pub struct Builder { /* private fields */ }
Expand description
A Builder
reads XML descriptions of a user interface and
instantiates the described objects.
To create a Builder
from a user interface description, call
from_file()
, from_resource()
or from_string()
.
In the (unusual) case that you want to add user interface
descriptions from multiple sources to the same Builder
you can
call new()
to get an empty builder and populate it by
(multiple) calls to add_from_file()
,
add_from_resource()
or
add_from_string()
.
A Builder
holds a reference to all objects that it has constructed
and drops these references when it is finalized. This finalization can
cause the destruction of non-widget objects or widgets which are not
contained in a toplevel window. For toplevel windows constructed by a
builder, it is the responsibility of the user to call
Gtk::Window::destroy()
to get rid of them and all the widgets
they contain.
The functions object()
and
objects()
can be used to access the widgets in
the interface by the names assigned to them inside the UI description.
Toplevel windows returned by these functions will stay around until the
user explicitly destroys them with Gtk::Window::destroy()
. Other
widgets will either be part of a larger hierarchy constructed by the
builder (in which case you should not have to worry about their lifecycle),
or without a parent, in which case they have to be added to some container
to make use of them. Non-widget objects need to be reffed with
g_object_ref() to keep them beyond the lifespan of the builder.
§GtkBuilder UI Definitions
Builder
parses textual descriptions of user interfaces which are
specified in XML format. We refer to these descriptions as “GtkBuilder
UI definitions” or just “UI definitions” if the context is clear.
§Structure of UI definitions
UI definition files are always encoded in UTF-8.
The toplevel element is <interface>
. It optionally takes a “domain”
attribute, which will make the builder look for translated strings
using dgettext()
in the domain specified. This can also be done by
calling set_translation_domain()
on the builder.
For example:
<?xml version="1.0" encoding="UTF-8">
<interface domain="your-app">
...
</interface>
§Requirements
The target toolkit version(s) are described by <requires>
elements,
the “lib” attribute specifies the widget library in question (currently
the only supported value is “gtk”) and the “version” attribute specifies
the target version in the form “<major>
.<minor>
”. Builder
will
error out if the version requirements are not met. For example:
<?xml version="1.0" encoding="UTF-8">
<interface domain="your-app">
<requires lib="gtk" version="4.0" />
</interface>
§Objects
Objects are defined as children of the <interface>
element.
Objects are described by <object>
elements, which can contain
<property>
elements to set properties, <signal>
elements which
connect signals to handlers, and <child>
elements, which describe
child objects.
Typically, the specific kind of object represented by an <object>
element is specified by the “class” attribute. If the type has not
been loaded yet, GTK tries to find the get_type()
function from the
class name by applying heuristics. This works in most cases, but if
necessary, it is possible to specify the name of the get_type()
function explicitly with the “type-func” attribute. If your UI definition
is referencing internal types, you should make sure to call
g_type_ensure()
for each object type before parsing the UI definition.
Objects may be given a name with the “id” attribute, which allows the
application to retrieve them from the builder with
object()
. An id is also necessary to use the
object as property value in other parts of the UI definition. GTK
reserves ids starting and ending with ___
(three consecutive
underscores) for its own purposes.
§Properties
Setting properties of objects is pretty straightforward with the
<property>
element: the “name” attribute specifies the name of the
property, and the content of the element specifies the value:
<object class="GtkButton">
<property name="label">Hello, world</property>
</object>
If the “translatable” attribute is set to a true value, GTK uses
gettext()
(or dgettext()
if the builder has a translation domain set)
to find a translation for the value. This happens before the value
is parsed, so it can be used for properties of any type, but it is
probably most useful for string properties. It is also possible to
specify a context to disambiguate short strings, and comments which
may help the translators:
<object class="GtkButton">
<property name="label" translatable="yes" context="button">Hello, world</property>
</object>
Builder
can parse textual representations for the most common
property types:
- characters
- strings
- integers
- floating-point numbers
- booleans (strings like “TRUE”, “t”, “yes”, “y”, “1” are interpreted as true values, strings like “FALSE”, “f”, “no”, “n”, “0” are interpreted as false values)
- enumeration types (can be specified by their full C identifier their short name used when registering the enumeration type, or their integer value)
- flag types (can be specified by their C identifier or short name, optionally combined with “|” for bitwise OR, or a single integer value e.g., “GTK_INPUT_HINT_EMOJI|GTK_INPUT_HINT_LOWERCASE”, or “emoji|lowercase” or 520).
