pub struct Toplevel { /* private fields */ }
Expand description
A Toplevel
is a freestanding toplevel surface.
The Toplevel
interface provides useful APIs for interacting with
the windowing system, such as controlling maximization and size of the
surface, setting icons and transient parents for dialogs.
§Properties
§decorated
Whether the window manager should add decorations.
Readable | Writeable
§deletable
Whether the window manager should allow to close the surface.
Readable | Writeable
§fullscreen-mode
The fullscreen mode of the surface.
Readable | Writeable
§icon-list
A list of textures to use as icon.
Readable | Writeable
§modal
Whether the surface is modal.
Readable | Writeable
§shortcuts-inhibited
Whether the surface should inhibit keyboard shortcuts.
Readable
§startup-id
The startup ID of the surface.
See AppLaunchContext
for more information about
startup feedback.
Readable | Writeable
§state
The state of the toplevel.
Readable
§title
The title of the surface.
Readable | Writeable
§transient-for
The transient parent of the surface.
Readable | Writeable
Surface
§cursor
The mouse pointer for the Surface
.
Readable | Writeable
§display
The Display
connection of the surface.
Readable | Writeable | Construct Only
§frame-clock
The FrameClock
of the surface.
Readable | Writeable | Construct Only
§height
The height of the surface, in pixels.
Readable
§mapped
Whether the surface is mapped.
Readable
§scale
The scale of the surface.
Readable
§scale-factor
The scale factor of the surface.
The scale factor is the next larger integer,
compared to scale
.
Readable
§width
The width of the surface in pixels.
Readable
§Signals
§compute-size
Emitted when the size for the surface needs to be computed, when it is present.
This signal will normally be emitted during or after a call to
ToplevelExt::present()
, depending on the configuration
received by the windowing system. It may also be emitted at any
other point in time, in response to the windowing system
spontaneously changing the configuration of the toplevel surface.
It is the responsibility of the toplevel user to handle this signal
and compute the desired size of the toplevel, given the information
passed via the ToplevelSize
object. Failing to do so
will result in an arbitrary size being used as a result.
Surface
§enter-monitor
Emitted when @surface starts being present on the monitor.
§event
Emitted when GDK receives an input event for @surface.
§layout
Emitted when the size of @surface is changed, or when relayout should be performed.
Surface size is reported in ”application pixels”, not ”device pixels” (see gdk_surface_get_scale_factor()).
§leave-monitor
Emitted when @surface stops being present on the monitor.
§render
Emitted when part of the surface needs to be redrawn.
§Implements
ToplevelExt
, SurfaceExt
, ToplevelExtManual
, SurfaceExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Trait Implementations§
Source§impl HasParamSpec for Toplevel
impl HasParamSpec for Toplevel
Source§impl Ord for Toplevel
impl Ord for Toplevel
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for Toplevel
impl<OT: ObjectType> PartialEq<OT> for Toplevel
Source§impl<OT: ObjectType> PartialOrd<OT> for Toplevel
impl<OT: ObjectType> PartialOrd<OT> for Toplevel
Source§impl StaticType for Toplevel
impl StaticType for Toplevel
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Toplevel
impl IsA<Surface> for Toplevel
Auto Trait Implementations§
impl Freeze for Toplevel
impl RefUnwindSafe for Toplevel
impl !Send for Toplevel
impl !Sync for Toplevel
impl Unpin for Toplevel
impl UnwindSafe for Toplevel
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&self,
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Source§impl<O> SurfaceExtManual for O
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&self,
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timestamp: u32,
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edge: SurfaceEdge,
device: Option<&impl IsA<Device>>,
button: i32,
x: f64,
y: f64,
timestamp: u32,
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Source§fn present(&self, layout: &ToplevelLayout)
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Source§fn set_icon_list(&self, surfaces: &[Texture])
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