#[repr(transparent)]pub struct LevelBar { /* private fields */ }Expand description
The LevelBar is a bar widget that can be used
as a level indicator. Typical use cases are displaying the strength
of a password, or showing the charge level of a battery.
Use LevelBarExt::set_value() to set the current value, and
LevelBarExt::add_offset_value() to set the value offsets at which
the bar will be considered in a different state. GTK will add a few
offsets by default on the level bar: LEVEL_BAR_OFFSET_LOW,
LEVEL_BAR_OFFSET_HIGH and LEVEL_BAR_OFFSET_FULL, with
values 0.25, 0.75 and 1.0 respectively.
Note that it is your responsibility to update preexisting offsets when changing the minimum or maximum value. GTK+ will simply clamp them to the new range.
Adding a custom offset on the bar
⚠️ The following code is in C ⚠️
static GtkWidget *
create_level_bar (void)
{
  GtkWidget *widget;
  GtkLevelBar *bar;
  widget = gtk_level_bar_new ();
  bar = GTK_LEVEL_BAR (widget);
  // This changes the value of the default low offset
  gtk_level_bar_add_offset_value (bar,
                                  GTK_LEVEL_BAR_OFFSET_LOW,
                                  0.10);
  // This adds a new offset to the bar; the application will
  // be able to change its color CSS like this:
  //
  // levelbar block.my-offset {
  //   background-color: magenta;
  //   border-style: solid;
  //   border-color: black;
  //   border-style: 1px;
  // }
  gtk_level_bar_add_offset_value (bar, "my-offset", 0.60);
  return widget;
}The default interval of values is between zero and one, but it’s possible to
modify the interval using LevelBarExt::set_min_value() and
LevelBarExt::set_max_value(). The value will be always drawn in proportion to
the admissible interval, i.e. a value of 15 with a specified interval between
10 and 20 is equivalent to a value of 0.5 with an interval between 0 and 1.
When LevelBarMode::Discrete is used, the bar level is rendered
as a finite number of separated blocks instead of a single one. The number
of blocks that will be rendered is equal to the number of units specified by
the admissible interval.
For instance, to build a bar rendered with five blocks, it’s sufficient to set the minimum value to 0 and the maximum value to 5 after changing the indicator mode to discrete.
GtkLevelBar was introduced in GTK+ 3.6.
GtkLevelBar as GtkBuildable
The GtkLevelBar implementation of the GtkBuildable interface supports a
custom <offsets> element, which can contain any number of <offset> elements,
each of which must have “name” and “value” attributes.
CSS nodes
⚠️ The following code is in plain ⚠️
levelbar[.discrete]
╰── trough
    ├── block.filled.level-name
    ┊
    ├── block.empty
    ┊GtkLevelBar has a main CSS node with name levelbar and one of the style classes .discrete or .continuous and a subnode with name trough. Below the trough node are a number of nodes with name block and style class .filled or .empty. In continuous mode, there is exactly one node of each, in discrete mode, the number of filled and unfilled nodes corresponds to blocks that are drawn. The block.filled nodes also get a style class .level-name corresponding to the level for the current value.
In horizontal orientation, the nodes are always arranged from left to right, regardless of text direction.
Implements
LevelBarExt, WidgetExt, glib::ObjectExt, BuildableExt, OrientableExt, WidgetExtManual, BuildableExtManual
Implementations
sourceimpl LevelBar
 
impl LevelBar
pub const NONE: Option<&'static LevelBar> = None
sourcepub fn for_interval(min_value: f64, max_value: f64) -> LevelBar
 
pub fn for_interval(min_value: f64, max_value: f64) -> LevelBar
sourcepub fn builder() -> LevelBarBuilder
 
pub fn builder() -> LevelBarBuilder
Creates a new builder-pattern struct instance to construct LevelBar objects.
This method returns an instance of LevelBarBuilder which can be used to create LevelBar objects.
Trait Implementations
sourceimpl Ord for LevelBar
 
impl Ord for LevelBar
1.21.0 · sourceconst fn max(self, other: Self) -> Self
 
const fn max(self, other: Self) -> Self
1.21.0 · sourceconst fn min(self, other: Self) -> Self
 
const fn min(self, other: Self) -> Self
1.50.0 · sourceconst fn clamp(self, min: Self, max: Self) -> Selfwhere
    Self: PartialOrd<Self>,
 
const fn clamp(self, min: Self, max: Self) -> Selfwhere
    Self: PartialOrd<Self>,
sourceimpl ParentClassIs for LevelBar
 
impl ParentClassIs for LevelBar
sourceimpl<OT: ObjectType> PartialOrd<OT> for LevelBar
 
impl<OT: ObjectType> PartialOrd<OT> for LevelBar
sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
 
