#[repr(transparent)]
pub struct HeaderBarAccessible { /* private fields */ }
Available on crate feature v3_24_11 only.
Expand description

Implementations

Creates a new builder-pattern struct instance to construct HeaderBarAccessible objects.

This method returns an instance of HeaderBarAccessibleBuilder which can be used to create HeaderBarAccessible objects.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Adds a relationship of the specified type with the specified target. Read more
Available on crate feature v2_34 only.
Gets the accessible id of the accessible. Read more
Gets the accessible description of the accessible. Read more
Gets the 0-based index of this accessible in its parent; returns -1 if the accessible does not have an accessible parent. Read more
Gets the layer of the accessible. Read more
Gets the zorder of the accessible. The value G_MININT will be returned if the layer of the accessible is not ATK_LAYER_MDI. Read more
Gets the number of accessible children of the accessible. Read more
Gets the accessible name of the accessible. Read more
Gets a UTF-8 string indicating the POSIX-style LC_MESSAGES locale of self. Read more
Gets the accessible parent of the accessible. By default this is the one assigned with set_parent(), but it is assumed that ATK implementors have ways to get the parent of the object without the need of assigning it manually with set_parent(), and will return it with this method. Read more
Gets the role of the accessible. Read more
Emits a state-change signal for the specified state. Read more
Gets the accessible parent of the accessible, if it has been manually assigned with atk_object_set_parent. Otherwise, this function returns None. Read more
Gets a reference to the specified accessible child of the object. The accessible children are 0-based so the first accessible child is at index 0, the second at index 1 and so on. Read more
Gets the RelationSet associated with the object. Read more
Gets a reference to the state set of the accessible; the caller must unreference it when it is no longer needed. Read more
Removes a relationship of the specified type with the specified target. Read more
Available on crate feature v2_34 only.
Sets the accessible ID of the accessible. This is not meant to be presented to the user, but to be an ID which is stable over application development. Typically, this is the gtkbuilder ID. Such an ID will be available for instance to identify a given well-known accessible object for tailored screen reading, or for automatic regression testing. Read more
Sets the accessible description of the accessible. You can’t set the description to NULL. This is reserved for the initial value. In this aspect NULL is similar to ATK_ROLE_UNKNOWN. If you want to set the name to a empty value you can use “”. Read more
Sets the accessible name of the accessible. You can’t set the name to NULL. This is reserved for the initial value. In this aspect NULL is similar to ATK_ROLE_UNKNOWN. If you want to set the name to a empty value you can use “”. Read more
Sets the accessible parent of the accessible. parent can be NULL. Read more
Sets the role of the accessible. Read more
Table caption. Read more
Table caption. Read more
Accessible table column description. Read more
Accessible table column description. Read more
Accessible table column header. Read more
Accessible table column header. Read more
Accessible table row description. Read more
Accessible table row description. Read more
Accessible table row header. Read more
Accessible table row header. Read more
Numeric value of this object, in case being and AtkValue. Read more
Numeric value of this object, in case being and AtkValue. Read more
The “active-descendant-changed” signal is emitted by an object which has the state ATK_STATE_MANAGES_DESCENDANTS when the focus object in the object changes. For instance, a table will emit the signal when the cell in the table which has focus changes. Read more
Available on crate feature v2_46 only.
The “announcement” signal can be emitted to pass an announcement on to be read by a screen reader. Read more
The signal “children-changed” is emitted when a child is added or removed form an object. It supports two details: “add” and “remove” Read more
The “state-change” signal is emitted when an object’s state changes. The detail value identifies the state type which has changed. Read more
The “visible-data-changed” signal is emitted when the visual appearance of the object changed. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
Returns the type of the object.
Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
Emit signal by its name. Read more
Emit signal by its name with details. Read more
Emit signal by its name with details. Read more
Emit signal by signal id with details. Read more
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Add a callback to be notified when the Object is disposed.
Add a callback to be notified when the Object is disposed. Read more
Bind property source_property on this object to the target_property on the target object. Read more
Returns the strong reference count of this object.
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.