pub struct ColorButton { /* private fields */ }
Expand description
Use ColorDialogButton
instead
The ColorButton
allows to open a color chooser dialog to change
the color.
It is suitable widget for selecting a color in a preference dialog.
§CSS nodes
colorbutton
╰── button.color
╰── [content]
ColorButton
has a single CSS node with name colorbutton which
contains a button node. To differentiate it from a plain Button
,
it gets the .color style class.
§Properties
§modal
Whether the color chooser dialog should be modal.
Readable | Writeable
§show-editor
Whether the color chooser should open in editor mode.
This property should be used in cases where the palette in the editor would be redundant, such as when the color button is already part of a palette.
Readable | Writeable
§title
The title of the color chooser dialog
Readable | Writeable
Widget
§can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§can-target
Whether the widget can receive pointer events.
Readable | Writeable
§css-classes
A list of css classes applied to this widget.
Readable | Writeable
§css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
§cursor
The cursor used by @widget.
Readable | Writeable
§focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
§focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
§halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
§has-default
Whether the widget is the default widget.
Readable
§has-focus
Whether the widget has the input focus.
Readable
§has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
§height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
§hexpand
Whether to expand horizontally.
Readable | Writeable
§hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
§layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§name
The name of the widget.
Readable | Writeable
§opacity
The requested opacity of the widget.
Readable | Writeable
§overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§parent
The parent widget of this widget.
Readable
§receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
§root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
§scale-factor
The scale factor of the widget.
Readable
§sensitive
Whether the widget responds to input.
Readable | Writeable
§tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
§vexpand
Whether to expand vertically.
Readable | Writeable
§vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
§visible
Whether the widget is visible.
Readable | Writeable
§width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
§accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
ColorChooser
§rgba
The currently selected color, as a gdk::RGBA
struct.
The property can be set to change the current selection programmatically.
Readable | Writeable
§use-alpha
Whether colors may have alpha (translucency).
When ::use-alpha is false
, the gdk::RGBA
struct obtained
via the rgba
property will be
forced to have alpha == 1.
Implementations are expected to show alpha by rendering the color over a non-uniform background (like a checkerboard pattern).
Readable | Writeable
§Signals
§activate
Emitted to when the color button is activated.
The ::activate
signal on MenuButton
is an action signal and
emitting it causes the button to pop up its dialog.
Action
§color-set
Emitted when the user selects a color.
When handling this signal, use ColorChooserExt::rgba()
to find out which color was just selected.
Note that this signal is only emitted when the user changes the color. If you need to react to programmatic color changes as well, use the notify::rgba signal.
Widget
§destroy
Signals that all holders of a reference to the widget should release the reference that they hold.
May result in finalization of the widget if all references are released.
This signal is not suitable for saving widget state.
§direction-changed
Emitted when the text direction of a widget changes.
§hide
Emitted when @widget is hidden.
§keynav-failed
Emitted if keyboard navigation fails.
See WidgetExt::keynav_failed()
for details.
§map
Emitted when @widget is going to be mapped.
A widget is mapped when the widget is visible (which is controlled with
visible
) and all its parents up to the toplevel widget
are also visible.
The ::map signal can be used to determine whether a widget will be drawn,
for instance it can resume an animation that was stopped during the
emission of unmap
.
§mnemonic-activate
Emitted when a widget is activated via a mnemonic.
The default handler for this signal activates @widget if @group_cycling
is false
, or just makes @widget grab focus if @group_cycling is true
.
§move-focus
Emitted when the focus is moved.
The ::move-focus signal is a keybinding signal.
The default bindings for this signal are Tab to move forward, and Shift+Tab to move backward.
Action
§query-tooltip
Emitted when the widget’s tooltip is about to be shown.
This happens when the has-tooltip
property
is true
and the hover timeout has expired with the cursor hovering
“above” @widget; or emitted when @widget got focus in keyboard mode.
