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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files)
// DO NOT EDIT
use crate::Cancellable;
use crate::Credentials;
use crate::InetAddress;
use crate::Initable;
use crate::SocketAddress;
use crate::SocketConnection;
use crate::SocketFamily;
use crate::SocketProtocol;
use crate::SocketType;
use glib::object::Cast;
use glib::object::IsA;
use glib::signal::connect_raw;
use glib::signal::SignalHandlerId;
use glib::translate::*;
use glib::StaticType;
use std::boxed::Box as Box_;
use std::fmt;
use std::mem;
use std::mem::transmute;
use std::ptr;
glib::wrapper! {
/// A [`Socket`][crate::Socket] is a low-level networking primitive. It is a more or less
/// direct mapping of the BSD socket API in a portable GObject based API.
/// It supports both the UNIX socket implementations and winsock2 on Windows.
///
/// [`Socket`][crate::Socket] is the platform independent base upon which the higher level
/// network primitives are based. Applications are not typically meant to
/// use it directly, but rather through classes like [`SocketClient`][crate::SocketClient],
/// [`SocketService`][crate::SocketService] and [`SocketConnection`][crate::SocketConnection]. However there may be cases where
/// direct use of [`Socket`][crate::Socket] is useful.
///
/// [`Socket`][crate::Socket] implements the [`Initable`][crate::Initable] interface, so if it is manually constructed
/// by e.g. [`glib::Object::new()`][crate::glib::Object::new()] you must call [`InitableExt::init()`][crate::prelude::InitableExt::init()] and check the
/// results before using the object. This is done automatically in
/// [`new()`][Self::new()] and [`from_fd()`][Self::from_fd()], so these functions can return
/// [`None`].
///
/// Sockets operate in two general modes, blocking or non-blocking. When
/// in blocking mode all operations (which don’t take an explicit blocking
/// parameter) block until the requested operation
/// is finished or there is an error. In non-blocking mode all calls that
/// would block return immediately with a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error.
/// To know when a call would successfully run you can call [`SocketExt::condition_check()`][crate::prelude::SocketExt::condition_check()],
/// or [`SocketExt::condition_wait()`][crate::prelude::SocketExt::condition_wait()]. You can also use `g_socket_create_source()` and
/// attach it to a [`glib::MainContext`][crate::glib::MainContext] to get callbacks when I/O is possible.
/// Note that all sockets are always set to non blocking mode in the system, and
/// blocking mode is emulated in GSocket.
///
/// When working in non-blocking mode applications should always be able to
/// handle getting a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error even when some other
/// function said that I/O was possible. This can easily happen in case
/// of a race condition in the application, but it can also happen for other
/// reasons. For instance, on Windows a socket is always seen as writable
/// until a write returns [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock].
///
/// `GSockets` can be either connection oriented or datagram based.
/// For connection oriented types you must first establish a connection by
/// either connecting to an address or accepting a connection from another
/// address. For connectionless socket types the target/source address is
/// specified or received in each I/O operation.
///
/// All socket file descriptors are set to be close-on-exec.
///
/// Note that creating a [`Socket`][crate::Socket] causes the signal `SIGPIPE` to be
/// ignored for the remainder of the program. If you are writing a
/// command-line utility that uses [`Socket`][crate::Socket], you may need to take into
/// account the fact that your program will not automatically be killed
/// if it tries to write to `stdout` after it has been closed.
///
/// Like most other APIs in GLib, [`Socket`][crate::Socket] is not inherently thread safe. To use
/// a [`Socket`][crate::Socket] concurrently from multiple threads, you must implement your own
/// locking.
///
/// # Implements
///
/// [`SocketExt`][trait@crate::prelude::SocketExt], [`trait@glib::ObjectExt`], [`InitableExt`][trait@crate::prelude::InitableExt], [`SocketExtManual`][trait@crate::prelude::SocketExtManual]
#[doc(alias = "GSocket")]
pub struct Socket(Object<ffi::GSocket, ffi::GSocketClass>) @implements Initable;
match fn {
type_ => || ffi::g_socket_get_type(),
}
}
impl Socket {
pub const NONE: Option<&'static Socket> = None;
/// Creates a new [`Socket`][crate::Socket] with the defined family, type and protocol.
/// If `protocol` is 0 ([`SocketProtocol::Default`][crate::SocketProtocol::Default]) the default protocol type
/// for the family and type is used.
///
/// The `protocol` is a family and type specific int that specifies what
/// kind of protocol to use. [`SocketProtocol`][crate::SocketProtocol] lists several common ones.
/// Many families only support one protocol, and use 0 for this, others
/// support several and using 0 means to use the default protocol for
/// the family and type.
///
/// The protocol id is passed directly to the operating
/// system, so you can use protocols not listed in [`SocketProtocol`][crate::SocketProtocol] if you
/// know the protocol number used for it.
/// ## `family`
/// the socket family to use, e.g. [`SocketFamily::Ipv4`][crate::SocketFamily::Ipv4].
/// ## `type_`
/// the socket type to use.
/// ## `protocol`
/// the id of the protocol to use, or 0 for default.
///
/// # Returns
///
/// a [`Socket`][crate::Socket] or [`None`] on error.
/// Free the returned object with `g_object_unref()`.
#[doc(alias = "g_socket_new")]
pub fn new(
family: SocketFamily,
type_: SocketType,
protocol: SocketProtocol,
) -> Result<Socket, glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_new(
family.into_glib(),
type_.into_glib(),
protocol.into_glib(),
&mut error,
);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
}
/// Trait containing all [`struct@Socket`] methods.
///
/// # Implementors
///
/// [`Socket`][struct@crate::Socket]
pub trait SocketExt: 'static {
/// Accept incoming connections on a connection-based socket. This removes
/// the first outstanding connection request from the listening socket and
/// creates a [`Socket`][crate::Socket] object for it.
