Struct gio::Application

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#[repr(transparent)]
pub struct Application { /* private fields */ }
Expand description

A Application is the foundation of an application. It wraps some low-level platform-specific services and is intended to act as the foundation for higher-level application classes such as GtkApplication or MxApplication. In general, you should not use this class outside of a higher level framework.

GApplication provides convenient life cycle management by maintaining a “use count” for the primary application instance. The use count can be changed using ApplicationExtManual::hold() and [ApplicationExtManual::release()][crate::prelude::ApplicationExtManual::release()]. If it drops to zero, the application exits. Higher-level classes such as GtkApplication employ the use count to ensure that the application stays alive as long as it has any opened windows.

Another feature that GApplication (optionally) provides is process uniqueness. Applications can make use of this functionality by providing a unique application ID. If given, only one application with this ID can be running at a time per session. The session concept is platform-dependent, but corresponds roughly to a graphical desktop login. When your application is launched again, its arguments are passed through platform communication to the already running program. The already running instance of the program is called the “primary instance”; for non-unique applications this is always the current instance. On Linux, the D-Bus session bus is used for communication.

The use of Application differs from some other commonly-used uniqueness libraries (such as libunique) in important ways. The application is not expected to manually register itself and check if it is the primary instance. Instead, the main() function of a Application should do very little more than instantiating the application instance, possibly connecting signal handlers, then calling ApplicationExtManual::run(). All checks for uniqueness are done internally. If the application is the primary instance then the startup signal is emitted and the mainloop runs. If the application is not the primary instance then a signal is sent to the primary instance and ApplicationExtManual::run() promptly returns. See the code examples below.

If used, the expected form of an application identifier is the same as that of of a D-Bus well-known bus name. Examples include: com.example.MyApp, org.example.internal_apps.Calculator, org._7_zip.Archiver. For details on valid application identifiers, see id_is_valid().

On Linux, the application identifier is claimed as a well-known bus name on the user’s session bus. This means that the uniqueness of your application is scoped to the current session. It also means that your application may provide additional services (through registration of other object paths) at that bus name. The registration of these object paths should be done with the shared GDBus session bus. Note that due to the internal architecture of GDBus, method calls can be dispatched at any time (even if a main loop is not running). For this reason, you must ensure that any object paths that you wish to register are registered before Application attempts to acquire the bus name of your application (which happens in ApplicationExt::register()). Unfortunately, this means that you cannot use ApplicationExt::is_remote() to decide if you want to register object paths.

GApplication also implements the ActionGroup and ActionMap interfaces and lets you easily export actions by adding them with ActionMapExt::add_action(). When invoking an action by calling ActionGroupExt::activate_action() on the application, it is always invoked in the primary instance. The actions are also exported on the session bus, and GIO provides the DBusActionGroup wrapper to conveniently access them remotely. GIO provides a DBusMenuModel wrapper for remote access to exported GMenuModels.

There is a number of different entry points into a GApplication:

  • via ‘Activate’ (i.e. just starting the application)

  • via ‘Open’ (i.e. opening some files)

  • by handling a command-line

  • via activating an action

The signal::Application::startup signal lets you handle the application initialization for all of these in a single place.

Regardless of which of these entry points is used to start the application, GApplication passes some ‘platform data’ from the launching instance to the primary instance, in the form of a glib::Variant dictionary mapping strings to variants. To use platform data, override the before_emit or after_emit virtual functions in your Application subclass. When dealing with ApplicationCommandLine objects, the platform data is directly available via ApplicationCommandLineExt::cwd(), ApplicationCommandLineExt::environ() and ApplicationCommandLineExt::platform_data().

As the name indicates, the platform data may vary depending on the operating system, but it always includes the current directory (key “cwd”), and optionally the environment (ie the set of environment variables and their values) of the calling process (key “environ”). The environment is only added to the platform data if the ApplicationFlags::SEND_ENVIRONMENT flag is set. Application subclasses can add their own platform data by overriding the add_platform_data virtual function. For instance, GtkApplication adds startup notification data in this way.

To parse commandline arguments you may handle the signal::Application::command-line signal or override the local_command_line() vfunc, to parse them in either the primary instance or the local instance, respectively.

For an example of opening files with a GApplication, see gapplication-example-open.c.