Using the given coordinates, the signal handler should determine
whether a tooltip should be shown for @widget. If this is the case
true
should be returned, false
otherwise. Note that if
@keyboard_mode is true
, the values of @x and @y are undefined and
should not be used.
The signal handler is free to manipulate @tooltip with the therefore destined function calls.
§realize
Emitted when @widget is associated with a gdk::Surface
.
This means that WidgetExt::realize()
has been called
or the widget has been mapped (that is, it is going to be drawn).
§show
Emitted when @widget is shown.
§state-flags-changed
Emitted when the widget state changes.
§unmap
Emitted when @widget is going to be unmapped.
A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.
As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.
§unrealize
Emitted when the gdk::Surface
associated with @widget is destroyed.
This means that WidgetExt::unrealize()
has been called
or the widget has been unmapped (that is, it is going to be hidden).
ColorChooser
§color-activated
Emitted when a color is activated from the color chooser.
This usually happens when the user clicks a color swatch, or a color is selected and the user presses one of the keys Space, Shift+Space, Return or Enter.
§Implements
WidgetExt
, [trait@glib::ObjectExt
], AccessibleExt
, BuildableExt
, ConstraintTargetExt
, ColorChooserExt
, WidgetExtManual
, AccessibleExtManual
, ColorChooserExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
source§impl ColorButton
impl ColorButton
sourcepub fn new() -> ColorButton
👎Deprecated: Since 4.10
pub fn new() -> ColorButton
Creates a new color button.
This returns a widget in the form of a small button containing a swatch representing the current selected color. When the button is clicked, a color chooser dialog will open, allowing the user to select a color. The swatch will be updated to reflect the new color when the user finishes.
§Deprecated since 4.10
Use ColorDialogButton
instead
§Returns
a new color button
sourcepub fn with_rgba(rgba: &RGBA) -> ColorButton
👎Deprecated: Since 4.10
pub fn with_rgba(rgba: &RGBA) -> ColorButton
sourcepub fn builder() -> ColorButtonBuilder
👎Deprecated: Since 4.10
pub fn builder() -> ColorButtonBuilder
Creates a new builder-pattern struct instance to construct ColorButton
objects.
This method returns an instance of ColorButtonBuilder
which can be used to create ColorButton
objects.
sourcepub fn is_modal(&self) -> bool
👎Deprecated: Since 4.10
pub fn is_modal(&self) -> bool
Gets whether the dialog is modal.
§Deprecated since 4.10
Use ColorDialogButton
instead
§Returns
true
if the dialog is modal
sourcepub fn title(&self) -> GString
👎Deprecated: Since 4.10
pub fn title(&self) -> GString
Gets the title of the color chooser dialog.
§Deprecated since 4.10
Use ColorDialogButton
instead
§Returns
An internal string, do not free the return value
sourcepub fn set_modal(&self, modal: bool)
👎Deprecated: Since 4.10
pub fn set_modal(&self, modal: bool)
Sets whether the dialog should be modal.
§Deprecated since 4.10
Use ColorDialogButton
instead
§modal
true
to make the dialog modal
sourcepub fn set_title(&self, title: &str)
👎Deprecated: Since 4.10
pub fn set_title(&self, title: &str)
Sets the title for the color chooser dialog.
§Deprecated since 4.10
Use ColorDialogButton
instead
§title
String containing new window title
sourcepub fn shows_editor(&self) -> bool
👎Deprecated: Since 4.10
pub fn shows_editor(&self) -> bool
Whether the color chooser should open in editor mode.
This property should be used in cases where the palette in the editor would be redundant, such as when the color button is already part of a palette.
sourcepub fn set_show_editor(&self, show_editor: bool)
👎Deprecated: Since 4.10
pub fn set_show_editor(&self, show_editor: bool)
Whether the color chooser should open in editor mode.
This property should be used in cases where the palette in the editor would be redundant, such as when the color button is already part of a palette.
sourcepub fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
👎Deprecated: Since 4.10Available on crate feature v4_4
only.
pub fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
v4_4
only.Emitted to when the color button is activated.
