#[repr(transparent)]
pub struct Popover { /* private fields */ }
Expand description

Popover is a bubble-like context popup.

An example GtkPopover

It is primarily meant to provide context-dependent information or options. Popovers are attached to a parent widget. By default, they point to the whole widget area, although this behavior can be changed with PopoverExt::set_pointing_to().

The position of a popover relative to the widget it is attached to can also be changed with PopoverExt::set_position()

By default, Popover performs a grab, in order to ensure input events get redirected to it while it is shown, and also so the popover is dismissed in the expected situations (clicks outside the popover, or the Escape key being pressed). If no such modal behavior is desired on a popover, PopoverExt::set_autohide() may be called on it to tweak its behavior.

GtkPopover as menu replacement

Popover is often used to replace menus. The best was to do this is to use the PopoverMenu subclass which supports being populated from a GMenuModel with PopoverMenu::from_model().

<section>
  <attribute name="display-hint">horizontal-buttons</attribute>
  <item>
    <attribute name="label">Cut</attribute>
    <attribute name="action">app.cut</attribute>
    <attribute name="verb-icon">edit-cut-symbolic</attribute>
  </item>
  <item>
    <attribute name="label">Copy</attribute>
    <attribute name="action">app.copy</attribute>
    <attribute name="verb-icon">edit-copy-symbolic</attribute>
  </item>
  <item>
    <attribute name="label">Paste</attribute>
    <attribute name="action">app.paste</attribute>
    <attribute name="verb-icon">edit-paste-symbolic</attribute>
  </item>
</section>

CSS nodes

popover[.menu]
├── arrow
╰── contents.background
    ╰── <child>

The contents child node always gets the .background style class and the popover itself gets the .menu style class if the popover is menu-like (i.e. PopoverMenu).

Particular uses of Popover, such as touch selection popups or magnifiers in Entry or TextView get style classes like .touch-selection or .magnifier to differentiate from plain popovers.

When styling a popover directly, the popover node should usually not have any background. The visible part of the popover can have a shadow. To specify it in CSS, set the box-shadow of the contents node.

Note that, in order to accomplish appropriate arrow visuals, Popover uses custom drawing for the arrow node. This makes it possible for the arrow to change its shape dynamically, but it also limits the possibilities of styling it using CSS. In particular, the arrow gets drawn over the content node’s border and shadow, so they look like one shape, which means that the border width of the content node and the arrow node should be the same. The arrow also does not support any border shape other than solid, no border-radius, only one border width (border-bottom-width is used) and no box-shadow.

Implements

PopoverExt, WidgetExt, glib::ObjectExt, AccessibleExt, BuildableExt, ConstraintTargetExt, NativeExt, ShortcutManagerExt, WidgetExtManual, AccessibleExtManual

Implementations

Creates a new Popover.

Returns

the new Popover

Creates a new builder-pattern struct instance to construct Popover objects.

This method returns an instance of PopoverBuilder which can be used to create Popover objects.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

Override the virtual methods of this class for the given subclass and do other class initialization. Read more

Instance specific initialization. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Updates an array of accessible properties. Read more

Updates an array of accessible relations. Read more

Updates an array of accessible states. Read more

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Performs the conversion.

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

Returns the type of the object.

Returns the ObjectClass of the object. Read more

Returns the class of the object.

Returns the class of the object in the given type T. Read more

Returns the interface T of the object. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_properties but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::set_properties_from_value but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::property but fails instead of panicking.

Gets the property property_name of the object and cast it to the type V. Read more

Similar to Self::property_value but fails instead of panicking.

Gets the property property_name of the object. Read more

Check if the object has a property property_name of the given type_. Read more

Get the type of the property property_name of this object. Read more

Get the ParamSpec of the property property_name of this object.

Return all ParamSpec of the properties of this object.

Freeze all property notifications until the return guard object is dropped. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Block a given signal handler. Read more

Unblock a given signal handler.

Stop emission of the currently emitted signal.

Stop emission of the currently emitted signal by the (possibly detailed) signal name.

Similar to Self::connect but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_local but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_local_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_unsafe but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_unsafe_id but fails instead of panicking.

Similar to Self::connect_closure but fails instead of panicking.

Connect a closure to the signal signal_name on this object. Read more

Similar to Self::connect_closure_id but fails instead of panicking.

Connect a closure to the signal signal_id on this object. Read more

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke. Read more

Connect to the signal signal_id on this object. Read more

Similar to Self::emit but fails instead of panicking.

Emit signal by signal id. Read more

Similar to Self::emit_with_values but fails instead of panicking.

Same as Self::emit but takes Value for the arguments.

Similar to Self::emit_by_name but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_values but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_with_details but fails instead of panicking.

Emit signal by signal id with details. Read more

Similar to Self::emit_with_details_and_values but fails instead of panicking.

Emit signal by signal id with details. Read more

Disconnect a previously connected signal handler.

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Notify that the given property has changed its value. Read more

Notify that the given property has changed its value. Read more

Downgrade this object to a weak reference.

Bind property source_property on this object to the target_property on the target object. Read more

Returns the strong reference count of this object.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

Returns a SendValue clone of self.

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.