pub struct CellRenderer { /* private fields */ }
Expand description
List views use widgets for displaying their contents An object for rendering a single cell
The CellRenderer
is a base class of a set of objects used for
rendering a cell to a cairo::Context
. These objects are used primarily by
the TreeView
widget, though they aren’t tied to them in any
specific way. It is worth noting that CellRenderer
is not a
Widget
and cannot be treated as such.
The primary use of a CellRenderer
is for drawing a certain graphical
elements on a cairo::Context
. Typically, one cell renderer is used to
draw many cells on the screen. To this extent, it isn’t expected that a
CellRenderer keep any permanent state around. Instead, any state is set
just prior to use using GObject
s property system. Then, the
cell is measured using gtk_cell_renderer_get_preferred_size(). Finally, the cell
is rendered in the correct location using gtk_cell_renderer_snapshot().
There are a number of rules that must be followed when writing a new
CellRenderer
. First and foremost, it’s important that a certain set
of properties will always yield a cell renderer of the same size,
barring a style change. The CellRenderer
also has a number of
generic properties that are expected to be honored by all children.
Beyond merely rendering a cell, cell renderers can optionally
provide active user interface elements. A cell renderer can be
“activatable” like CellRenderer
Toggle,
which toggles when it gets activated by a mouse click, or it can be
“editable” like CellRenderer
Text, which
allows the user to edit the text using a widget implementing the
CellEditable
interface, e.g. Entry
.
To make a cell renderer activatable or editable, you have to
implement the CellRenderer
Class.activate or
CellRenderer
Class.start_editing virtual functions, respectively.
Many properties of CellRenderer
and its subclasses have a
corresponding “set” property, e.g. “cell-background-set” corresponds
to “cell-background”. These “set” properties reflect whether a property
has been set or not. You should not set them independently.
This is an Abstract Base Class, you cannot instantiate it.
§Properties
§cell-background
Writeable
§cell-background-rgba
Cell background as a gdk::RGBA
Readable | Writeable
§cell-background-set
Readable | Writeable
§editing
Readable
§height
Readable | Writeable
§is-expanded
Readable | Writeable
§is-expander
Readable | Writeable
§mode
Readable | Writeable
§sensitive
Readable | Writeable
§visible
Readable | Writeable
§width
Readable | Writeable
§xalign
Readable | Writeable
§xpad
Readable | Writeable
§yalign
Readable | Writeable
§ypad
Readable | Writeable
§Signals
§editing-canceled
This signal gets emitted when the user cancels the process of editing a cell. For example, an editable cell renderer could be written to cancel editing when the user presses Escape.
See also: gtk_cell_renderer_stop_editing().
§editing-started
This signal gets emitted when a cell starts to be edited.
The intended use of this signal is to do special setup
on @editable, e.g. adding a EntryCompletion
or setting
up additional columns in a ComboBox
.
See gtk_cell_editable_start_editing() for information on the lifecycle of the @editable and a way to do setup that doesn’t depend on the @renderer.
Note that GTK doesn’t guarantee that cell renderers will continue to use the same kind of widget for editing in future releases, therefore you should check the type of @editable before doing any specific setup, as in the following example:
⚠️ The following code is in C ⚠️
static void
text_editing_started (GtkCellRenderer *cell,
GtkCellEditable *editable,
const char *path,
gpointer data)
{
if (GTK_IS_ENTRY (editable))
{
GtkEntry *entry = GTK_ENTRY (editable);
// ... create a GtkEntryCompletion
gtk_entry_set_completion (entry, completion);
}
}
§Implements
CellRendererExt
, [trait@glib::ObjectExt
], [CellRendererExtManual
][trait@crate::prelude::CellRendererExtManual]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl CellRenderer
impl CellRenderer
pub const NONE: Option<&'static CellRenderer> = None
Trait Implementations§
Source§impl Clone for CellRenderer
impl Clone for CellRenderer
Source§impl Debug for CellRenderer
impl Debug for CellRenderer
Source§impl HasParamSpec for CellRenderer
impl HasParamSpec for CellRenderer
type ParamSpec = ParamSpecObject
Source§type SetValue = CellRenderer
type SetValue = CellRenderer
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, CellRenderer>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for CellRenderer
impl Hash for CellRenderer
Source§impl<T: CellRendererImpl> IsSubclassable<T> for CellRenderer
impl<T: CellRendererImpl> IsSubclassable<T> for CellRenderer
Source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
Source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
Source§impl Ord for CellRenderer
impl Ord for CellRenderer
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for CellRenderer
impl ParentClassIs for CellRenderer
Source§impl<OT: ObjectType> PartialEq<OT> for CellRenderer
impl<OT: ObjectType> PartialEq<OT> for CellRenderer
Source§impl<OT: ObjectType> PartialOrd<OT> for CellRenderer
impl<OT: ObjectType> PartialOrd<OT> for CellRenderer
Source§impl StaticType for CellRenderer
impl StaticType for CellRenderer
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for CellRenderer
impl IsA<CellRenderer> for CellRendererAccel
impl IsA<CellRenderer> for CellRendererCombo
impl IsA<CellRenderer> for CellRendererPixbuf
impl IsA<CellRenderer> for CellRendererProgress
impl IsA<CellRenderer> for CellRendererSpin
impl IsA<CellRenderer> for CellRendererSpinner