///
/// The `self` must be bound to a local address with [`bind()`][Self::bind()] and
/// must be listening for incoming connections ([`listen()`][Self::listen()]).
///
/// If there are no outstanding connections then the operation will block
/// or return [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] if non-blocking I/O is enabled.
/// To be notified of an incoming connection, wait for the [`glib::IOCondition::IN`][crate::glib::IOCondition::IN] condition.
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// a new [`Socket`][crate::Socket], or [`None`] on error.
/// Free the returned object with `g_object_unref()`.
#[doc(alias = "g_socket_accept")]
fn accept(&self, cancellable: Option<&impl IsA<Cancellable>>) -> Result<Socket, glib::Error>;
/// When a socket is created it is attached to an address family, but it
/// doesn't have an address in this family. [`bind()`][Self::bind()] assigns the
/// address (sometimes called name) of the socket.
///
/// It is generally required to bind to a local address before you can
/// receive connections. (See [`listen()`][Self::listen()] and [`accept()`][Self::accept()] ).
/// In certain situations, you may also want to bind a socket that will be
/// used to initiate connections, though this is not normally required.
///
/// If `self` is a TCP socket, then `allow_reuse` controls the setting
/// of the `SO_REUSEADDR` socket option; normally it should be [`true`] for
/// server sockets (sockets that you will eventually call
/// [`accept()`][Self::accept()] on), and [`false`] for client sockets. (Failing to
/// set this flag on a server socket may cause [`bind()`][Self::bind()] to return
/// [`IOErrorEnum::AddressInUse`][crate::IOErrorEnum::AddressInUse] if the server program is stopped and then
/// immediately restarted.)
///
/// If `self` is a UDP socket, then `allow_reuse` determines whether or
/// not other UDP sockets can be bound to the same address at the same
/// time. In particular, you can have several UDP sockets bound to the
/// same address, and they will all receive all of the multicast and
/// broadcast packets sent to that address. (The behavior of unicast
/// UDP packets to an address with multiple listeners is not defined.)
/// ## `address`
/// a [`SocketAddress`][crate::SocketAddress] specifying the local address.
/// ## `allow_reuse`
/// whether to allow reusing this address
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_bind")]
fn bind(&self, address: &impl IsA<SocketAddress>, allow_reuse: bool)
-> Result<(), glib::Error>;
/// Checks and resets the pending connect error for the socket.
/// This is used to check for errors when [`connect()`][Self::connect()] is
/// used in non-blocking mode.
///
/// # Returns
///
/// [`true`] if no error, [`false`] otherwise, setting `error` to the error
#[doc(alias = "g_socket_check_connect_result")]
fn check_connect_result(&self) -> Result<(), glib::Error>;
/// Closes the socket, shutting down any active connection.
///
/// Closing a socket does not wait for all outstanding I/O operations
/// to finish, so the caller should not rely on them to be guaranteed
/// to complete even if the close returns with no error.
///
/// Once the socket is closed, all other operations will return
/// [`IOErrorEnum::Closed`][crate::IOErrorEnum::Closed]. Closing a socket multiple times will not
/// return an error.
///
/// Sockets will be automatically closed when the last reference
/// is dropped, but you might want to call this function to make sure
/// resources are released as early as possible.
///
/// Beware that due to the way that TCP works, it is possible for
/// recently-sent data to be lost if either you close a socket while the
/// [`glib::IOCondition::IN`][crate::glib::IOCondition::IN] condition is set, or else if the remote connection tries to
/// send something to you after you close the socket but before it has
/// finished reading all of the data you sent. There is no easy generic
/// way to avoid this problem; the easiest fix is to design the network
/// protocol such that the client will never send data "out of turn".
/// Another solution is for the server to half-close the connection by
/// calling [`shutdown()`][Self::shutdown()] with only the `shutdown_write` flag set,
/// and then wait for the client to notice this and close its side of the
/// connection, after which the server can safely call [`close()`][Self::close()].
/// (This is what [`TcpConnection`][crate::TcpConnection] does if you call
/// [`TcpConnectionExt::set_graceful_disconnect()`][crate::prelude::TcpConnectionExt::set_graceful_disconnect()]. But of course, this
/// only works if the client will close its connection after the server
/// does.)
///
/// # Returns
///
/// [`true`] on success, [`false`] on error
#[doc(alias = "g_socket_close")]
fn close(&self) -> Result<(), glib::Error>;
/// Checks on the readiness of `self` to perform operations.
/// The operations specified in `condition` are checked for and masked
/// against the currently-satisfied conditions on `self`. The result
/// is returned.
///
/// Note that on Windows, it is possible for an operation to return
/// [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] even immediately after
/// [`condition_check()`][Self::condition_check()] has claimed that the socket is ready for
/// writing. Rather than calling [`condition_check()`][Self::condition_check()] and then
/// writing to the socket if it succeeds, it is generally better to
/// simply try writing to the socket right away, and try again later if
/// the initial attempt returns [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock].
///
/// It is meaningless to specify [`glib::IOCondition::ERR`][crate::glib::IOCondition::ERR] or [`glib::IOCondition::HUP`][crate::glib::IOCondition::HUP] in condition;
/// these conditions will always be set in the output if they are true.
///
/// This call never blocks.
/// ## `condition`
/// a [`glib::IOCondition`][crate::glib::IOCondition] mask to check
///
/// # Returns
///
/// the [`glib::IOCondition`][crate::glib::IOCondition] mask of the current state
#[doc(alias = "g_socket_condition_check")]
fn condition_check(&self, condition: glib::IOCondition) -> glib::IOCondition;
/// Waits for up to `timeout_us` microseconds for `condition` to become true
/// on `self`. If the condition is met, [`true`] is returned.
