#[repr(transparent)]pub struct Widget { /* private fields */ }
Expand description
The base class for all widgets.
Widget
is the base class all widgets in GTK derive from. It manages the
widget lifecycle, layout, states and style.
Height-for-width Geometry Management
GTK uses a height-for-width (and width-for-height) geometry management system. Height-for-width means that a widget can change how much vertical space it needs, depending on the amount of horizontal space that it is given (and similar for width-for-height). The most common example is a label that reflows to fill up the available width, wraps to fewer lines, and therefore needs less height.
Height-for-width geometry management is implemented in GTK by way of two virtual methods:
vfunc::Gtk::Widget::get_request_mode
vfunc::Gtk::Widget::measure
There are some important things to keep in mind when implementing height-for-width and when using it in widget implementations.
If you implement a direct Widget
subclass that supports
height-for-width or width-for-height geometry management for itself
or its child widgets, the vfunc::Gtk::Widget::get_request_mode
virtual
function must be implemented as well and return the widget’s preferred
request mode. The default implementation of this virtual function
returns SizeRequestMode::ConstantSize
, which means that the widget will
only ever get -1 passed as the for_size value to its
vfunc::Gtk::Widget::measure
implementation.
The geometry management system will query a widget hierarchy in
only one orientation at a time. When widgets are initially queried
for their minimum sizes it is generally done in two initial passes
in the SizeRequestMode
chosen by the toplevel.
For example, when queried in the normal SizeRequestMode::HeightForWidth
mode:
First, the default minimum and natural width for each widget
in the interface will be computed using prelude::WidgetExt::measure
with an
orientation of Orientation::Horizontal
and a for_size of -1.
Because the preferred widths for each widget depend on the preferred
widths of their children, this information propagates up the hierarchy,
and finally a minimum and natural width is determined for the entire
toplevel. Next, the toplevel will use the minimum width to query for the
minimum height contextual to that width using prelude::WidgetExt::measure
with an
orientation of Orientation::Vertical
and a for_size of the just computed
width. This will also be a highly recursive operation. The minimum height
for the minimum width is normally used to set the minimum size constraint
on the toplevel.
After the toplevel window has initially requested its size in both
dimensions it can go on to allocate itself a reasonable size (or a size
previously specified with GtkWindowExt::set_default_size()
). During the
recursive allocation process it’s important to note that request cycles
will be recursively executed while widgets allocate their children.
Each widget, once allocated a size, will go on to first share the
space in one orientation among its children and then request each child’s
height for its target allocated width or its width for allocated height,
depending. In this way a Widget
will typically be requested its size
a number of times before actually being allocated a size. The size a
widget is finally allocated can of course differ from the size it has
requested. For this reason, Widget
caches a small number of results
to avoid re-querying for the same sizes in one allocation cycle.
If a widget does move content around to intelligently use up the
allocated size then it must support the request in both
SizeRequestMode
s even if the widget in question only
trades sizes in a single orientation.
For instance, a Label
that does height-for-width word wrapping
will not expect to have vfunc::Gtk::Widget::measure
with an orientation of
Orientation::Vertical
called because that call is specific to a
width-for-height request. In this case the label must return the height
required for its own minimum possible width. By following this rule any
widget that handles height-for-width or width-for-height requests will
always be allocated at least enough space to fit its own content.
Here are some examples of how a SizeRequestMode::HeightForWidth
widget
generally deals with width-for-height requests:
⚠️ The following code is in c ⚠️
static void
foo_widget_measure (GtkWidget *widget,
GtkOrientation orientation,
int for_size,
int *minimum_size,
int *natural_size,
int *minimum_baseline,
int *natural_baseline)
{
if (orientation == GTK_ORIENTATION_HORIZONTAL)
{
// Calculate minimum and natural width
}
else // VERTICAL
{
if (i_am_in_height_for_width_mode)
{
int min_width, dummy;
// First, get the minimum width of our widget
GTK_WIDGET_GET_CLASS (widget)->measure (widget, GTK_ORIENTATION_HORIZONTAL, -1,
&min_width, &dummy, &dummy, &dummy);
// Now use the minimum width to retrieve the minimum and natural height to display
// that width.
GTK_WIDGET_GET_CLASS (widget)->measure (widget, GTK_ORIENTATION_VERTICAL, min_width,
minimum_size, natural_size, &dummy, &dummy);
}
else
{
// ... some widgets do both.