The ::activate
signal on MenuButton
is an action signal and
emitting it causes the button to pop up its dialog.
pub fn emit_activate(&self)
v4_4
only.sourcepub fn connect_color_set<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
👎Deprecated: Since 4.10
pub fn connect_color_set<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Emitted when the user selects a color.
When handling this signal, use ColorChooserExt::rgba()
to find out which color was just selected.
Note that this signal is only emitted when the user changes the color. If you need to react to programmatic color changes as well, use the notify::rgba signal.
pub fn connect_modal_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_show_editor_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_title_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
source§impl Clone for ColorButton
impl Clone for ColorButton
source§impl Debug for ColorButton
impl Debug for ColorButton
source§impl Default for ColorButton
impl Default for ColorButton
source§impl HasParamSpec for ColorButton
impl HasParamSpec for ColorButton
type ParamSpec = ParamSpecObject
source§type SetValue = ColorButton
type SetValue = ColorButton
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ColorButton>
fn param_spec_builder() -> Self::BuilderFn
source§impl Hash for ColorButton
impl Hash for ColorButton
source§impl Ord for ColorButton
impl Ord for ColorButton
source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
source§impl ParentClassIs for ColorButton
impl ParentClassIs for ColorButton
source§impl<OT: ObjectType> PartialEq<OT> for ColorButton
impl<OT: ObjectType> PartialEq<OT> for ColorButton
source§impl<OT: ObjectType> PartialOrd<OT> for ColorButton
impl<OT: ObjectType> PartialOrd<OT> for ColorButton
source§impl StaticType for ColorButton
impl StaticType for ColorButton
source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ColorButton
impl IsA<Accessible> for ColorButton
impl IsA<Buildable> for ColorButton
impl IsA<ColorChooser> for ColorButton
impl IsA<ConstraintTarget> for ColorButton
impl IsA<Widget> for ColorButton
Auto Trait Implementations§
impl Freeze for ColorButton
impl RefUnwindSafe for ColorButton
impl !Send for ColorButton
impl !Sync for ColorButton
impl Unpin for ColorButton
impl UnwindSafe for ColorButton
Blanket Implementations§
source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
source§fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
v4_14
only.source§fn accessible_parent(&self) -> Option<Accessible>
fn accessible_parent(&self) -> Option<Accessible>
v4_10
only.source§fn accessible_role(&self) -> AccessibleRole
fn accessible_role(&self) -> AccessibleRole
source§fn at_context(&self) -> ATContext
fn at_context(&self) -> ATContext
v4_10
only.Accessible
. Read moresource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10
only.source§fn first_accessible_child(&self) -> Option<Accessible>
fn first_accessible_child(&self) -> Option<Accessible>
v4_10
only.source§fn next_accessible_sibling(&self) -> Option<Accessible>
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10
only.source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
fn platform_state(&self, state: AccessiblePlatformState) -> bool
v4_10
only.source§fn reset_property(&self, property: AccessibleProperty)
fn reset_property(&self, property: AccessibleProperty)
source§fn reset_relation(&self, relation: AccessibleRelation)
fn reset_relation(&self, relation: AccessibleRelation)
source§fn reset_state(&self, state: AccessibleState)
fn reset_state(&self, state: AccessibleState)
source§fn set_accessible_parent(
&self,
parent: Option<&impl IsA<Accessible>>,
next_sibling: Option<&impl IsA<Accessible>>,
)
fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>>, )
v4_10
only.source§fn update_next_accessible_sibling(
&self,
new_sibling: Option<&impl IsA<Accessible>>,
)
fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>>, )
v4_10
only.source§fn set_accessible_role(&self, accessible_role: AccessibleRole)
fn set_accessible_role(&self, accessible_role: AccessibleRole)
Accessible
implementation. Read morefn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
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fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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fn update_state(&self, states: &[State])
source§impl<T> BorrowMut<T> for Twhere
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clone_to_uninit
)source§impl<O> ColorChooserExt for Owhere