///
/// If `cancellable` is cancelled before the condition is met, or if
/// `timeout_us` (or the socket's `property::Socket::timeout`) is reached before the
/// condition is met, then [`false`] is returned and `error`, if non-[`None`],
/// is set to the appropriate value ([`IOErrorEnum::Cancelled`][crate::IOErrorEnum::Cancelled] or
/// [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut]).
///
/// If you don't want a timeout, use [`condition_wait()`][Self::condition_wait()].
/// (Alternatively, you can pass -1 for `timeout_us`.)
///
/// Note that although `timeout_us` is in microseconds for consistency with
/// other GLib APIs, this function actually only has millisecond
/// resolution, and the behavior is undefined if `timeout_us` is not an
/// exact number of milliseconds.
/// ## `condition`
/// a [`glib::IOCondition`][crate::glib::IOCondition] mask to wait for
/// ## `timeout_us`
/// the maximum time (in microseconds) to wait, or -1
/// ## `cancellable`
/// a [`Cancellable`][crate::Cancellable], or [`None`]
///
/// # Returns
///
/// [`true`] if the condition was met, [`false`] otherwise
#[doc(alias = "g_socket_condition_timed_wait")]
fn condition_timed_wait(
&self,
condition: glib::IOCondition,
timeout_us: i64,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error>;
/// Waits for `condition` to become true on `self`. When the condition
/// is met, [`true`] is returned.
///
/// If `cancellable` is cancelled before the condition is met, or if the
/// socket has a timeout set and it is reached before the condition is
/// met, then [`false`] is returned and `error`, if non-[`None`], is set to
/// the appropriate value ([`IOErrorEnum::Cancelled`][crate::IOErrorEnum::Cancelled] or
/// [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut]).
///
/// See also [`condition_timed_wait()`][Self::condition_timed_wait()].
/// ## `condition`
/// a [`glib::IOCondition`][crate::glib::IOCondition] mask to wait for
/// ## `cancellable`
/// a [`Cancellable`][crate::Cancellable], or [`None`]
///
/// # Returns
///
/// [`true`] if the condition was met, [`false`] otherwise
#[doc(alias = "g_socket_condition_wait")]
fn condition_wait(
&self,
condition: glib::IOCondition,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error>;
/// Connect the socket to the specified remote address.
///
/// For connection oriented socket this generally means we attempt to make
/// a connection to the `address`. For a connection-less socket it sets
/// the default address for [`SocketExtManual::send()`][crate::prelude::SocketExtManual::send()] and discards all incoming datagrams
/// from other sources.
///
/// Generally connection oriented sockets can only connect once, but
/// connection-less sockets can connect multiple times to change the
/// default address.
///
/// If the connect call needs to do network I/O it will block, unless
/// non-blocking I/O is enabled. Then [`IOErrorEnum::Pending`][crate::IOErrorEnum::Pending] is returned
/// and the user can be notified of the connection finishing by waiting
/// for the G_IO_OUT condition. The result of the connection must then be
/// checked with [`check_connect_result()`][Self::check_connect_result()].
/// ## `address`
/// a [`SocketAddress`][crate::SocketAddress] specifying the remote address.
/// ## `cancellable`
/// a `GCancellable` or [`None`]
///
/// # Returns
///
/// [`true`] if connected, [`false`] on error.
#[doc(alias = "g_socket_connect")]
fn connect(
&self,
address: &impl IsA<SocketAddress>,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error>;
/// Creates a [`SocketConnection`][crate::SocketConnection] subclass of the right type for
/// `self`.
///
/// # Returns
///
/// a [`SocketConnection`][crate::SocketConnection]
#[doc(alias = "g_socket_connection_factory_create_connection")]
fn connection_factory_create_connection(&self) -> SocketConnection;
/// Get the amount of data pending in the OS input buffer, without blocking.
///
/// If `self` is a UDP or SCTP socket, this will return the size of
/// just the next packet, even if additional packets are buffered after
/// that one.
///
/// Note that on Windows, this function is rather inefficient in the
/// UDP case, and so if you know any plausible upper bound on the size
/// of the incoming packet, it is better to just do a
/// [`SocketExtManual::receive()`][crate::prelude::SocketExtManual::receive()] with a buffer of that size, rather than calling
/// [`available_bytes()`][Self::available_bytes()] first and then doing a receive of
/// exactly the right size.
///
/// # Returns
///
/// the number of bytes that can be read from the socket
/// without blocking or truncating, or -1 on error.
#[doc(alias = "g_socket_get_available_bytes")]
#[doc(alias = "get_available_bytes")]
fn available_bytes(&self) -> isize;
/// Gets the blocking mode of the socket. For details on blocking I/O,
/// see [`set_blocking()`][Self::set_blocking()].
///
/// # Returns
///
/// [`true`] if blocking I/O is used, [`false`] otherwise.
#[doc(alias = "g_socket_get_blocking")]
#[doc(alias = "get_blocking")]
fn is_blocking(&self) -> bool;
/// Gets the broadcast setting on `self`; if [`true`],
/// it is possible to send packets to broadcast
/// addresses.
///
/// # Returns
///
/// the broadcast setting on `self`
#[doc(alias = "g_socket_get_broadcast")]
#[doc(alias = "get_broadcast")]
fn is_broadcast(&self) -> bool;
/// Returns the credentials of the foreign process connected to this
/// socket, if any (e.g. it is only supported for [`SocketFamily::Unix`][crate::SocketFamily::Unix]
/// sockets).
///
/// If this operation isn't supported on the OS, the method fails with
/// the [`IOErrorEnum::NotSupported`][crate::IOErrorEnum::NotSupported] error. On Linux this is implemented
/// by reading the `SO_PEERCRED` option on the underlying socket.