}
}
}
Often a widget needs to get its own request during size request or allocation. For example, when computing height it may need to also compute width. Or when deciding how to use an allocation, the widget may need to know its natural size. In these cases, the widget should be careful to call its virtual methods directly, like in the code example above.
It will not work to use the wrapper function WidgetExt::measure()
inside your own vfunc::Gtk::Widget::size_allocate
implementation.
These return a request adjusted by SizeGroup
, the widget’s
align and expand flags, as well as its CSS style.
If a widget used the wrappers inside its virtual method implementations, then the adjustments (such as widget margins) would be applied twice. GTK therefore does not allow this and will warn if you try to do it.
Of course if you are getting the size request for another widget, such
as a child widget, you must use prelude::WidgetExt::measure
; otherwise, you
would not properly consider widget margins, SizeGroup
, and
so forth.
GTK also supports baseline vertical alignment of widgets. This
means that widgets are positioned such that the typographical baseline of
widgets in the same row are aligned. This happens if a widget supports
baselines, has a vertical alignment of Align::Baseline
, and is inside
a widget that supports baselines and has a natural “row” that it aligns to
the baseline, or a baseline assigned to it by the grandparent.
Baseline alignment support for a widget is also done by the
vfunc::Gtk::Widget::measure
virtual function. It allows you to report
both a minimum and natural size.
If a widget ends up baseline aligned it will be allocated all the space in
the parent as if it was Align::Fill
, but the selected baseline can be
found via [prelude::WidgetExt::get_allocated_baseline
][crate::prelude::WidgetExt::get_allocated_baseline]. If the baseline has a
value other than -1 you need to align the widget such that the baseline
appears at the position.
GtkWidget as GtkBuildable
The Widget
implementation of the Buildable
interface
supports various custom elements to specify additional aspects of widgets
that are not directly expressed as properties.
If the widget uses a LayoutManager
, Widget
supports
a custom <layout>
element, used to define layout properties:
<object class="GtkGrid" id="my_grid">
<child>
<object class="GtkLabel" id="label1">
<property name="label">Description</property>
<layout>
<property name="column">0</property>
<property name="row">0</property>
<property name="row-span">1</property>
<property name="column-span">1</property>
</layout>
</object>
</child>
<child>
<object class="GtkEntry" id="description_entry">
<layout>
<property name="column">1</property>
<property name="row">0</property>
<property name="row-span">1</property>
<property name="column-span">1</property>
</layout>
</object>
</child>
</object>
Widget
allows style information such as style classes to
be associated with widgets, using the custom <style>
element:
<object class="GtkButton" id="button1">
<style>
<class name="my-special-button-class"/>
<class name="dark-button"/>
</style>
</object>
Widget
allows defining accessibility information, such as properties,
relations, and states, using the custom <accessibility>
element:
<object class="GtkButton" id="button1">
<accessibility>
<property name="label">Download</property>
<relation name="labelled-by">label1</relation>
</accessibility>
</object>
Building composite widgets from template XML
GtkWidget
exposes some facilities to automate the procedure
of creating composite widgets using “templates”.
To create composite widgets with Builder
XML, one must associate
the interface description with the widget class at class initialization
time using Gtk::WidgetClass::set_template()
.
The interface description semantics expected in composite template descriptions
is slightly different from regular Builder
XML.
Unlike regular interface descriptions, Gtk::WidgetClass::set_template()
will
expect a <template>
tag as a direct child of the toplevel <interface>
tag. The <template>
tag must specify the “class” attribute which must be
the type name of the widget. Optionally, the “parent” attribute may be
specified to specify the direct parent type of the widget type, this is
ignored by Builder
but required for UI design tools like
Glade to introspect what kind of properties and
internal children exist for a given type when the actual type does not exist.
The XML which is contained inside the <template>
tag behaves as if it were
added to the <object>
tag defining the widget itself. You may set properties
on a widget by inserting <property>
tags into the <template>
tag, and also
add <child>
tags to add children and extend a widget in the normal way you
would with <object>
tags.
Additionally, <object>
tags can also be added before and after the initial
<template>
tag in the normal way, allowing one to define auxiliary objects
which might be referenced by other widgets declared as children of the
<template>
tag.
