#[repr(transparent)]pub struct Stack { /* private fields */ }Expand description
Stack is a container which only shows one of its children
at a time.
In contrast to Notebook, Stack does not provide a means
for users to change the visible child. Instead, a separate widget
such as StackSwitcher or StackSidebar can
be used with Stack to provide this functionality.
Transitions between pages can be animated as slides or fades. This
can be controlled with set_transition_type().
These animations respect the gtk-enable-animations
setting.
Stack maintains a StackPage object for each added
child, which holds additional per-child properties. You
obtain the StackPage for a child with page()
and you can obtain a SelectionModel containing all the pages
with pages().
GtkStack as GtkBuildable
To set child-specific properties in a .ui file, create StackPage
objects explicitly, and set the child widget as a property on it:
  <object class="GtkStack" id="stack">
    <child>
      <object class="GtkStackPage">
        <property name="name">page1</property>
        <property name="title">In the beginning…</property>
        <property name="child">
          <object class="GtkLabel">
            <property name="label">It was dark</property>
          </object>
        </property>
      </object>
    </child>
CSS nodes
Stack has a single CSS node named stack.
Accessibility
Stack uses the AccessibleRole::TabPanel for the stack
pages, which are the accessible parent objects of the child widgets.
Properties
hhomogeneous
true if the stack allocates the same width for all children.
Readable | Writeable
interpolate-size
Whether or not the size should smoothly change during the transition.
Readable | Writeable
pages
A selection model with the stack pages.
Readable
transition-duration
The animation duration, in milliseconds.
Readable | Writeable
transition-running
Whether or not the transition is currently running.
Readable
transition-type
The type of animation used to transition.
Readable | Writeable
vhomogeneous
true if the stack allocates the same height for all children.
Readable | Writeable
visible-child
The widget currently visible in the stack.
Readable | Writeable
visible-child-name
The name of the widget currently visible in the stack.
Readable | Writeable
Widget
can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
can-target
Whether the widget can receive pointer events.
Readable | Writeable
css-classes
A list of css classes applied to this widget.
Readable | Writeable
css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
cursor
The cursor used by @widget.
Readable | Writeable
focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
has-default
Whether the widget is the default widget.
Readable
has-focus
Whether the widget has the input focus.
Readable
has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip to
determine whether it will provide a tooltip or not.
Readable | Writeable
height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
hexpand
Whether to expand horizontally.
Readable | Writeable
hexpand-set
Whether to use the hexpand property.
Readable | Writeable
layout-manager
The LayoutManager instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request() for example.
Readable | Writeable
name
The name of the widget.
Readable | Writeable
opacity
The requested opacity of the widget.
Readable | Writeable
overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
parent
The parent widget of this widget.
Readable
receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
root
The Root widget of the widget tree containing this widget.
This will be None if the widget is not contained in a root widget.
Readable
scale-factor
The scale factor of the widget.
Readable
sensitive
Whether the widget responds to input.
Readable | Writeable
tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup().
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None:
has-tooltip will automatically be set to true
and there will be taken care of query-tooltip in
the default signal handler.
Note that if both tooltip-text and
tooltip-markup are set, the last one wins.
Readable | Writeable
tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text().
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None:
has-tooltip will automatically be set to true
and there will be taken care of query-tooltip in
the default signal handler.
Note that if both tooltip-text and
tooltip-markup are set, the last one wins.
Readable | Writeable
valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
vexpand
Whether to expand vertically.
Readable | Writeable
vexpand-set
Whether to use the vexpand property.
Readable | Writeable
visible
Whether the widget is visible.
Readable | Writeable
width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
accessible-role
The accessible role of the given Accessible implementation.
The accessible role cannot be changed once set.
Readable | Writeable
Implements
WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, WidgetExtManual, AccessibleExtManual
Implementations§
source§impl Stack
 
impl Stack
sourcepub fn builder() -> StackBuilder
 
pub fn builder() -> StackBuilder
Creates a new builder-pattern struct instance to construct Stack objects.
This method returns an instance of StackBuilder which can be used to create Stack objects.
sourcepub fn add_titled(
    &self,
    child: &impl IsA<Widget>,
    name: Option<&str>,
    title: &str
) -> StackPage
 
