
bd->cake = cake;
// Bail out now if the user has already cancelled
if (g_task_return_error_if_cancelled (task))
{
g_object_unref (task);
return;
}
if (cake_decorator_available (cake))
decorator_ready (task);
else
{
GSource *source;
source = cake_decorator_wait_source_new (cake);
// Attach @source to @task's GMainContext and have it call
// decorator_ready() when it is ready.
g_task_attach_source (task, source, decorator_ready);
g_source_unref (source);
}
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
gint priority,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GTask *task;
BakingData *bd;
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_priority (task, priority);
bd = g_slice_new0 (BakingData);
bd->frosting = frosting;
bd->message = g_strdup (message);
g_task_set_task_data (task, bd, (GDestroyNotify) baking_data_free);
_baker_begin_cake (self, radius, flavor, cancellable, baked_cb, task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}
Asynchronous operations from synchronous ones
You can use run_in_thread()
to turn a synchronous
operation into an asynchronous one, by running it in a thread.
When it completes, the result will be dispatched to the
[thread-default main context][g-main-context-push-thread-default]
where the Task
was created.
Running a task in a thread:
⚠️ The following code is in C ⚠️
typedef struct {
guint radius;
CakeFlavor flavor;
CakeFrostingType frosting;
char *message;
} CakeData;
static void
cake_data_free (CakeData *cake_data)
{
g_free (cake_data->message);
g_slice_free (CakeData, cake_data);
}
static void
bake_cake_thread (GTask *task,
gpointer source_object,
gpointer task_data,
GCancellable *cancellable)
{
Baker *self = source_object;
CakeData *cake_data = task_data;
Cake *cake;
GError *error = NULL;
cake = bake_cake (baker, cake_data->radius, cake_data->flavor,
cake_data->frosting, cake_data->message,
cancellable, &error);
if (cake)
g_task_return_pointer (task, cake, g_object_unref);
else
g_task_return_error (task, error);
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
CakeData *cake_data;
GTask *task;
cake_data = g_slice_new (CakeData);
cake_data->radius = radius;
cake_data->flavor = flavor;
cake_data->frosting = frosting;
cake_data->message = g_strdup (message);
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_run_in_thread (task, bake_cake_thread);
g_object_unref (task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}
Adding cancellability to uncancellable tasks
Finally, run_in_thread()
and [run_in_thread_sync()
][Self::run_in_thread_sync()]
can be used to turn an uncancellable operation into a
cancellable one. If you call set_return_on_cancel()
,
passing true
, then if the task’s Cancellable
is cancelled,
it will return control back to the caller immediately, while
allowing the task thread to continue running in the background
(and simply discarding its result when it finally does finish).
Provided that the task thread is careful about how it uses
locks and other externally-visible resources, this allows you
to make “GLib-friendly” asynchronous and cancellable
synchronous variants of blocking APIs.
Cancelling a task:
⚠️ The following code is in C ⚠️
static void
bake_cake_thread (GTask *task,
gpointer source_object,
gpointer task_data,
GCancellable *cancellable)
{
Baker *self = source_object;
CakeData *cake_data = task_data;
Cake *cake;
GError *error = NULL;
cake = bake_cake (baker, cake_data->radius, cake_data->flavor,
cake_data->frosting, cake_data->message,
&error);
if (error)
{
g_task_return_error (task, error);
return;
}
// If the task has already been cancelled, then we don't want to add
// the cake to the cake cache. Likewise, we don't want to have the
// task get cancelled in the middle of updating the cache.
// g_task_set_return_on_cancel() will return %TRUE here if it managed
// to disable return-on-cancel, or %FALSE if the task was cancelled
// before it could.
if (g_task_set_return_on_cancel (task, FALSE))
{
// If the caller cancels at this point, their
// GAsyncReadyCallback won't be invoked until we return,
// so we don't have to worry that this code will run at
// the same time as that code does. But if there were
// other functions that might look at the cake cache,
// then we'd probably need a GMutex here as well.
baker_add_cake_to_cache (baker, cake);
g_task_return_pointer (task, cake, g_object_unref);
}
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
CakeData *cake_data;
GTask *task;
cake_data = g_slice_new (CakeData);
...
