#[repr(transparent)]
pub struct SpinButton { /* private fields */ }
Expand description

A SpinButton is an ideal way to allow the user to set the value of some attribute. Rather than having to directly type a number into a Entry, GtkSpinButton allows the user to click on one of two arrows to increment or decrement the displayed value. A value can still be typed in, with the bonus that it can be checked to ensure it is in a given range.

The main properties of a GtkSpinButton are through an adjustment. See the Adjustment section for more details about an adjustment’s properties. Note that GtkSpinButton will by default make its entry large enough to accomodate the lower and upper bounds of the adjustment, which can lead to surprising results. Best practice is to set both the property::Entry::width-chars and property::Entry::max-width-chars poperties to the desired number of characters to display in the entry.

CSS nodes

⚠️ The following code is in plain ⚠️

spinbutton.horizontal
├── undershoot.left
├── undershoot.right
├── entry
│   ╰── ...
├── button.down
╰── button.up

⚠️ The following code is in plain ⚠️

spinbutton.vertical
├── undershoot.left
├── undershoot.right
├── button.up
├── entry
│   ╰── ...
╰── button.down

GtkSpinButtons main CSS node has the name spinbutton. It creates subnodes for the entry and the two buttons, with these names. The button nodes have the style classes .up and .down. The GtkEntry subnodes (if present) are put below the entry node. The orientation of the spin button is reflected in the .vertical or .horizontal style class on the main node.

Using a GtkSpinButton to get an integer

⚠️ The following code is in C ⚠️

// Provides a function to retrieve an integer value from a GtkSpinButton
// and creates a spin button to model percentage values.

gint
grab_int_value (GtkSpinButton *button,
                gpointer       user_data)
{
  return gtk_spin_button_get_value_as_int (button);
}

void
create_integer_spin_button (void)
{

  GtkWidget *window, *button;
  GtkAdjustment *adjustment;

  adjustment = gtk_adjustment_new (50.0, 0.0, 100.0, 1.0, 5.0, 0.0);

  window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
  gtk_container_set_border_width (GTK_CONTAINER (window), 5);

  // creates the spinbutton, with no decimal places
  button = gtk_spin_button_new (adjustment, 1.0, 0);
  gtk_container_add (GTK_CONTAINER (window), button);

  gtk_widget_show_all (window);
}

Using a GtkSpinButton to get a floating point value

⚠️ The following code is in C ⚠️

// Provides a function to retrieve a floating point value from a
// GtkSpinButton, and creates a high precision spin button.

gfloat
grab_float_value (GtkSpinButton *button,
                  gpointer       user_data)
{
  return gtk_spin_button_get_value (button);
}

void
create_floating_spin_button (void)
{
  GtkWidget *window, *button;
  GtkAdjustment *adjustment;

  adjustment = gtk_adjustment_new (2.500, 0.0, 5.0, 0.001, 0.1, 0.0);

  window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
  gtk_container_set_border_width (GTK_CONTAINER (window), 5);

  // creates the spinbutton, with three decimal places
  button = gtk_spin_button_new (adjustment, 0.001, 3);
  gtk_container_add (GTK_CONTAINER (window), button);

  gtk_widget_show_all (window);
}

Implements

SpinButtonExt, EntryExt, WidgetExt, glib::ObjectExt, BuildableExt, CellEditableExt, EditableExt, OrientableExt, SpinButtonSignals, EntryExtManual, WidgetExtManual, BuildableExtManual, EditableSignals

Implementations

Creates a new SpinButton.

adjustment

the Adjustment object that this spin button should use, or None

climb_rate

specifies by how much the rate of change in the value will accelerate if you continue to hold down an up/down button or arrow key

digits

the number of decimal places to display

Returns

The new spin button as a Widget

This is a convenience constructor that allows creation of a numeric SpinButton without manually creating an adjustment. The value is initially set to the minimum value and a page increment of 10 * step is the default. The precision of the spin button is equivalent to the precision of step.

Note that the way in which the precision is derived works best if step is a power of ten. If the resulting precision is not suitable for your needs, use SpinButtonExt::set_digits() to correct it.

min

Minimum allowable value

max

Maximum allowable value

step

Increment added or subtracted by spinning the widget

Returns

The new spin button as a Widget

Creates a new builder-pattern struct instance to construct SpinButton objects.

This method returns an instance of SpinButtonBuilder which can be used to create SpinButton objects.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
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Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
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Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
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Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
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Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
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Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
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Notify that the given property has changed its value. Read more
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Add a callback to be notified when the Object is disposed.
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The resulting type after obtaining ownership.
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