An example of a template definition:
<interface>
<template class="FooWidget" parent="GtkBox">
<property name="orientation">horizontal</property>
<property name="spacing">4</property>
<child>
<object class="GtkButton" id="hello_button">
<property name="label">Hello World</property>
<signal name="clicked" handler="hello_button_clicked" object="FooWidget" swapped="yes"/>
</object>
</child>
<child>
<object class="GtkButton" id="goodbye_button">
<property name="label">Goodbye World</property>
</object>
</child>
</template>
</interface>
Typically, you’ll place the template fragment into a file that is
bundled with your project, using GResource
. In order to load the
template, you need to call Gtk::WidgetClass::set_template_from_resource()
from the class initialization of your Widget
type:
⚠️ The following code is in c ⚠️
static void
foo_widget_class_init (FooWidgetClass *klass)
{
// ...
gtk_widget_class_set_template_from_resource (GTK_WIDGET_CLASS (klass),
"/com/example/ui/foowidget.ui");
}
You will also need to call WidgetExt::init_template()
from the
instance initialization function:
⚠️ The following code is in c ⚠️
static void
foo_widget_init (FooWidget *self)
{
// ...
gtk_widget_init_template (GTK_WIDGET (self));
}
You can access widgets defined in the template using the
[prelude::WidgetExt::get_template_child
][crate::prelude::WidgetExt::get_template_child] function, but you will typically declare
a pointer in the instance private data structure of your type using the same
name as the widget in the template definition, and call
Gtk::WidgetClass::bind_template_child_full()
(or one of its wrapper macros
widget_class_bind_template_child()
and widget_class_bind_template_child_private()
)
with that name, e.g.
⚠️ The following code is in c ⚠️
typedef struct {
GtkWidget *hello_button;
GtkWidget *goodbye_button;
} FooWidgetPrivate;
G_DEFINE_TYPE_WITH_PRIVATE (FooWidget, foo_widget, GTK_TYPE_BOX)
static void
foo_widget_class_init (FooWidgetClass *klass)
{
// ...
gtk_widget_class_set_template_from_resource (GTK_WIDGET_CLASS (klass),
"/com/example/ui/foowidget.ui");
gtk_widget_class_bind_template_child_private (GTK_WIDGET_CLASS (klass),
FooWidget, hello_button);
gtk_widget_class_bind_template_child_private (GTK_WIDGET_CLASS (klass),
FooWidget, goodbye_button);
}
static void
foo_widget_init (FooWidget *widget)
{
}
You can also use Gtk::WidgetClass::bind_template_callback_full()
(or
is wrapper macro widget_class_bind_template_callback()
) to connect
a signal callback defined in the template with a function visible in the
scope of the class, e.g.
⚠️ The following code is in c ⚠️
// the signal handler has the instance and user data swapped
// because of the swapped="yes" attribute in the template XML
static void
hello_button_clicked (FooWidget *self,
GtkButton *button)
{
g_print ("Hello, world!\n");
}
static void
foo_widget_class_init (FooWidgetClass *klass)
{
// ...
gtk_widget_class_set_template_from_resource (GTK_WIDGET_CLASS (klass),
"/com/example/ui/foowidget.ui");
gtk_widget_class_bind_template_callback (GTK_WIDGET_CLASS (klass), hello_button_clicked);
}
This is an Abstract Base Class, you cannot instantiate it.
Implements
WidgetExt
, glib::ObjectExt
, AccessibleExt
, BuildableExt
, ConstraintTargetExt
, WidgetExtManual
, AccessibleExtManual
Implementations
sourceimpl Widget
impl Widget
pub const NONE: Option<&'static Widget> = None
sourcepub fn default_direction() -> TextDirection
pub fn default_direction() -> TextDirection
sourcepub fn set_default_direction(dir: TextDirection)
pub fn set_default_direction(dir: TextDirection)
Sets the default reading direction for widgets.
See WidgetExt::set_direction()
.
dir
the new default direction. This cannot be TextDirection::None
.