pub fn add_titled( &self, child: &impl IsA<Widget>, name: Option<&str>, title: &str ) -> StackPage
sourcepub fn child_by_name(&self, name: &str) -> Option<Widget>
 
pub fn child_by_name(&self, name: &str) -> Option<Widget>
sourcepub fn is_hhomogeneous(&self) -> bool
 
pub fn is_hhomogeneous(&self) -> bool
sourcepub fn interpolates_size(&self) -> bool
 
pub fn interpolates_size(&self) -> bool
sourcepub fn pages(&self) -> SelectionModel
 
pub fn pages(&self) -> SelectionModel
Returns a GListModel that contains the pages of the stack.
This can be used to keep an up-to-date view. The model also
implements SelectionModel and can be used to track
and modify the visible page.
Returns
a SelectionModel for the stack’s children
sourcepub fn transition_duration(&self) -> u32
 
pub fn transition_duration(&self) -> u32
Returns the amount of time (in milliseconds) that transitions between pages in @self will take.
Returns
the transition duration
sourcepub fn is_transition_running(&self) -> bool
 
pub fn is_transition_running(&self) -> bool
sourcepub fn transition_type(&self) -> StackTransitionType
 
pub fn transition_type(&self) -> StackTransitionType
Gets the type of animation that will be used for transitions between pages in @self.
Returns
the current transition type of @self
sourcepub fn is_vhomogeneous(&self) -> bool
 
pub fn is_vhomogeneous(&self) -> bool
sourcepub fn visible_child(&self) -> Option<Widget>
 
pub fn visible_child(&self) -> Option<Widget>
sourcepub fn visible_child_name(&self) -> Option<GString>
 
pub fn visible_child_name(&self) -> Option<GString>
sourcepub fn set_hhomogeneous(&self, hhomogeneous: bool)
 
pub fn set_hhomogeneous(&self, hhomogeneous: bool)
Sets the Stack to be horizontally homogeneous or not.
If it is homogeneous, the Stack will request the same
width for all its children. If it isn’t, the stack
may change width when a different child becomes visible.
hhomogeneous
true to make @self horizontally homogeneous
sourcepub fn set_interpolate_size(&self, interpolate_size: bool)
 
pub fn set_interpolate_size(&self, interpolate_size: bool)
Sets whether or not @self will interpolate its size when changing the visible child.
If the interpolate-size property is set
to true, @self will interpolate its size between the current
one and the one it’ll take after changing the visible child,
according to the set transition duration.
interpolate_size
the new value
sourcepub fn set_transition_duration(&self, duration: u32)
 
pub fn set_transition_duration(&self, duration: u32)
Sets the duration that transitions between pages in @self will take.
duration
the new duration, in milliseconds
sourcepub fn set_transition_type(&self, transition: StackTransitionType)
 
pub fn set_transition_type(&self, transition: StackTransitionType)
Sets the type of animation that will be used for transitions between pages in @self.
Available types include various kinds of fades and slides.
The transition type can be changed without problems at runtime, so it is possible to change the animation based on the page that is about to become current.
transition
the new transition type
sourcepub fn set_vhomogeneous(&self, vhomogeneous: bool)
 
pub fn set_vhomogeneous(&self, vhomogeneous: bool)
Sets the Stack to be vertically homogeneous or not.
If it is homogeneous, the Stack will request the same
height for all its children. If it isn’t, the stack
may change height when a different child becomes visible.
vhomogeneous
true to make @self vertically homogeneous
sourcepub fn set_visible_child(&self, child: &impl IsA<Widget>)
 
pub fn set_visible_child(&self, child: &impl IsA<Widget>)
Makes @child the visible child of @self.
If @child is different from the currently visible child, the transition between the two will be animated with the current transition type of @self.
Note that the @child widget has to be visible itself
(see WidgetExt::show()) in order to become the visible
child of @self.
child
a child of @self
sourcepub fn set_visible_child_full(
    &self,
    name: &str,
    transition: StackTransitionType
)
 