- colors (in a format understood by
gdk::RGBA::parse()
) GVariant
(can be specified in the format understood byGLib::Variant::parse()
)- pixbufs (can be specified as an object id, a resource path or a filename of an image file to load relative to the Builder file or the CWD if
add_from_string()
was used) - GFile (like pixbufs, can be specified as an object id, a URI or a filename of a file to load relative to the Builder file or the CWD if
add_from_string()
was used)
Objects can be referred to by their name and by default refer to
objects declared in the local XML fragment and objects exposed via
expose_object()
. In general, Builder
allows
forward references to objects declared in the local XML; an object
doesn’t have to be constructed before it can be referred to. The
exception to this rule is that an object has to be constructed before
it can be used as the value of a construct-only property.
§Child objects
Many widgets have properties for child widgets, such as
child
. In this case, the preferred way to
specify the child widget in a ui file is to simply set the property:
<object class="GtkExpander">
<property name="child">
<object class="GtkLabel">
...
</object>
</property>
</object>
Generic containers that can contain an arbitrary number of children,
such as Box
instead use the <child>
element. A <child>
element contains an <object>
element which describes the child object.
Most often, child objects are widgets inside a container, but they can
also be, e.g., actions in an action group, or columns in a tree model.
Any object type that implements the Buildable
interface can
specify how children may be added to it. Since many objects and widgets that
are included with GTK already implement the Buildable
interface,
typically child objects can be added using the <child>
element without
having to be concerned about the underlying implementation.
See the [Widget
documentation](class.Widget.html#gtkwidget-as-gtkbuildable)
for many examples of using Builder
with widgets, including setting
child objects using the <child>
element.
A noteworthy special case to the general rule that only objects implementing
Buildable
may specify how to handle the <child>
element is that
Builder
provides special support for adding objects to a
Gio::ListStore
by using the <child>
element. For instance:
<object class="GListStore">
<property name="item-type">MyObject</property>
<child>
<object class="MyObject" />
</child>
...
</object>
§Property bindings
It is also possible to bind a property value to another object’s
property value using the attributes “bind-source” to specify the
source object of the binding, and optionally, “bind-property” and
“bind-flags” to specify the source property and source binding flags
respectively. Internally, Builder
implements this using
GObject::Binding
objects.
For instance, in the example below the “label” property of the
bottom_label
widget is bound to the “label” property of the
top_button
widget:
<object class="GtkBox">
<property name="orientation">vertical</property>
<child>
<object class="GtkButton" id="top_button">
<property name="label">Hello, world</property>
</object>
</child>
<child>
<object class="GtkLabel" id="bottom_label">
<property name="label"
bind-source="top_button"
bind-property="label"
bind-flags="sync-create" />
</object>
</child>
</object>
For more information, see the documentation of the
ObjectExt::bind_property()
method.
Please note that another way to set up bindings between objects in .ui files
is to use the Expression
methodology. See the
[Expression
documentation](class.Expression.html#gtkexpression-in-ui-files)
for more information.
§Internal children
Sometimes it is necessary to refer to widgets which have implicitly
been constructed by GTK as part of a composite widget, to set
properties on them or to add further children (e.g. the content area
of a Dialog
). This can be achieved by setting the “internal-child”
property of the <child>
element to a true value. Note that Builder
still requires an <object>
element for the internal child, even if it
has already been constructed.