O: IsA<ColorChooser>,
impl<O> ColorChooserExt for Owhere
O: IsA<ColorChooser>,
source§fn uses_alpha(&self) -> bool
fn uses_alpha(&self) -> bool
source§fn set_use_alpha(&self, use_alpha: bool)
fn set_use_alpha(&self, use_alpha: bool)
source§fn connect_color_activated<F: Fn(&Self, &RGBA) + 'static>(
&self,
f: F,
) -> SignalHandlerId
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&self,
f: F,
) -> SignalHandlerId
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source§impl<O> ColorChooserExtManual for Owhere
O: IsA<ColorChooser>,
impl<O> ColorChooserExtManual for Owhere
O: IsA<ColorChooser>,
source§fn add_palette(
&self,
orientation: Orientation,
colors_per_line: i32,
colors: &[RGBA],
)
fn add_palette( &self, orientation: Orientation, colors_per_line: i32, colors: &[RGBA], )
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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>
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source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>
source§impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for Twhere
T: GlibPtrDefault + FromGlibPtrNone<<T as GlibPtrDefault>::GlibType> + FromGlibPtrFull<<T as GlibPtrDefault>::GlibType>,
unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>
unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>
source§impl<O> GObjectPropertyExpressionExt for O
impl<O> GObjectPropertyExpressionExt for O
source§fn property_expression(&self, property_name: &str) -> PropertyExpression
fn property_expression(&self, property_name: &str) -> PropertyExpression
source§fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
fn property_expression_weak(&self, property_name: &str) -> PropertyExpression
source§fn this_expression(property_name: &str) -> PropertyExpression
fn this_expression(property_name: &str) -> PropertyExpression
this
object.source§impl<T> IntoClosureReturnValue for T
impl<T> IntoClosureReturnValue for T
fn into_closure_return_value(self) -> Option<Value>
source§impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for Uwhere
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)
source§impl<T> ObjectExt for Twhere
T: ObjectType,
impl<T> ObjectExt for Twhere
T: ObjectType,
source§fn is<U>(&self) -> boolwhere
U: StaticType,
fn is<U>(&self) -> boolwhere
U: StaticType,
true
if the object is an instance of (can be cast to) T
.source§fn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
ObjectClass
of the object. Read moresource§fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>>where
U: IsClass,
T
. Read moresource§fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
U: IsInterface,
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of the object. Read moresource§fn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
source§fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
source§fn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
source§fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
fn property<V>(&self, property_name: &str) -> Vwhere
V: for<'b> FromValue<'b> + 'static,
property_name
of the object and cast it to the type V. Read moresource§fn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
property_name
of the object. Read moresource§fn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
property_name
of this object. Read moresource§fn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec
of the property property_name
of this object.source§fn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec
of the properties of this object.source§fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
source§unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
QD: 'static,
key
. Read moresource§unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
QD: 'static,
key
. Read moresource§unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
QD: 'static,
key
. Read moresource§unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
QD: 'static,
key
. Read moresource§fn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
source§fn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
source§fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
source§fn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
source§fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
signal_name
on this object. Read moresource§unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F,
) -> SignalHandlerId
unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_name
