#[repr(transparent)]pub struct GLTexture { /* private fields */ }
Expand description
A GdkTexture representing a GL texture object.
Implements
TextureExt
, PaintableExt
, gio::prelude::IconExt
, gio::prelude::LoadableIconExt
, TextureExtManual
Implementations§
source§impl GLTexture
impl GLTexture
sourcepub fn release(&self)
pub fn release(&self)
Releases the GL resources held by a GLTexture
.
The texture contents are still available via the
TextureExtManual::download()
function, after this
function has been called.
source§impl GLTexture
impl GLTexture
sourcepub unsafe fn new(context: &GLContext, id: u32, width: i32, height: i32) -> Self
pub unsafe fn new(context: &GLContext, id: u32, width: i32, height: i32) -> Self
Creates a new texture for an existing GL texture.
Note that the GL texture must not be modified until @destroy is called,
which will happen when the GdkTexture object is finalized, or due to
an explicit call of release()
.
context
id
the ID of a texture that was created with @context
width
the nominal width of the texture
height
the nominal height of the texture
Returns
A newly-created
Texture
pub unsafe fn with_release_func<F: FnOnce() + 'static>( context: &GLContext, id: u32, width: i32, height: i32, release_func: F ) -> Self
Trait Implementations§
source§impl HasParamSpec for GLTexture
impl HasParamSpec for GLTexture
source§impl Ord for GLTexture
impl Ord for GLTexture
source§impl<OT: ObjectType> PartialEq<OT> for GLTexture
impl<OT: ObjectType> PartialEq<OT> for GLTexture
source§impl<OT: ObjectType> PartialOrd<OT> for GLTexture
impl<OT: ObjectType> PartialOrd<OT> for GLTexture
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read moresource§impl StaticType for GLTexture
impl StaticType for GLTexture
source§fn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of
Self
.impl Eq for GLTexture
impl IsA<Icon> for GLTexture
impl IsA<LoadableIcon> for GLTexture
impl IsA<Paintable> for GLTexture
impl IsA<Texture> for GLTexture
impl Send for GLTexture
impl Sync for GLTexture
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fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Runs the dispose mechanism of the object. Read more
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
source§impl<T> ToSendValue for Twhere
T: Send + ToValue + ?Sized,
impl<T> ToSendValue for Twhere T: Send + ToValue + ?Sized,
source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
Returns a
SendValue
clone of self
.