§Specialized children
A number of widgets have different places where a child can be added
(e.g. tabs vs. page content in notebooks). This can be reflected in
a UI definition by specifying the “type” attribute on a <child>
The possible values for the “type” attribute are described in the
sections describing the widget-specific portions of UI definitions.
§Signal handlers and function pointers
Signal handlers are set up with the <signal>
element. The “name”
attribute specifies the name of the signal, and the “handler” attribute
specifies the function to connect to the signal.
<object class="GtkButton" id="hello_button">
<signal name="clicked" handler="hello_button__clicked" />
</object>
The remaining attributes, “after”, “swapped” and “object”, have the
same meaning as the corresponding parameters of the
signal_connect_object()
or signal_connect_data()
functions:
- “after” matches the
G_CONNECT_AFTER
flag, and will ensure that the handler is called after the default class closure for the signal - “swapped” matches the
G_CONNECT_SWAPPED
flag, and will swap the instance and closure arguments when invoking the signal handler - “object” will bind the signal handler to the lifetime of the object referenced by the attribute
By default “swapped” will be set to “yes” if not specified otherwise, in the case where “object” is set, for convenience. A “last_modification_time” attribute is also allowed, but it does not have a meaning to the builder.
When compiling applications for Windows, you must declare signal callbacks
with the G_MODULE_EXPORT
decorator, or they will not be put in the symbol
table:
⚠️ The following code is in c ⚠️
G_MODULE_EXPORT void
hello_button__clicked (GtkButton *button,
gpointer data)
{
// ...
}
On Linux and Unix, this is not necessary; applications should instead
be compiled with the -Wl,--export-dynamic
argument inside their compiler
flags, and linked against gmodule-export-2.0
.
§Example UI Definition
<interface>
<object class="GtkDialog" id="dialog1">
<child internal-child="content_area">
<object class="GtkBox">
<child internal-child="action_area">
<object class="GtkBox">
<child>
<object class="GtkButton" id="ok_button">
<property name="label" translatable="yes">_Ok</property>
<property name="use-underline">True</property>
<signal name="clicked" handler="ok_button_clicked"/>
</object>
</child>
</object>
</child>
</object>
</child>
</object>
</interface>
§Using GtkBuildable for extending UI definitions
Objects can implement the Buildable
interface to add custom
elements and attributes to the XML. Typically, any extension will be
documented in each type that implements the interface.
§Templates
When describing a Widget
, you can use the <template>
tag to
describe a UI bound to a specific widget type. GTK will automatically load
the UI definition when instantiating the type, and bind children and
signal handlers to instance fields and function symbols.
For more information, see the [Widget
documentation](class.Widget.html#building-composite-widgets-from-template-xml)
for details.
§Properties
§current-object
The object the builder is evaluating for.
Readable | Writeable
§scope
The scope the builder is operating in
Readable | Writeable | Construct
§translation-domain
The translation domain used when translating property values that have been marked as translatable.
If the translation domain is None
, Builder
uses gettext(),
otherwise g_dgettext().
Readable | Writeable
§Implements
[trait@glib::ObjectExt
]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl Builder
impl Builder
Sourcepub fn new() -> Builder
pub fn new() -> Builder
Creates a new empty builder object.
This function is only useful if you intend to make multiple calls
to add_from_file()
, add_from_resource()
or add_from_string()
in order to merge multiple UI
descriptions into a single builder.
§Returns
a new (empty) Builder
object
Sourcepub fn from_resource(resource_path: &str) -> Builder
pub fn from_resource(resource_path: &str) -> Builder
Sourcepub fn from_string(string: &str) -> Builder
pub fn from_string(string: &str) -> Builder
Parses the UI definition in @string.
If @string is None
-terminated, then @length should be -1.
If @length is not -1, then it is the length of @string.
If there is an error parsing @string then the program will be aborted. You should not attempt to parse user interface description from untrusted sources.