impl IsA<CellRenderer> for CellRendererText
impl IsA<CellRenderer> for CellRendererToggle
Auto Trait Implementations§
impl Freeze for CellRenderer
impl RefUnwindSafe for CellRenderer
impl !Send for CellRenderer
impl !Sync for CellRenderer
impl Unpin for CellRenderer
impl UnwindSafe for CellRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
Source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moreSource§fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
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. Read moreSource§fn downcast<T>(self) -> Result<T, Self>where
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Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where
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Self: MayDowncastTo<T>,
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fn downcast_ref<T>(&self) -> Option<&T>where
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. Read moreSource§fn dynamic_cast<T>(self) -> Result<T, Self>where
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fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
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. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while upcast
will do many checks at compile-time already. downcast
will
perform the same checks at runtime as dynamic_cast
, but will also ensure some amount of
compile-time safety. Read moreSource§fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read moreSource§unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> Twhere
T: ObjectType,
T
unconditionally. Read moreSource§unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
T: ObjectType,
&T
unconditionally. Read moreSource§impl<O> CellRendererExt for Owhere
O: IsA<CellRenderer>,
impl<O> CellRendererExt for Owhere
O: IsA<CellRenderer>,
Source§fn activate(
&self,
event: impl AsRef<Event>,
widget: &impl IsA<Widget>,
path: &str,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState,
) -> bool
fn activate( &self, event: impl AsRef<Event>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, ) -> bool
CellRendererToggle
toggles when it gets a mouse click. Read moreSource§fn aligned_area(
&self,
widget: &impl IsA<Widget>,
flags: CellRendererState,
cell_area: &Rectangle,
) -> Rectangle
fn aligned_area( &self, widget: &impl IsA<Widget>, flags: CellRendererState, cell_area: &Rectangle, ) -> Rectangle
Source§fn alignment(&self) -> (f32, f32)
fn alignment(&self) -> (f32, f32)
Source§fn fixed_size(&self) -> (i32, i32)
fn fixed_size(&self) -> (i32, i32)
Source§fn is_expanded(&self) -> bool
fn is_expanded(&self) -> bool
CellRenderer
is expanded. Read moreSource§fn is_expander(&self) -> bool
fn is_expander(&self) -> bool
CellRenderer
is an expander. Read moreSource§fn padding(&self) -> (i32, i32)
fn padding(&self) -> (i32, i32)
Source§fn preferred_height(&self, widget: &impl IsA<Widget>) -> (i32, i32)
fn preferred_height(&self, widget: &impl IsA<Widget>) -> (i32, i32)
Source§fn preferred_height_for_width(
&self,
widget: &impl IsA<Widget>,
width: i32,
) -> (i32, i32)
fn preferred_height_for_width( &self, widget: &impl IsA<Widget>, width: i32, ) -> (i32, i32)
Source§fn preferred_size(
&self,
widget: &impl IsA<Widget>,
) -> (Requisition, Requisition)
fn preferred_size( &self, widget: &impl IsA<Widget>, ) -> (Requisition, Requisition)
Source§fn preferred_width(&self, widget: &impl IsA<Widget>) -> (i32, i32)
fn preferred_width(&self, widget: &impl IsA<Widget>) -> (i32, i32)
Source§fn preferred_width_for_height(
&self,
widget: &impl IsA<Widget>,
height: i32,
) -> (i32, i32)
fn preferred_width_for_height( &self, widget: &impl IsA<Widget>, height: i32, ) -> (i32, i32)
Source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
Source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
Source§fn state(
&self,
widget: Option<&impl IsA<Widget>>,
cell_state: CellRendererState,
) -> StateFlags
fn state( &self, widget: Option<&impl IsA<Widget>>, cell_state: CellRendererState, ) -> StateFlags
StateFlags
,
based on the cell renderer and widget sensitivity, and
the given CellRenderer
State. Read moreSource§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
Source§fn is_activatable(&self) -> bool
fn is_activatable(&self) -> bool
Source§fn set_alignment(&self, xalign: f32, yalign: f32)
fn set_alignment(&self, xalign: f32, yalign: f32)
Source§fn set_fixed_size(&self, width: i32, height: i32)
fn set_fixed_size(&self, width: i32, height: i32)
Source§fn set_is_expanded(&self, is_expanded: bool)
fn set_is_expanded(&self, is_expanded: bool)
CellRenderer
is expanded. Read moreSource§fn set_is_expander(&self, is_expander: bool)
fn set_is_expander(&self, is_expander: bool)
CellRenderer
is an expander. Read moreSource§fn set_padding(&self, xpad: i32, ypad: i32)
fn set_padding(&self, xpad: i32, ypad: i32)
Source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
Source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
Source§fn snapshot(
&self,
snapshot: &impl IsA<Snapshot>,
widget: &impl IsA<Widget>,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState,
)
fn snapshot( &self, snapshot: &impl IsA<Snapshot>, widget: &impl IsA<Widget>, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, )
CellRenderer
. The three
passed-in rectangles are areas in @cr. Most renderers will draw within
@cell_area; the xalign, yalign, xpad, and ypad fields of the CellRenderer
should be honored with respect to @cell_area. @background_area includes the
blank space around the cell, and also the area containing the tree expander;
so the @background_area rectangles for all cells tile to cover the entire