For an example of using actions with GApplication, see gapplication-example-actions.c.

For an example of using extra D-Bus hooks with GApplication, see gapplication-example-dbushooks.c.

Implements

ApplicationExt, glib::ObjectExt, ActionGroupExt, ActionMapExt, ApplicationExtManual, ActionMapExtManual

Implementations§

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impl Application

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pub const NONE: Option<&'static Application> = None

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pub fn new(application_id: Option<&str>, flags: ApplicationFlags) -> Application

Creates a new Application instance.

If non-None, the application id must be valid. See id_is_valid().

If no application ID is given then some features of Application (most notably application uniqueness) will be disabled.

application_id

the application id

flags

the application flags

Returns

a new Application instance

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pub fn builder() -> ApplicationBuilder

Creates a new builder-pattern struct instance to construct Application objects.

This method returns an instance of ApplicationBuilder which can be used to create Application objects.

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pub fn default() -> Option<Application>

Returns the default Application instance for this process.

Normally there is only one Application per process and it becomes the default when it is created. You can exercise more control over this by using ApplicationExt::set_default().

If there is no default application then None is returned.

Returns

the default application for this process, or None

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pub fn id_is_valid(application_id: &str) -> bool

Checks if application_id is a valid application identifier.

A valid ID is required for calls to new() and ApplicationExt::set_application_id().

Application identifiers follow the same format as D-Bus well-known bus names. For convenience, the restrictions on application identifiers are reproduced here:

  • Application identifiers are composed of 1 or more elements separated by a period (.) character. All elements must contain at least one character.

  • Each element must only contain the ASCII characters [A-Z][a-z][0-9]_-, with - discouraged in new application identifiers. Each element must not begin with a digit.

  • Application identifiers must contain at least one . (period) character (and thus at least two elements).

  • Application identifiers must not begin with a . (period) character.

  • Application identifiers must not exceed 255 characters.

Note that the hyphen (-) character is allowed in application identifiers, but is problematic or not allowed in various specifications and APIs that refer to D-Bus, such as Flatpak application IDs, the DBusActivatable interface in the Desktop Entry Specification, and the convention that an application’s “main” interface and object path resemble its application identifier and bus name. To avoid situations that require special-case handling, it is recommended that new application identifiers consistently replace hyphens with underscores.

Like D-Bus interface names, application identifiers should start with the reversed DNS domain name of the author of the interface (in lower-case), and it is conventional for the rest of the application identifier to consist of words run together, with initial capital letters.

As with D-Bus interface names, if the author’s DNS domain name contains hyphen/minus characters they should be replaced by underscores, and if it contains leading digits they should be escaped by prepending an underscore. For example, if the owner of 7-zip.org used an application identifier for an archiving application, it might be named org._7_zip.Archiver.

application_id

a potential application identifier

Returns

true if application_id is valid

Trait Implementations§

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impl Clone for Application

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Application

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Application

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Display for Application

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for Application

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fn hash<H>(&self, state: &mut H)where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: ApplicationImpl> IsSubclassable<T> for Application

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fn class_init(class: &mut Class<Self>)

Override the virtual methods of this class for the given subclass and do other class initialization. Read more
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fn instance_init(instance: &mut InitializingObject<T>)

Instance specific initialization. Read more
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impl Ord for Application

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Selfwhere Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Selfwhere Self: Sized + PartialOrd<Self>,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Application

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impl<OT: ObjectType> PartialEq<OT> for Application

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fn eq(&self, other: &OT) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Application

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Application

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Application

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impl IsA<ActionGroup> for Application

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impl IsA<ActionMap> for Application

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Blanket Implementations§

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impl<O> ActionGroupExt for Owhere O: IsA<ActionGroup>,

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fn action_added(&self, action_name: &str)

Emits the signal::ActionGroup::action-added signal on self. Read more
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fn action_enabled_changed(&self, action_name: &str, enabled: bool)

Emits the signal::ActionGroup::action-enabled-changed signal on self. Read more
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fn action_removed(&self, action_name: &str)

Emits the signal::ActionGroup::action-removed signal on self. Read more
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fn action_state_changed(&self, action_name: &str, state: &Variant)

Emits the signal::ActionGroup::action-state-changed signal on self. Read more
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fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)

