#[repr(transparent)]pub struct Task<V: ValueType + Send> { /* private fields */ }
Expand description
Task
provides idiomatic access to gio’s GTask
API, for
instance by being generic over their value type, while not completely departing
from the underlying C API. Task
is Send
and Sync
and requires its value to
also be Send
and Sync
, thus is useful to to implement gio style asynchronous
tasks that run in threads. If you need to only run tasks in glib main loop
see the LocalTask
type.
The constructors of LocalTask
and Task
is marked as unsafe because this API does
not allow to automatically enforce all the invariants required to be a completely
safe abstraction. The caller is responsible to ensure the following requirements
are satisfied
- You should not create a
LocalTask
, upcast it to aglib::Object
and then downcast it to aTask
, as this will bypass the thread safety requirements - You should ensure that the
return_result
,return_error_if_cancelled
andpropagate()
methods are only called once. ATask
represents and manages a cancellable “task”.
Asynchronous operations
The most common usage of Task
is as a AsyncResult
, to
manage data during an asynchronous operation. You call
new()
in the “start” method, followed by
[set_task_data()
][Self::set_task_data()] and the like if you need to keep some
additional data associated with the task, and then pass the
task object around through your asynchronous operation.
Eventually, you will call a method such as
[return_pointer()
][Self::return_pointer()] or [return_error()
][Self::return_error()], which will
save the value you give it and then invoke the task’s callback
function in the
[thread-default main context][g-main-context-push-thread-default]
where it was created (waiting until the next iteration of the main
loop first, if necessary). The caller will pass the Task
back to
the operation’s finish function (as a AsyncResult
), and you can
use [propagate_pointer()
][Self::propagate_pointer()] or the like to extract the
return value.
Using Task
requires the thread-default glib::MainContext
from when the
Task
was constructed to be running at least until the task has completed
and its data has been freed.
Here is an example for using GTask as a GAsyncResult:
⚠️ The following code is in C ⚠️
typedef struct {
CakeFrostingType frosting;
char *message;
} DecorationData;
static void
decoration_data_free (DecorationData *decoration)
{
g_free (decoration->message);
g_slice_free (DecorationData, decoration);
}
static void
baked_cb (Cake *cake,
gpointer user_data)
{
GTask *task = user_data;
DecorationData *decoration = g_task_get_task_data (task);
GError *error = NULL;
if (cake == NULL)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_NO_FLOUR,
"Go to the supermarket");
g_object_unref (task);
return;
}
if (!cake_decorate (cake, decoration->frosting, decoration->message, &error))
{
g_object_unref (cake);
// g_task_return_error() takes ownership of error
g_task_return_error (task, error);
g_object_unref (task);
return;
}
g_task_return_pointer (task, cake, g_object_unref);
g_object_unref (task);
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GTask *task;
DecorationData *decoration;
Cake *cake;
task = g_task_new (self, cancellable, callback, user_data);
if (radius < 3)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_TOO_SMALL,
"%ucm radius cakes are silly",
radius);
g_object_unref (task);
return;
}
cake = _baker_get_cached_cake (self, radius, flavor, frosting, message);
if (cake != NULL)
{
// _baker_get_cached_cake() returns a reffed cake
g_task_return_pointer (task, cake, g_object_unref);
g_object_unref (task);
return;
}
decoration = g_slice_new (DecorationData);
decoration->frosting = frosting;
decoration->message = g_strdup (message);
g_task_set_task_data (task, decoration, (GDestroyNotify) decoration_data_free);
_baker_begin_cake (self, radius, flavor, cancellable, baked_cb, task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}
Chained asynchronous operations
Task
also tries to simplify asynchronous operations that
internally chain together several smaller asynchronous
operations. cancellable()
, context()
,
and priority()
allow you to get back the task’s
Cancellable
, glib::MainContext
, and [I/O priority][io-priority]
when starting a new subtask, so you don’t have to keep track
of them yourself. [attach_source()
][Self::attach_source()] simplifies the case
of waiting for a source to fire (automatically using the correct
glib::MainContext
and priority).