///
/// This method can be expected to be available on the following platforms:
///
/// - Linux since GLib 2.26
/// - OpenBSD since GLib 2.30
/// - Solaris, Illumos and OpenSolaris since GLib 2.40
/// - NetBSD since GLib 2.42
/// - macOS, tvOS, iOS since GLib 2.66
///
/// Other ways to obtain credentials from a foreign peer includes the
/// `GUnixCredentialsMessage` type and
/// `g_unix_connection_send_credentials()` /
/// `g_unix_connection_receive_credentials()` functions.
///
/// # Returns
///
/// [`None`] if `error` is set, otherwise a [`Credentials`][crate::Credentials] object
/// that must be freed with `g_object_unref()`.
#[doc(alias = "g_socket_get_credentials")]
#[doc(alias = "get_credentials")]
fn credentials(&self) -> Result<Credentials, glib::Error>;
/// Gets the socket family of the socket.
///
/// # Returns
///
/// a [`SocketFamily`][crate::SocketFamily]
#[doc(alias = "g_socket_get_family")]
#[doc(alias = "get_family")]
fn family(&self) -> SocketFamily;
/// Gets the keepalive mode of the socket. For details on this,
/// see [`set_keepalive()`][Self::set_keepalive()].
///
/// # Returns
///
/// [`true`] if keepalive is active, [`false`] otherwise.
#[doc(alias = "g_socket_get_keepalive")]
#[doc(alias = "get_keepalive")]
fn is_keepalive(&self) -> bool;
/// Gets the listen backlog setting of the socket. For details on this,
/// see [`set_listen_backlog()`][Self::set_listen_backlog()].
///
/// # Returns
///
/// the maximum number of pending connections.
#[doc(alias = "g_socket_get_listen_backlog")]
#[doc(alias = "get_listen_backlog")]
fn listen_backlog(&self) -> i32;
/// Try to get the local address of a bound socket. This is only
/// useful if the socket has been bound to a local address,
/// either explicitly or implicitly when connecting.
///
/// # Returns
///
/// a [`SocketAddress`][crate::SocketAddress] or [`None`] on error.
/// Free the returned object with `g_object_unref()`.
#[doc(alias = "g_socket_get_local_address")]
#[doc(alias = "get_local_address")]
fn local_address(&self) -> Result<SocketAddress, glib::Error>;
/// Gets the multicast loopback setting on `self`; if [`true`] (the
/// default), outgoing multicast packets will be looped back to
/// multicast listeners on the same host.
///
/// # Returns
///
/// the multicast loopback setting on `self`
#[doc(alias = "g_socket_get_multicast_loopback")]
#[doc(alias = "get_multicast_loopback")]
fn is_multicast_loopback(&self) -> bool;
/// Gets the multicast time-to-live setting on `self`; see
/// [`set_multicast_ttl()`][Self::set_multicast_ttl()] for more details.
///
/// # Returns
///
/// the multicast time-to-live setting on `self`
#[doc(alias = "g_socket_get_multicast_ttl")]
#[doc(alias = "get_multicast_ttl")]
fn multicast_ttl(&self) -> u32;
/// Gets the value of an integer-valued option on `self`, as with
/// `getsockopt()`. (If you need to fetch a non-integer-valued option,
/// you will need to call `getsockopt()` directly.)
///
/// The [<gio/gnetworking.h>][gio-gnetworking.h]
/// header pulls in system headers that will define most of the
/// standard/portable socket options. For unusual socket protocols or
/// platform-dependent options, you may need to include additional
/// headers.
///
/// Note that even for socket options that are a single byte in size,
/// `value` is still a pointer to a `gint` variable, not a `guchar`;
/// [`option()`][Self::option()] will handle the conversion internally.
/// ## `level`
/// the "API level" of the option (eg, `SOL_SOCKET`)
/// ## `optname`
/// the "name" of the option (eg, `SO_BROADCAST`)
///
/// # Returns
///
/// success or failure. On failure, `error` will be set, and
/// the system error value (`errno` or WSAGetLastError()) will still
/// be set to the result of the `getsockopt()` call.
///
/// ## `value`
/// return location for the option value
#[doc(alias = "g_socket_get_option")]
#[doc(alias = "get_option")]
fn option(&self, level: i32, optname: i32) -> Result<i32, glib::Error>;
/// Gets the socket protocol id the socket was created with.
/// In case the protocol is unknown, -1 is returned.
///
/// # Returns
///
/// a protocol id, or -1 if unknown
#[doc(alias = "g_socket_get_protocol")]
#[doc(alias = "get_protocol")]
fn protocol(&self) -> SocketProtocol;
/// Try to get the remote address of a connected socket. This is only
/// useful for connection oriented sockets that have been connected.
///
/// # Returns
///
/// a [`SocketAddress`][crate::SocketAddress] or [`None`] on error.
/// Free the returned object with `g_object_unref()`.
#[doc(alias = "g_socket_get_remote_address")]
#[doc(alias = "get_remote_address")]
fn remote_address(&self) -> Result<SocketAddress, glib::Error>;
/// Gets the socket type of the socket.
///
/// # Returns
///
/// a [`SocketType`][crate::SocketType]
#[doc(alias = "g_socket_get_socket_type")]
#[doc(alias = "get_socket_type")]
fn socket_type(&self) -> SocketType;
/// Gets the timeout setting of the socket. For details on this, see
/// [`set_timeout()`][Self::set_timeout()].
///
/// # Returns
///
/// the timeout in seconds
#[doc(alias = "g_socket_get_timeout")]
#[doc(alias = "get_timeout")]
fn timeout(&self) -> u32;
/// Gets the unicast time-to-live setting on `self`; see
/// [`set_ttl()`][Self::set_ttl()] for more details.
///
/// # Returns
///
/// the time-to-live setting on `self`
#[doc(alias = "g_socket_get_ttl")]
#[doc(alias = "get_ttl")]
fn ttl(&self) -> u32;
/// Checks whether a socket is closed.
