gtk4

Struct CellRendererProgress

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pub struct CellRendererProgress { /* private fields */ }
👎Deprecated: Since 4.10
Expand description

List views use widgets to display their contents. You should use ProgressBar instead Renders numbers as progress bars

CellRendererProgress renders a numeric value as a progress par in a cell. Additionally, it can display a text on top of the progress bar.

§Properties

§inverted

Whether progess is inverted.

Readable | Writeable

§pulse

Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.

Each increment of the property causes the block to move by a little bit.

To indicate that the activity has not started yet, set the property to zero. To indicate completion, set the property to G_MAXINT.

Readable | Writeable

§text

The “text” property determines the label which will be drawn over the progress bar. Setting this property to None causes the default label to be displayed. Setting this property to an empty string causes no label to be displayed.

Readable | Writeable

§text-xalign

The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.

Readable | Writeable

§text-yalign

The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).

Readable | Writeable

§value

The “value” property determines the percentage to which the progress bar will be “filled in”.

Readable | Writeable

CellRenderer

§cell-background

Writeable

§cell-background-rgba

Cell background as a gdk::RGBA

Readable | Writeable

§cell-background-set

Readable | Writeable

§editing

Readable

§height

Readable | Writeable

§is-expanded

Readable | Writeable

§is-expander

Readable | Writeable

§mode

Readable | Writeable

§sensitive

Readable | Writeable

§visible

Readable | Writeable

§width

Readable | Writeable

§xalign

Readable | Writeable

§xpad

Readable | Writeable

§yalign

Readable | Writeable

§ypad

Readable | Writeable

Orientable

§orientation

The orientation of the orientable.

Readable | Writeable

§Implements

CellRendererExt, [trait@glib::ObjectExt], OrientableExt, [CellRendererExtManual][trait@crate::prelude::CellRendererExtManual]

GLib type: GObject with reference counted clone semantics.

Implementations§

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impl CellRendererProgress

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pub fn new() -> CellRendererProgress

👎Deprecated: Since 4.10

Creates a new CellRendererProgress.

§Deprecated since 4.10
§Returns

the new cell renderer

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pub fn builder() -> CellRendererProgressBuilder

👎Deprecated: Since 4.10

Creates a new builder-pattern struct instance to construct CellRendererProgress objects.

This method returns an instance of CellRendererProgressBuilder which can be used to create CellRendererProgress objects.

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pub fn is_inverted(&self) -> bool

👎Deprecated: Since 4.10

Whether progess is inverted.

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pub fn set_inverted(&self, inverted: bool)

👎Deprecated: Since 4.10

Whether progess is inverted.

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pub fn pulse(&self) -> i32

👎Deprecated: Since 4.10

Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.

Each increment of the property causes the block to move by a little bit.

To indicate that the activity has not started yet, set the property to zero. To indicate completion, set the property to G_MAXINT.

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pub fn set_pulse(&self, pulse: i32)

👎Deprecated: Since 4.10

Setting this to a non-negative value causes the cell renderer to enter “activity mode”, where a block bounces back and forth to indicate that some progress is made, without specifying exactly how much.

Each increment of the property causes the block to move by a little bit.

To indicate that the activity has not started yet, set the property to zero. To indicate completion, set the property to G_MAXINT.

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pub fn text(&self) -> Option<GString>

👎Deprecated: Since 4.10

The “text” property determines the label which will be drawn over the progress bar. Setting this property to None causes the default label to be displayed. Setting this property to an empty string causes no label to be displayed.

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pub fn set_text(&self, text: Option<&str>)

👎Deprecated: Since 4.10

The “text” property determines the label which will be drawn over the progress bar. Setting this property to None causes the default label to be displayed. Setting this property to an empty string causes no label to be displayed.

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pub fn text_xalign(&self) -> f32

👎Deprecated: Since 4.10

The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.

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pub fn set_text_xalign(&self, text_xalign: f32)

👎Deprecated: Since 4.10

The “text-xalign” property controls the horizontal alignment of the text in the progress bar. Valid values range from 0 (left) to 1 (right). Reserved for RTL layouts.

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pub fn text_yalign(&self) -> f32

👎Deprecated: Since 4.10

The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).

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pub fn set_text_yalign(&self, text_yalign: f32)

👎Deprecated: Since 4.10

The “text-yalign” property controls the vertical alignment of the text in the progress bar. Valid values range from 0 (top) to 1 (bottom).

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pub fn value(&self) -> i32

👎Deprecated: Since 4.10

The “value” property determines the percentage to which the progress bar will be “filled in”.