on this object. Read moresource§fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure,
) -> SignalHandlerId
fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId
signal_id
on this object. Read moresource§fn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values
, or
invoke
when using Rust closures.source§fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit
but takes Value
for the arguments.source§fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>
source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moresource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read moresource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
source§fn ensure_type()
fn ensure_type()
source§impl<T> TransparentType for Twhere
T: TransparentPtrType,
impl<T> TransparentType for Twhere
T: TransparentPtrType,
type GlibType = <T as GlibPtrDefault>::GlibType
source§impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
impl<T> TryFromClosureReturnValue for Twhere
T: for<'a> FromValue<'a> + StaticType + 'static,
source§impl<O> WidgetExt for O
impl<O> WidgetExt for O
source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
fn action_set_enabled(&self, action_name: &str, enabled: bool)
source§fn activate(&self) -> bool
fn activate(&self) -> bool
source§fn activate_action(
&self,
name: &str,
args: Option<&Variant>,
) -> Result<(), BoolError>
fn activate_action( &self, name: &str, args: Option<&Variant>, ) -> Result<(), BoolError>
source§fn activate_default(&self)
fn activate_default(&self)
default.activate
action from @self.source§fn add_controller(&self, controller: impl IsA<EventController>)
fn add_controller(&self, controller: impl IsA<EventController>)
source§fn add_css_class(&self, css_class: &str)
fn add_css_class(&self, css_class: &str)
source§fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn child_focus(&self, direction: DirectionType) -> bool
fn child_focus(&self, direction: DirectionType) -> bool
source§fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
source§fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_expand(&self, orientation: Orientation) -> bool
source§fn compute_point(
&self,
target: &impl IsA<Widget>,
point: &Point,
) -> Option<Point>
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>
source§fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
source§fn contains(&self, x: f64, y: f64) -> bool
fn contains(&self, x: f64, y: f64) -> bool
source§fn create_pango_context(&self) -> Context
fn create_pango_context(&self) -> Context
pango::Context
with the appropriate font map,
font options, font description, and base direction for drawing
text for this widget. Read moresource§fn create_pango_layout(&self, text: Option<&str>) -> Layout
fn create_pango_layout(&self, text: Option<&str>) -> Layout
pango::Layout
with the appropriate font map,
font description, and base direction for drawing text for
this widget. Read moresource§fn drag_check_threshold(
&self,
start_x: i32,
start_y: i32,
current_x: i32,
current_y: i32,
) -> bool
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32, ) -> bool
source§fn error_bell(&self)
fn error_bell(&self)
source§fn allocated_baseline(&self) -> i32
fn allocated_baseline(&self) -> i32
source§fn allocated_height(&self) -> i32
fn allocated_height(&self) -> i32
source§fn allocated_width(&self) -> i32
fn allocated_width(&self) -> i32
source§fn allocation(&self) -> Allocation
fn allocation(&self) -> Allocation
source§fn ancestor(&self, widget_type: Type) -> Option<Widget>
fn ancestor(&self, widget_type: Type) -> Option<Widget>
source§fn baseline(&self) -> i32
fn baseline(&self) -> i32
v4_12
only.source§fn can_focus(&self) -> bool
fn can_focus(&self) -> bool
source§fn can_target(&self) -> bool
fn can_target(&self) -> bool
source§fn is_child_visible(&self) -> bool
fn is_child_visible(&self) -> bool
source§fn color(&self) -> RGBA
fn color(&self) -> RGBA
v4_10
only.source§fn css_classes(&self) -> Vec<GString>
fn css_classes(&self) -> Vec<GString>
source§fn direction(&self) -> TextDirection
fn direction(&self) -> TextDirection
source§fn display(&self) -> Display
fn display(&self) -> Display
gdk::Display
for the toplevel window associated with
this widget. Read moresource§fn gets_focus_on_click(&self) -> bool
fn gets_focus_on_click(&self) -> bool
source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
source§fn font_options(&self) -> Option<FontOptions>
fn font_options(&self) -> Option<FontOptions>
cairo::FontOptions
of widget. Read moresource§fn frame_clock(&self) -> Option<FrameClock>
