pub struct DBusServer { /* private fields */ }
Expand description
GDBusServer
is a helper for listening to and accepting D-Bus
connections. This can be used to create a new D-Bus server, allowing two
peers to use the D-Bus protocol for their own specialized communication.
A server instance provided in this way will not perform message routing or
implement the
org.freedesktop.DBus
interface.
To just export an object on a well-known name on a message bus, such as the
session or system bus, you should instead use bus_own_name()
.
An example of peer-to-peer communication with GDBus can be found in gdbus-example-peer.c.
Note that a minimal GDBusServer
will accept connections from any
peer. In many use-cases it will be necessary to add a
DBusAuthObserver
that only accepts connections that have
successfully authenticated as the same user that is running the
GDBusServer
. Since GLib 2.68 this can be achieved more simply by passing
the G_DBUS_SERVER_FLAGS_AUTHENTICATION_REQUIRE_SAME_USER
flag to the
server.
§Properties
§active
Whether the server is currently active.
Readable
§address
The D-Bus address to listen on.
Readable | Writeable | Construct Only
§authentication-observer
A #GDBusAuthObserver object to assist in the authentication process or None
.
Readable | Writeable | Construct Only
§client-address
The D-Bus address that clients can use.
Readable
§flags
Flags from the #GDBusServerFlags enumeration.
Readable | Writeable | Construct Only
§guid
The GUID of the server.
See #GDBusConnection:guid for more details.
Readable | Writeable | Construct Only
§Signals
§new-connection
Emitted when a new authenticated connection has been made. Use g_dbus_connection_get_peer_credentials() to figure out what identity (if any), was authenticated.
If you want to accept the connection, take a reference to the
@connection object and return true
. When you are done with the
connection call g_dbus_connection_close() and give up your
reference. Note that the other peer may disconnect at any time -
a typical thing to do when accepting a connection is to listen to
the #GDBusConnection::closed signal.
If #GDBusServer:flags contains DBusServerFlags::RUN_IN_THREAD
then the signal is emitted in a new thread dedicated to the
connection. Otherwise the signal is emitted in the
[thread-default main context][g-main-context-push-thread-default]
of the thread that @server was constructed in.
You are guaranteed that signal handlers for this signal runs before incoming messages on @connection are processed. This means that it’s suitable to call g_dbus_connection_register_object() or similar from the signal handler.
§Implements
[trait@glib::ObjectExt
], InitableExt
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl DBusServer
impl DBusServer
Sourcepub fn new_sync(
address: &str,
flags: DBusServerFlags,
guid: &str,
observer: Option<&DBusAuthObserver>,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<DBusServer, Error>
pub fn new_sync( address: &str, flags: DBusServerFlags, guid: &str, observer: Option<&DBusAuthObserver>, cancellable: Option<&impl IsA<Cancellable>>, ) -> Result<DBusServer, Error>
Creates a new D-Bus server that listens on the first address in @address that works.
Once constructed, you can use g_dbus_server_get_client_address() to get a D-Bus address string that clients can use to connect.
To have control over the available authentication mechanisms and
the users that are authorized to connect, it is strongly recommended
to provide a non-None
#GDBusAuthObserver.
Connect to the #GDBusServer::new-connection signal to handle incoming connections.
The returned #GDBusServer isn’t active - you have to start it with g_dbus_server_start().
#GDBusServer is used in this [example][gdbus-peer-to-peer].
This is a synchronous failable constructor. There is currently no asynchronous version.
§address
A D-Bus address.
§flags
Flags from the #GDBusServerFlags enumeration.
§guid
A D-Bus GUID.
§observer
A #GDBusAuthObserver or None
.
§cancellable
A #GCancellable or None
.
§Returns
A #GDBusServer or None
if @error is set. Free with
g_object_unref().
Sourcepub fn client_address(&self) -> GString
pub fn client_address(&self) -> GString
Gets a D-Bus address string that can be used by clients to connect to @self.
This is valid and non-empty if initializing the #GDBusServer succeeded.
§Returns
A D-Bus address string. Do not free, the string is owned by @self.
Sourcepub fn flags(&self) -> DBusServerFlags
pub fn flags(&self) -> DBusServerFlags
Sourcepub fn guid(&self) -> GString
pub fn guid(&self) -> GString
Gets the GUID for @self, as provided to g_dbus_server_new_sync().
§Returns
A D-Bus GUID. Do not free this string, it is owned by @self.
Sourcepub fn authentication_observer(&self) -> Option<DBusAuthObserver>
pub fn authentication_observer(&self) -> Option<DBusAuthObserver>
A #GDBusAuthObserver object to assist in the authentication process or None
.
Sourcepub fn connect_new_connection<F: Fn(&Self, &DBusConnection) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_new_connection<F: Fn(&Self, &DBusConnection) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
Emitted when a new authenticated connection has been made. Use g_dbus_connection_get_peer_credentials() to figure out what identity (if any), was authenticated.
If you want to accept the connection, take a reference to the
@connection object and return true
. When you are done with the
connection call g_dbus_connection_close() and give up your
reference. Note that the other peer may disconnect at any time -
a typical thing to do when accepting a connection is to listen to
the #GDBusConnection::closed signal.
If #GDBusServer:flags contains DBusServerFlags::RUN_IN_THREAD
then the signal is emitted in a new thread dedicated to the
connection. Otherwise the signal is emitted in the
[thread-default main context][g-main-context-push-thread-default]
of the thread that @server was constructed in.
You are guaranteed that signal handlers for this signal runs before incoming messages on @connection are processed. This means that it’s suitable to call g_dbus_connection_register_object() or similar from the signal handler.
§connection
A #GDBusConnection for the new connection.
§Returns
pub fn connect_active_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_client_address_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for DBusServer
impl Clone for DBusServer
Source§impl Debug for DBusServer
impl Debug for DBusServer
Source§impl HasParamSpec for DBusServer
impl HasParamSpec for DBusServer
type ParamSpec = ParamSpecObject
Source§type SetValue = DBusServer
type SetValue = DBusServer
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, DBusServer>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for DBusServer
impl Hash for DBusServer
Source§impl Ord for DBusServer
impl Ord for DBusServer
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for DBusServer
impl ParentClassIs for DBusServer
Source§impl<OT: ObjectType> PartialEq<OT> for DBusServer
impl<OT: ObjectType> PartialEq<OT> for DBusServer
Source§impl<OT: ObjectType> PartialOrd<OT> for DBusServer
impl<OT: ObjectType> PartialOrd<OT> for DBusServer
Source§impl StaticType for DBusServer
impl StaticType for DBusServer
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for DBusServer
impl IsA<Initable> for DBusServer
Auto Trait Implementations§
impl Freeze for DBusServer
impl RefUnwindSafe for DBusServer
impl !Send for DBusServer
impl !Sync for DBusServer
impl Unpin for DBusServer
impl UnwindSafe for DBusServer
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args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more