§string
a user interface (XML) description
§length
the length of @string, or -1
§Returns
a Builder
containing the interface described by @string
Sourcepub fn add_from_resource(&self, resource_path: &str) -> Result<(), Error>
pub fn add_from_resource(&self, resource_path: &str) -> Result<(), Error>
Parses a resource file containing a UI definition and merges it with the current contents of @self.
This function is useful if you need to call
set_current_object()
to add user data to
callbacks before loading GtkBuilder UI. Otherwise, you probably
want from_resource()
instead.
If an error occurs, 0 will be returned and @error will be assigned a
GError
from the GTK_BUILDER_ERROR
, G_MARKUP_ERROR
or G_RESOURCE_ERROR
domain.
It’s not really reasonable to attempt to handle failures of this call. The only reasonable thing to do when an error is detected is to call g_error().
§resource_path
the path of the resource file to parse
§Returns
Sourcepub fn add_from_string(&self, buffer: &str) -> Result<(), Error>
pub fn add_from_string(&self, buffer: &str) -> Result<(), Error>
Parses a string containing a UI definition and merges it with the current contents of @self.
This function is useful if you need to call
set_current_object()
to add user data to
callbacks before loading Builder
UI. Otherwise, you probably
want from_string()
instead.
Upon errors false
will be returned and @error will be assigned a
GError
from the GTK_BUILDER_ERROR
, G_MARKUP_ERROR
or
G_VARIANT_PARSE_ERROR
domain.
It’s not really reasonable to attempt to handle failures of this call. The only reasonable thing to do when an error is detected is to call g_error().
§buffer
the string to parse
§length
the length of @buffer (may be -1 if @buffer is nul-terminated)
§Returns
Sourcepub fn add_objects_from_file(
&self,
filename: impl AsRef<Path>,
object_ids: &[&str],
) -> Result<(), Error>
pub fn add_objects_from_file( &self, filename: impl AsRef<Path>, object_ids: &[&str], ) -> Result<(), Error>
Parses a file containing a UI definition building only the requested objects and merges them with the current contents of @self.
Upon errors, 0 will be returned and @error will be assigned a
GError
from the GTK_BUILDER_ERROR
, G_MARKUP_ERROR
or G_FILE_ERROR
domain.
If you are adding an object that depends on an object that is not
its child (for instance a TreeView
that depends on its
TreeModel
), you have to explicitly list all of them in @object_ids.
§filename
the name of the file to parse
§object_ids
nul-terminated array of objects to build
§Returns
Sourcepub fn add_objects_from_resource(
&self,
resource_path: &str,
object_ids: &[&str],
) -> Result<(), Error>
pub fn add_objects_from_resource( &self, resource_path: &str, object_ids: &[&str], ) -> Result<(), Error>
Parses a resource file containing a UI definition, building only the requested objects and merges them with the current contents of @self.
Upon errors, 0 will be returned and @error will be assigned a
GError
from the GTK_BUILDER_ERROR
, G_MARKUP_ERROR
or G_RESOURCE_ERROR
domain.
If you are adding an object that depends on an object that is not
its child (for instance a TreeView
that depends on its
TreeModel
), you have to explicitly list all of them in @object_ids.
§resource_path
the path of the resource file to parse
§object_ids
nul-terminated array of objects to build
§Returns
Sourcepub fn add_objects_from_string(
&self,
buffer: &str,
object_ids: &[&str],
) -> Result<(), Error>
pub fn add_objects_from_string( &self, buffer: &str, object_ids: &[&str], ) -> Result<(), Error>
Parses a string containing a UI definition, building only the requested objects and merges them with the current contents of @self.
Upon errors false
will be returned and @error will be assigned a
GError
from the GTK_BUILDER_ERROR
or G_MARKUP_ERROR
domain.
