gtk4

Struct Entry

Source
pub struct Entry { /* private fields */ }
Expand description

Entry is a single line text entry widget.

An example GtkEntry

A fairly large set of key bindings are supported by default. If the entered text is longer than the allocation of the widget, the widget will scroll so that the cursor position is visible.

When using an entry for passwords and other sensitive information, it can be put into “password mode” using EntryExt::set_visibility(). In this mode, entered text is displayed using a “invisible” character. By default, GTK picks the best invisible character that is available in the current font, but it can be changed with EntryExt::set_invisible_char().

Entry has the ability to display progress or activity information behind the text. To make an entry display such information, use EntryExt::set_progress_fraction() or EntryExt::set_progress_pulse_step().

Additionally, Entry can show icons at either side of the entry. These icons can be activatable by clicking, can be set up as drag source and can have tooltips. To add an icon, use EntryExt::set_icon_from_gicon() or one of the various other functions that set an icon from an icon name or a paintable. To trigger an action when the user clicks an icon, connect to the icon-press signal. To allow DND operations from an icon, use EntryExt::set_icon_drag_source(). To set a tooltip on an icon, use EntryExt::set_icon_tooltip_text() or the corresponding function for markup.

Note that functionality or information that is only available by clicking on an icon in an entry may not be accessible at all to users which are not able to use a mouse or other pointing device. It is therefore recommended that any such functionality should also be available by other means, e.g. via the context menu of the entry.

§CSS nodes

entry[.flat][.warning][.error]
├── text[.readonly]
├── image.left
├── image.right
╰── [progress[.pulse]]

Entry has a main node with the name entry. Depending on the properties of the entry, the style classes .read-only and .flat may appear. The style classes .warning and .error may also be used with entries.

When the entry shows icons, it adds subnodes with the name image and the style class .left or .right, depending on where the icon appears.

When the entry shows progress, it adds a subnode with the name progress. The node has the style class .pulse when the shown progress is pulsing.

For all the subnodes added to the text node in various situations, see Text.

§GtkEntry as GtkBuildable

The Entry implementation of the Buildable interface supports a custom <attributes> element, which supports any number of <attribute> elements. The <attribute> element has attributes named “name“, “value“, “start“ and “end“ and allows you to specify PangoAttribute values for this label.

An example of a UI definition fragment specifying Pango attributes:

<object class="GtkEntry">
  <attributes>
    <attribute name="weight" value="PANGO_WEIGHT_BOLD"/>
    <attribute name="background" value="red" start="5" end="10"/>
  </attributes>
</object>

The start and end attributes specify the range of characters to which the Pango attribute applies. If start and end are not specified, the attribute is applied to the whole text. Note that specifying ranges does not make much sense with translatable attributes. Use markup embedded in the translatable content instead.

§Accessibility

Entry uses the AccessibleRole::TextBox role.

§Properties

§activates-default

Whether to activate the default widget when Enter is pressed.

Readable | Writeable

§attributes

A list of Pango attributes to apply to the text of the entry.

This is mainly useful to change the size or weight of the text.

The PangoAttribute’s @start_index and @end_index must refer to the EntryBuffer text, i.e. without the preedit string.

Readable | Writeable

§buffer

The buffer object which actually stores the text.

Readable | Writeable | Construct

§completion

The auxiliary completion object to use with the entry.

Readable | Writeable

§enable-emoji-completion

Whether to suggest Emoji replacements for :-delimited names like :heart:.

Readable | Writeable

§extra-menu

A menu model whose contents will be appended to the context menu.

Readable | Writeable

§has-frame

Whether the entry should draw a frame.

Readable | Writeable

§im-module

Which IM (input method) module should be used for this entry.

See IMContext.

Setting this to a non-None value overrides the system-wide IM module setting. See the GtkSettings gtk-im-module property.

Readable | Writeable

§input-hints

Additional hints that allow input methods to fine-tune their behavior.

Also see input-purpose

Readable | Writeable

§input-purpose

The purpose of this text field.

This property can be used by on-screen keyboards and other input methods to adjust their behaviour.

Note that setting the purpose to InputPurpose::Password or InputPurpose::Pin is independent from setting visibility.

Readable | Writeable

§invisible-char

The character to use when masking entry contents (“password mode”).

Readable | Writeable

§invisible-char-set

Whether the invisible char has been set for the Entry.

Readable | Writeable

§max-length

Maximum number of characters for this entry.

Readable | Writeable

§overwrite-mode

If text is overwritten when typing in the Entry.

Readable | Writeable

§placeholder-text

The text that will be displayed in the Entry when it is empty and unfocused.

Readable | Writeable

§primary-icon-activatable

Whether the primary icon is activatable.

GTK emits the icon-press and icon-release signals only on sensitive, activatable icons.

Sensitive, but non-activatable icons can be used for purely informational purposes.

Readable | Writeable

§primary-icon-gicon

The GIcon to use for the primary icon for the entry.

Readable | Writeable

§primary-icon-name

The icon name to use for the primary icon for the entry.

Readable | Writeable

§primary-icon-paintable

A gdk::Paintable to use as the primary icon for the entry.

Readable | Writeable

§primary-icon-sensitive

Whether the primary icon is sensitive.

An insensitive icon appears grayed out. GTK does not emit the icon-press and icon-release signals and does not allow DND from insensitive icons.

An icon should be set insensitive if the action that would trigger when clicked is currently not available.

Readable | Writeable

§primary-icon-storage-type

The representation which is used for the primary icon of the entry.

Readable

§primary-icon-tooltip-markup

The contents of the tooltip on the primary icon, with markup.

Also see EntryExt::set_icon_tooltip_markup().

Readable | Writeable

§primary-icon-tooltip-text

The contents of the tooltip on the primary icon.

Also see EntryExt::set_icon_tooltip_text().

Readable | Writeable

§progress-fraction

The current fraction of the task that’s been completed.

Readable | Writeable

§progress-pulse-step

The fraction of total entry width to move the progress bouncing block for each pulse.

See EntryExt::progress_pulse().

Readable | Writeable

§scroll-offset

Number of pixels of the entry scrolled off the screen to the left.

Readable

§secondary-icon-activatable

Whether the secondary icon is activatable.

GTK emits the icon-press and icon-release signals only on sensitive, activatable icons.

Sensitive, but non-activatable icons can be used for purely informational purposes.

Readable | Writeable

§secondary-icon-gicon

The GIcon to use for the secondary icon for the entry.

Readable | Writeable

§secondary-icon-name

The icon name to use for the secondary icon for the entry.

Readable | Writeable

§secondary-icon-paintable

A gdk::Paintable to use as the secondary icon for the entry.

Readable | Writeable

§secondary-icon-sensitive

Whether the secondary icon is sensitive.

An insensitive icon appears grayed out. GTK does not emit the icon-press[ and icon-release signals and does not allow DND from insensitive icons.

An icon should be set insensitive if the action that would trigger when clicked is currently not available.

Readable | Writeable

§secondary-icon-storage-type

The representation which is used for the secondary icon of the entry.

Readable

§secondary-icon-tooltip-markup

The contents of the tooltip on the secondary icon, with markup.

Also see EntryExt::set_icon_tooltip_markup().

Readable | Writeable

§secondary-icon-tooltip-text

The contents of the tooltip on the secondary icon.

Also see EntryExt::set_icon_tooltip_text().

Readable | Writeable

§show-emoji-icon

Whether the entry will show an Emoji icon in the secondary icon position to open the Emoji chooser.

Readable | Writeable

§tabs

A list of tabstops to apply to the text of the entry.

Readable | Writeable

§text-length

The length of the text in the Entry.

Readable

§truncate-multiline

When true, pasted multi-line text is truncated to the first line.

Readable | Writeable

§visibility

Whether the entry should show the “invisible char” instead of the actual text (“password mode”).

Readable | Writeable

Widget

§can-focus

Whether the widget or any of its descendents can accept the input focus.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§can-target

Whether the widget can receive pointer events.

Readable | Writeable

§css-classes

A list of css classes applied to this widget.

Readable | Writeable

§css-name

The name of this widget in the CSS tree.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable | Construct Only

§cursor

The cursor used by @widget.

Readable | Writeable

§focus-on-click

Whether the widget should grab focus when it is clicked with the mouse.