Here is an example for chained asynchronous operations:
⚠️ The following code is in C ⚠️
typedef struct {
Cake *cake;
CakeFrostingType frosting;
char *message;
} BakingData;
static void
decoration_data_free (BakingData *bd)
{
if (bd->cake)
g_object_unref (bd->cake);
g_free (bd->message);
g_slice_free (BakingData, bd);
}
static void
decorated_cb (Cake *cake,
GAsyncResult *result,
gpointer user_data)
{
GTask *task = user_data;
GError *error = NULL;
if (!cake_decorate_finish (cake, result, &error))
{
g_object_unref (cake);
g_task_return_error (task, error);
g_object_unref (task);
return;
}
// baking_data_free() will drop its ref on the cake, so we have to
// take another here to give to the caller.
g_task_return_pointer (task, g_object_ref (cake), g_object_unref);
g_object_unref (task);
}
static gboolean
decorator_ready (gpointer user_data)
{
GTask *task = user_data;
BakingData *bd = g_task_get_task_data (task);
cake_decorate_async (bd->cake, bd->frosting, bd->message,
g_task_get_cancellable (task),
decorated_cb, task);
return G_SOURCE_REMOVE;
}
static void
baked_cb (Cake *cake,
gpointer user_data)
{
GTask *task = user_data;
BakingData *bd = g_task_get_task_data (task);
GError *error = NULL;
if (cake == NULL)
{
g_task_return_new_error (task, BAKER_ERROR, BAKER_ERROR_NO_FLOUR,
"Go to the supermarket");
g_object_unref (task);
return;
}
bd->cake = cake;
// Bail out now if the user has already cancelled
if (g_task_return_error_if_cancelled (task))
{
g_object_unref (task);
return;
}
if (cake_decorator_available (cake))
decorator_ready (task);
else
{
GSource *source;
source = cake_decorator_wait_source_new (cake);
// Attach @source to @task's GMainContext and have it call
// decorator_ready() when it is ready.
g_task_attach_source (task, source, decorator_ready);
g_source_unref (source);
}
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
gint priority,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
GTask *task;
BakingData *bd;
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_priority (task, priority);
bd = g_slice_new0 (BakingData);
bd->frosting = frosting;
bd->message = g_strdup (message);
g_task_set_task_data (task, bd, (GDestroyNotify) baking_data_free);
_baker_begin_cake (self, radius, flavor, cancellable, baked_cb, task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}
Asynchronous operations from synchronous ones
You can use run_in_thread()
to turn a synchronous
operation into an asynchronous one, by running it in a thread.
When it completes, the result will be dispatched to the
[thread-default main context][g-main-context-push-thread-default]
where the Task
was created.
Running a task in a thread:
⚠️ The following code is in C ⚠️
typedef struct {
guint radius;
CakeFlavor flavor;
CakeFrostingType frosting;
char *message;
} CakeData;
static void
cake_data_free (CakeData *cake_data)
{
g_free (cake_data->message);
g_slice_free (CakeData, cake_data);
}
static void
bake_cake_thread (GTask *task,
gpointer source_object,
gpointer task_data,
GCancellable *cancellable)
{
Baker *self = source_object;
CakeData *cake_data = task_data;
Cake *cake;
GError *error = NULL;
cake = bake_cake (baker, cake_data->radius, cake_data->flavor,
cake_data->frosting, cake_data->message,
cancellable, &error);
if (cake)
g_task_return_pointer (task, cake, g_object_unref);
else
g_task_return_error (task, error);
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
CakeData *cake_data;
GTask *task;
cake_data = g_slice_new (CakeData);
cake_data->radius = radius;
cake_data->flavor = flavor;
cake_data->frosting = frosting;
cake_data->message = g_strdup (message);
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_run_in_thread (task, bake_cake_thread);
g_object_unref (task);
}
Cake *
baker_bake_cake_finish (Baker *self,
GAsyncResult *result,
GError **error)
{
g_return_val_if_fail (g_task_is_valid (result, self), NULL);
return g_task_propagate_pointer (G_TASK (result), error);
}
Adding cancellability to uncancellable tasks
Finally, run_in_thread()
and [run_in_thread_sync()
][Self::run_in_thread_sync()]
can be used to turn an uncancellable operation into a
cancellable one. If you call set_return_on_cancel()
,
passing true
, then if the task’s Cancellable
is cancelled,
it will return control back to the caller immediately, while
allowing the task thread to continue running in the background
(and simply discarding its result when it finally does finish).
Provided that the task thread is careful about how it uses
locks and other externally-visible resources, this allows you
to make “GLib-friendly” asynchronous and cancellable
synchronous variants of blocking APIs.
Cancelling a task:
⚠️ The following code is in C ⚠️
static void
bake_cake_thread (GTask *task,
gpointer source_object,
gpointer task_data,
GCancellable *cancellable)
{
Baker *self = source_object;
CakeData *cake_data = task_data;
Cake *cake;
GError *error = NULL;
cake = bake_cake (baker, cake_data->radius, cake_data->flavor,
cake_data->frosting, cake_data->message,
&error);
if (error)
{
g_task_return_error (task, error);
return;
}
// If the task has already been cancelled, then we don't want to add
// the cake to the cake cache. Likewise, we don't want to have the
// task get cancelled in the middle of updating the cache.