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
1.0.0 · sourceconst fn le(&self, other: &Rhs) -> bool
 
const fn le(&self, other: &Rhs) -> bool
self and other) and is used by the <=
operator. Read moresourceimpl StaticType for LevelBar
 
impl StaticType for LevelBar
sourcefn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for LevelBar
impl IsA<Buildable> for LevelBar
impl IsA<Orientable> for LevelBar
impl IsA<Widget> for LevelBar
Auto Trait Implementations
impl RefUnwindSafe for LevelBar
impl !Send for LevelBar
impl !Sync for LevelBar
impl Unpin for LevelBar
impl UnwindSafe for LevelBar
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
sourceimpl<T> Cast for Twhere
    T: ObjectType,
 
impl<T> Cast for Twhere
    T: ObjectType,
sourcefn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,
 
fn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,
T. Read moresourcefn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,
 
fn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,
T. Read moresourcefn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: CanDowncast<T>,
 
fn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: CanDowncast<T>,
T. Read moresourcefn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: CanDowncast<T>,
 
fn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: CanDowncast<T>,
T. Read moresourcefn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,
 
fn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,
T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read moresourcefn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
 
fn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read moresourceunsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,
T unconditionally. Read moresourceunsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,
&T unconditionally. Read moresourceimpl<U> IsSubclassableExt for Uwhere
    U: IsClass + ParentClassIs,
 
impl<U> IsSubclassableExt for Uwhere
    U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>,
sourceimpl<T> ObjectExt for Twhere
    T: ObjectType,
 
impl<T> ObjectExt for Twhere
    T: ObjectType,
sourcefn is<U>(&self) -> boolwhere
    U: StaticType,
 
fn is<U>(&self) -> boolwhere
    U: StaticType,
true if the object is an instance of (can be cast to) T.sourcefn object_class(&self) -> &Class<Object>
 
fn object_class(&self) -> &Class<Object>
ObjectClass of the object. Read moresourcefn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,
 
fn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,
T. Read moresourcefn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,
 
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,
T of the object. Read moresourcefn set_property<V>(&self, property_name: &str, value: V)where
    V: ToValue,
 
fn set_property<V>(&self, property_name: &str, value: V)where
    V: ToValue,
sourcefn set_property_from_value(&self, property_name: &str, value: &Value)
 
fn set_property_from_value(&self, property_name: &str, value: &Value)
sourcefn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
 
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
sourcefn set_properties_from_value(&self, property_values: &[(&str, Value)])
 
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
sourcefn property<V>(&self, property_name: &str) -> Vwhere
    V: 'static + for<'b> FromValue<'b>,
 
fn property<V>(&self, property_name: &str) -> Vwhere
    V: 'static + for<'b> FromValue<'b>,
property_name of the object and cast it to the type V. Read moresourcefn property_value(&self, property_name: &str) -> Value
 
fn property_value(&self, property_name: &str) -> Value
property_name of the object. Read moresourcefn property_type(&self, property_name: &str) -> Option<Type>
 
fn property_type(&self, property_name: &str) -> Option<Type>
property_name of this object. Read moresourcefn find_property(&self, property_name: &str) -> Option<ParamSpec>
 
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec of the property property_name of this object.sourcefn list_properties(&self) -> PtrSlice<ParamSpec>
 
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec of the properties of this object.sourcefn freeze_notify(&self) -> PropertyNotificationFreezeGuard
 
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
sourceunsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,
 
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,
key. Read moresourceunsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,
key. Read moresourceunsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,
key. Read moresourceunsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,
 
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,
key. Read moresourceunsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,
key. Read moresourceunsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,
key. Read moresourcefn block_signal(&self, handler_id: &SignalHandlerId)
 
fn block_signal(&self, handler_id: &SignalHandlerId)
sourcefn unblock_signal(&self, handler_id: &SignalHandlerId)
 
fn unblock_signal(&self, handler_id: &SignalHandlerId)
sourcefn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
 
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
sourcefn stop_signal_emission_by_name(&self, signal_name: &str)
 
fn stop_signal_emission_by_name(&self, signal_name: &str)
sourcefn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
 
fn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
signal_name on this object. Read moresourcefn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
 
fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
signal_id on this object. Read moresourcefn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value>,
 
fn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value>,
signal_name on this object. Read moresourcefn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value>,
 
fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value>,
signal_id on this object. Read moresourceunsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
signal_name on this object. Read moresourceunsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
signal_id on this object. Read moresourcefn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
signal_name on this object. Read moresourcefn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
signal_id on this object. Read moresourcefn watch_closure(&self, closure: &impl AsRef<Closure>)
 
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures. Read moresourcefn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
sourcefn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
 
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit but takes Value for the arguments.sourcefn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
sourcefn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>
sourcefn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
sourcefn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>
sourcefn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
sourcefn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>
sourcefn disconnect(&self, handler_id: SignalHandlerId)
 
fn disconnect(&self, handler_id: SignalHandlerId)
sourcefn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
 
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
notify signal of the object. Read moresourcefn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: 'static + Fn(&T, &ParamSpec),
 
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: 'static + Fn(&T, &ParamSpec),
notify signal of the object. Read moresourceunsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),
 
unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),
notify signal of the object. Read more