This property is only relevant for widgets that can take focus.

Readable | Writeable

§focusable

Whether this widget itself will accept the input focus.

Readable | Writeable

§halign

How to distribute horizontal space if widget gets extra space.

Readable | Writeable

§has-default

Whether the widget is the default widget.

Readable

§has-focus

Whether the widget has the input focus.

Readable

§has-tooltip

Enables or disables the emission of the query-tooltip signal on @widget.

A true value indicates that @widget can have a tooltip, in this case the widget will be queried using query-tooltip to determine whether it will provide a tooltip or not.

Readable | Writeable

§height-request

Overrides for height request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

§hexpand

Whether to expand horizontally.

Readable | Writeable

§hexpand-set

Whether to use the hexpand property.

Readable | Writeable

§layout-manager

The LayoutManager instance to use to compute the preferred size of the widget, and allocate its children.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§margin-bottom

Margin on bottom side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

§margin-end

Margin on end of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

§margin-start

Margin on start of widget, horizontally.

This property supports left-to-right and right-to-left text directions.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

§margin-top

Margin on top side of widget.

This property adds margin outside of the widget’s normal size request, the margin will be added in addition to the size from WidgetExt::set_size_request() for example.

Readable | Writeable

§name

The name of the widget.

Readable | Writeable

§opacity

The requested opacity of the widget.

Readable | Writeable

§overflow

How content outside the widget’s content area is treated.

This property is meant to be set by widget implementations, typically in their instance init function.

Readable | Writeable

§parent

The parent widget of this widget.

Readable

§receives-default

Whether the widget will receive the default action when it is focused.

Readable | Writeable

§root

The Root widget of the widget tree containing this widget.

This will be NULL if the widget is not contained in a root widget.

Readable

§scale-factor

The scale factor of the widget.

Readable

§sensitive

Whether the widget responds to input.

Readable | Writeable

§tooltip-markup

Sets the text of tooltip to be the given string, which is marked up with Pango markup.

Also see Tooltip::set_markup().

This is a convenience property which will take care of getting the tooltip shown if the given string is not NULL: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§tooltip-text

Sets the text of tooltip to be the given string.

Also see Tooltip::set_text().

This is a convenience property which will take care of getting the tooltip shown if the given string is not NULL: has-tooltip will automatically be set to true and there will be taken care of query-tooltip in the default signal handler.

Note that if both tooltip-text and tooltip-markup are set, the last one wins.

Readable | Writeable

§valign

How to distribute vertical space if widget gets extra space.

Readable | Writeable

§vexpand

Whether to expand vertically.

Readable | Writeable

§vexpand-set

Whether to use the vexpand property.

Readable | Writeable

§visible

Whether the widget is visible.

Readable | Writeable

§width-request

Overrides for width request of the widget.

If this is -1, the natural request will be used.

Readable | Writeable

Accessible

§accessible-role

The accessible role of the given Accessible implementation.

The accessible role cannot be changed once set.

Readable | Writeable

CellEditable

§editing-canceled

Indicates whether editing on the cell has been canceled.

Readable | Writeable

Editable

§cursor-position

The current position of the insertion cursor in chars.

Readable

§editable

Whether the entry contents can be edited.

Readable | Writeable

§enable-undo

If undo/redo should be enabled for the editable.

Readable | Writeable

§max-width-chars

The desired maximum width of the entry, in characters.

Readable | Writeable

§selection-bound

The position of the opposite end of the selection from the cursor in chars.

Readable

§text

The contents of the entry.

Readable | Writeable

§width-chars

Number of characters to leave space for in the entry.

Readable | Writeable

§xalign

The horizontal alignment, from 0 (left) to 1 (right).

Reversed for RTL layouts.

Readable | Writeable

§Signals

§activate

Emitted when the entry is activated.

The keybindings for this signal are all forms of the Enter key.

Action

§icon-press

Emitted when an activatable icon is clicked.

§icon-release

Emitted on the button release from a mouse click over an activatable icon.

Widget

§destroy

Signals that all holders of a reference to the widget should release the reference that they hold.

May result in finalization of the widget if all references are released.

This signal is not suitable for saving widget state.

§direction-changed

Emitted when the text direction of a widget changes.

§hide

Emitted when @widget is hidden.

§keynav-failed

Emitted if keyboard navigation fails.

See WidgetExt::keynav_failed() for details.

§map

Emitted when @widget is going to be mapped.

A widget is mapped when the widget is visible (which is controlled with visible) and all its parents up to the toplevel widget are also visible.

The ::map signal can be used to determine whether a widget will be drawn, for instance it can resume an animation that was stopped during the emission of unmap.

§mnemonic-activate

Emitted when a widget is activated via a mnemonic.

The default handler for this signal activates @widget if @group_cycling is false, or just makes @widget grab focus if @group_cycling is true.

§move-focus

Emitted when the focus is moved.

The ::move-focus signal is a keybinding signal.

The default bindings for this signal are Tab to move forward, and Shift+Tab to move backward.

Action

§query-tooltip

Emitted when the widget’s tooltip is about to be shown.

This happens when the has-tooltip property is true and the hover timeout has expired with the cursor hovering above @widget; or emitted when @widget got focus in keyboard mode.

Using the given coordinates, the signal handler should determine whether a tooltip should be shown for @widget. If this is the case true should be returned, false otherwise. Note that if @keyboard_mode is true, the values of @x and @y are undefined and should not be used.

The signal handler is free to manipulate @tooltip with the therefore destined function calls.

§realize

Emitted when @widget is associated with a gdk::Surface.

This means that WidgetExt::realize() has been called or the widget has been mapped (that is, it is going to be drawn).

§show

Emitted when @widget is shown.

§state-flags-changed

Emitted when the widget state changes.

See WidgetExt::state_flags().

§unmap

Emitted when @widget is going to be unmapped.

A widget is unmapped when either it or any of its parents up to the toplevel widget have been set as hidden.

As ::unmap indicates that a widget will not be shown any longer, it can be used to, for example, stop an animation on the widget.

§unrealize

Emitted when the gdk::Surface associated with @widget is destroyed.

This means that WidgetExt::unrealize() has been called or the widget has been unmapped (that is, it is going to be hidden).

CellEditable

§editing-done

This signal is a sign for the cell renderer to update its value from the @cell_editable.

Implementations of CellEditable are responsible for emitting this signal when they are done editing, e.g. Entry emits this signal when the user presses Enter. Typical things to do in a handler for ::editing-done are to capture the edited value, disconnect the @cell_editable from signals on the CellRenderer, etc.

gtk_cell_editable_editing_done() is a convenience method for emitting GtkCellEditable::editing-done.

§remove-widget

This signal is meant to indicate that the cell is finished editing, and the @cell_editable widget is being removed and may subsequently be destroyed.

Implementations of CellEditable are responsible for emitting this signal when they are done editing. It must be emitted after the GtkCellEditable::editing-done signal, to give the cell renderer a chance to update the cell’s value before the widget is removed.

gtk_cell_editable_remove_widget() is a convenience method for emitting GtkCellEditable::remove-widget.

Editable

§changed

Emitted at the end of a single user-visible operation on the contents.

E.g., a paste operation that replaces the contents of the selection will cause only one signal emission (even though it is implemented by first deleting the selection, then inserting the new content, and may cause multiple ::notify::text signals to be emitted).

§delete-text

Emitted when text is deleted from the widget by the user.

The default handler for this signal will normally be responsible for deleting the text, so by connecting to this signal and then stopping the signal with g_signal_stop_emission(), it is possible to modify the range of deleted text, or prevent it from being deleted entirely.

The @start_pos and @end_pos parameters are interpreted as for EditableExt::delete_text().

§insert-text

Emitted when text is inserted into the widget by the user.

The default handler for this signal will normally be responsible for inserting the text, so by connecting to this signal and then stopping the signal with g_signal_stop_emission(), it is possible to modify the inserted text, or prevent it from being inserted entirely.

§Implements

EntryExt, WidgetExt, [trait@glib::ObjectExt], AccessibleExt, BuildableExt, ConstraintTargetExt, CellEditableExt, EditableExt, EntryExtManual, WidgetExtManual, AccessibleExtManual, EditableExtManual

GLib type: GObject with reference counted clone semantics.