fn frame_clock(&self) -> Option<FrameClock>
source§fn has_tooltip(&self) -> bool
fn has_tooltip(&self) -> bool
has-tooltip
property. Read moresource§fn hexpands(&self) -> bool
fn hexpands(&self) -> bool
source§fn is_hexpand_set(&self) -> bool
fn is_hexpand_set(&self) -> bool
source§fn layout_manager(&self) -> Option<LayoutManager>
fn layout_manager(&self) -> Option<LayoutManager>
source§fn margin_bottom(&self) -> i32
fn margin_bottom(&self) -> i32
source§fn margin_end(&self) -> i32
fn margin_end(&self) -> i32
source§fn margin_start(&self) -> i32
fn margin_start(&self) -> i32
source§fn margin_top(&self) -> i32
fn margin_top(&self) -> i32
source§fn widget_name(&self) -> GString
fn widget_name(&self) -> GString
source§fn pango_context(&self) -> Context
fn pango_context(&self) -> Context
pango::Context
with the appropriate font map, font description,
and base direction for this widget. Read moresource§fn preferred_size(&self) -> (Requisition, Requisition)
fn preferred_size(&self) -> (Requisition, Requisition)
source§fn primary_clipboard(&self) -> Clipboard
fn primary_clipboard(&self) -> Clipboard
source§fn is_realized(&self) -> bool
fn is_realized(&self) -> bool
source§fn receives_default(&self) -> bool
fn receives_default(&self) -> bool
source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
source§fn scale_factor(&self) -> i32
fn scale_factor(&self) -> i32
source§fn get_sensitive(&self) -> bool
fn get_sensitive(&self) -> bool
source§fn settings(&self) -> Settings
fn settings(&self) -> Settings
source§fn size(&self, orientation: Orientation) -> i32
fn size(&self, orientation: Orientation) -> i32
source§fn size_request(&self) -> (i32, i32)
fn size_request(&self) -> (i32, i32)
source§fn state_flags(&self) -> StateFlags
fn state_flags(&self) -> StateFlags
source§fn style_context(&self) -> StyleContext
fn style_context(&self) -> StyleContext
source§fn tooltip_markup(&self) -> Option<GString>
fn tooltip_markup(&self) -> Option<GString>
source§fn tooltip_text(&self) -> Option<GString>
fn tooltip_text(&self) -> Option<GString>
source§fn vexpands(&self) -> bool
fn vexpands(&self) -> bool
source§fn is_vexpand_set(&self) -> bool
fn is_vexpand_set(&self) -> bool
source§fn get_visible(&self) -> bool
fn get_visible(&self) -> bool
source§fn grab_focus(&self) -> bool
fn grab_focus(&self) -> bool
source§fn has_css_class(&self, css_class: &str) -> bool
fn has_css_class(&self, css_class: &str) -> bool
source§fn has_default(&self) -> bool
fn has_default(&self) -> bool
source§fn has_visible_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
source§fn in_destruction(&self) -> bool
fn in_destruction(&self) -> bool
source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
source§fn insert_after(
&self,
parent: &impl IsA<Widget>,
previous_sibling: Option<&impl IsA<Widget>>,
)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )
source§fn insert_before(
&self,
parent: &impl IsA<Widget>,
next_sibling: Option<&impl IsA<Widget>>,
)
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )
source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
source§fn is_drawable(&self) -> bool
fn is_drawable(&self) -> bool
source§fn is_focus(&self) -> bool
fn is_focus(&self) -> bool
source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
::keynav-failed
signal on the widget. Read moresource§fn list_mnemonic_labels(&self) -> Vec<Widget>
fn list_mnemonic_labels(&self) -> Vec<Widget>
source§fn measure(
&self,
orientation: Orientation,
for_size: i32,
) -> (i32, i32, i32, i32)
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn mnemonic_activate(&self, group_cycling: bool) -> bool
source§fn observe_children(&self) -> ListModel
fn observe_children(&self) -> ListModel
GListModel
to track the children of @self. Read moresource§fn observe_controllers(&self) -> ListModel
fn observe_controllers(&self) -> ListModel
source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
source§fn queue_allocate(&self)
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moresource§fn queue_draw(&self)
fn queue_draw(&self)
source§fn queue_resize(&self)
fn queue_resize(&self)
source§fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_controller(&self, controller: &impl IsA<EventController>)
source§fn remove_css_class(&self, css_class: &str)
fn remove_css_class(&self, css_class: &str)
source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
source§fn set_can_focus(&self, can_focus: bool)
fn set_can_focus(&self, can_focus: bool)
source§fn set_can_target(&self, can_target: bool)
