Struct gtk::Box

source · []
#[repr(transparent)]
pub struct Box { /* private fields */ }
Expand description

The GtkBox widget arranges child widgets into a single row or column, depending upon the value of its property::Orientable::orientation property. Within the other dimension, all children are allocated the same size. Of course, the property::Widget::halign and property::Widget::valign properties can be used on the children to influence their allocation.

GtkBox uses a notion of packing. Packing refers to adding widgets with reference to a particular position in a Container. For a GtkBox, there are two reference positions: the start and the end of the box. For a vertical Box, the start is defined as the top of the box and the end is defined as the bottom. For a horizontal Box the start is defined as the left side and the end is defined as the right side.

Use repeated calls to BoxExt::pack_start() to pack widgets into a GtkBox from start to end. Use BoxExt::pack_end() to add widgets from end to start. You may intersperse these calls and add widgets from both ends of the same GtkBox.

Because GtkBox is a Container, you may also use ContainerExt::add() to insert widgets into the box, and they will be packed with the default values for expand and fill child properties. Use ContainerExt::remove() to remove widgets from the GtkBox.

Use BoxExt::set_homogeneous() to specify whether or not all children of the GtkBox are forced to get the same amount of space.

Use BoxExt::set_spacing() to determine how much space will be minimally placed between all children in the GtkBox. Note that spacing is added between the children, while padding added by BoxExt::pack_start() or BoxExt::pack_end() is added on either side of the widget it belongs to.

Use BoxExt::reorder_child() to move a GtkBox child to a different place in the box.

Use BoxExt::set_child_packing() to reset the expand, fill and padding child properties. Use BoxExt::query_child_packing() to query these fields.

CSS nodes

GtkBox uses a single CSS node with name box.

In horizontal orientation, the nodes of the children are always arranged from left to right. So :first-child will always select the leftmost child, regardless of text direction.

Implements

BoxExt, ContainerExt, WidgetExt, glib::ObjectExt, BuildableExt, OrientableExt, ContainerExtManual, WidgetExtManual, BuildableExtManual

Implementations

Creates a new Box.

orientation

the box’s orientation.

spacing

the number of pixels to place by default between children.

Returns

a new Box.

Creates a new builder-pattern struct instance to construct Box objects.

This method returns an instance of BoxBuilder which can be used to create Box objects.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
Override the virtual methods of this class for the given subclass and do other class initialization. Read more
Instance specific initialization. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
Returns the type of the object.
Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
Emit signal by its name. Read more
Emit signal by its name with details. Read more
Emit signal by its name with details. Read more
Emit signal by signal id with details. Read more
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Add a callback to be notified when the Object is disposed.
Add a callback to be notified when the Object is disposed. Read more
Bind property source_property on this object to the target_property on the target object. Read more
Returns the strong reference count of this object.
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.