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impl Entry

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pub const NONE: Option<&'static Entry> = None

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pub fn new() -> Entry

Creates a new entry.

§Returns

a new Entry.

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pub fn with_buffer(buffer: &impl IsA<EntryBuffer>) -> Entry

Creates a new entry with the specified text buffer.

§buffer

The buffer to use for the new Entry.

§Returns

a new Entry

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pub fn builder() -> EntryBuilder

Creates a new builder-pattern struct instance to construct Entry objects.

This method returns an instance of EntryBuilder which can be used to create Entry objects.

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impl Clone for Entry

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fn clone(&self) -> Self

Makes a clone of this shared reference.

This increments the strong reference count of the object. Dropping the object will decrement it again.

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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Entry

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Entry

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl HasParamSpec for Entry

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type ParamSpec = ParamSpecObject

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type SetValue = Entry

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, Entry>

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fn param_spec_builder() -> Self::BuilderFn

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impl Hash for Entry

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Hashes the memory address of this object.

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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<T: EntryImpl> IsSubclassable<T> for Entry

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fn class_init(class: &mut Class<Self>)

Override the virtual methods of this class for the given subclass and do other class initialization. Read more
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fn instance_init(instance: &mut InitializingObject<T>)

Instance specific initialization. Read more
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impl Ord for Entry

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fn cmp(&self, other: &Self) -> Ordering

Comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl ParentClassIs for Entry

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impl<OT: ObjectType> PartialEq<OT> for Entry

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fn eq(&self, other: &OT) -> bool

Equality for two GObjects.

Two GObjects are equal if their memory addresses are equal.

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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<OT: ObjectType> PartialOrd<OT> for Entry

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fn partial_cmp(&self, other: &OT) -> Option<Ordering>

Partial comparison for two GObjects.

Compares the memory addresses of the provided objects.

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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl StaticType for Entry

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Eq for Entry

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impl IsA<Accessible> for Entry

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impl IsA<Buildable> for Entry

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impl IsA<CellEditable> for Entry

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impl IsA<ConstraintTarget> for Entry

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impl IsA<Editable> for Entry

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impl IsA<Widget> for Entry

Auto Trait Implementations§

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impl Freeze for Entry

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impl RefUnwindSafe for Entry

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impl !Send for Entry

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impl !Sync for Entry

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impl Unpin for Entry

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impl UnwindSafe for Entry

Blanket Implementations§

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impl<O> AccessibleExt for O
where O: IsA<Accessible>,

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fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)

Available on crate feature v4_14 only.
Requests the user’s screen reader to announce the given message. Read more
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fn accessible_parent(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
Retrieves the accessible parent for an accessible object. Read more
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fn accessible_role(&self) -> AccessibleRole

Retrieves the accessible role of an accessible object. Read more
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fn at_context(&self) -> ATContext

Available on crate feature v4_10 only.
Retrieves the accessible implementation for the given Accessible. Read more
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fn bounds(&self) -> Option<(i32, i32, i32, i32)>

Available on crate feature v4_10 only.
Queries the coordinates and dimensions of this accessible Read more
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fn first_accessible_child(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
Retrieves the first accessible child of an accessible object. Read more
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fn next_accessible_sibling(&self) -> Option<Accessible>

Available on crate feature v4_10 only.
Retrieves the next accessible sibling of an accessible object Read more
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fn platform_state(&self, state: AccessiblePlatformState) -> bool

Available on crate feature v4_10 only.
Query a platform state, such as focus. Read more
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fn reset_property(&self, property: AccessibleProperty)

Resets the accessible @property to its default value. Read more
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fn reset_relation(&self, relation: AccessibleRelation)

Resets the accessible @relation to its default value. Read more
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fn reset_state(&self, state: AccessibleState)

Resets the accessible @state to its default value. Read more
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fn set_accessible_parent( &self, parent: Option<&impl IsA<Accessible>>, next_sibling: Option<&impl IsA<Accessible>>, )

Available on crate feature v4_10 only.
Sets the parent and sibling of an accessible object. Read more
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fn update_next_accessible_sibling( &self, new_sibling: Option<&impl IsA<Accessible>>, )

Available on crate feature v4_10 only.
Updates the next accessible sibling of @self. Read more
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fn set_accessible_role(&self, accessible_role: AccessibleRole)

The accessible role of the given Accessible implementation. Read more
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fn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl<O> AccessibleExtManual for O
where O: IsA<Accessible>,

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fn update_property(&self, properties: &[Property<'_>])

Updates an array of accessible properties. Read more
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fn update_relation(&self, relations: &[Relation<'_>])

Updates an array of accessible relations. Read more
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fn update_state(&self, states: &[State])

Updates an array of accessible states. Read more
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<O> BuildableExt for O
where O: IsA<Buildable>,

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fn buildable_id(&self) -> Option<GString>

Gets the ID of the @self object. Read more
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impl<T> Cast for T
where T: ObjectType,

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fn upcast<T>(self) -> T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a superclass or interface T. Read more
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fn upcast_ref<T>(&self) -> &T
where T: ObjectType, Self: IsA<T>,

Upcasts an object to a reference of its superclass or interface T. Read more
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fn downcast<T>(self) -> Result<T, Self>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a subclass or interface implementor T. Read more
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fn downcast_ref<T>(&self) -> Option<&T>
where T: ObjectType, Self: MayDowncastTo<T>,

Tries to downcast to a reference of its subclass or interface implementor T. Read more
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fn dynamic_cast<T>(self) -> Result<T, Self>
where T: ObjectType,

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while upcast will do many checks at compile-time already. downcast will perform the same checks at runtime as dynamic_cast, but will also ensure some amount of compile-time safety. Read more
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fn dynamic_cast_ref<T>(&self) -> Option<&T>
where T: ObjectType,

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
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unsafe fn unsafe_cast<T>(self) -> T
where T: ObjectType,

Casts to T unconditionally. Read more
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unsafe fn unsafe_cast_ref<T>(&self) -> &T
where T: ObjectType,

Casts to &T unconditionally. Read more
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impl<O> CellEditableExt for O
where O: IsA<CellEditable>,

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fn editing_done(&self)

👎Deprecated: Since 4.10
Emits the GtkCellEditable::editing-done signal. Read more
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fn remove_widget(&self)

👎Deprecated: Since 4.10
Emits the GtkCellEditable::remove-widget signal. Read more
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fn start_editing(&self, event: Option<impl AsRef<Event>>)

👎Deprecated: Since 4.10
Begins editing on a @self. Read more
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fn is_editing_canceled(&self) -> bool

👎Deprecated: Since 4.10
Indicates whether editing on the cell has been canceled.
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fn set_editing_canceled(&self, editing_canceled: bool)

👎Deprecated: Since 4.10
Indicates whether editing on the cell has been canceled.
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fn connect_editing_done<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
This signal is a sign for the cell renderer to update its value from the @cell_editable. Read more
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fn connect_remove_widget<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

👎Deprecated: Since 4.10
This signal is meant to indicate that the cell is finished editing, and the @cell_editable widget is being removed and may subsequently be destroyed. Read more
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fn connect_editing_canceled_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<O> EditableExt for O
where O: IsA<Editable>,

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fn delegate_get_accessible_platform_state( &self, state: AccessiblePlatformState, ) -> bool

Available on crate feature v4_10 only.
Retrieves the accessible platform state from the editable delegate. Read more
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fn delete_selection(&self)

Deletes the currently selected text of the editable. Read more
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fn delete_text(&self, start_pos: i32, end_pos: i32)

Deletes a sequence of characters. Read more
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fn finish_delegate(&self)

Undoes the setup done by init_delegate(). Read more
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fn alignment(&self) -> f32

Gets the alignment of the editable. Read more
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fn chars(&self, start_pos: i32, end_pos: i32) -> GString

Retrieves a sequence of characters. Read more
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fn delegate(&self) -> Option<Editable>

Gets the Editable that @self is delegating its implementation to. Read more
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fn is_editable(&self) -> bool

Retrieves whether @self is editable. Read more
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fn enables_undo(&self) -> bool

Gets if undo/redo actions are enabled for @self Read more
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fn max_width_chars(&self) -> i32