Activate the named action within self. Read more
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fn change_action_state(&self, action_name: &str, value: &Variant)

Request for the state of the named action within self to be changed to value. Read more
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fn is_action_enabled(&self, action_name: &str) -> bool

Checks if the named action within self is currently enabled. Read more
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fn action_parameter_type(&self, action_name: &str) -> Option<VariantType>

Queries the type of the parameter that must be given when activating the named action within self. Read more
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fn action_state(&self, action_name: &str) -> Option<Variant>

Queries the current state of the named action within self. Read more
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fn action_state_hint(&self, action_name: &str) -> Option<Variant>

Requests a hint about the valid range of values for the state of the named action within self. Read more
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fn action_state_type(&self, action_name: &str) -> Option<VariantType>

Queries the type of the state of the named action within self. Read more
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fn has_action(&self, action_name: &str) -> bool

Checks if the named action exists within self. Read more
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fn list_actions(&self) -> Vec<GString, Global>

Lists the actions contained within self. Read more
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fn connect_action_added<F>(&self, detail: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&O, &str) + 'static,

Signals that a new action was just added to the group. This signal is emitted after the action has been added and is now visible. Read more
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fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&O, &str, bool) + 'static,

Signals that the enabled status of the named action has changed. Read more
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fn connect_action_removed<F>( &self, detail: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&O, &str) + 'static,

Signals that an action is just about to be removed from the group. This signal is emitted before the action is removed, so the action is still visible and can be queried from the signal handler. Read more
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fn connect_action_state_changed<F>( &self, detail: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&O, &str, &Variant) + 'static,

Signals that the state of the named action has changed. Read more
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impl<O> ActionMapExt for Owhere O: IsA<ActionMap>,

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fn add_action(&self, action: &impl IsA<Action>)

Adds an action to the self. Read more
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fn lookup_action(&self, action_name: &str) -> Option<Action>

Looks up the action with the name action_name in self. Read more
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fn remove_action(&self, action_name: &str)

Removes the named action from the action map. Read more
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impl<O> ActionMapExtManual for Owhere O: IsA<ActionMap>,

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fn add_action_entries( &self, entries: impl IntoIterator<Item = ActionEntry<O>> ) -> Result<(), BoolError>

A convenience function for creating multiple SimpleAction instances and adding them to a ActionMap. Read more
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<O> ApplicationExt for Owhere O: IsA<Application>,

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fn activate(&self)

Activates the application. Read more
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fn add_main_option( &self, long_name: &str, short_name: Char, flags: OptionFlags, arg: OptionArg, description: &str, arg_description: Option<&str> )

Add an option to be handled by self. Read more
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fn bind_busy_property(&self, object: &impl IsA<Object>, property: &str)

Marks self as busy (see ApplicationExtManual::mark_busy()) while property on object is true. Read more
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fn application_id(&self) -> Option<GString>

Gets the unique identifier for self. Read more
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fn dbus_connection(&self) -> Option<DBusConnection>

Gets the DBusConnection being used by the application, or None. Read more
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fn dbus_object_path(&self) -> Option<GString>

Gets the D-Bus object path being used by the application, or None. Read more
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fn flags(&self) -> ApplicationFlags

Gets the flags for self. Read more
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fn inactivity_timeout(&self) -> u32

Gets the current inactivity timeout for the application. Read more
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fn is_busy(&self) -> bool

Gets the application’s current busy state, as set through ApplicationExtManual::mark_busy() or bind_busy_property(). Read more
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fn is_registered(&self) -> bool

Checks if self is registered. Read more
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fn is_remote(&self) -> bool

Checks if self is remote. Read more
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fn resource_base_path(&self) -> Option<GString>

Gets the resource base path of self. Read more
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fn open(&self, files: &[File], hint: &str)

Opens the given files. Read more
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fn quit(&self)

Immediately quits the application. Read more
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fn register( &self, cancellable: Option<&impl IsA<Cancellable>> ) -> Result<(), Error>

Attempts registration of the application. Read more
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fn send_notification(&self, id: Option<&str>, notification: &Notification)

Sends a notification on behalf of self to the desktop shell. There is no guarantee that the notification is displayed immediately, or even at all. Read more
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fn set_application_id(&self, application_id: Option<&str>)

