Struct gtk::Entry

source · []
#[repr(transparent)]
pub struct Entry { /* private fields */ }
Expand description

The Entry widget is a single line text entry widget. A fairly large set of key bindings are supported by default. If the entered text is longer than the allocation of the widget, the widget will scroll so that the cursor position is visible.

When using an entry for passwords and other sensitive information, it can be put into “password mode” using EntryExt::set_visibility(). In this mode, entered text is displayed using a “invisible” character. By default, GTK+ picks the best invisible character that is available in the current font, but it can be changed with EntryExt::set_invisible_char(). Since 2.16, GTK+ displays a warning when Caps Lock or input methods might interfere with entering text in a password entry. The warning can be turned off with the property::Entry::caps-lock-warning property.

Since 2.16, GtkEntry has the ability to display progress or activity information behind the text. To make an entry display such information, use EntryExt::set_progress_fraction() or EntryExt::set_progress_pulse_step().

Additionally, GtkEntry can show icons at either side of the entry. These icons can be activatable by clicking, can be set up as drag source and can have tooltips. To add an icon, use EntryExt::set_icon_from_gicon() or one of the various other functions that set an icon from a stock id, an icon name or a pixbuf. To trigger an action when the user clicks an icon, connect to the signal::Entry::icon-press signal. To allow DND operations from an icon, use EntryExt::set_icon_drag_source(). To set a tooltip on an icon, use EntryExt::set_icon_tooltip_text() or the corresponding function for markup.

Note that functionality or information that is only available by clicking on an icon in an entry may not be accessible at all to users which are not able to use a mouse or other pointing device. It is therefore recommended that any such functionality should also be available by other means, e.g. via the context menu of the entry.

CSS nodes

⚠️ The following code is in plain ⚠️

entry[.read-only][.flat][.warning][.error]
├── image.left
├── image.right
├── undershoot.left
├── undershoot.right
├── [selection]
├── [progress[.pulse]]
╰── [window.popup]

GtkEntry has a main node with the name entry. Depending on the properties of the entry, the style classes .read-only and .flat may appear. The style classes .warning and .error may also be used with entries.

When the entry shows icons, it adds subnodes with the name image and the style class .left or .right, depending on where the icon appears.

When the entry has a selection, it adds a subnode with the name selection.

When the entry shows progress, it adds a subnode with the name progress. The node has the style class .pulse when the shown progress is pulsing.

The CSS node for a context menu is added as a subnode below entry as well.

The undershoot nodes are used to draw the underflow indication when content is scrolled out of view. These nodes get the .left and .right style classes added depending on where the indication is drawn.

When touch is used and touch selection handles are shown, they are using CSS nodes with name cursor-handle. They get the .top or .bottom style class depending on where they are shown in relation to the selection. If there is just a single handle for the text cursor, it gets the style class .insertion-cursor.

Implements

EntryExt, WidgetExt, glib::ObjectExt, BuildableExt, CellEditableExt, EditableExt, EntryExtManual, WidgetExtManual, BuildableExtManual, EditableSignals

Implementations

Creates a new entry.

Returns

a new Entry.

Creates a new entry with the specified text buffer.

buffer

The buffer to use for the new Entry.

Returns

a new Entry

Creates a new builder-pattern struct instance to construct Entry objects.

This method returns an instance of EntryBuilder which can be used to create Entry objects.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

Override the virtual methods of this class for the given subclass and do other class initialization. Read more

Instance specific initialization. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.

Returns the type of the object.

Returns the ObjectClass of the object. Read more

Returns the class of the object.

Returns the class of the object in the given type T. Read more

Returns the interface T of the object. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_properties but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::set_properties_from_value but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::property but fails instead of panicking.

Gets the property property_name of the object and cast it to the type V. Read more

Similar to Self::property_value but fails instead of panicking.

Gets the property property_name of the object. Read more

Check if the object has a property property_name of the given type_. Read more

Get the type of the property property_name of this object. Read more

Get the ParamSpec of the property property_name of this object.

Return all ParamSpec of the properties of this object.

Freeze all property notifications until the return guard object is dropped. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Block a given signal handler. Read more

Unblock a given signal handler.

Stop emission of the currently emitted signal.

Stop emission of the currently emitted signal by the (possibly detailed) signal name.

Similar to Self::connect but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_local but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_local_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_unsafe but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_unsafe_id but fails instead of panicking.

Similar to Self::connect_closure but fails instead of panicking.

Connect a closure to the signal signal_name on this object. Read more

Similar to Self::connect_closure_id but fails instead of panicking.

Connect a closure to the signal signal_id on this object. Read more

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke. Read more

Connect to the signal signal_id on this object. Read more

Similar to Self::emit but fails instead of panicking.

Emit signal by signal id. Read more

Similar to Self::emit_with_values but fails instead of panicking.

Same as Self::emit but takes Value for the arguments.

Similar to Self::emit_by_name but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_values but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_with_details but fails instead of panicking.

Emit signal by signal id with details. Read more

Similar to Self::emit_with_details_and_values but fails instead of panicking.

Emit signal by signal id with details. Read more

Disconnect a previously connected signal handler.

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Notify that the given property has changed its value. Read more

Notify that the given property has changed its value. Read more

Downgrade this object to a weak reference.

Bind property source_property on this object to the target_property on the target object. Read more

Returns the strong reference count of this object.

Ensures that the type has been registered with the type system.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.