Retrieves the desired maximum width of @self, in characters. Read more
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fn position(&self) -> i32

Retrieves the current position of the cursor relative to the start of the content of the editable. Read more
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fn selection_bounds(&self) -> Option<(i32, i32)>

Retrieves the selection bound of the editable. Read more
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fn text(&self) -> GString

Retrieves the contents of @self. Read more
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fn width_chars(&self) -> i32

Gets the number of characters of space reserved for the contents of the editable. Read more
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fn init_delegate(&self)

Sets up a delegate for Editable. Read more
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fn insert_text(&self, text: &str, position: &mut i32)

Inserts @length bytes of @text into the contents of the widget, at position @position. Read more
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fn select_region(&self, start_pos: i32, end_pos: i32)

Selects a region of text. Read more
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fn set_alignment(&self, xalign: f32)

Sets the alignment for the contents of the editable. Read more
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fn set_editable(&self, is_editable: bool)

Determines if the user can edit the text in the editable widget. Read more
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fn set_enable_undo(&self, enable_undo: bool)

If enabled, changes to @self will be saved for undo/redo actions. Read more
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fn set_max_width_chars(&self, n_chars: i32)

Sets the desired maximum width in characters of @self. Read more
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fn set_position(&self, position: i32)

Sets the cursor position in the editable to the given value. Read more
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fn set_text(&self, text: &str)

Sets the text in the editable to the given value. Read more
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fn set_width_chars(&self, n_chars: i32)

Changes the size request of the editable to be about the right size for @n_chars characters. Read more
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fn selection_bound(&self) -> i32

The position of the opposite end of the selection from the cursor in chars.
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fn connect_changed<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted at the end of a single user-visible operation on the contents. Read more
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fn connect_delete_text<F: Fn(&Self, i32, i32) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when text is deleted from the widget by the user. Read more
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fn connect_cursor_position_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_editable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_enable_undo_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_max_width_chars_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_selection_bound_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_text_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_width_chars_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_xalign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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impl<O> EditableExtManual for O
where O: IsA<Editable>,

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fn connect_insert_text<F>(&self, f: F) -> SignalHandlerId
where F: Fn(&Self, &str, &mut i32) + 'static,

Emitted when text is inserted into the widget by the user. Read more
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impl<O> EntryExt for O
where O: IsA<Entry>,

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fn activates_default(&self) -> bool

Retrieves the value set by gtk_entry_set_activates_default(). Read more
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fn alignment(&self) -> f32

Gets the value set by gtk_entry_set_alignment(). Read more
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fn attributes(&self) -> Option<AttrList>

Gets the attribute list of the Entry. Read more
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fn buffer(&self) -> EntryBuffer

Get the EntryBuffer object which holds the text for this widget. Read more
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fn completion(&self) -> Option<EntryCompletion>

👎Deprecated: Since 4.10
Returns the auxiliary completion object currently in use by @self. Read more
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fn current_icon_drag_source(&self) -> i32

Returns the index of the icon which is the source of the current DND operation, or -1. Read more
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fn extra_menu(&self) -> Option<MenuModel>

Gets the menu model set with gtk_entry_set_extra_menu(). Read more
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fn has_frame(&self) -> bool

Gets the value set by gtk_entry_set_has_frame(). Read more
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fn icon_is_activatable(&self, icon_pos: EntryIconPosition) -> bool

Returns whether the icon is activatable. Read more
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fn icon_area(&self, icon_pos: EntryIconPosition) -> Rectangle

Gets the area where entry’s icon at @icon_pos is drawn. Read more
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fn icon_at_pos(&self, x: i32, y: i32) -> i32

Finds the icon at the given position and return its index. Read more
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fn icon_gicon(&self, icon_pos: EntryIconPosition) -> Option<Icon>

Retrieves the GIcon used for the icon. Read more
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fn icon_name(&self, icon_pos: EntryIconPosition) -> Option<GString>

Retrieves the icon name used for the icon. Read more
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fn icon_paintable(&self, icon_pos: EntryIconPosition) -> Option<Paintable>

Retrieves the gdk::Paintable used for the icon. Read more
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fn icon_is_sensitive(&self, icon_pos: EntryIconPosition) -> bool

Returns whether the icon appears sensitive or insensitive. Read more
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fn icon_storage_type(&self, icon_pos: EntryIconPosition) -> ImageType

Gets the type of representation being used by the icon to store image data. Read more
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fn icon_tooltip_markup(&self, icon_pos: EntryIconPosition) -> Option<GString>

Gets the contents of the tooltip on the icon at the specified position in @self. Read more
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fn icon_tooltip_text(&self, icon_pos: EntryIconPosition) -> Option<GString>

Gets the contents of the tooltip on the icon at the specified position in @self. Read more
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fn input_hints(&self) -> InputHints

Gets the input hints of this Entry. Read more
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fn input_purpose(&self) -> InputPurpose

Gets the input purpose of the Entry. Read more
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fn max_length(&self) -> i32

Retrieves the maximum allowed length of the text in @self. Read more
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fn is_overwrite_mode(&self) -> bool

Gets whether the Entry is in overwrite mode. Read more
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fn placeholder_text(&self) -> Option<GString>

Retrieves the text that will be displayed when @self is empty and unfocused Read more
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fn progress_fraction(&self) -> f64

Returns the current fraction of the task that’s been completed. Read more
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fn progress_pulse_step(&self) -> f64

Retrieves the pulse step set with gtk_entry_set_progress_pulse_step(). Read more
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fn tabs(&self) -> Option<TabArray>

Gets the tabstops of the Entry. Read more
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fn text_length(&self) -> u16

Retrieves the current length of the text in @self. Read more
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fn is_visible(&self) -> bool

Retrieves whether the text in @self is visible. Read more
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fn grab_focus_without_selecting(&self) -> bool

Causes @self to have keyboard focus. Read more
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fn progress_pulse(&self)

Indicates that some progress is made, but you don’t know how much. Read more
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fn reset_im_context(&self)

Reset the input method context of the entry if needed. Read more
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fn set_activates_default(&self, setting: bool)

Sets whether pressing Enter in the @self will activate the default widget for the window containing the entry. Read more
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fn set_alignment(&self, xalign: f32)

Sets the alignment for the contents of the entry. Read more
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fn set_attributes(&self, attrs: &AttrList)

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fn set_buffer(&self, buffer: &impl IsA<EntryBuffer>)

Set the EntryBuffer object which holds the text for this widget. Read more
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fn set_completion(&self, completion: Option<&EntryCompletion>)

👎Deprecated: Since 4.10
Sets @completion to be the auxiliary completion object to use with @self. Read more
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fn set_extra_menu(&self, model: Option<&impl IsA<MenuModel>>)

Sets a menu model to add when constructing the context menu for @self. Read more
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fn set_has_frame(&self, setting: bool)

Sets whether the entry has a beveled frame around it. Read more
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fn set_icon_activatable(&self, icon_pos: EntryIconPosition, activatable: bool)

Sets whether the icon is activatable. Read more
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fn set_icon_drag_source( &self, icon_pos: EntryIconPosition, provider: &impl IsA<ContentProvider>, actions: DragAction, )

Sets up the icon at the given position as drag source. Read more
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fn set_icon_from_gicon( &self, icon_pos: EntryIconPosition, icon: Option<&impl IsA<Icon>>, )

Sets the icon shown in the entry at the specified position from the current icon theme. Read more
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fn set_icon_from_icon_name( &self, icon_pos: EntryIconPosition, icon_name: Option<&str>, )

Sets the icon shown in the entry at the specified position from the current icon theme. Read more
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fn set_icon_from_paintable( &self, icon_pos: EntryIconPosition, paintable: Option<&impl IsA<Paintable>>, )

Sets the icon shown in the specified position using a gdk::Paintable. Read more
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fn set_icon_sensitive(&self, icon_pos: EntryIconPosition, sensitive: bool)

Sets the sensitivity for the specified icon. Read more
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fn set_icon_tooltip_markup( &self, icon_pos: EntryIconPosition, tooltip: Option<&str>, )

Sets @tooltip as the contents of the tooltip for the icon at the specified position. Read more
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fn set_icon_tooltip_text( &self, icon_pos: EntryIconPosition, tooltip: Option<&str>, )

