Struct graphene::Ray

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pub struct Ray { /* private fields */ }
Expand description

A ray emitted from an origin in a given direction.

The contents of the Ray structure are private, and should not be modified directly.

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impl Ray

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pub fn as_ptr(&self) -> *mut graphene_ray_t

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pub unsafe fn from_glib_ptr_borrow<'a>(ptr: *const graphene_ray_t) -> &'a Self

Borrows the underlying C value.

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pub unsafe fn from_glib_ptr_borrow_mut<'a>( ptr: *mut graphene_ray_t ) -> &'a mut Self

Borrows the underlying C value mutably.

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impl Ray

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pub fn closest_point_to_point(&self, p: &Point3D) -> Point3D

Computes the point on the given Ray that is closest to the given point p.

§p

a Point3D

§Returns
§res

return location for the closest point3d

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pub fn direction(&self) -> Vec3

Retrieves the direction of the given Ray.

§Returns
§direction

return location for the direction

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pub fn distance_to_plane(&self, p: &Plane) -> f32

Computes the distance of the origin of the given Ray from the given plane.

If the ray does not intersect the plane, this function returns INFINITY.

§p

a Plane

§Returns

the distance of the origin of the ray from the plane

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pub fn distance_to_point(&self, p: &Point3D) -> f32

Computes the distance of the closest approach between the given Ray self and the point p.

The closest approach to a ray from a point is the distance between the point and the projection of the point on the ray itself.

§p

a Point3D

§Returns

the distance of the point

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pub fn origin(&self) -> Point3D

Retrieves the origin of the given Ray.

§Returns
§origin

return location for the origin

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pub fn position_at(&self, t: f32) -> Point3D

Retrieves the coordinates of a point at the distance t along the given Ray.

§t

the distance along the ray

§Returns
§position

return location for the position

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pub fn intersect_box(&self, b: &Box) -> (RayIntersectionKind, f32)

Intersects the given Ray self with the given Box b.

§b

a Box

§Returns

the type of intersection

§t_out

the distance of the point on the ray that intersects the box

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pub fn intersect_sphere(&self, s: &Sphere) -> (RayIntersectionKind, f32)

Intersects the given Ray self with the given Sphere s.

§s

a Sphere

§Returns

the type of intersection

§t_out

the distance of the point on the ray that intersects the sphere

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pub fn intersect_triangle(&self, t: &Triangle) -> (RayIntersectionKind, f32)

Intersects the given Ray self with the given Triangle t.

§t

a Triangle

§Returns

the type of intersection

§t_out

the distance of the point on the ray that intersects the triangle

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pub fn intersects_box(&self, b: &Box) -> bool

Checks whether the given Ray self intersects the given Box b.

See also: intersect_box()

§b

a Box

§Returns

true if the ray intersects the box

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pub fn intersects_sphere(&self, s: &Sphere) -> bool

Checks if the given Ray self intersects the given Sphere s.

See also: intersect_sphere()

§s

a Sphere

§Returns

true if the ray intersects the sphere

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pub fn intersects_triangle(&self, t: &Triangle) -> bool

Checks whether the given Ray self intersects the given Triangle b.

See also: intersect_triangle()

§t

a Triangle

§Returns

true if the ray intersects the triangle

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impl Ray

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pub fn new(origin: Option<&Point3D>, direction: Option<&Vec3>) -> Self

Initializes the given Ray using the given origin and direction values.

§origin

the origin of the ray

§direction

the direction vector

§Returns

the initialized ray

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pub fn from_vec3(origin: Option<&Vec3>, direction: Option<&Vec3>) -> Self

Initializes the given Ray using the given vectors.

§origin

a Vec3

§direction

a Vec3

§Returns

the initialized ray

Trait Implementations§

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impl Clone for Ray

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Ray

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl HasParamSpec for Ray

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type ParamSpec = ParamSpecBoxed

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type SetValue = Ray

Preferred value to be used as setter for the associated ParamSpec.
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type BuilderFn = fn(_: &str) -> ParamSpecBoxedBuilder<'_, Ray>

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fn param_spec_builder() -> Self::BuilderFn

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impl PartialEq for Ray

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StaticType for Ray

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fn static_type() -> Type

Returns the type identifier of Self.
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impl Copy for Ray

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impl Eq for Ray

Auto Trait Implementations§

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impl Freeze for Ray

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impl RefUnwindSafe for Ray

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impl Send for Ray

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impl Sync for Ray

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impl Unpin for Ray

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impl UnwindSafe for Ray

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *const GSList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GList> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GPtrArray> for T

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impl<T> FromGlibPtrArrayContainerAsVec<<T as GlibPtrDefault>::GlibType, *mut GSList> for T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoClosureReturnValue for T
where T: Into<Value>,

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impl<T> Property for T
where T: HasParamSpec,

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type Value = T

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impl<T> PropertyGet for T
where T: HasParamSpec,

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type Value = T

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fn get<R, F>(&self, f: F) -> R
where F: Fn(&<T as PropertyGet>::Value) -> R,

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impl<T> StaticTypeExt for T
where T: StaticType,

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fn ensure_type()

Ensures that the type has been registered with the type system.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToSendValue for T
where T: Send + ToValue + ?Sized,

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fn to_send_value(&self) -> SendValue

Returns a SendValue clone of self.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T> TryFromClosureReturnValue for T
where T: for<'a> FromValue<'a> + StaticType + 'static,

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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<'a, T, C, E> FromValueOptional<'a> for T
where T: FromValue<'a, Checker = C>, C: ValueTypeChecker<Error = ValueTypeMismatchOrNoneError<E>>, E: Error + Send + 'static,