///
/// # Returns
///
/// [`true`] if socket is closed, [`false`] otherwise
#[doc(alias = "g_socket_is_closed")]
fn is_closed(&self) -> bool;
/// Check whether the socket is connected. This is only useful for
/// connection-oriented sockets.
///
/// If using [`shutdown()`][Self::shutdown()], this function will return [`true`] until the
/// socket has been shut down for reading and writing. If you do a non-blocking
/// connect, this function will not return [`true`] until after you call
/// [`check_connect_result()`][Self::check_connect_result()].
///
/// # Returns
///
/// [`true`] if socket is connected, [`false`] otherwise.
#[doc(alias = "g_socket_is_connected")]
fn is_connected(&self) -> bool;
/// Registers `self` to receive multicast messages sent to `group`.
/// `self` must be a [`SocketType::Datagram`][crate::SocketType::Datagram] socket, and must have
/// been bound to an appropriate interface and port with
/// [`bind()`][Self::bind()].
///
/// If `iface` is [`None`], the system will automatically pick an interface
/// to bind to based on `group`.
///
/// If `source_specific` is [`true`], source-specific multicast as defined
/// in RFC 4604 is used. Note that on older platforms this may fail
/// with a [`IOErrorEnum::NotSupported`][crate::IOErrorEnum::NotSupported] error.
///
/// To bind to a given source-specific multicast address, use
/// [`join_multicast_group_ssm()`][Self::join_multicast_group_ssm()] instead.
/// ## `group`
/// a [`InetAddress`][crate::InetAddress] specifying the group address to join.
/// ## `source_specific`
/// [`true`] if source-specific multicast should be used
/// ## `iface`
/// Name of the interface to use, or [`None`]
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_join_multicast_group")]
fn join_multicast_group(
&self,
group: &impl IsA<InetAddress>,
source_specific: bool,
iface: Option<&str>,
) -> Result<(), glib::Error>;
/// Registers `self` to receive multicast messages sent to `group`.
/// `self` must be a [`SocketType::Datagram`][crate::SocketType::Datagram] socket, and must have
/// been bound to an appropriate interface and port with
/// [`bind()`][Self::bind()].
///
/// If `iface` is [`None`], the system will automatically pick an interface
/// to bind to based on `group`.
///
/// If `source_specific` is not [`None`], use source-specific multicast as
/// defined in RFC 4604. Note that on older platforms this may fail
/// with a [`IOErrorEnum::NotSupported`][crate::IOErrorEnum::NotSupported] error.
///
/// Note that this function can be called multiple times for the same
/// `group` with different `source_specific` in order to receive multicast
/// packets from more than one source.
/// ## `group`
/// a [`InetAddress`][crate::InetAddress] specifying the group address to join.
/// ## `source_specific`
/// a [`InetAddress`][crate::InetAddress] specifying the
/// source-specific multicast address or [`None`] to ignore.
/// ## `iface`
/// Name of the interface to use, or [`None`]
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_join_multicast_group_ssm")]
fn join_multicast_group_ssm(
&self,
group: &impl IsA<InetAddress>,
source_specific: Option<&impl IsA<InetAddress>>,
iface: Option<&str>,
) -> Result<(), glib::Error>;
/// Removes `self` from the multicast group defined by `group`, `iface`,
/// and `source_specific` (which must all have the same values they had
/// when you joined the group).
///
/// `self` remains bound to its address and port, and can still receive
/// unicast messages after calling this.
///
/// To unbind to a given source-specific multicast address, use
/// [`leave_multicast_group_ssm()`][Self::leave_multicast_group_ssm()] instead.
/// ## `group`
/// a [`InetAddress`][crate::InetAddress] specifying the group address to leave.
/// ## `source_specific`
/// [`true`] if source-specific multicast was used
/// ## `iface`
/// Interface used
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_leave_multicast_group")]
fn leave_multicast_group(
&self,
group: &impl IsA<InetAddress>,
source_specific: bool,
iface: Option<&str>,
) -> Result<(), glib::Error>;
/// Removes `self` from the multicast group defined by `group`, `iface`,
/// and `source_specific` (which must all have the same values they had
/// when you joined the group).
///
/// `self` remains bound to its address and port, and can still receive
/// unicast messages after calling this.
/// ## `group`
/// a [`InetAddress`][crate::InetAddress] specifying the group address to leave.
/// ## `source_specific`
/// a [`InetAddress`][crate::InetAddress] specifying the
/// source-specific multicast address or [`None`] to ignore.
/// ## `iface`
/// Name of the interface to use, or [`None`]
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_leave_multicast_group_ssm")]
fn leave_multicast_group_ssm(
&self,
group: &impl IsA<InetAddress>,
source_specific: Option<&impl IsA<InetAddress>>,
iface: Option<&str>,
) -> Result<(), glib::Error>;
/// Marks the socket as a server socket, i.e. a socket that is used
/// to accept incoming requests using [`accept()`][Self::accept()].
///
/// Before calling this the socket must be bound to a local address using
/// [`bind()`][Self::bind()].
///
/// To set the maximum amount of outstanding clients, use
/// [`set_listen_backlog()`][Self::set_listen_backlog()].
///
/// # Returns
///
/// [`true`] on success, [`false`] on error.
#[doc(alias = "g_socket_listen")]
fn listen(&self) -> Result<(), glib::Error>;
/// Sets the blocking mode of the socket. In blocking mode
/// all operations (which don’t take an explicit blocking parameter) block until
/// they succeed or there is an error. In
/// non-blocking mode all functions return results immediately or
/// with a [`IOErrorEnum::WouldBlock`][crate::IOErrorEnum::WouldBlock] error.
///
/// All sockets are created in blocking mode. However, note that the
/// platform level socket is always non-blocking, and blocking mode
/// is a GSocket level feature.