Trait Implementations
sourceimpl<T: WidgetImpl> IsSubclassable<T> for Widget
impl<T: WidgetImpl> IsSubclassable<T> for Widget
sourcefn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
Override the virtual methods of this class for the given subclass and do other class initialization. Read more
sourcefn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
Instance specific initialization. Read more
sourceimpl Ord for Widget
impl Ord for Widget
sourceimpl ParentClassIs for Widget
impl ParentClassIs for Widget
sourceimpl<OT: ObjectType> PartialEq<OT> for Widget
impl<OT: ObjectType> PartialEq<OT> for Widget
sourceimpl<OT: ObjectType> PartialOrd<OT> for Widget
impl<OT: ObjectType> PartialOrd<OT> for Widget
sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl StaticType for Widget
impl StaticType for Widget
sourcefn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
impl Eq for Widget
impl IsA<Accessible> for Widget
impl IsA<Buildable> for Widget
impl IsA<ConstraintTarget> for Widget
impl IsA<Widget> for AboutDialog
impl IsA<Widget> for ActionBar
impl IsA<Widget> for Box
impl IsA<Widget> for VolumeButton
impl IsA<Widget> for Window
impl IsA<Widget> for WindowControls
impl IsA<Widget> for WindowHandle
impl IsA<Widget> for Button
impl IsA<Widget> for Calendar
impl IsA<Widget> for CellEditable
impl IsA<Widget> for CellView
impl IsA<Widget> for CenterBox
impl IsA<Widget> for CheckButton
impl IsA<Widget> for ColorButton
impl IsA<Widget> for ColorChooserDialog
impl IsA<Widget> for ColorChooserWidget
impl IsA<Widget> for Actionable
impl IsA<Widget> for ColumnView
impl IsA<Widget> for ComboBox
impl IsA<Widget> for ComboBoxText
impl IsA<Widget> for Dialog
impl IsA<Widget> for DragIcon
impl IsA<Widget> for DrawingArea
impl IsA<Widget> for DropDown
impl IsA<Widget> for Editable
impl IsA<Widget> for EditableLabel
impl IsA<Widget> for EmojiChooser
impl IsA<Widget> for AppChooser
impl IsA<Widget> for Entry
impl IsA<Widget> for Expander
impl IsA<Widget> for FileChooserDialog
impl IsA<Widget> for FileChooserWidget
impl IsA<Widget> for Fixed
impl IsA<Widget> for FlowBox
impl IsA<Widget> for FlowBoxChild
impl IsA<Widget> for FontButton
impl IsA<Widget> for FontChooserDialog
impl IsA<Widget> for FontChooserWidget
impl IsA<Widget> for AppChooserButton
impl IsA<Widget> for Frame
impl IsA<Widget> for GLArea
impl IsA<Widget> for Grid
impl IsA<Widget> for GridView
impl IsA<Widget> for HeaderBar
impl IsA<Widget> for IconView
impl IsA<Widget> for Image
impl IsA<Widget> for InfoBar
impl IsA<Widget> for Label
impl IsA<Widget> for LevelBar
impl IsA<Widget> for AppChooserDialog
impl IsA<Widget> for LinkButton
impl IsA<Widget> for ListBase
impl IsA<Widget> for ListBox
impl IsA<Widget> for ListBoxRow
impl IsA<Widget> for ListView
impl IsA<Widget> for LockButton
impl IsA<Widget> for MediaControls
impl IsA<Widget> for MenuButton
impl IsA<Widget> for MessageDialog
impl IsA<Widget> for Native
impl IsA<Widget> for AppChooserWidget
impl IsA<Widget> for Notebook
impl IsA<Widget> for Overlay
impl IsA<Widget> for PageSetupUnixDialog
impl IsA<Widget> for Paned
impl IsA<Widget> for PasswordEntry
impl IsA<Widget> for Picture
impl IsA<Widget> for Popover
impl IsA<Widget> for PopoverMenu
impl IsA<Widget> for PopoverMenuBar
impl IsA<Widget> for PrintUnixDialog
impl IsA<Widget> for ApplicationWindow
impl IsA<Widget> for ProgressBar
impl IsA<Widget> for Range
impl IsA<Widget> for Revealer
impl IsA<Widget> for Root
impl IsA<Widget> for Scale
impl IsA<Widget> for ScaleButton
impl IsA<Widget> for Scrollbar
impl IsA<Widget> for ScrolledWindow
impl IsA<Widget> for SearchBar
impl IsA<Widget> for SearchEntry
impl IsA<Widget> for AspectFrame
impl IsA<Widget> for Separator
impl IsA<Widget> for ShortcutLabel
impl IsA<Widget> for ShortcutsGroup
impl IsA<Widget> for ShortcutsSection
impl IsA<Widget> for ShortcutsShortcut
impl IsA<Widget> for ShortcutsWindow
impl IsA<Widget> for SpinButton
impl IsA<Widget> for Spinner
impl IsA<Widget> for Stack
impl IsA<Widget> for StackSidebar
impl IsA<Widget> for Assistant
impl IsA<Widget> for StackSwitcher
impl IsA<Widget> for Statusbar
impl IsA<Widget> for Switch
impl IsA<Widget> for Text
impl IsA<Widget> for TextView
impl IsA<Widget> for ToggleButton
impl IsA<Widget> for TreeExpander
impl IsA<Widget> for TreeView
impl IsA<Widget> for Video
impl IsA<Widget> for Viewport
Auto Trait Implementations
impl RefUnwindSafe for Widget
impl !Send for Widget
impl !Sync for Widget
impl Unpin for Widget
impl UnwindSafe for Widget
Blanket Implementations
sourceimpl<O> AccessibleExtManual for O where
O: IsA<Accessible>,
impl<O> AccessibleExtManual for O where
O: IsA<Accessible>,
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Cast for T where
T: ObjectType,
impl<T> Cast for T where
T: ObjectType,
sourcefn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a superclass or interface T
. Read more
sourcefn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a reference of its superclass or interface T
. Read more
sourcefn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a subclass or interface implementor T
. Read more
sourcefn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
sourcefn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourcefn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourceunsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
Casts to T
unconditionally. Read more
sourceunsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
Casts to &T
unconditionally. Read more
sourceimpl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
sourceimpl<T> ObjectExt for T where
T: ObjectType,
impl<T> ObjectExt for T where
T: ObjectType,
sourcefn is<U>(&self) -> bool where
U: StaticType,
fn is<U>(&self) -> bool where
U: StaticType,
Returns true