@window. Read moreSource§fn start_editing(
&self,
event: Option<impl AsRef<Event>>,
widget: &impl IsA<Widget>,
path: &str,
background_area: &Rectangle,
cell_area: &Rectangle,
flags: CellRendererState,
) -> Option<CellEditable>
fn start_editing( &self, event: Option<impl AsRef<Event>>, widget: &impl IsA<Widget>, path: &str, background_area: &Rectangle, cell_area: &Rectangle, flags: CellRendererState, ) -> Option<CellEditable>
CellEditable
widget created by the CellRenderer
Class.start_editing virtual function. Read moreSource§fn stop_editing(&self, canceled: bool)
fn stop_editing(&self, canceled: bool)
true
, the cell renderer will emit the
CellRenderer
::editing-canceled signal. Read moreSource§fn set_cell_background(&self, cell_background: Option<&str>)
fn set_cell_background(&self, cell_background: Option<&str>)
Source§fn cell_background_rgba(&self) -> Option<RGBA>
fn cell_background_rgba(&self) -> Option<RGBA>
gdk::RGBA
Source§fn set_cell_background_rgba(&self, cell_background_rgba: Option<&RGBA>)
fn set_cell_background_rgba(&self, cell_background_rgba: Option<&RGBA>)
gdk::RGBA
Source§fn is_cell_background_set(&self) -> bool
fn is_cell_background_set(&self) -> bool
Source§fn is_editing(&self) -> bool
fn is_editing(&self) -> bool
Source§fn set_height(&self, height: i32)
fn set_height(&self, height: i32)
Source§fn mode(&self) -> CellRendererMode
fn mode(&self) -> CellRendererMode
Source§fn set_mode(&self, mode: CellRendererMode)
fn set_mode(&self, mode: CellRendererMode)
Source§fn set_xalign(&self, xalign: f32)
fn set_xalign(&self, xalign: f32)
Source§fn set_yalign(&self, yalign: f32)
fn set_yalign(&self, yalign: f32)
Source§fn connect_editing_canceled<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_editing_canceled<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_editing_started<F: Fn(&Self, &CellEditable, TreePath) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_editing_started<F: Fn(&Self, &CellEditable, TreePath) + 'static>( &self, f: F, ) -> SignalHandlerId
EntryCompletion
or setting
up additional columns in a ComboBox
. Read moreSource§fn connect_cell_background_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_cell_background_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
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&self,
f: F,
) -> SignalHandlerId
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&self,
f: F,
) -> SignalHandlerId
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Source§fn connect_editing_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_editing_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
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&self,
f: F,
) -> SignalHandlerId
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) -> SignalHandlerId
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f: F,
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T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>
Source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
Source§impl<O> GObjectPropertyExpressionExt for O
impl<O> GObjectPropertyExpressionExt for O
Source§fn property_expression(&self, property_name: &str) -> PropertyExpression
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Source§fn this_expression(property_name: &str) -> PropertyExpression
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Source§impl<U> IsSubclassableExt for Uwhere
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Source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
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key
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Source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
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on this object. Read moreSource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
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&self,
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&self,
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details: Option<Quark>,
after: bool,
callback: F,
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&self,
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&self,
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details: Option<Quark>,
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&self,
signal_name: &str,
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closure: RustClosure,
) -> SignalHandlerId
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&self,
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details: Option<Quark>,
after: bool,
closure: RustClosure,
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closure
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Source§fn emit_by_name_with_values(
&self,
signal_name: &str,
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) -> Option<Value>
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Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
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&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
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&self,
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details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
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&self,
signal_id: SignalId,
details: Quark,
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&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
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Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
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&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more