// g_task_set_return_on_cancel() will return %TRUE here if it managed
// to disable return-on-cancel, or %FALSE if the task was cancelled
// before it could.
if (g_task_set_return_on_cancel (task, FALSE))
{
// If the caller cancels at this point, their
// GAsyncReadyCallback won't be invoked until we return,
// so we don't have to worry that this code will run at
// the same time as that code does. But if there were
// other functions that might look at the cake cache,
// then we'd probably need a GMutex here as well.
baker_add_cake_to_cache (baker, cake);
g_task_return_pointer (task, cake, g_object_unref);
}
}
void
baker_bake_cake_async (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GAsyncReadyCallback callback,
gpointer user_data)
{
CakeData *cake_data;
GTask *task;
cake_data = g_slice_new (CakeData);
...
task = g_task_new (self, cancellable, callback, user_data);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_set_return_on_cancel (task, TRUE);
g_task_run_in_thread (task, bake_cake_thread);
}
Cake *
baker_bake_cake_sync (Baker *self,
guint radius,
CakeFlavor flavor,
CakeFrostingType frosting,
const char *message,
GCancellable *cancellable,
GError **error)
{
CakeData *cake_data;
GTask *task;
Cake *cake;
cake_data = g_slice_new (CakeData);
...
task = g_task_new (self, cancellable, NULL, NULL);
g_task_set_task_data (task, cake_data, (GDestroyNotify) cake_data_free);
g_task_set_return_on_cancel (task, TRUE);
g_task_run_in_thread_sync (task, bake_cake_thread);
cake = g_task_propagate_pointer (task, error);
g_object_unref (task);
return cake;
}
Porting from GSimpleAsyncResult
Task
’s API attempts to be simpler than GSimpleAsyncResult
’s
in several ways:
- You can save task-specific data with [
set_task_data()
][Self::set_task_data()], and retrieve it later with [task_data()
][Self::task_data()]. This replaces the abuse ofg_simple_async_result_set_op_res_gpointer()
for the same purpose withGSimpleAsyncResult
. - In addition to the task data,
Task
also keeps track of the [priority][io-priority],Cancellable
, andglib::MainContext
associated with the task, so tasks that consist of a chain of simpler asynchronous operations will have easy access to those values when starting each sub-task. return_error_if_cancelled()
provides simplified handling for cancellation. In addition, cancellation overrides any otherTask
return value by default, likeGSimpleAsyncResult
does wheng_simple_async_result_set_check_cancellable()
is called. (You can useset_check_cancellable()
to turn off that behavior.) On the other hand,run_in_thread()
guarantees that it will always run yourtask_func
, even if the task’sCancellable
is already cancelled before the task gets a chance to run; you can start yourtask_func
with areturn_error_if_cancelled()
check if you need the old behavior.- The “return” methods (eg, [
return_pointer()
][Self::return_pointer()]) automatically cause the task to be “completed” as well, and there is no need to worry about the “complete” vs “complete in idle” distinction. (Task
automatically figures out whether the task’s callback can be invoked directly, or if it needs to be sent to anotherglib::MainContext
, or delayed until the next iteration of the currentglib::MainContext
.) - The “finish” functions for
Task
based operations are generally much simpler thanGSimpleAsyncResult
ones, normally consisting of only a single call to [propagate_pointer()
][Self::propagate_pointer()] or the like. Since [propagate_pointer()
][Self::propagate_pointer()] “steals” the return value from theTask
, it is not necessary to juggle pointers around to prevent it from being freed twice. - With
GSimpleAsyncResult
, it was common to callg_simple_async_result_propagate_error()
from the_finish()
wrapper function, and have virtual method implementations only deal with successful returns. This behavior is deprecated, because it makes it difficult for a subclass to chain to a parent class’s async methods. Instead, the wrapper function should just be a simple wrapper, and the virtual method should call an appropriateg_task_propagate_
function. Note that wrapper methods can now useAsyncResultExt::legacy_propagate_error()
to do old-styleGSimpleAsyncResult
error-returning behavior, andg_async_result_is_tagged()
to check if a result is tagged as having come from the_async()
wrapper function (for “short-circuit” results, such as when passing 0 toInputStreamExtManual::read_async()
).