Sets @tooltip as the contents of the tooltip for the icon at the specified position. Read more
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fn set_input_hints(&self, hints: InputHints)

Set additional hints which allow input methods to fine-tune their behavior. Read more
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fn set_input_purpose(&self, purpose: InputPurpose)

Sets the input purpose which can be used by input methods to adjust their behavior. Read more
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fn set_invisible_char(&self, ch: Option<char>)

Sets the character to use in place of the actual text in “password mode”. Read more
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fn set_max_length(&self, max: i32)

Sets the maximum allowed length of the contents of the widget. Read more
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fn set_overwrite_mode(&self, overwrite: bool)

Sets whether the text is overwritten when typing in the Entry. Read more
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fn set_placeholder_text(&self, text: Option<&str>)

Sets text to be displayed in @self when it is empty. Read more
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fn set_progress_fraction(&self, fraction: f64)

Causes the entry’s progress indicator to “fill in” the given fraction of the bar. Read more
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fn set_progress_pulse_step(&self, fraction: f64)

Sets the fraction of total entry width to move the progress bouncing block for each pulse. Read more
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fn set_tabs(&self, tabs: Option<&TabArray>)

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fn set_visibility(&self, visible: bool)

Sets whether the contents of the entry are visible or not. Read more
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fn unset_invisible_char(&self)

Unsets the invisible char, so that the default invisible char is used again. See set_invisible_char().
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fn enables_emoji_completion(&self) -> bool

Whether to suggest Emoji replacements for :-delimited names like :heart:.
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fn set_enable_emoji_completion(&self, enable_emoji_completion: bool)

Whether to suggest Emoji replacements for :-delimited names like :heart:.
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fn im_module(&self) -> Option<GString>

Which IM (input method) module should be used for this entry. Read more
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fn set_im_module(&self, im_module: Option<&str>)

Which IM (input method) module should be used for this entry. Read more
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fn is_invisible_char_set(&self) -> bool

Whether the invisible char has been set for the Entry.
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fn is_primary_icon_activatable(&self) -> bool

Whether the primary icon is activatable. Read more
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fn set_primary_icon_activatable(&self, primary_icon_activatable: bool)

Whether the primary icon is activatable. Read more
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fn primary_icon_gicon(&self) -> Option<Icon>

The GIcon to use for the primary icon for the entry.
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fn set_primary_icon_gicon<P: IsA<Icon>>(&self, primary_icon_gicon: Option<&P>)

The GIcon to use for the primary icon for the entry.
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fn primary_icon_name(&self) -> Option<GString>

The icon name to use for the primary icon for the entry.
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fn set_primary_icon_name(&self, primary_icon_name: Option<&str>)

The icon name to use for the primary icon for the entry.
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fn primary_icon_paintable(&self) -> Option<Paintable>

A gdk::Paintable to use as the primary icon for the entry.
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fn set_primary_icon_paintable<P: IsA<Paintable>>( &self, primary_icon_paintable: Option<&P>, )

A gdk::Paintable to use as the primary icon for the entry.
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fn is_primary_icon_sensitive(&self) -> bool

Whether the primary icon is sensitive. Read more
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fn set_primary_icon_sensitive(&self, primary_icon_sensitive: bool)

Whether the primary icon is sensitive. Read more
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fn primary_icon_storage_type(&self) -> ImageType

The representation which is used for the primary icon of the entry.
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fn primary_icon_tooltip_markup(&self) -> Option<GString>

The contents of the tooltip on the primary icon, with markup. Read more
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fn set_primary_icon_tooltip_markup( &self, primary_icon_tooltip_markup: Option<&str>, )

The contents of the tooltip on the primary icon, with markup. Read more
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fn primary_icon_tooltip_text(&self) -> Option<GString>

The contents of the tooltip on the primary icon. Read more
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fn set_primary_icon_tooltip_text(&self, primary_icon_tooltip_text: Option<&str>)

The contents of the tooltip on the primary icon. Read more
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fn scroll_offset(&self) -> i32

Number of pixels of the entry scrolled off the screen to the left.
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fn is_secondary_icon_activatable(&self) -> bool

Whether the secondary icon is activatable. Read more
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fn set_secondary_icon_activatable(&self, secondary_icon_activatable: bool)

Whether the secondary icon is activatable. Read more
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fn secondary_icon_gicon(&self) -> Option<Icon>

The GIcon to use for the secondary icon for the entry.
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fn set_secondary_icon_gicon<P: IsA<Icon>>( &self, secondary_icon_gicon: Option<&P>, )

The GIcon to use for the secondary icon for the entry.
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fn secondary_icon_name(&self) -> Option<GString>

The icon name to use for the secondary icon for the entry.
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fn set_secondary_icon_name(&self, secondary_icon_name: Option<&str>)

The icon name to use for the secondary icon for the entry.
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fn secondary_icon_paintable(&self) -> Option<Paintable>

A gdk::Paintable to use as the secondary icon for the entry.
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fn set_secondary_icon_paintable<P: IsA<Paintable>>( &self, secondary_icon_paintable: Option<&P>, )

A gdk::Paintable to use as the secondary icon for the entry.
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fn is_secondary_icon_sensitive(&self) -> bool

Whether the secondary icon is sensitive. Read more
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fn set_secondary_icon_sensitive(&self, secondary_icon_sensitive: bool)

Whether the secondary icon is sensitive. Read more
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fn secondary_icon_storage_type(&self) -> ImageType

The representation which is used for the secondary icon of the entry.
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fn secondary_icon_tooltip_markup(&self) -> Option<GString>

The contents of the tooltip on the secondary icon, with markup. Read more
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fn set_secondary_icon_tooltip_markup( &self, secondary_icon_tooltip_markup: Option<&str>, )

The contents of the tooltip on the secondary icon, with markup. Read more
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fn secondary_icon_tooltip_text(&self) -> Option<GString>

The contents of the tooltip on the secondary icon. Read more
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fn set_secondary_icon_tooltip_text( &self, secondary_icon_tooltip_text: Option<&str>, )

The contents of the tooltip on the secondary icon. Read more
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fn shows_emoji_icon(&self) -> bool

Whether the entry will show an Emoji icon in the secondary icon position to open the Emoji chooser.
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fn set_show_emoji_icon(&self, show_emoji_icon: bool)

Whether the entry will show an Emoji icon in the secondary icon position to open the Emoji chooser.
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fn must_truncate_multiline(&self) -> bool

When true, pasted multi-line text is truncated to the first line.
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fn set_truncate_multiline(&self, truncate_multiline: bool)

When true, pasted multi-line text is truncated to the first line.
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fn connect_activate<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when the entry is activated. Read more
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fn emit_activate(&self)

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fn connect_icon_press<F: Fn(&Self, EntryIconPosition) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when an activatable icon is clicked. Read more
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fn connect_icon_release<F: Fn(&Self, EntryIconPosition) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted on the button release from a mouse click over an activatable icon. Read more
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fn connect_activates_default_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_attributes_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_buffer_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_completion_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

👎Deprecated: Since 4.10
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fn connect_enable_emoji_completion_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_extra_menu_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_has_frame_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_im_module_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_input_hints_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_input_purpose_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_invisible_char_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_invisible_char_set_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_max_length_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_overwrite_mode_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_placeholder_text_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_primary_icon_activatable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_primary_icon_gicon_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_primary_icon_name_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_primary_icon_paintable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_primary_icon_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_primary_icon_storage_type_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_primary_icon_tooltip_markup_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_primary_icon_tooltip_text_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_progress_fraction_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_progress_pulse_step_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_scroll_offset_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_secondary_icon_activatable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_secondary_icon_gicon_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_secondary_icon_name_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_secondary_icon_paintable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_secondary_icon_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_secondary_icon_storage_type_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_secondary_icon_tooltip_markup_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_secondary_icon_tooltip_text_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_show_emoji_icon_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_tabs_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_text_length_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_truncate_multiline_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_visibility_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl<O> EntryExtManual for O
where O: IsA<Entry>,

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fn invisible_char(&self) -> Option<char>