If you are adding an object that depends on an object that is not
its child (for instance a TreeView
that depends on its
TreeModel
), you have to explicitly list all of them in @object_ids.
§buffer
the string to parse
§length
the length of @buffer (may be -1 if @buffer is nul-terminated)
§object_ids
nul-terminated array of objects to build
§Returns
Sourcepub fn create_closure(
&self,
function_name: &str,
flags: BuilderClosureFlags,
object: Option<&impl IsA<Object>>,
) -> Result<Option<Closure>, Error>
pub fn create_closure( &self, function_name: &str, flags: BuilderClosureFlags, object: Option<&impl IsA<Object>>, ) -> Result<Option<Closure>, Error>
Creates a closure to invoke the function called @function_name.
This is using the create_closure() implementation of @self’s
BuilderScope
.
If no closure could be created, None
will be returned and @error
will be set.
§function_name
name of the function to look up
§flags
closure creation flags
§object
Object to create the closure with
§Returns
A new closure for invoking @function_name
Sourcepub fn expose_object(&self, name: &str, object: &impl IsA<Object>)
pub fn expose_object(&self, name: &str, object: &impl IsA<Object>)
Add @object to the @self object pool so it can be referenced just like any other object built by builder.
Only a single object may be added using @name. However,
it is not an error to expose the same object under multiple
names. gtk_builder_get_object()
may be used to determine
if an object has already been added with @name.
§name
the name of the object exposed to the builder
§object
the object to expose
Sourcepub fn extend_with_template(
&self,
object: &impl IsA<Object>,
template_type: Type,
buffer: &str,
) -> Result<(), Error>
pub fn extend_with_template( &self, object: &impl IsA<Object>, template_type: Type, buffer: &str, ) -> Result<(), Error>
Main private entry point for building composite components from template XML.
Most likely you do not need to call this function in applications as
templates are handled by Widget
.
§object
the object that is being extended
§template_type
the type that the template is for
§buffer
the string to parse
§length
the length of @buffer (may be -1 if @buffer is nul-terminated)
§Returns
A positive value on success, 0 if an error occurred
Sourcepub fn objects(&self) -> Vec<Object>
pub fn objects(&self) -> Vec<Object>
Gets all objects that have been constructed by @self.
Note that this function does not increment the reference counts of the returned objects.
§Returns
a
newly-allocated GSList
containing all the objects
constructed by the GtkBuilder instance
. It should be
freed by g_slist_free()
Sourcepub fn scope(&self) -> BuilderScope
pub fn scope(&self) -> BuilderScope
Sourcepub fn translation_domain(&self) -> Option<GString>
pub fn translation_domain(&self) -> Option<GString>
Sourcepub fn type_from_name(&self, type_name: &str) -> Type
pub fn type_from_name(&self, type_name: &str) -> Type
Sourcepub fn set_current_object(&self, current_object: Option<&impl IsA<Object>>)
pub fn set_current_object(&self, current_object: Option<&impl IsA<Object>>)
Sets the current object for the @self.
The current object can be thought of as the this
object that the
builder is working for and will often be used as the default object
when an object is optional.
Gtk::Widget::init_template()
for example will set the current
object to the widget the template is inited for. For functions like
from_resource()
, the current object will be None
.
§current_object
the new current object
Sourcepub fn set_scope(&self, scope: Option<&impl IsA<BuilderScope>>)
pub fn set_scope(&self, scope: Option<&impl IsA<BuilderScope>>)
Sourcepub fn set_translation_domain(&self, domain: Option<&str>)
pub fn set_translation_domain(&self, domain: Option<&str>)
Sourcepub fn value_from_string(
&self,
pspec: impl AsRef<ParamSpec>,
string: &str,
) -> Result<Value, Error>
pub fn value_from_string( &self, pspec: impl AsRef<ParamSpec>, string: &str, ) -> Result<Value, Error>
Demarshals a value from a string.
This function calls g_value_init() on the @value argument, so it need not be initialised beforehand.