pub fn set_visible_child_full( &self, name: &str, transition: StackTransitionType )
Makes the child with the given name visible.
Note that the child widget has to be visible itself
(see WidgetExt::show()) in order to become the visible
child of @self.
name
the name of the child to make visible
transition
the transition type to use
sourcepub fn set_visible_child_name(&self, name: &str)
 
pub fn set_visible_child_name(&self, name: &str)
Makes the child with the given name visible.
If @child is different from the currently visible child, the transition between the two will be animated with the current transition type of @self.
Note that the child widget has to be visible itself
(see WidgetExt::show()) in order to become the visible
child of @self.
name
the name of the child to make visible
pub fn connect_hhomogeneous_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_interpolate_size_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_pages_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_transition_duration_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_transition_running_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_transition_type_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_vhomogeneous_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_visible_child_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
pub fn connect_visible_child_name_notify<F: Fn(&Self) + 'static>( &self, f: F ) -> SignalHandlerId
Trait Implementations§
source§impl HasParamSpec for Stack
 
impl HasParamSpec for Stack
source§impl Ord for Stack
 
impl Ord for Stack
source§impl<OT: ObjectType> PartialEq<OT> for Stack
 
impl<OT: ObjectType> PartialEq<OT> for Stack
source§impl<OT: ObjectType> PartialOrd<OT> for Stack
 
impl<OT: ObjectType> PartialOrd<OT> for Stack
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
 
fn le(&self, other: &Rhs) -> bool
self and other) and is used by the <=
operator. Read moresource§impl StaticType for Stack
 
impl StaticType for Stack
source§fn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for Stack
impl IsA<Accessible> for Stack
impl IsA<Buildable> for Stack
impl IsA<ConstraintTarget> for Stack
impl IsA<Widget> for Stack
Auto Trait Implementations§
impl RefUnwindSafe for Stack
impl !Send for Stack
impl !Sync for Stack
impl Unpin for Stack
impl UnwindSafe for Stack
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
    O: IsA<Accessible>,
 
impl<O> AccessibleExt for Owhere O: IsA<Accessible>,
source§fn accessible_parent(&self) -> Option<Accessible>
 
fn accessible_parent(&self) -> Option<Accessible>
v4_10 only.source§fn accessible_role(&self) -> AccessibleRole
 
fn accessible_role(&self) -> AccessibleRole
source§fn at_context(&self) -> ATContext
 
fn at_context(&self) -> ATContext
v4_10 only.Accessible. Read moresource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
 
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10 only.source§fn first_accessible_child(&self) -> Option<Accessible>
 
fn first_accessible_child(&self) -> Option<Accessible>
v4_10 only.source§fn next_accessible_sibling(&self) -> Option<Accessible>
 
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10 only.source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
 
fn platform_state(&self, state: AccessiblePlatformState) -> bool
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fn reset_property(&self, property: AccessibleProperty)
source§fn reset_relation(&self, relation: AccessibleRelation)
 
fn reset_relation(&self, relation: AccessibleRelation)
source§fn reset_state(&self, state: AccessibleState)
 
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source§fn set_accessible_parent(
    &self,
    parent: Option<&impl IsA<Accessible>>,
    next_sibling: Option<&impl IsA<Accessible>>
)
 
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fn object_class(&self) -> &Class<Object>
ObjectClass of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,
 
fn class_of<U>(&self) -> Option<&Class<U>>where U: IsClass,
T. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,
 
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where U: IsInterface,
T of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
 
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
 
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
 
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
    V: for<'b> FromValue<'b> + 'static,
 
fn property<V>(&self, property_name: &str) -> Vwhere V: for<'b> FromValue<'b> + 'static,
property_name of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
 
fn property_value(&self, property_name: &str) -> Value
property_name of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
 
fn property_type(&self, property_name: &str) -> Option<Type>
property_name of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
 
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec of the property property_name of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
 
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
 
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,
 
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where QD: 'static,
key. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where QD: 'static,
key. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where QD: 'static,
key. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,
 
unsafe fn set_data<QD>(&self, key: &str, value: QD)where QD: 'static,
key. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where QD: 'static,
key. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where QD: 'static,
key. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
 