if the object is an instance of (can be cast to) T
.
sourcefn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
Returns the ObjectClass
of the object. Read more
sourcefn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
Returns the class of the object in the given type T
. Read more
sourcefn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
Returns the interface T
of the object. Read more
sourcefn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
fn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
fn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
fn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
fn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
Similar to Self::set_properties
but fails instead of panicking.
sourcefn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
Sets multiple properties of the object at once. Read more
sourcefn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
fn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
Similar to Self::set_properties_from_value
but fails instead of panicking.
sourcefn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
sourcefn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
Similar to Self::property
but fails instead of panicking.
sourcefn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
fn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
Gets the property property_name
of the object and cast it to the type V. Read more
sourcefn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
Similar to Self::property_value
but fails instead of panicking.
sourcefn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property property_name
of the object. Read more
sourcefn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
Check if the object has a property property_name
of the given type_
. Read more
sourcefn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property property_name
of this object. Read more
sourcefn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the ParamSpec
of the property property_name
of this object.
sourcefn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all ParamSpec
of the properties of this object.
sourcefn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
sourceunsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourcefn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
sourcefn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
sourcefn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
sourcefn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
sourcefn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect
but fails instead of panicking.
sourcefn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect_id
but fails instead of panicking.
sourcefn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_id
on this object. Read more
sourcefn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local
but fails instead of panicking.
sourcefn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local_id
but fails instead of panicking.
sourcefn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourceunsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe
but fails instead of panicking.
sourceunsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourceunsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe_id
but fails instead of panicking.
sourcefn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure
but fails instead of panicking.
sourcefn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_name
on this object. Read more
sourcefn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure_id
but fails instead of panicking.
sourcefn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_id
on this object. Read more
sourcefn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
. Read more
sourceunsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourcefn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit
but fails instead of panicking.
sourcefn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
sourcefn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_values
but fails instead of panicking.
sourcefn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as Self::emit
but takes Value
for the arguments.
sourcefn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_by_name
but fails instead of panicking.
sourcefn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
sourcefn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_by_name_with_values
but fails instead of panicking.
sourcefn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
Emit signal by its name. Read more
sourcefn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_with_details
but fails instead of panicking.
sourcefn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
sourcefn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_details_and_values
but fails instead of panicking.
sourcefn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
Emit signal by signal id with details. Read more
sourcefn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
sourcefn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
Connect to the notify
signal of the object. Read more
sourcefn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourceunsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourcefn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
sourcefn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
sourcefn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
Bind property source_property
on this object to the target_property
on the target
object. Read more
sourceimpl<T> StaticTypeExt for T where
T: StaticType,
impl<T> StaticTypeExt for T where
T: StaticType,
sourcefn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.