#[repr(transparent)]
pub struct Monitor { /* private fields */ }
Expand description

GdkMonitor objects represent the individual outputs that are associated with a Display. GdkDisplay has APIs to enumerate monitors with Display::n_monitors() and Display::monitor(), and to find particular monitors with Display::primary_monitor() or Display::monitor_at_window().

GdkMonitor was introduced in GTK+ 3.22 and supersedes earlier APIs in GdkScreen to obtain monitor-related information.

Implementations

Gets the display that this monitor belongs to.

Returns

the display

Retrieves the size and position of an individual monitor within the display coordinate space. The returned geometry is in ”application pixels”, not in ”device pixels” (see scale_factor()).

Returns
geometry

a Rectangle to be filled with the monitor geometry

Gets the height in millimeters of the monitor.

Returns

the physical height of the monitor

Gets the name or PNP ID of the monitor’s manufacturer, if available.

Note that this value might also vary depending on actual display backend.

PNP ID registry is located at https://uefi.org/pnp_id_list

Returns

the name of the manufacturer, or None

Gets the a string identifying the monitor model, if available.

Returns

the monitor model, or None

Gets the refresh rate of the monitor, if available.

The value is in milli-Hertz, so a refresh rate of 60Hz is returned as 60000.

Returns

the refresh rate in milli-Hertz, or 0

Gets the internal scale factor that maps from monitor coordinates to the actual device pixels. On traditional systems this is 1, but on very high density outputs this can be a higher value (often 2).

This can be used if you want to create pixel based data for a particular monitor, but most of the time you’re drawing to a window where it is better to use Window::scale_factor() instead.

Returns

the scale factor

Gets information about the layout of red, green and blue primaries for each pixel in this monitor, if available.

Returns

the subpixel layout

Gets the width in millimeters of the monitor.

Returns

the physical width of the monitor

Retrieves the size and position of the “work area” on a monitor within the display coordinate space. The returned geometry is in ”application pixels”, not in ”device pixels” (see scale_factor()).

The work area should be considered when positioning menus and similar popups, to avoid placing them below panels, docks or other desktop components.

Note that not all backends may have a concept of workarea. This function will return the monitor geometry if a workarea is not available, or does not apply.

Returns
workarea

a Rectangle to be filled with the monitor workarea

Gets whether this monitor should be considered primary (see Display::primary_monitor()).

Returns

true if self is primary

Trait Implementations

Returns a copy of the value. Read more
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Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
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This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
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Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
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This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

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Upcasts an object to a superclass or interface T. Read more
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Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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Sets the property property_name of the object to value value. Read more
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Set arbitrary data on this object with the given key. Read more
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Block a given signal handler. Read more
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Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
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Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
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