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
 
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
 
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
 
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
 
fn connect<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_name on this object. Read moresource§fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
 
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,
signal_id on this object. Read moresource§fn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_name on this object. Read moresource§fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value> + 'static,
 
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value> + 'static,
signal_id on this object. Read moresource§unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_name on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F ) -> SignalHandlerIdwhere F: Fn(&[Value]) -> Option<Value>,
signal_id on this object. Read moresource§fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_name on this object. Read moresource§fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure ) -> SignalHandlerId
signal_id on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
 
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
 
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit but takes Value for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value] ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value] ) -> Option<Value>
source§fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue] ) -> Rwhere R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value] ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
 
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
 
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + Send + Sync + 'static,
notify signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec) + 'static,
 
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec) + 'static,
notify signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),
 
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F ) -> SignalHandlerIdwhere F: Fn(&T, &ParamSpec),
notify signal of the object. Read moresource§fn notify(&self, property_name: &str)
 
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
 
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + Send + 'static,
 
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + Send + 'static,
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
    F: FnOnce() + 'static,
 
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where F: FnOnce() + 'static,
source§fn bind_property<'f, 't, O, 'a>(
    &'a self,
    source_property: &'a str,
    target: &'a O,
    target_property: &'a str
) -> BindingBuilder<'a, 'f, 't>where
    O: ObjectType,
 
fn bind_property<'f, 't, O, 'a>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str ) -> BindingBuilder<'a, 'f, 't>where O: ObjectType,
source§unsafe fn run_dispose(&self)
 
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
    T: HasParamSpec,
 
impl<T> PropertyGet for Twhere T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
    T: StaticType,
 
impl<T> StaticTypeExt for Twhere T: StaticType,
source§fn ensure_type()
 
fn ensure_type()
source§impl<T> TransparentType for Twhere
    T: TransparentPtrType,
 
impl<T> TransparentType for Twhere T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
    T: for<'a> FromValue<'a> + StaticType + 'static,
 
impl<T> TryFromClosureReturnValue for Twhere T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for Owhere
    O: IsA<Widget>,
 
impl<O> WidgetExt for Owhere O: IsA<Widget>,
source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
 
fn action_set_enabled(&self, action_name: &str, enabled: bool)
source§fn activate(&self) -> bool
 
fn activate(&self) -> bool
source§fn activate_action(
    &self,
    name: &str,
    args: Option<&Variant>
) -> Result<(), BoolError>
 
fn activate_action( &self, name: &str, args: Option<&Variant> ) -> Result<(), BoolError>
source§fn activate_default(&self)
 
fn activate_default(&self)
default.activate action from @self.source§fn add_controller(&self, controller: impl IsA<EventController>)
 
fn add_controller(&self, controller: impl IsA<EventController>)
source§fn add_css_class(&self, css_class: &str)
 
fn add_css_class(&self, css_class: &str)
source§fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
 
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn child_focus(&self, direction: DirectionType) -> bool
 
fn child_focus(&self, direction: DirectionType) -> bool
source§fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
 
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
source§fn compute_expand(&self, orientation: Orientation) -> bool
 
fn compute_expand(&self, orientation: Orientation) -> bool
source§fn compute_point(
    &self,
    target: &impl IsA<Widget>,
    point: &Point
) -> Option<Point>
 
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point ) -> Option<Point>
source§fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
 
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
source§fn contains(&self, x: f64, y: f64) -> bool
 
fn contains(&self, x: f64, y: f64) -> bool
source§fn create_pango_context(&self) -> Context
 
fn create_pango_context(&self) -> Context
pango::Context with the appropriate font map,
font options, font description, and base direction for drawing
text for this widget. Read moresource§fn create_pango_layout(&self, text: Option<&str>) -> Layout
 
fn create_pango_layout(&self, text: Option<&str>) -> Layout
pango::Layout with the appropriate font map,
font description, and base direction for drawing text for
this widget. Read moresource§fn drag_check_threshold(
    &self,
    start_x: i32,
    start_y: i32,
    current_x: i32,
    current_y: i32
) -> bool
 