/// ## `blocking`
/// Whether to use blocking I/O or not.
#[doc(alias = "g_socket_set_blocking")]
fn set_blocking(&self, blocking: bool);
/// Sets whether `self` should allow sending to broadcast addresses.
/// This is [`false`] by default.
/// ## `broadcast`
/// whether `self` should allow sending to broadcast
/// addresses
#[doc(alias = "g_socket_set_broadcast")]
fn set_broadcast(&self, broadcast: bool);
/// Sets or unsets the `SO_KEEPALIVE` flag on the underlying socket. When
/// this flag is set on a socket, the system will attempt to verify that the
/// remote socket endpoint is still present if a sufficiently long period of
/// time passes with no data being exchanged. If the system is unable to
/// verify the presence of the remote endpoint, it will automatically close
/// the connection.
///
/// This option is only functional on certain kinds of sockets. (Notably,
/// [`SocketProtocol::Tcp`][crate::SocketProtocol::Tcp] sockets.)
///
/// The exact time between pings is system- and protocol-dependent, but will
/// normally be at least two hours. Most commonly, you would set this flag
/// on a server socket if you want to allow clients to remain idle for long
/// periods of time, but also want to ensure that connections are eventually
/// garbage-collected if clients crash or become unreachable.
/// ## `keepalive`
/// Value for the keepalive flag
#[doc(alias = "g_socket_set_keepalive")]
fn set_keepalive(&self, keepalive: bool);
/// Sets the maximum number of outstanding connections allowed
/// when listening on this socket. If more clients than this are
/// connecting to the socket and the application is not handling them
/// on time then the new connections will be refused.
///
/// Note that this must be called before [`listen()`][Self::listen()] and has no
/// effect if called after that.
/// ## `backlog`
/// the maximum number of pending connections.
#[doc(alias = "g_socket_set_listen_backlog")]
fn set_listen_backlog(&self, backlog: i32);
/// Sets whether outgoing multicast packets will be received by sockets
/// listening on that multicast address on the same host. This is [`true`]
/// by default.
/// ## `loopback`
/// whether `self` should receive messages sent to its
/// multicast groups from the local host
#[doc(alias = "g_socket_set_multicast_loopback")]
fn set_multicast_loopback(&self, loopback: bool);
/// Sets the time-to-live for outgoing multicast datagrams on `self`.
/// By default, this is 1, meaning that multicast packets will not leave
/// the local network.
/// ## `ttl`
/// the time-to-live value for all multicast datagrams on `self`
#[doc(alias = "g_socket_set_multicast_ttl")]
fn set_multicast_ttl(&self, ttl: u32);
/// Sets the value of an integer-valued option on `self`, as with
/// `setsockopt()`. (If you need to set a non-integer-valued option,
/// you will need to call `setsockopt()` directly.)
///
/// The [<gio/gnetworking.h>][gio-gnetworking.h]
/// header pulls in system headers that will define most of the
/// standard/portable socket options. For unusual socket protocols or
/// platform-dependent options, you may need to include additional
/// headers.
/// ## `level`
/// the "API level" of the option (eg, `SOL_SOCKET`)
/// ## `optname`
/// the "name" of the option (eg, `SO_BROADCAST`)
/// ## `value`
/// the value to set the option to
///
/// # Returns
///
/// success or failure. On failure, `error` will be set, and
/// the system error value (`errno` or WSAGetLastError()) will still
/// be set to the result of the `setsockopt()` call.
#[doc(alias = "g_socket_set_option")]
fn set_option(&self, level: i32, optname: i32, value: i32) -> Result<(), glib::Error>;
/// Sets the time in seconds after which I/O operations on `self` will
/// time out if they have not yet completed.
///
/// On a blocking socket, this means that any blocking [`Socket`][crate::Socket]
/// operation will time out after `timeout` seconds of inactivity,
/// returning [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut].
///
/// On a non-blocking socket, calls to [`condition_wait()`][Self::condition_wait()] will
/// also fail with [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut] after the given time. Sources
/// created with `g_socket_create_source()` will trigger after
/// `timeout` seconds of inactivity, with the requested condition
/// set, at which point calling [`SocketExtManual::receive()`][crate::prelude::SocketExtManual::receive()], [`SocketExtManual::send()`][crate::prelude::SocketExtManual::send()],
/// [`check_connect_result()`][Self::check_connect_result()], etc, will fail with
/// [`IOErrorEnum::TimedOut`][crate::IOErrorEnum::TimedOut].
///
/// If `timeout` is 0 (the default), operations will never time out
/// on their own.
///
/// Note that if an I/O operation is interrupted by a signal, this may
/// cause the timeout to be reset.
/// ## `timeout`
/// the timeout for `self`, in seconds, or 0 for none
#[doc(alias = "g_socket_set_timeout")]
fn set_timeout(&self, timeout: u32);
/// Sets the time-to-live for outgoing unicast packets on `self`.
/// By default the platform-specific default value is used.
/// ## `ttl`
/// the time-to-live value for all unicast packets on `self`
#[doc(alias = "g_socket_set_ttl")]
fn set_ttl(&self, ttl: u32);
/// Shut down part or all of a full-duplex connection.
///
/// If `shutdown_read` is [`true`] then the receiving side of the connection
/// is shut down, and further reading is disallowed.
///
/// If `shutdown_write` is [`true`] then the sending side of the connection
/// is shut down, and further writing is disallowed.
///
/// It is allowed for both `shutdown_read` and `shutdown_write` to be [`true`].
///
/// One example where it is useful to shut down only one side of a connection is
/// graceful disconnect for TCP connections where you close the sending side,
/// then wait for the other side to close the connection, thus ensuring that the
/// other side saw all sent data.