Implements
Implementations§
source§impl<V: ValueType + Send> Task<V>
impl<V: ValueType + Send> Task<V>
pub unsafe fn new<S, P, Q>( source_object: Option<&S>, cancellable: Option<&P>, callback: Q ) -> Selfwhere S: IsA<Object> + Send, P: IsA<Cancellable>, Q: FnOnce(Task<V>, Option<&S>) + Send + 'static,
pub fn cancellable(&self) -> Cancellable
pub fn is_check_cancellable(&self) -> bool
pub fn set_check_cancellable(&self, check_cancellable: bool)
pub fn set_name(&self, name: Option<&str>)
v2_60
only.pub fn set_return_on_cancel(&self, return_on_cancel: bool) -> bool
pub fn is_valid( result: &impl IsA<AsyncResult>, source_object: Option<&impl IsA<Object>> ) -> bool
pub fn priority(&self) -> Priority
pub fn set_priority(&self, priority: Priority)
pub fn is_completed(&self) -> bool
pub fn context(&self) -> MainContext
pub fn name(&self) -> Option<GString>
v2_60
only.pub fn is_return_on_cancel(&self) -> bool
pub fn had_error(&self) -> bool
pub fn connect_completed_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&Task<V>) + Send + 'static,
pub unsafe fn return_error_if_cancelled(&self) -> bool
pub unsafe fn return_result(self, result: Result<V, Error>)
pub unsafe fn propagate(self) -> Result<V, Error>
Trait Implementations§
source§impl<V: ValueType + Send> Ord for Task<V>
impl<V: ValueType + Send> Ord for Task<V>
source§impl<OT: ObjectType, V: ValueType + Send> PartialOrd<OT> for Task<V>
impl<OT: ObjectType, V: ValueType + Send> PartialOrd<OT> for Task<V>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
self
and other
) and is used by the <=
operator. Read moresource§impl<V: ValueType + Send> StaticType for Task<V>
impl<V: ValueType + Send> StaticType for Task<V>
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fn static_type() -> Type
Self
.impl<V: ValueType + Send> Eq for Task<V>
impl<V: ValueType + Send> IsA<AsyncResult> for Task<V>
impl<V: ValueType + Send> Send for Task<V>
impl<V: ValueType + Send> Sync for Task<V>
Auto Trait Implementations§
impl<V> RefUnwindSafe for Task<V>where V: RefUnwindSafe,
impl<V> Unpin for Task<V>where V: Unpin,
impl<V> UnwindSafe for Task<V>where V: UnwindSafe,
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T: ObjectType,
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T: ObjectType,
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. Read moresource§fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
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. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
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and upcast
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property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn try_connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Self::connect
but fails instead of panicking.source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name
on this object. Read moresource§fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn try_connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
Self::connect_id
but fails instead of panicking.source§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id
on this object. Read moresource§fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local
but fails instead of panicking.source§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name
on this object. Read moresource§fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value> + 'static,
fn try_connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value> + 'static,
Self::connect_local_id
but fails instead of panicking.source§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value> + 'static,
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id
on this object. Read moresource§unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe
but fails instead of panicking.source§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name
on this object. Read moresource§unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError>where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> Result<SignalHandlerId, BoolError>where F: Fn(&[Value]) -> Option<Value>,
Self::connect_unsafe_id
but fails instead of panicking.source§fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure
but fails instead of panicking.source§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> Result<SignalHandlerId, BoolError>
Self::connect_closure_id
but fails instead of panicking.source§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
.source§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerIdwhere
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id
on this object. Read moresource§fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit<R>( &self, signal_id: SignalId, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit
but fails instead of panicking.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values( &self, signal_id: SignalId, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_values
but fails instead of panicking.source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>( &self, signal_name: &str, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name
but fails instead of panicking.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_values
but fails instead of panicking.source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn try_emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_by_name_with_details
but fails instead of panicking.source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_by_name_with_details_and_values
but fails instead of panicking.source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError>where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Result<R, BoolError>where R: TryFromClosureReturnValue,
Self::emit_with_details
but fails instead of panicking.source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Result<Option<Value>, BoolError>
Self::emit_with_details_and_values
but fails instead of panicking.source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec) + 'static,
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerIdwhere
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn bind_property<O, 'a>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a>where
O: ObjectType,
fn bind_property<O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a>where O: ObjectType,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> ToClosureReturnValue for Twhere
T: ToValue,
impl<T> ToClosureReturnValue for Twhere T: ToValue,
fn to_closure_return_value(&self) -> Option<Value>
source§impl<T> ToSendValue for Twhere
T: Send + ToValue + ?Sized,
impl<T> ToSendValue for Twhere T: Send + ToValue + ?Sized,
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue
clone of self
.