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32 ) -> bool
source§fn error_bell(&self)
 
fn error_bell(&self)
source§fn allocated_baseline(&self) -> i32
 
fn allocated_baseline(&self) -> i32
source§fn allocated_height(&self) -> i32
 
fn allocated_height(&self) -> i32
source§fn allocated_width(&self) -> i32
 
fn allocated_width(&self) -> i32
source§fn allocation(&self) -> Allocation
 
fn allocation(&self) -> Allocation
source§fn ancestor(&self, widget_type: Type) -> Option<Widget>
 
fn ancestor(&self, widget_type: Type) -> Option<Widget>
source§fn baseline(&self) -> i32
 
fn baseline(&self) -> i32
v4_12 only.source§fn can_focus(&self) -> bool
 
fn can_focus(&self) -> bool
source§fn can_target(&self) -> bool
 
fn can_target(&self) -> bool
source§fn is_child_visible(&self) -> bool
 
fn is_child_visible(&self) -> bool
source§fn color(&self) -> RGBA
 
fn color(&self) -> RGBA
v4_10 only.source§fn css_classes(&self) -> Vec<GString>
 
fn css_classes(&self) -> Vec<GString>
source§fn direction(&self) -> TextDirection
 
fn direction(&self) -> TextDirection
source§fn display(&self) -> Display
 
fn display(&self) -> Display
gdk::Display for the toplevel window associated with
this widget. Read moresource§fn gets_focus_on_click(&self) -> bool
 
fn gets_focus_on_click(&self) -> bool
source§fn is_focusable(&self) -> bool
 
fn is_focusable(&self) -> bool
source§fn font_options(&self) -> Option<FontOptions>
 
fn font_options(&self) -> Option<FontOptions>
cairo::FontOptions of widget. Read moresource§fn frame_clock(&self) -> Option<FrameClock>
 
fn frame_clock(&self) -> Option<FrameClock>
source§fn has_tooltip(&self) -> bool
 
fn has_tooltip(&self) -> bool
has-tooltip property. Read moresource§fn hexpands(&self) -> bool
 
fn hexpands(&self) -> bool
source§fn is_hexpand_set(&self) -> bool
 
fn is_hexpand_set(&self) -> bool
source§fn layout_manager(&self) -> Option<LayoutManager>
 
fn layout_manager(&self) -> Option<LayoutManager>
source§fn margin_bottom(&self) -> i32
 
fn margin_bottom(&self) -> i32
source§fn margin_end(&self) -> i32
 
fn margin_end(&self) -> i32
source§fn margin_start(&self) -> i32
 
fn margin_start(&self) -> i32
source§fn margin_top(&self) -> i32
 
fn margin_top(&self) -> i32
source§fn widget_name(&self) -> GString
 
fn widget_name(&self) -> GString
source§fn pango_context(&self) -> Context
 
fn pango_context(&self) -> Context
pango::Context with the appropriate font map, font description,
and base direction for this widget. Read moresource§fn preferred_size(&self) -> (Requisition, Requisition)
 
fn preferred_size(&self) -> (Requisition, Requisition)
source§fn primary_clipboard(&self) -> Clipboard
 
fn primary_clipboard(&self) -> Clipboard
source§fn is_realized(&self) -> bool
 
fn is_realized(&self) -> bool
source§fn receives_default(&self) -> bool
 
fn receives_default(&self) -> bool
source§fn request_mode(&self) -> SizeRequestMode
 
fn request_mode(&self) -> SizeRequestMode
source§fn scale_factor(&self) -> i32
 
fn scale_factor(&self) -> i32
source§fn get_sensitive(&self) -> bool
 
fn get_sensitive(&self) -> bool
source§fn settings(&self) -> Settings
 
fn settings(&self) -> Settings
source§fn size(&self, orientation: Orientation) -> i32
 
fn size(&self, orientation: Orientation) -> i32
source§fn size_request(&self) -> (i32, i32)
 