Retrieves the character displayed in place of the actual text in “password mode”. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( _: *const GPtrArray, _: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GPtrArray, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *const GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(_: *const GSList, _: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GList, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec( ptr: *mut GPtrArray, num: usize, ) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GPtrArray, num: usize) -> Vec<T>

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_container_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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unsafe fn from_glib_full_num_as_vec(ptr: *mut GSList, num: usize) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *const GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(_: *const GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(_: *const GSList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GList) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GPtrArray) -> Vec<T>

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_container_as_vec(ptr: *mut GSList) -> Vec<T>

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unsafe fn from_glib_full_as_vec(ptr: *mut GSList) -> Vec<T>

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impl<O> GObjectPropertyExpressionExt for O
where O: IsA<Object>,

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fn property_expression(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property.
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fn property_expression_weak(&self, property_name: &str) -> PropertyExpression

Create an expression looking up an object’s property with a weak reference.
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fn this_expression(property_name: &str) -> PropertyExpression

Create an expression looking up a property in the bound this object.
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<U> IsSubclassableExt for U

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impl<T> ObjectExt for T
where T: ObjectType,

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fn is<U>(&self) -> bool
where U: StaticType,

Returns true if the object is an instance of (can be cast to) T.
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fn type_(&self) -> Type

Returns the type of the object.
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fn object_class(&self) -> &Class<Object>

Returns the ObjectClass of the object. Read more
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fn class(&self) -> &Class<T>
where T: IsClass,

Returns the class of the object.
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fn class_of<U>(&self) -> Option<&Class<U>>
where U: IsClass,

Returns the class of the object in the given type T. Read more
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fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>
where U: IsInterface,

Returns the interface T of the object. Read more
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fn set_property(&self, property_name: &str, value: impl Into<Value>)

Sets the property property_name of the object to value value. Read more
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fn set_property_from_value(&self, property_name: &str, value: &Value)

Sets the property property_name of the object to value value. Read more
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fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])

Sets multiple properties of the object at once. Read more
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fn set_properties_from_value(&self, property_values: &[(&str, Value)])

Sets multiple properties of the object at once. Read more
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fn property<V>(&self, property_name: &str) -> V
where V: for<'b> FromValue<'b> + 'static,

Gets the property property_name of the object and cast it to the type V. Read more
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fn property_value(&self, property_name: &str) -> Value

Gets the property property_name of the object. Read more
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fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool

Check if the object has a property property_name of the given type_. Read more
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fn property_type(&self, property_name: &str) -> Option<Type>

Get the type of the property property_name of this object. Read more
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fn find_property(&self, property_name: &str) -> Option<ParamSpec>

Get the ParamSpec of the property property_name of this object.
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fn list_properties(&self) -> PtrSlice<ParamSpec>

Return all ParamSpec of the properties of this object.
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fn freeze_notify(&self) -> PropertyNotificationFreezeGuard

Freeze all property notifications until the return guard object is dropped. Read more
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unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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unsafe fn set_data<QD>(&self, key: &str, value: QD)
where QD: 'static,

Set arbitrary data on this object with the given key. Read more
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unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>
where QD: 'static,

Return previously set arbitrary data of this object with the given key. Read more
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unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>
where QD: 'static,

Retrieve previously set arbitrary data of this object with the given key. Read more
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fn block_signal(&self, handler_id: &SignalHandlerId)

Block a given signal handler. Read more
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fn unblock_signal(&self, handler_id: &SignalHandlerId)

Unblock a given signal handler.
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fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)

Stop emission of the currently emitted signal.
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fn stop_signal_emission_by_name(&self, signal_name: &str)

Stop emission of the currently emitted signal by the (possibly detailed) signal name.
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fn connect<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + Send + Sync + 'static,

Connect to the signal signal_id on this object. Read more
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fn connect_local<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_name on this object. Read more
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fn connect_local_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value> + 'static,

Connect to the signal signal_id on this object. Read more
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unsafe fn connect_unsafe<F>( &self, signal_name: &str, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_name on this object. Read more
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unsafe fn connect_unsafe_id<F>( &self, signal_id: SignalId, details: Option<Quark>, after: bool, callback: F, ) -> SignalHandlerId
where F: Fn(&[Value]) -> Option<Value>,

Connect to the signal signal_id on this object. Read more
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fn connect_closure( &self, signal_name: &str, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_name on this object. Read more
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fn connect_closure_id( &self, signal_id: SignalId, details: Option<Quark>, after: bool, closure: RustClosure, ) -> SignalHandlerId

Connect a closure to the signal signal_id on this object. Read more
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fn watch_closure(&self, closure: &impl AsRef<Closure>)

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures.
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fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R

Emit signal by signal id. Read more
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fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>

Same as Self::emit but takes Value for the arguments.
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fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R

Emit signal by its name. Read more
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fn emit_by_name_with_values( &self, signal_name: &str, args: &[Value], ) -> Option<Value>

Emit signal by its name. Read more
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fn emit_by_name_with_details<R>( &self, signal_name: &str, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by its name with details. Read more
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fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by its name with details. Read more
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fn emit_with_details<R>( &self, signal_id: SignalId, details: Quark, args: &[&dyn ToValue], ) -> R

Emit signal by signal id with details. Read more
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fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>

Emit signal by signal id with details. Read more
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fn disconnect(&self, handler_id: SignalHandlerId)

Disconnect a previously connected signal handler.
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fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + Send + Sync + 'static,

Connect to the notify signal of the object. Read more
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fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
where F: Fn(&T, &ParamSpec) + 'static,

Connect to the notify signal of the object. Read more
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unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
where F: Fn(&T, &ParamSpec),

Connect to the notify signal of the object. Read more
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fn notify(&self, property_name: &str)

Notify that the given property has changed its value. Read more
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fn notify_by_pspec(&self, pspec: &ParamSpec)

Notify that the given property has changed its value. Read more
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fn downgrade(&self) -> WeakRef<T>

Downgrade this object to a weak reference.
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fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + Send + 'static,

Add a callback to be notified when the Object is disposed.
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fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>
where F: FnOnce() + 'static,

Add a callback to be notified when the Object is disposed. Read more
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fn bind_property<'a, 'f, 't, O>( &'a self, source_property: &'a str, target: &'a O, target_property: &'a str, ) -> BindingBuilder<'a, 'f, 't>
where O: ObjectType,

Bind property source_property on this object to the target_property on the target object. Read more
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fn ref_count(&self) -> u32

Returns the strong reference count of this object.
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unsafe fn run_dispose(&self)

Runs the dispose mechanism of the object. Read more
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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> TransparentType for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<O> WidgetExt for O
where O: IsA<Widget>,

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fn action_set_enabled(&self, action_name: &str, enabled: bool)

Enables or disables an action installed with WidgetClassExt::install_action(). Read more
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fn activate(&self) -> bool

Activates the widget. Read more
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fn activate_action( &self, name: &str, args: Option<&Variant>, ) -> Result<(), BoolError>

Activates an action for the widget. Read more
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fn activate_default(&self)

Activates the default.activate action for the widget. Read more
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fn add_controller(&self, controller: impl IsA<EventController>)

Adds an event controller to the widget. Read more
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fn add_css_class(&self, css_class: &str)

Adds a style class to the widget. Read more
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fn add_mnemonic_label(&self, label: &impl IsA<Widget>)

Adds a widget to the list of mnemonic labels for this widget. Read more
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fn allocate( &self, width: i32, height: i32, baseline: i32, transform: Option<Transform>, )

Assigns size, position, (optionally) a baseline and transform to a child widget. Read more
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fn child_focus(&self, direction: DirectionType) -> bool

Called by widgets as the user moves around the window using keyboard shortcuts. Read more
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fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>

Computes the bounds for @self in the coordinate space of @target. Read more
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fn compute_expand(&self, orientation: Orientation) -> bool

Computes whether a parent widget should give this widget extra space when possible. Read more
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fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>

Translates the given @point in @self’s coordinates to coordinates in @target’s coordinate system. Read more
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fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>

Computes a matrix suitable to describe a transformation from @self’s coordinate system into @target’s coordinate system. Read more
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fn contains(&self, x: f64, y: f64) -> bool

Tests if a given point is contained in the widget. Read more
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fn create_pango_context(&self) -> Context

Creates a new pango::Context that is configured for the widget. Read more
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fn create_pango_layout(&self, text: Option<&str>) -> Layout