/// ## `shutdown_read`
/// whether to shut down the read side
/// ## `shutdown_write`
/// whether to shut down the write side
///
/// # Returns
///
/// [`true`] on success, [`false`] on error
#[doc(alias = "g_socket_shutdown")]
fn shutdown(&self, shutdown_read: bool, shutdown_write: bool) -> Result<(), glib::Error>;
/// Checks if a socket is capable of speaking IPv4.
///
/// IPv4 sockets are capable of speaking IPv4. On some operating systems
/// and under some combinations of circumstances IPv6 sockets are also
/// capable of speaking IPv4. See RFC 3493 section 3.7 for more
/// information.
///
/// No other types of sockets are currently considered as being capable
/// of speaking IPv4.
///
/// # Returns
///
/// [`true`] if this socket can be used with IPv4.
#[doc(alias = "g_socket_speaks_ipv4")]
fn speaks_ipv4(&self) -> bool;
#[doc(alias = "type")]
fn type_(&self) -> SocketType;
#[doc(alias = "blocking")]
fn connect_blocking_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "broadcast")]
fn connect_broadcast_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "keepalive")]
fn connect_keepalive_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "listen-backlog")]
fn connect_listen_backlog_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "local-address")]
fn connect_local_address_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "multicast-loopback")]
fn connect_multicast_loopback_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "multicast-ttl")]
fn connect_multicast_ttl_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "remote-address")]
fn connect_remote_address_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "timeout")]
fn connect_timeout_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
#[doc(alias = "ttl")]
fn connect_ttl_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId;
}
impl<O: IsA<Socket>> SocketExt for O {
fn accept(&self, cancellable: Option<&impl IsA<Cancellable>>) -> Result<Socket, glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_accept(
self.as_ref().to_glib_none().0,
cancellable.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
fn bind(
&self,
address: &impl IsA<SocketAddress>,
allow_reuse: bool,
) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_bind(
self.as_ref().to_glib_none().0,
address.as_ref().to_glib_none().0,
allow_reuse.into_glib(),
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn check_connect_result(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok =
ffi::g_socket_check_connect_result(self.as_ref().to_glib_none().0, &mut error);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn close(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_close(self.as_ref().to_glib_none().0, &mut error);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn condition_check(&self, condition: glib::IOCondition) -> glib::IOCondition {
unsafe {
from_glib(ffi::g_socket_condition_check(
self.as_ref().to_glib_none().0,
condition.into_glib(),
))
}
}
fn condition_timed_wait(
&self,
condition: glib::IOCondition,
timeout_us: i64,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_condition_timed_wait(
self.as_ref().to_glib_none().0,
condition.into_glib(),
timeout_us,
cancellable.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn condition_wait(
&self,
condition: glib::IOCondition,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_condition_wait(
self.as_ref().to_glib_none().0,
condition.into_glib(),
cancellable.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn connect(
&self,
address: &impl IsA<SocketAddress>,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_connect(
self.as_ref().to_glib_none().0,
address.as_ref().to_glib_none().0,
cancellable.map(|p| p.as_ref()).to_glib_none().0,
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn connection_factory_create_connection(&self) -> SocketConnection {
unsafe {
from_glib_full(ffi::g_socket_connection_factory_create_connection(
self.as_ref().to_glib_none().0,
))
}
}
fn available_bytes(&self) -> isize {
unsafe { ffi::g_socket_get_available_bytes(self.as_ref().to_glib_none().0) }
}
fn is_blocking(&self) -> bool {
unsafe { from_glib(ffi::g_socket_get_blocking(self.as_ref().to_glib_none().0)) }
}
fn is_broadcast(&self) -> bool {
unsafe { from_glib(ffi::g_socket_get_broadcast(self.as_ref().to_glib_none().0)) }
}
fn credentials(&self) -> Result<Credentials, glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_get_credentials(self.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
fn family(&self) -> SocketFamily {
unsafe { from_glib(ffi::g_socket_get_family(self.as_ref().to_glib_none().0)) }
}
fn is_keepalive(&self) -> bool {
unsafe { from_glib(ffi::g_socket_get_keepalive(self.as_ref().to_glib_none().0)) }
}
fn listen_backlog(&self) -> i32 {
unsafe { ffi::g_socket_get_listen_backlog(self.as_ref().to_glib_none().0) }
}
fn local_address(&self) -> Result<SocketAddress, glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_get_local_address(self.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
fn is_multicast_loopback(&self) -> bool {
unsafe {
from_glib(ffi::g_socket_get_multicast_loopback(
self.as_ref().to_glib_none().0,
))
}
}
fn multicast_ttl(&self) -> u32 {
unsafe { ffi::g_socket_get_multicast_ttl(self.as_ref().to_glib_none().0) }
}
fn option(&self, level: i32, optname: i32) -> Result<i32, glib::Error> {
unsafe {
let mut value = mem::MaybeUninit::uninit();
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_get_option(
self.as_ref().to_glib_none().0,
level,
optname,
value.as_mut_ptr(),
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(value.assume_init())
} else {
Err(from_glib_full(error))
}
}
}
fn protocol(&self) -> SocketProtocol {
unsafe { from_glib(ffi::g_socket_get_protocol(self.as_ref().to_glib_none().0)) }
}
fn remote_address(&self) -> Result<SocketAddress, glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let ret = ffi::g_socket_get_remote_address(self.as_ref().to_glib_none().0, &mut error);
if error.is_null() {
Ok(from_glib_full(ret))
} else {
Err(from_glib_full(error))
}
}
}
fn socket_type(&self) -> SocketType {
unsafe {
from_glib(ffi::g_socket_get_socket_type(
self.as_ref().to_glib_none().0,
))
}
}
fn timeout(&self) -> u32 {
unsafe { ffi::g_socket_get_timeout(self.as_ref().to_glib_none().0) }
}
fn ttl(&self) -> u32 {
unsafe { ffi::g_socket_get_ttl(self.as_ref().to_glib_none().0) }
}
fn is_closed(&self) -> bool {
unsafe { from_glib(ffi::g_socket_is_closed(self.as_ref().to_glib_none().0)) }
}
fn is_connected(&self) -> bool {
unsafe { from_glib(ffi::g_socket_is_connected(self.as_ref().to_glib_none().0)) }
}
fn join_multicast_group(
&self,
group: &impl IsA<InetAddress>,