fn size_request(&self) -> (i32, i32)
source§fn state_flags(&self) -> StateFlags
 
fn state_flags(&self) -> StateFlags
source§fn style_context(&self) -> StyleContext
 
fn style_context(&self) -> StyleContext
source§fn tooltip_markup(&self) -> Option<GString>
 
fn tooltip_markup(&self) -> Option<GString>
source§fn tooltip_text(&self) -> Option<GString>
 
fn tooltip_text(&self) -> Option<GString>
source§fn vexpands(&self) -> bool
 
fn vexpands(&self) -> bool
source§fn is_vexpand_set(&self) -> bool
 
fn is_vexpand_set(&self) -> bool
source§fn get_visible(&self) -> bool
 
fn get_visible(&self) -> bool
source§fn grab_focus(&self) -> bool
 
fn grab_focus(&self) -> bool
source§fn has_css_class(&self, css_class: &str) -> bool
 
fn has_css_class(&self, css_class: &str) -> bool
source§fn has_default(&self) -> bool
 
fn has_default(&self) -> bool
source§fn has_visible_focus(&self) -> bool
 
fn has_visible_focus(&self) -> bool
source§fn in_destruction(&self) -> bool
 
fn in_destruction(&self) -> bool
source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
 
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
source§fn insert_after(
    &self,
    parent: &impl IsA<Widget>,
    previous_sibling: Option<&impl IsA<Widget>>
)
 
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>> )
source§fn insert_before(
    &self,
    parent: &impl IsA<Widget>,
    next_sibling: Option<&impl IsA<Widget>>
)
 
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>> )
source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
 
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
source§fn is_drawable(&self) -> bool
 
fn is_drawable(&self) -> bool
source§fn is_focus(&self) -> bool
 
fn is_focus(&self) -> bool
source§fn is_sensitive(&self) -> bool
 
fn is_sensitive(&self) -> bool
source§fn is_visible(&self) -> bool
 
fn is_visible(&self) -> bool
::keynav-failed signal on the widget. Read moresource§fn list_mnemonic_labels(&self) -> Vec<Widget>
 
fn list_mnemonic_labels(&self) -> Vec<Widget>
source§fn measure(
    &self,
    orientation: Orientation,
    for_size: i32
) -> (i32, i32, i32, i32)
 
fn measure( &self, orientation: Orientation, for_size: i32 ) -> (i32, i32, i32, i32)
source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
 
fn mnemonic_activate(&self, group_cycling: bool) -> bool
source§fn observe_children(&self) -> ListModel
 
fn observe_children(&self) -> ListModel
GListModel to track the children of @self. Read moresource§fn observe_controllers(&self) -> ListModel
 
fn observe_controllers(&self) -> ListModel
source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
 
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
source§fn queue_allocate(&self)
 
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moresource§fn queue_draw(&self)
 
fn queue_draw(&self)
source§fn queue_resize(&self)
 
fn queue_resize(&self)
source§fn remove_controller(&self, controller: &impl IsA<EventController>)
 
fn remove_controller(&self, controller: &impl IsA<EventController>)
source§fn remove_css_class(&self, css_class: &str)
 
fn remove_css_class(&self, css_class: &str)
source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
 
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn set_can_focus(&self, can_focus: bool)
 
fn set_can_focus(&self, can_focus: bool)
source§fn set_can_target(&self, can_target: bool)
 
fn set_can_target(&self, can_target: bool)
source§fn set_child_visible(&self, child_visible: bool)
 
fn set_child_visible(&self, child_visible: bool)
source§fn set_css_classes(&self, classes: &[&str])
 
fn set_css_classes(&self, classes: &[&str])
source§fn set_cursor(&self, cursor: Option<&Cursor>)
 
fn set_cursor(&self, cursor: Option<&Cursor>)
source§fn set_cursor_from_name(&self, name: Option<&str>)
 
fn set_cursor_from_name(&self, name: Option<&str>)
source§fn set_direction(&self, dir: TextDirection)
 
fn set_direction(&self, dir: TextDirection)
source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
 