fn set_can_target(&self, can_target: bool)
source§fn set_child_visible(&self, child_visible: bool)
fn set_child_visible(&self, child_visible: bool)
source§fn set_css_classes(&self, classes: &[&str])
fn set_css_classes(&self, classes: &[&str])
source§fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor(&self, cursor: Option<&Cursor>)
source§fn set_cursor_from_name(&self, name: Option<&str>)
fn set_cursor_from_name(&self, name: Option<&str>)
source§fn set_direction(&self, dir: TextDirection)
fn set_direction(&self, dir: TextDirection)
source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
source§fn set_focus_on_click(&self, focus_on_click: bool)
fn set_focus_on_click(&self, focus_on_click: bool)
source§fn set_focusable(&self, focusable: bool)
fn set_focusable(&self, focusable: bool)
source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
source§fn set_font_options(&self, options: Option<&FontOptions>)
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions
used for Pango rendering
in this widget. Read moresource§fn set_halign(&self, align: Align)
fn set_halign(&self, align: Align)
source§fn set_has_tooltip(&self, has_tooltip: bool)
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip
property on @self to @has_tooltip. Read moresource§fn set_hexpand(&self, expand: bool)
fn set_hexpand(&self, expand: bool)
source§fn set_hexpand_set(&self, set: bool)
fn set_hexpand_set(&self, set: bool)
source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
source§fn set_margin_bottom(&self, margin: i32)
fn set_margin_bottom(&self, margin: i32)
source§fn set_margin_end(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
source§fn set_margin_start(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
source§fn set_margin_top(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
source§fn set_widget_name(&self, name: &str)
fn set_widget_name(&self, name: &str)
source§fn set_opacity(&self, opacity: f64)
fn set_opacity(&self, opacity: f64)
source§fn set_overflow(&self, overflow: Overflow)
fn set_overflow(&self, overflow: Overflow)
source§fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_parent(&self, parent: &impl IsA<Widget>)
source§fn set_receives_default(&self, receives_default: bool)
fn set_receives_default(&self, receives_default: bool)
source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
source§fn set_size_request(&self, width: i32, height: i32)
fn set_size_request(&self, width: i32, height: i32)
source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
source§fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_markup(&self, markup: Option<&str>)
source§fn set_tooltip_text(&self, text: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
source§fn set_valign(&self, align: Align)
fn set_valign(&self, align: Align)
source§fn set_vexpand(&self, expand: bool)
fn set_vexpand(&self, expand: bool)
source§fn set_vexpand_set(&self, set: bool)
fn set_vexpand_set(&self, set: bool)
source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
source§fn should_layout(&self) -> bool
fn should_layout(&self) -> bool
source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
source§fn snapshot_child(
&self,
child: &impl IsA<Widget>,
snapshot: &impl IsA<Snapshot>,
)
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>, )
source§fn translate_coordinates(
&self,
dest_widget: &impl IsA<Widget>,
src_x: f64,
src_y: f64,
) -> Option<(f64, f64)>
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64, ) -> Option<(f64, f64)>
source§fn trigger_tooltip_query(&self)
fn trigger_tooltip_query(&self)
source§fn unrealize(&self)
fn unrealize(&self)
source§fn unset_state_flags(&self, flags: StateFlags)
fn unset_state_flags(&self, flags: StateFlags)
source§fn height_request(&self) -> i32
fn height_request(&self) -> i32
source§fn set_height_request(&self, height_request: i32)
fn set_height_request(&self, height_request: i32)
source§fn width_request(&self) -> i32
fn width_request(&self) -> i32
source§fn set_width_request(&self, width_request: i32)
fn set_width_request(&self, width_request: i32)
source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F, ) -> SignalHandlerId
source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F, ) -> SignalHandlerId
source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
. Read moresource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F, ) -> SignalHandlerId
source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
associated with @widget is destroyed. Read more