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_set_return_on_cancel (task, TRUE);
g_task_run_in_thread (task, bake_cake_thread);
}
Cake *
baker_bake_cake_sync (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GError **error)
{
CakeData *cake_data;
GTask *task;
Cake *cake;
cake_data = g_slice_new (CakeData);
...
task = g_task_new (self, cancellable, NULL, NULL);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_set_return_on_cancel (task, TRUE);
g_task_run_in_thread_sync (task, bake_cake_thread);
cake = g_task_propagate_pointer (task, error);
g_object_unref (task);
return cake;
}
Porting from GSimpleAsyncResult
Task
’s API attempts to be simpler than GSimpleAsyncResult
’s
in several ways:
- You can save task-specific data with [
set_task_data()
][Self::set_task_data()], and retrieve it later with [task_data()
][Self::task_data()]. This replaces the abuse ofg_simple_async_result_set_op_res_gpointer()
for the same purpose withGSimpleAsyncResult
. - In addition to the task data,
Task
also keeps track of the [priority][io-priority],Cancellable
, andglib::MainContext
associated with the task, so tasks that consist of a chain of simpler asynchronous operations will have easy access to those values when starting each sub-task. return_error_if_cancelled()
provides simplified handling for cancellation. In addition, cancellation overrides any otherTask
return value by default, likeGSimpleAsyncResult
does wheng_simple_async_result_set_check_cancellable()
is called. (You can useset_check_cancellable()
to turn off that behavior.) On the other hand,run_in_thread()
guarantees that it will always run yourtask_func
, even if the task’sCancellable
is already cancelled before the task gets a chance to run; you can start yourtask_func
with areturn_error_if_cancelled()
check if you need the old behavior.- The “return” methods (eg, [
return_pointer()
][Self::return_pointer()]) automatically cause the task to be “completed” as well, and there is no need to worry about the “complete” vs “complete in idle” distinction. (Task
automatically figures out whether the task’s callback can be invoked directly, or if it needs to be sent to anotherglib::MainContext
, or delayed until the next iteration of the currentglib::MainContext
.) - The “finish” functions for
Task
based operations are generally much simpler thanGSimpleAsyncResult
ones, normally consisting of only a single call to [propagate_pointer()
][Self::propagate_pointer()] or the like. Since [propagate_pointer()
][Self::propagate_pointer()] “steals” the return value from theTask
, it is not necessary to juggle pointers around to prevent it from being freed twice. - With
GSimpleAsyncResult
, it was common to callg_simple_async_result_propagate_error()
from the_finish()
wrapper function, and have virtual method implementations only deal with successful returns. This behavior is deprecated, because it makes it difficult for a subclass to chain to a parent class’s async methods. Instead, the wrapper function should just be a simple wrapper, and the virtual method should call an appropriateg_task_propagate_
function. Note that wrapper methods can now useAsyncResultExt::legacy_propagate_error()
to do old-styleGSimpleAsyncResult
error-returning behavior, andg_async_result_is_tagged()
to check if a result is tagged as having come from the_async()
wrapper function (for “short-circuit” results, such as when passing 0 toInputStreamExtManual::read_async()
).
Implements
Implementations
sourceimpl<V: ValueType + Send> Task<V>
impl<V: ValueType + Send> Task<V>
pub unsafe fn new<S, P, Q>(
source_object: Option<&S>,
cancellable: Option<&P>,
callback: Q
) -> Self where
S: IsA<Object> + Send,
P: IsA<Cancellable>,
Q: FnOnce(Task<V>, Option<&S>) + Send + 'static,
pub fn cancellable(&self) -> Cancellable
pub fn is_check_cancellable(&self) -> bool
pub fn set_check_cancellable(&self, check_cancellable: bool)
pub fn set_name(&self, name: Option<&str>)
v2_60
only.pub fn set_return_on_cancel(&self, return_on_cancel: bool) -> bool
pub fn is_valid(
result: &impl IsA<AsyncResult>,
source_object: Option<&impl IsA<Object>>
) -> bool
pub fn priority(&self) -> Priority
pub fn set_priority(&self, priority: Priority)
pub fn is_completed(&self) -> bool
pub fn context(&self) -> MainContext
pub fn name(&self) -> Option<GString>
v2_60
only.pub fn is_return_on_cancel(&self) -> bool
pub fn had_error(&self) -> bool
pub fn connect_completed_notify<F>(&self, f: F) -> SignalHandlerId where
F: Fn(&Task<V>) + Send + 'static,
pub unsafe fn return_error_if_cancelled(&self) -> bool
pub unsafe fn return_result(self, result: Result<V, Error>)
pub unsafe fn propagate(self) -> Result<V, Error>
Trait Implementations
sourceimpl<V: ValueType + Send> Ord for Task<V>
impl<V: ValueType + Send> Ord for Task<V>
sourceimpl<OT: ObjectType, V: ValueType + Send> PartialOrd<OT> for Task<V>
impl<OT: ObjectType, V: ValueType + Send> PartialOrd<OT> for Task<V>
sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl<V: ValueType + Send> StaticType for Task<V>
impl<V: ValueType + Send> StaticType for Task<V>
sourcefn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
impl<V: ValueType + Send> Eq for Task<V>
impl<V: ValueType + Send> IsA<AsyncResult> for Task<V>
impl<V: ValueType + Send> Send for Task<V>
impl<V: ValueType + Send> Sync for Task<V>
Auto Trait Implementations
impl<V> RefUnwindSafe for Task<V> where
V: RefUnwindSafe,
impl<V> Unpin for Task<V> where
V: Unpin,
impl<V> UnwindSafe for Task<V> where
V: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Cast for T where
T: ObjectType,
impl<T> Cast for T where
T: ObjectType,
sourcefn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a superclass or interface T
. Read more
sourcefn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a reference of its superclass or interface T
. Read more
sourcefn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a subclass or interface implementor T
. Read more
sourcefn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
sourcefn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourcefn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourceunsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
Casts to T
unconditionally. Read more
sourceunsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
Casts to &T
unconditionally. Read more
sourceimpl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
sourceimpl<T> ObjectExt for T where
T: ObjectType,
impl<T> ObjectExt for T where
T: ObjectType,
sourcefn is<U>(&self) -> bool where
U: StaticType,
fn is<U>(&self) -> bool where
U: StaticType,
Returns true
if the object is an instance of (can be cast to) T
.