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_focus_on_click(&self, focus_on_click: bool)
 
fn set_focus_on_click(&self, focus_on_click: bool)
source§fn set_focusable(&self, focusable: bool)
 
fn set_focusable(&self, focusable: bool)
source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
 
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
source§fn set_font_options(&self, options: Option<&FontOptions>)
 
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions used for Pango rendering
in this widget. Read moresource§fn set_halign(&self, align: Align)
 
fn set_halign(&self, align: Align)
source§fn set_has_tooltip(&self, has_tooltip: bool)
 
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip property on @self to @has_tooltip. Read moresource§fn set_hexpand(&self, expand: bool)
 
fn set_hexpand(&self, expand: bool)
source§fn set_hexpand_set(&self, set: bool)
 
fn set_hexpand_set(&self, set: bool)
source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
 
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
source§fn set_margin_bottom(&self, margin: i32)
 
fn set_margin_bottom(&self, margin: i32)
source§fn set_margin_end(&self, margin: i32)
 
fn set_margin_end(&self, margin: i32)
source§fn set_margin_start(&self, margin: i32)
 
fn set_margin_start(&self, margin: i32)
source§fn set_margin_top(&self, margin: i32)
 
fn set_margin_top(&self, margin: i32)
source§fn set_widget_name(&self, name: &str)
 
fn set_widget_name(&self, name: &str)
source§fn set_opacity(&self, opacity: f64)
 
fn set_opacity(&self, opacity: f64)
source§fn set_overflow(&self, overflow: Overflow)
 
fn set_overflow(&self, overflow: Overflow)
source§fn set_parent(&self, parent: &impl IsA<Widget>)
 
fn set_parent(&self, parent: &impl IsA<Widget>)
source§fn set_receives_default(&self, receives_default: bool)
 
fn set_receives_default(&self, receives_default: bool)
source§fn set_sensitive(&self, sensitive: bool)
 
fn set_sensitive(&self, sensitive: bool)
source§fn set_size_request(&self, width: i32, height: i32)
 
fn set_size_request(&self, width: i32, height: i32)
source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
 
fn set_state_flags(&self, flags: StateFlags, clear: bool)
source§fn set_tooltip_markup(&self, markup: Option<&str>)
 
fn set_tooltip_markup(&self, markup: Option<&str>)
source§fn set_tooltip_text(&self, text: Option<&str>)
 
fn set_tooltip_text(&self, text: Option<&str>)
source§fn set_valign(&self, align: Align)
 
fn set_valign(&self, align: Align)
source§fn set_vexpand(&self, expand: bool)
 
fn set_vexpand(&self, expand: bool)
source§fn set_vexpand_set(&self, set: bool)
 
fn set_vexpand_set(&self, set: bool)
source§fn set_visible(&self, visible: bool)
 
fn set_visible(&self, visible: bool)
source§fn should_layout(&self) -> bool
 
fn should_layout(&self) -> bool
source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
 
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
source§fn snapshot_child(
    &self,
    child: &impl IsA<Widget>,
    snapshot: &impl IsA<Snapshot>
)
 
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot> )
source§fn translate_coordinates(
    &self,
    dest_widget: &impl IsA<Widget>,
    src_x: f64,
    src_y: f64
) -> Option<(f64, f64)>
 
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64 ) -> Option<(f64, f64)>
source§fn trigger_tooltip_query(&self)
 
fn trigger_tooltip_query(&self)
source§fn unrealize(&self)
 
fn unrealize(&self)
source§fn unset_state_flags(&self, flags: StateFlags)
 
fn unset_state_flags(&self, flags: StateFlags)
source§fn height_request(&self) -> i32
 
fn height_request(&self) -> i32
source§fn set_height_request(&self, height_request: i32)
 
fn set_height_request(&self, height_request: i32)
source§fn width_request(&self) -> i32
 
fn width_request(&self) -> i32
source§fn set_width_request(&self, width_request: i32)
 
fn set_width_request(&self, width_request: i32)
source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface. Read moresource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
    &self,
    f: F
) -> SignalHandlerId
 
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F ) -> SignalHandlerId
source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
 
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface associated with @widget is destroyed. Read more