Struct gtk4::Scale

source ·
#[repr(transparent)]
pub struct Scale { /* private fields */ }
Expand description

A Scale is a slider control used to select a numeric value.

An example GtkScale

To use it, you’ll probably want to investigate the methods on its base class, Range, in addition to the methods for Scale itself. To set the value of a scale, you would normally use RangeExt::set_value(). To detect changes to the value, you would normally use the signal::Range::value-changed signal.

Note that using the same upper and lower bounds for the Scale (through the Range methods) will hide the slider itself. This is useful for applications that want to show an undeterminate value on the scale, without changing the layout of the application (such as movie or music players).

GtkScale as GtkBuildable

Scale supports a custom element, which can contain multiple <mark> elements. The “value” and “position” attributes have the same meaning as ScaleExt::add_mark() parameters of the same name. If the element is not empty, its content is taken as the markup to show at the mark. It can be translated with the usual ”translatable” and “context” attributes.

CSS nodes

scale[.fine-tune][.marks-before][.marks-after]
├── [value][.top][.right][.bottom][.left]
├── marks.top
│   ├── mark
│   ┊    ├── [label]
│   ┊    ╰── indicator
┊   ┊
│   ╰── mark
├── marks.bottom
│   ├── mark
│   ┊    ├── indicator
│   ┊    ╰── [label]
┊   ┊
│   ╰── mark
╰── trough
    ├── [fill]
    ├── [highlight]
    ╰── slider

Scale has a main CSS node with name scale and a subnode for its contents, with subnodes named trough and slider.

The main node gets the style class .fine-tune added when the scale is in ‘fine-tuning’ mode.

If the scale has an origin (see ScaleExt::set_has_origin()), there is a subnode with name highlight below the trough node that is used for rendering the highlighted part of the trough.

If the scale is showing a fill level (see RangeExt::set_show_fill_level()), there is a subnode with name fill below the trough node that is used for rendering the filled in part of the trough.

If marks are present, there is a marks subnode before or after the trough node, below which each mark gets a node with name mark. The marks nodes get either the .top or .bottom style class.

The mark node has a subnode named indicator. If the mark has text, it also has a subnode named label. When the mark is either above or left of the scale, the label subnode is the first when present. Otherwise, the indicator subnode is the first.

The main CSS node gets the ‘marks-before’ and/or ‘marks-after’ style classes added depending on what marks are present.

If the scale is displaying the value (see property::Scale::draw-value), there is subnode with name value. This node will get the .top or .bottom style classes similar to the marks node.

Accessibility

Scale uses the AccessibleRole::Slider role.

Implements

ScaleExt, RangeExt, WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, AccessibleRangeExt, OrientableExt, ScaleExtManual, WidgetExtManual, AccessibleExtManual

Implementations§

Creates a new Scale.

orientation

the scale’s orientation.

adjustment

the Adjustment which sets the range of the scale, or None to create a new adjustment.

Returns

a new Scale

Creates a new scale widget with a range from @min to @max.

The returns scale will have the given orientation and will let the user input a number between @min and @max (including @min and @max) with the increment @step. @step must be nonzero; it’s the distance the slider moves when using the arrow keys to adjust the scale value.

Note that the way in which the precision is derived works best if @step is a power of ten. If the resulting precision is not suitable for your needs, use ScaleExt::set_digits() to correct it.

orientation

the scale’s orientation.

min

minimum value

max

maximum value

step

step increment (tick size) used with keyboard shortcuts

Returns

a new Scale

Creates a new builder-pattern struct instance to construct Scale objects.

This method returns an instance of ScaleBuilder which can be used to create Scale objects.

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
Override the virtual methods of this class for the given subclass and do other class initialization. Read more
Instance specific initialization. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations§

Blanket Implementations§

Updates an array of accessible properties. Read more
Updates an array of accessible relations. Read more
Updates an array of accessible states. Read more
Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
Returns the type of the object.
Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
Emit signal by its name. Read more
Emit signal by its name with details. Read more
Emit signal by its name with details. Read more
Emit signal by signal id with details. Read more
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Add a callback to be notified when the Object is disposed.
Add a callback to be notified when the Object is disposed. Read more
Bind property source_property on this object to the target_property on the target object. Read more
Returns the strong reference count of this object.
Runs the dispose mechanism of the object. Read more
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.