Creates a new pango::Layout that is configured for the widget. Read more
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fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32, ) -> bool

Checks to see if a drag movement has passed the GTK drag threshold. Read more
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fn error_bell(&self)

Notifies the user about an input-related error on the widget. Read more
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fn allocated_baseline(&self) -> i32

👎Deprecated: Since 4.12
Returns the baseline that has currently been allocated to the widget. Read more
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fn allocated_height(&self) -> i32

👎Deprecated: Since 4.12
Returns the height that has currently been allocated to the widget. Read more
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fn allocated_width(&self) -> i32

👎Deprecated: Since 4.12
Returns the width that has currently been allocated to the widget. Read more
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fn allocation(&self) -> Allocation

👎Deprecated: Since 4.12
Retrieves the widget’s allocation. Read more
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fn ancestor(&self, widget_type: Type) -> Option<Widget>

Gets the first ancestor of the widget with type @widget_type. Read more
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fn baseline(&self) -> i32

Available on crate feature v4_12 only.
Returns the baseline that has currently been allocated to the widget. Read more
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fn can_focus(&self) -> bool

Determines whether the input focus can enter the widget or any of its children. Read more
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fn can_target(&self) -> bool

Queries whether the widget can be the target of pointer events. Read more
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fn is_child_visible(&self) -> bool

Gets the value set with set_child_visible(). Read more
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fn clipboard(&self) -> Clipboard

Gets the clipboard object for the widget. Read more
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fn color(&self) -> RGBA

Available on crate feature v4_10 only.
Gets the current foreground color for the widget’s style. Read more
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fn css_classes(&self) -> Vec<GString>

Returns the list of style classes applied to the widget. Read more
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fn css_name(&self) -> GString

Returns the CSS name of the widget. Read more
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fn cursor(&self) -> Option<Cursor>

Gets the cursor set on the widget. Read more
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fn direction(&self) -> TextDirection

Gets the reading direction for the widget. Read more
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fn display(&self) -> Display

Get the display for the window that the widget belongs to. Read more
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fn first_child(&self) -> Option<Widget>

Returns the widget’s first child. Read more
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fn focus_child(&self) -> Option<Widget>

Returns the focus child of the widget. Read more
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fn gets_focus_on_click(&self) -> bool

Returns whether the widget should grab focus when it is clicked with the mouse. Read more
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fn is_focusable(&self) -> bool

Determines whether the widget can own the input focus. Read more
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fn font_map(&self) -> Option<FontMap>

Gets the font map of the widget. Read more
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fn font_options(&self) -> Option<FontOptions>

👎Deprecated: Since 4.16
Returns the cairo::FontOptions of the widget. Read more
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fn frame_clock(&self) -> Option<FrameClock>

Obtains the frame clock for a widget. Read more
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fn halign(&self) -> Align

Gets the horizontal alignment of the widget. Read more
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fn has_tooltip(&self) -> bool

Returns the current value of the has-tooltip property. Read more
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fn height(&self) -> i32

Returns the content height of the widget. Read more
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fn hexpands(&self) -> bool

Gets whether the widget would like any available extra horizontal space. Read more
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fn is_hexpand_set(&self) -> bool

Gets whether the hexpand flag has been explicitly set. Read more
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fn last_child(&self) -> Option<Widget>

Returns the widget’s last child. Read more
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fn layout_manager(&self) -> Option<LayoutManager>

Retrieves the layout manager of the widget. Read more
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fn is_mapped(&self) -> bool

Returns whether the widget is mapped. Read more
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fn margin_bottom(&self) -> i32

Gets the bottom margin of the widget. Read more
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fn margin_end(&self) -> i32

Gets the end margin of the widget. Read more
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fn margin_start(&self) -> i32

Gets the start margin of the widget. Read more
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fn margin_top(&self) -> i32

Gets the top margin of the widget. Read more
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fn widget_name(&self) -> GString

Retrieves the name of a widget. Read more
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fn native(&self) -> Option<Native>

Returns the nearest Native ancestor of the widget. Read more
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fn next_sibling(&self) -> Option<Widget>

Returns the widget’s next sibling. Read more
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fn opacity(&self) -> f64

Fetches the requested opacity for the widget. Read more
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fn overflow(&self) -> Overflow

Returns the widget’s overflow value. Read more
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fn pango_context(&self) -> Context

Gets a pango::Context that is configured for the widget. Read more
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fn parent(&self) -> Option<Widget>

Returns the parent widget of the widget. Read more
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fn preferred_size(&self) -> (Requisition, Requisition)

Retrieves the minimum and natural size of a widget, taking into account the widget’s preference for height-for-width management. Read more
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fn prev_sibling(&self) -> Option<Widget>

Returns the widget’s previous sibling. Read more
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fn primary_clipboard(&self) -> Clipboard

Gets the primary clipboard of the widget. Read more
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fn is_realized(&self) -> bool

Determines whether the widget is realized. Read more
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fn receives_default(&self) -> bool

Determines whether the widget is always treated as the default widget within its toplevel when it has the focus, even if another widget is the default. Read more
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fn request_mode(&self) -> SizeRequestMode

Gets whether the widget prefers a height-for-width layout or a width-for-height layout. Read more
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fn root(&self) -> Option<Root>

Returns the Root widget of the widget. Read more
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fn scale_factor(&self) -> i32

Retrieves the internal scale factor that maps from window coordinates to the actual device pixels. Read more
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fn get_sensitive(&self) -> bool

Returns the widget’s sensitivity. Read more
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fn settings(&self) -> Settings

Gets the settings object holding the settings used for the widget. Read more
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fn size(&self, orientation: Orientation) -> i32

Returns the content width or height of the widget. Read more
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fn size_request(&self) -> (i32, i32)

Gets the size request that was explicitly set for the widget. Read more
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fn state_flags(&self) -> StateFlags

Returns the widget state as a flag set. Read more
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fn style_context(&self) -> StyleContext

👎Deprecated: Since 4.10
Returns the style context associated to the widget. Read more
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fn tooltip_markup(&self) -> Option<GString>

Gets the contents of the tooltip for the widget. Read more
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fn tooltip_text(&self) -> Option<GString>

Gets the contents of the tooltip for the widget. Read more
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fn valign(&self) -> Align

Gets the vertical alignment of the widget. Read more
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fn vexpands(&self) -> bool

Gets whether the widget would like any available extra vertical space. Read more
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fn is_vexpand_set(&self) -> bool

Gets whether the vexpand flag has been explicitly set. Read more
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fn get_visible(&self) -> bool

Determines whether the widget is visible. Read more
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fn width(&self) -> i32

Returns the content width of the widget. Read more
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fn grab_focus(&self) -> bool

Causes @self to have the keyboard focus for the window that it belongs to. Read more
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fn has_css_class(&self, css_class: &str) -> bool

Returns whether a style class is currently applied to the widget. Read more
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fn has_default(&self) -> bool

Determines whether the widget is the current default widget within its toplevel. Read more
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fn has_focus(&self) -> bool

Determines if the widget has the global input focus. Read more
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fn has_visible_focus(&self) -> bool

Determines if the widget should show a visible indication that it has the global input focus. Read more
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fn hide(&self)

👎Deprecated: Since 4.10
Reverses the effects of [method.Gtk.Widget.show]. Read more
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fn in_destruction(&self) -> bool

Returns whether the widget is currently being destroyed. Read more
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fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)

Inserts an action group into the widget’s actions. Read more
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fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )

Sets the parent widget of the widget. Read more
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fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )

Sets the parent widget of the widget. Read more
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fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool

Determines whether the widget is a descendent of @ancestor. Read more
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fn is_drawable(&self) -> bool

Determines whether the widget can be drawn to. Read more
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fn is_focus(&self) -> bool

Determines if the widget is the focus widget within its toplevel. Read more
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fn is_sensitive(&self) -> bool

Returns the widget’s effective sensitivity. Read more
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fn is_visible(&self) -> bool

Determines whether the widget and all its parents are marked as visible. Read more
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fn keynav_failed(&self, direction: DirectionType) -> bool

Emits the keynav-failed signal on the widget. Read more
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fn list_mnemonic_labels(&self) -> Vec<Widget>