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pub fn set_value(&self, value: i32)

👎Deprecated: Since 4.10

The “value” property determines the percentage to which the progress bar will be “filled in”.

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pub fn connect_inverted_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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pub fn connect_pulse_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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pub fn connect_text_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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pub fn connect_text_xalign_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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pub fn connect_text_yalign_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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pub fn connect_value_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10

Trait Implementations§

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impl Clone for CellRendererProgress

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CellRendererProgress

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CellRendererProgress

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for CellRendererProgress

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type ParamSpec = ParamSpecObject

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type SetValue = CellRendererProgress

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, CellRendererProgress>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for CellRendererProgress

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for CellRendererProgress

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for CellRendererProgress

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impl<OT: ObjectType> PartialEq<OT> for CellRendererProgress

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for CellRendererProgress

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for CellRendererProgress

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for CellRendererProgress

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impl IsA<CellRenderer> for CellRendererProgress

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impl IsA<Orientable> for CellRendererProgress

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<O> CellRendererExt for O
where O: IsA<CellRenderer>,

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fn activate( &self, event: impl AsRef<Event>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, ) -> bool

👎Deprecated: Since 4.10
Passes an activate event to the cell renderer for possible processing. Some cell renderers may use events; for example, CellRendererToggle toggles when it gets a mouse click. Read more
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fn aligned_area( &self, widget: &impl IsA<Widget>, flags: CellRendererState, cell_area: &Rectangle, ) -> Rectangle

👎Deprecated: Since 4.10
Gets the aligned area used by @self inside @cell_area. Used for finding the appropriate edit and focus rectangle. Read more
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fn alignment(&self) -> (f32, f32)

👎Deprecated: Since 4.10
Fills in @xalign and @yalign with the appropriate values of @self. Read more
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fn fixed_size(&self) -> (i32, i32)

👎Deprecated: Since 4.10
Fills in @width and @height with the appropriate size of @self. Read more
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fn is_expanded(&self) -> bool

👎Deprecated: Since 4.10
Checks whether the given CellRenderer is expanded. Read more
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fn is_expander(&self) -> bool

👎Deprecated: Since 4.10
Checks whether the given CellRenderer is an expander. Read more
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fn padding(&self) -> (i32, i32)

👎Deprecated: Since 4.10
Fills in @xpad and @ypad with the appropriate values of @self. Read more
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fn preferred_height(&self, widget: &impl IsA<Widget>) -> (i32, i32)

👎Deprecated: Since 4.10
Retrieves a renderer’s natural size when rendered to @widget. Read more
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fn preferred_height_for_width( &self, widget: &impl IsA<Widget>, width: i32, ) -> (i32, i32)

👎Deprecated: Since 4.10
Retrieves a cell renderers’s minimum and natural height if it were rendered to @widget with the specified @width. Read more
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fn preferred_size( &self, widget: &impl IsA<Widget>, ) -> (Requisition, Requisition)

👎Deprecated: Since 4.10
Retrieves the minimum and natural size of a cell taking into account the widget’s preference for height-for-width management. Read more
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fn preferred_width(&self, widget: &impl IsA<Widget>) -> (i32, i32)

👎Deprecated: Since 4.10
Retrieves a renderer’s natural size when rendered to @widget. Read more
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fn preferred_width_for_height( &self, widget: &impl IsA<Widget>, height: i32, ) -> (i32, i32)

👎Deprecated: Since 4.10
Retrieves a cell renderers’s minimum and natural width if it were rendered to @widget with the specified @height. Read more
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fn request_mode(&self) -> SizeRequestMode

👎Deprecated: Since 4.10
Gets whether the cell renderer prefers a height-for-width layout or a width-for-height layout. Read more
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fn is_sensitive(&self) -> bool

👎Deprecated: Since 4.10
Returns the cell renderer’s sensitivity. Read more
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fn state( &self, widget: Option<&impl IsA<Widget>>, cell_state: CellRendererState, ) -> StateFlags

👎Deprecated: Since 4.10
Translates the cell renderer state to StateFlags, based on the cell renderer and widget sensitivity, and the given CellRendererState. Read more
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fn is_visible(&self) -> bool

👎Deprecated: Since 4.10
Returns the cell renderer’s visibility. Read more
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fn is_activatable(&self) -> bool

👎Deprecated: Since 4.10
Checks whether the cell renderer can do something when activated. Read more
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fn set_alignment(&self, xalign: f32, yalign: f32)

👎Deprecated: Since 4.10
Sets the renderer’s alignment within its available space. Read more
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fn set_fixed_size(&self, width: i32, height: i32)