Can handle char, uchar, boolean, int, uint, long,
ulong, enum, flags, float, double, string, gdk::RGBA
and
Adjustment
type values.
Upon errors false
will be returned and @error will be
assigned a GError
from the GTK_BUILDER_ERROR
domain.
§pspec
the GParamSpec
for the property
§string
the string representation of the value
§Returns
true
on success
§value
the GValue
to store the result in
Sourcepub fn value_from_string_type(
&self,
type_: Type,
string: &str,
) -> Result<Value, Error>
pub fn value_from_string_type( &self, type_: Type, string: &str, ) -> Result<Value, Error>
Demarshals a value from a string.
Unlike value_from_string()
, this function
takes a GType
instead of GParamSpec
.
Calls g_value_init() on the @value argument, so it need not be initialised beforehand.
Upon errors false
will be returned and @error will be
assigned a GError
from the GTK_BUILDER_ERROR
domain.
§type_
the GType
of the value
§string
the string representation of the value
§Returns
true
on success
§value
the GValue
to store the result in
pub fn connect_current_object_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_scope_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_translation_domain_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§impl Builder
impl Builder
Sourcepub fn from_file(file_path: impl AsRef<Path>) -> Self
pub fn from_file(file_path: impl AsRef<Path>) -> Self
Parses the UI definition in the file @filename.
If there is an error opening the file or parsing the description then the program will be aborted. You should only ever attempt to parse user interface descriptions that are shipped as part of your program.
§filename
filename of user interface description file
§Returns
a Builder
containing the described interface
Sourcepub fn current_object(&self) -> Option<Object>
pub fn current_object(&self) -> Option<Object>
Sourcepub fn add_from_file(&self, file_path: impl AsRef<Path>) -> Result<(), Error>
pub fn add_from_file(&self, file_path: impl AsRef<Path>) -> Result<(), Error>
Parses a file containing a UI definition and merges it with the current contents of @self.
This function is useful if you need to call
set_current_object()
) to add user data to
callbacks before loading GtkBuilder UI. Otherwise, you probably
want from_file()
instead.
If an error occurs, 0 will be returned and @error will be assigned a
GError
from the GTK_BUILDER_ERROR
, G_MARKUP_ERROR
or G_FILE_ERROR
domains.
It’s not really reasonable to attempt to handle failures of this
call. You should not use this function with untrusted files (ie:
files that are not part of your application). Broken Builder
files can easily crash your program, and it’s possible that memory
was leaked leading up to the reported failure. The only reasonable
thing to do when an error is detected is to call g_error()
.
§filename
the name of the file to parse
§Returns
Trait Implementations§
Source§impl HasParamSpec for Builder
impl HasParamSpec for Builder
Source§impl Ord for Builder
impl Ord for Builder
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for Builder
impl<OT: ObjectType> PartialEq<OT> for Builder
Source§impl<OT: ObjectType> PartialOrd<OT> for Builder
impl<OT: ObjectType> PartialOrd<OT> for Builder
Source§impl StaticType for Builder
impl StaticType for Builder
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for Builder
Auto Trait Implementations§
impl Freeze for Builder
impl RefUnwindSafe for Builder
impl !Send for Builder
impl !Sync for Builder
impl Unpin for Builder
impl UnwindSafe for Builder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Cast for Twhere
T: ObjectType,
impl<T> Cast for Twhere
T: ObjectType,
Source§fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moreSource§fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &Twhere
T: ObjectType,
Self: IsA<T>,
T
. Read moreSource§fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast<T>(self) -> Result<T, Self>where
T: ObjectType,
Self: MayDowncastTo<T>,
T
. Read moreSource§fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: MayDowncastTo<T>,
fn downcast_ref<T>(&self) -> Option<&T>where
T: ObjectType,
Self: MayDowncastTo<T>,
T
. Read moreSource§fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self>where
T: ObjectType,
T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while upcast
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