Returns the widgets for which this widget is the target of a mnemonic. Read more
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fn map(&self)

Causes a widget to be mapped if it isn’t already. Read more
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fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)

Measures @self in the orientation @orientation and for the given @for_size. Read more
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fn mnemonic_activate(&self, group_cycling: bool) -> bool

Emits the mnemonic-activate signal. Read more
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fn observe_children(&self) -> ListModel

Returns a list model to track the children of the widget. Read more
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fn observe_controllers(&self) -> ListModel

Returns a list model to track the event controllers of the widget. Read more
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fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>

Finds the descendant of the widget closest to a point. Read more
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fn queue_allocate(&self)

Flags the widget for a rerun of the WidgetImpl::size_allocate() function. Read more
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fn queue_draw(&self)

Schedules this widget to be redrawn. Read more
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fn queue_resize(&self)

Flags a widget to have its size renegotiated. Read more
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fn realize(&self)

Creates the GDK resources associated with a widget. Read more
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fn remove_controller(&self, controller: &impl IsA<EventController>)

Removes an event controller from the widget. Read more
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fn remove_css_class(&self, css_class: &str)

Removes a style from the widget. Read more
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fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)

Removes a widget from the list of mnemonic labels for this widget. Read more
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fn set_can_focus(&self, can_focus: bool)

Sets whether the input focus can enter the widget or any of its children. Read more
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fn set_can_target(&self, can_target: bool)

Sets whether the widget can be the target of pointer events. Read more
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fn set_child_visible(&self, child_visible: bool)

Sets whether the widget should be mapped along with its parent. Read more
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fn set_css_classes(&self, classes: &[&str])

Replaces the current style classes of the widget with @classes. Read more
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fn set_cursor(&self, cursor: Option<&Cursor>)

Sets the cursor to be shown when the pointer hovers over the widget. Read more
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fn set_cursor_from_name(&self, name: Option<&str>)

Sets the cursor to be shown when the pointer hovers over the widget. Read more
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fn set_direction(&self, dir: TextDirection)

Sets the reading direction on the widget. Read more
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fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)

Set the focus child of the widget. Read more
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fn set_focus_on_click(&self, focus_on_click: bool)

Sets whether the widget should grab focus when it is clicked with the mouse. Read more
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fn set_focusable(&self, focusable: bool)

Sets whether the widget can own the input focus. Read more
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fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)

Sets the font map to use for text rendering in the widget. Read more
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fn set_font_options(&self, options: Option<&FontOptions>)

👎Deprecated: Since 4.16
Sets the cairo::FontOptions used for text rendering in the widget. Read more
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fn set_halign(&self, align: Align)

Sets the horizontal alignment of the widget. Read more
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fn set_has_tooltip(&self, has_tooltip: bool)

Sets the has-tooltip property on the widget. Read more
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fn set_hexpand(&self, expand: bool)

Sets whether the widget would like any available extra horizontal space. Read more
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fn set_hexpand_set(&self, set: bool)

Sets whether the hexpand flag will be used. Read more
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fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)

Sets the layout manager to use for measuring and allocating children of the widget. Read more
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fn set_margin_bottom(&self, margin: i32)

Sets the bottom margin of the widget. Read more
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fn set_margin_end(&self, margin: i32)

Sets the end margin of the widget. Read more
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fn set_margin_start(&self, margin: i32)

Sets the start margin of the widget. Read more
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fn set_margin_top(&self, margin: i32)

Sets the top margin of the widget. Read more
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fn set_widget_name(&self, name: &str)

Sets a widgets name. Read more
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fn set_opacity(&self, opacity: f64)

Requests the widget to be rendered partially transparent. Read more
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fn set_overflow(&self, overflow: Overflow)

Sets how the widget treats content that is drawn outside the it’s content area. Read more
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fn set_parent(&self, parent: &impl IsA<Widget>)

Sets the parent widget of the widget. Read more
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fn set_receives_default(&self, receives_default: bool)

Sets whether the widget will be treated as the default widget within its toplevel when it has the focus, even if another widget is the default. Read more
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fn set_sensitive(&self, sensitive: bool)

Sets the sensitivity of the widget. Read more
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fn set_size_request(&self, width: i32, height: i32)

Sets the minimum size of the widget. Read more
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fn set_state_flags(&self, flags: StateFlags, clear: bool)

Turns on flag values in the current widget state. Read more
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fn set_tooltip_markup(&self, markup: Option<&str>)

Sets the contents of the tooltip for widget. Read more
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fn set_tooltip_text(&self, text: Option<&str>)

Sets the contents of the tooltip for the widget. Read more
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fn set_valign(&self, align: Align)

Sets the vertical alignment of the widget. Read more
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fn set_vexpand(&self, expand: bool)

Sets whether the widget would like any available extra vertical space. Read more
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fn set_vexpand_set(&self, set: bool)

Sets whether the vexpand flag will be used. Read more
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fn set_visible(&self, visible: bool)

Sets the visibility state of @self. Read more
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fn should_layout(&self) -> bool

Returns whether the widget should contribute to the measuring and allocation of its parent. Read more
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fn show(&self)

👎Deprecated: Since 4.10
Flags a widget to be displayed. Read more
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fn size_allocate(&self, allocation: &Allocation, baseline: i32)

Allocates widget with a transformation that translates the origin to the position in @allocation. Read more
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fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>, )

Snapshots a child of the widget. Read more
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fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64, ) -> Option<(f64, f64)>

👎Deprecated: Since 4.12
Translates coordinates relative to @self’s allocation to coordinates relative to @dest_widget’s allocations. Read more
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fn trigger_tooltip_query(&self)

Triggers a tooltip query on the display of the widget.
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fn unmap(&self)

Causes a widget to be unmapped if it’s currently mapped. Read more
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fn unparent(&self)

Removes @self from its parent. Read more
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fn unrealize(&self)

Causes a widget to be unrealized. Read more
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fn unset_state_flags(&self, flags: StateFlags)

Turns off flag values for the current widget state. Read more
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fn height_request(&self) -> i32

Overrides for height request of the widget. Read more
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fn set_height_request(&self, height_request: i32)

Overrides for height request of the widget. Read more
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fn width_request(&self) -> i32

Overrides for width request of the widget. Read more
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fn set_width_request(&self, width_request: i32)

Overrides for width request of the widget. Read more
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fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Signals that all holders of a reference to the widget should release the reference that they hold. Read more
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fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the text direction of a widget changes. Read more
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fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is hidden.
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fn connect_keynav_failed<F: Fn(&Self, DirectionType) -> Propagation + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted if keyboard navigation fails. Read more
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fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is going to be mapped. Read more
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fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when a widget is activated via a mnemonic. Read more
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fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the focus is moved. Read more
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fn emit_move_focus(&self, direction: DirectionType)

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fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the widget’s tooltip is about to be shown. Read more
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fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is associated with a gdk::Surface. Read more
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fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is shown.
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fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F, ) -> SignalHandlerId

Emitted when the widget state changes. Read more
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fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when @widget is going to be unmapped. Read more
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fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

Emitted when the gdk::Surface associated with @widget is destroyed. Read more
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fn connect_can_focus_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_can_target_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_css_classes_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_cursor_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_focus_on_click_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_focusable_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_halign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_has_default_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_has_focus_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_has_tooltip_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_height_request_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_hexpand_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_hexpand_set_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_layout_manager_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_margin_bottom_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_margin_end_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_margin_start_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_margin_top_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_name_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_opacity_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_overflow_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_parent_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_receives_default_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_root_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_scale_factor_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_sensitive_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_tooltip_markup_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_tooltip_text_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_valign_notify<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId

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fn connect_vexpand_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_vexpand_set_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_visible_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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fn connect_width_request_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId

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impl<O> WidgetExtManual for O
where O: IsA<Widget>,

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fn add_tick_callback<P: Fn(&Self, &FrameClock) -> ControlFlow + 'static>( &self, callback: P, ) -> TickCallbackId

Queues an animation frame update and adds a callback to be called before each frame. Read more
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impl<O> ConstraintTargetExt for O

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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,

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impl<Super, Sub> MayDowncastTo<Sub> for Super
where Super: IsA<Super>, Sub: IsA<Super>,