👎Deprecated: Since 4.10
Sets the renderer size to be explicit, independent of the properties set. Read more
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fn set_is_expanded(&self, is_expanded: bool)

👎Deprecated: Since 4.10
Sets whether the given CellRenderer is expanded. Read more
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fn set_is_expander(&self, is_expander: bool)

👎Deprecated: Since 4.10
Sets whether the given CellRenderer is an expander. Read more
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fn set_padding(&self, xpad: i32, ypad: i32)

👎Deprecated: Since 4.10
Sets the renderer’s padding. Read more
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fn set_sensitive(&self, sensitive: bool)

👎Deprecated: Since 4.10
Sets the cell renderer’s sensitivity. Read more
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fn set_visible(&self, visible: bool)

👎Deprecated: Since 4.10
Sets the cell renderer’s visibility. Read more
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fn snapshot( &self, snapshot: &impl IsA<Snapshot>, widget: &impl IsA<Widget>, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, )

👎Deprecated: Since 4.10
Invokes the virtual render function of the CellRenderer. The three passed-in rectangles are areas in @cr. Most renderers will draw within @cell_area; the xalign, yalign, xpad, and ypad fields of the CellRenderer should be honored with respect to @cell_area. @background_area includes the blank space around the cell, and also the area containing the tree expander; so the @background_area rectangles for all cells tile to cover the entire @window. Read more
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fn start_editing( &self, event: Option<impl AsRef<Event>>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, ) -> Option<CellEditable>

👎Deprecated: Since 4.10
Starts editing the contents of this @self, through a new CellEditable widget created by the CellRendererClass.start_editing virtual function. Read more
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fn stop_editing(&self, canceled: bool)

👎Deprecated: Since 4.10
Informs the cell renderer that the editing is stopped. If @canceled is true, the cell renderer will emit the CellRenderer::editing-canceled signal. Read more
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fn set_cell_background(&self, cell_background: Option<&str>)

👎Deprecated: Since 4.10
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fn cell_background_rgba(&self) -> Option<RGBA>

👎Deprecated: Since 4.10
Cell background as a gdk::RGBA
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fn set_cell_background_rgba(&self, cell_background_rgba: Option<&RGBA>)

👎Deprecated: Since 4.10
Cell background as a gdk::RGBA
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fn is_cell_background_set(&self) -> bool

👎Deprecated: Since 4.10
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fn is_editing(&self) -> bool

👎Deprecated: Since 4.10
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fn height(&self) -> i32

👎Deprecated: Since 4.10
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fn set_height(&self, height: i32)

👎Deprecated: Since 4.10
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fn mode(&self) -> CellRendererMode

👎Deprecated: Since 4.10
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fn set_mode(&self, mode: CellRendererMode)

👎Deprecated: Since 4.10
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fn width(&self) -> i32

👎Deprecated: Since 4.10
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fn set_width(&self, width: i32)

👎Deprecated: Since 4.10
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fn xalign(&self) -> f32

👎Deprecated: Since 4.10
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fn set_xalign(&self, xalign: f32)

👎Deprecated: Since 4.10
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fn xpad(&self) -> u32

👎Deprecated: Since 4.10
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fn set_xpad(&self, xpad: u32)

👎Deprecated: Since 4.10
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fn yalign(&self) -> f32

👎Deprecated: Since 4.10
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fn set_yalign(&self, yalign: f32)

👎Deprecated: Since 4.10
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fn ypad(&self) -> u32

👎Deprecated: Since 4.10
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fn set_ypad(&self, ypad: u32)

👎Deprecated: Since 4.10
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fn connect_editing_canceled<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
This signal gets emitted when the user cancels the process of editing a cell. For example, an editable cell renderer could be written to cancel editing when the user presses Escape. Read more
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fn connect_editing_started<F: Fn(&Self, &CellEditable, TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
This signal gets emitted when a cell starts to be edited. The intended use of this signal is to do special setup on @editable, e.g. adding a EntryCompletion or setting up additional columns in a ComboBox. Read more
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fn connect_cell_background_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_cell_background_rgba_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_cell_background_set_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_editing_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_height_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_is_expanded_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_is_expander_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_mode_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_visible_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_width_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_xalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_xpad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_yalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_ypad_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GList, num: usize) -> Vec<T>

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unsafe fn from_glib_none_num_as_vec(ptr: *const GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_none_num_as_vec(ptr: *const GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<O> OrientableExt for O
where O: IsA<Orientable>,

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fn orientation(&self) -> Orientation

Retrieves the orientation of the @self. Read more
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fn set_orientation(&self, orientation: Orientation)

Sets the orientation of the @self. Read more
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fn connect_orientation_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,