Sets the unique identifier for self. Read more
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fn set_default(&self)

Sets or unsets the default application for the process, as returned by Application::default(). Read more
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fn set_flags(&self, flags: ApplicationFlags)

Sets the flags for self. Read more
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fn set_inactivity_timeout(&self, inactivity_timeout: u32)

Sets the current inactivity timeout for the application. Read more
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fn set_option_context_description(&self, description: Option<&str>)

Adds a description to the self option context. Read more
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fn set_option_context_parameter_string(&self, parameter_string: Option<&str>)

Sets the parameter string to be used by the commandline handling of self. Read more
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fn set_option_context_summary(&self, summary: Option<&str>)

Adds a summary to the self option context. Read more
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fn set_resource_base_path(&self, resource_path: Option<&str>)

Sets (or unsets) the base resource path of self. Read more
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fn unbind_busy_property(&self, object: &impl IsA<Object>, property: &str)

Destroys a binding between property and the busy state of self that was previously created with bind_busy_property(). Read more
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fn withdraw_notification(&self, id: &str)

Withdraws a notification that was sent with send_notification(). Read more
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fn set_action_group<P>(&self, action_group: Option<&P>)where P: IsA<ActionGroup>,

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fn connect_activate<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

The ::activate signal is emitted on the primary instance when an activation occurs. See activate().
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fn connect_command_line<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O, &ApplicationCommandLine) -> i32 + 'static,

The ::command-line signal is emitted on the primary instance when a commandline is not handled locally. See ApplicationExtManual::run() and the ApplicationCommandLine documentation for more information. Read more
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fn connect_handle_local_options<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O, &VariantDict) -> i32 + 'static,

The ::handle-local-options signal is emitted on the local instance after the parsing of the commandline options has occurred. Read more
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fn connect_name_lost<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) -> bool + 'static,

Available on crate feature v2_60 only.
The ::name-lost signal is emitted only on the registered primary instance when a new instance has taken over. This can only happen if the application is using the ApplicationFlags::ALLOW_REPLACEMENT flag. Read more
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fn connect_shutdown<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

The ::shutdown signal is emitted only on the registered primary instance immediately after the main loop terminates.
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fn connect_startup<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

The ::startup signal is emitted on the primary instance immediately after registration. See register().
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fn connect_action_group_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

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fn connect_application_id_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

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fn connect_flags_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

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fn connect_inactivity_timeout_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

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fn connect_is_busy_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

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fn connect_is_registered_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

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fn connect_is_remote_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

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fn connect_resource_base_path_notify<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O) + 'static,

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impl<O> ApplicationExtManual for Owhere O: IsA<Application>,

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fn run(&self) -> i32

Runs the application. Read more
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fn run_with_args<S>(&self, args: &[S]) -> i32where S: AsRef<str>,

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fn connect_open<F>(&self, f: F) -> SignalHandlerIdwhere F: Fn(&O, &[File], &str) + 'static,

The ::open signal is emitted on the primary instance when there are files to open. See ApplicationExt::open() for more information. Read more
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fn hold(&self) -> ApplicationHoldGuard

Increases the use count of self. Read more
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fn mark_busy(&self) -> ApplicationBusyGuard

Increases the busy count of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for Twhere T: ObjectType,

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fn upcast<T>(self) -> Twhere T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &Twhere T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>where T: ObjectType, Self: CanDowncast<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> Twhere T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere T: ObjectType,

Casts to &T unconditionally. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *const GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( _: *const GPtrArray, _: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *const GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( _: *const GSList, _: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( _: *const GSList, _: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GPtrArray, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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unsafe fn from_glib_full_num_as_vec( ptr: *mut GSList, num: usize ) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T, Global>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T, Global>

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<U> IsSubclassableExt for Uwhere U: IsClass + ParentClassIs,

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impl<T> ObjectExt for Twhere T: ObjectType,

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fn is<U>(&self) -> boolwhere U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property<V>(&self, property_name: &str, value: V)where V: ToValue,

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> StaticTypeExt for Twhere T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToClosureReturnValue for Twhere T: ToValue,

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<Super, Sub> CanDowncast<Sub> for Superwhere Super: IsA<Super>, Sub: IsA<Super>,

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impl<'a, T, C, E> FromValueOptional<'a> for Twhere T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,