sourcefn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
Returns the ObjectClass
of the object. Read more
sourcefn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
Returns the class of the object in the given type T
. Read more
sourcefn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
Returns the interface T
of the object. Read more
sourcefn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
fn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
fn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
fn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
fn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
Similar to Self::set_properties
but fails instead of panicking.
sourcefn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
Sets multiple properties of the object at once. Read more
sourcefn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
fn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
Similar to Self::set_properties_from_value
but fails instead of panicking.
sourcefn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
sourcefn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
Similar to Self::property
but fails instead of panicking.
sourcefn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
fn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
Gets the property property_name
of the object and cast it to the type V. Read more
sourcefn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
Similar to Self::property_value
but fails instead of panicking.
sourcefn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property property_name
of the object. Read more
sourcefn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
Check if the object has a property property_name
of the given type_
. Read more
sourcefn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property property_name
of this object. Read more
sourcefn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the ParamSpec
of the property property_name
of this object.
sourcefn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all ParamSpec
of the properties of this object.
sourcefn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
sourceunsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourcefn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
sourcefn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
sourcefn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
sourcefn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
sourcefn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect
but fails instead of panicking.
sourcefn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect_id
but fails instead of panicking.
sourcefn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_id
on this object. Read more
sourcefn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value>,
fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local
but fails instead of panicking.
sourcefn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value>,
fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value>,
fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local_id
but fails instead of panicking.
sourcefn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value>,
fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + for<'_> Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourceunsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: for<'_> Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: for<'_> Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe
but fails instead of panicking.
sourceunsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: for<'_> Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: for<'_> Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourceunsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: for<'_> Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: for<'_> Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe_id
but fails instead of panicking.
sourcefn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure
but fails instead of panicking.
sourcefn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_name
on this object. Read more
sourcefn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure_id
but fails instead of panicking.
sourcefn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_id
on this object. Read more
sourcefn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
. Read more
sourceunsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: for<'_> Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: for<'_> Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourcefn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit
but fails instead of panicking.
sourcefn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
sourcefn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_values
but fails instead of panicking.
sourcefn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as Self::emit
but takes Value
for the arguments.
sourcefn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_by_name
but fails instead of panicking.
sourcefn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
sourcefn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_by_name_with_values
but fails instead of panicking.
sourcefn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
Emit signal by its name. Read more
sourcefn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_by_name_with_details
but fails instead of panicking.
sourcefn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name with details. Read more
sourcefn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_by_name_with_details_and_values
but fails instead of panicking.
sourcefn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
Emit signal by its name with details. Read more
sourcefn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_with_details
but fails instead of panicking.
sourcefn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
sourcefn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_details_and_values
but fails instead of panicking.
sourcefn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
Emit signal by signal id with details. Read more
sourcefn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
sourcefn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + for<'_, '_> Fn(&T, &ParamSpec) + Send + Sync,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + for<'_, '_> Fn(&T, &ParamSpec) + Send + Sync,
Connect to the notify
signal of the object. Read more
sourcefn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + for<'_, '_> Fn(&T, &ParamSpec),
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + for<'_, '_> Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourceunsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: for<'_, '_> Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: for<'_, '_> Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourcefn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
sourcefn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
sourcefn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
Bind property source_property
on this object to the target_property
on the target
object. Read more
sourceimpl<T> StaticTypeExt for T where
T: StaticType,
impl<T> StaticTypeExt for T where
T: StaticType,
sourcefn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
sourceimpl<T> ToClosureReturnValue for T where
T: ToValue,
impl<T> ToClosureReturnValue for T where
T: ToValue,
fn to_closure_return_value(&self) -> Option<Value>
sourceimpl<T> ToSendValue for T where
T: Send + ToValue + ?Sized,
impl<T> ToSendValue for T where
T: Send + ToValue + ?Sized,
sourcefn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
Returns a SendValue
clone of self
.