source_specific: bool,
iface: Option<&str>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_join_multicast_group(
self.as_ref().to_glib_none().0,
group.as_ref().to_glib_none().0,
source_specific.into_glib(),
iface.to_glib_none().0,
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn join_multicast_group_ssm(
&self,
group: &impl IsA<InetAddress>,
source_specific: Option<&impl IsA<InetAddress>>,
iface: Option<&str>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_join_multicast_group_ssm(
self.as_ref().to_glib_none().0,
group.as_ref().to_glib_none().0,
source_specific.map(|p| p.as_ref()).to_glib_none().0,
iface.to_glib_none().0,
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn leave_multicast_group(
&self,
group: &impl IsA<InetAddress>,
source_specific: bool,
iface: Option<&str>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_leave_multicast_group(
self.as_ref().to_glib_none().0,
group.as_ref().to_glib_none().0,
source_specific.into_glib(),
iface.to_glib_none().0,
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn leave_multicast_group_ssm(
&self,
group: &impl IsA<InetAddress>,
source_specific: Option<&impl IsA<InetAddress>>,
iface: Option<&str>,
) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_leave_multicast_group_ssm(
self.as_ref().to_glib_none().0,
group.as_ref().to_glib_none().0,
source_specific.map(|p| p.as_ref()).to_glib_none().0,
iface.to_glib_none().0,
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn listen(&self) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_listen(self.as_ref().to_glib_none().0, &mut error);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn set_blocking(&self, blocking: bool) {
unsafe {
ffi::g_socket_set_blocking(self.as_ref().to_glib_none().0, blocking.into_glib());
}
}
fn set_broadcast(&self, broadcast: bool) {
unsafe {
ffi::g_socket_set_broadcast(self.as_ref().to_glib_none().0, broadcast.into_glib());
}
}
fn set_keepalive(&self, keepalive: bool) {
unsafe {
ffi::g_socket_set_keepalive(self.as_ref().to_glib_none().0, keepalive.into_glib());
}
}
fn set_listen_backlog(&self, backlog: i32) {
unsafe {
ffi::g_socket_set_listen_backlog(self.as_ref().to_glib_none().0, backlog);
}
}
fn set_multicast_loopback(&self, loopback: bool) {
unsafe {
ffi::g_socket_set_multicast_loopback(
self.as_ref().to_glib_none().0,
loopback.into_glib(),
);
}
}
fn set_multicast_ttl(&self, ttl: u32) {
unsafe {
ffi::g_socket_set_multicast_ttl(self.as_ref().to_glib_none().0, ttl);
}
}
fn set_option(&self, level: i32, optname: i32, value: i32) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_set_option(
self.as_ref().to_glib_none().0,
level,
optname,
value,
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn set_timeout(&self, timeout: u32) {
unsafe {
ffi::g_socket_set_timeout(self.as_ref().to_glib_none().0, timeout);
}
}
fn set_ttl(&self, ttl: u32) {
unsafe {
ffi::g_socket_set_ttl(self.as_ref().to_glib_none().0, ttl);
}
}
fn shutdown(&self, shutdown_read: bool, shutdown_write: bool) -> Result<(), glib::Error> {
unsafe {
let mut error = ptr::null_mut();
let is_ok = ffi::g_socket_shutdown(
self.as_ref().to_glib_none().0,
shutdown_read.into_glib(),
shutdown_write.into_glib(),
&mut error,
);
assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null());
if error.is_null() {
Ok(())
} else {
Err(from_glib_full(error))
}
}
}
fn speaks_ipv4(&self) -> bool {
unsafe { from_glib(ffi::g_socket_speaks_ipv4(self.as_ref().to_glib_none().0)) }
}
fn type_(&self) -> SocketType {
glib::ObjectExt::property(self.as_ref(), "type")
}
fn connect_blocking_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_blocking_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::blocking\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_blocking_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_broadcast_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_broadcast_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::broadcast\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_broadcast_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_keepalive_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_keepalive_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::keepalive\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_keepalive_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_listen_backlog_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_listen_backlog_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::listen-backlog\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_listen_backlog_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_local_address_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_local_address_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::local-address\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_local_address_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_multicast_loopback_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_multicast_loopback_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::multicast-loopback\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_multicast_loopback_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_multicast_ttl_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_multicast_ttl_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::multicast-ttl\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_multicast_ttl_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_remote_address_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_remote_address_trampoline<
P: IsA<Socket>,
F: Fn(&P) + 'static,
>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::remote-address\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_remote_address_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_timeout_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_timeout_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::timeout\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_timeout_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
fn connect_ttl_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId {
unsafe extern "C" fn notify_ttl_trampoline<P: IsA<Socket>, F: Fn(&P) + 'static>(
this: *mut ffi::GSocket,
_param_spec: glib::ffi::gpointer,
f: glib::ffi::gpointer,
) {
let f: &F = &*(f as *const F);
f(Socket::from_glib_borrow(this).unsafe_cast_ref())
}
unsafe {
let f: Box_<F> = Box_::new(f);
connect_raw(
self.as_ptr() as *mut _,
b"notify::ttl\0".as_ptr() as *const _,
Some(transmute::<_, unsafe extern "C" fn()>(
notify_ttl_trampoline::<Self, F> as *const (),
)),
Box_::into_raw(f),
)
}
}
}
impl fmt::Display for Socket {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_str("Socket")
}
}