#[repr(transparent)]
pub struct EventControllerScroll { /* private fields */ }
Available on crate feature v3_24 only.
Expand description

EventControllerScroll is an event controller meant to handle scroll events from mice and touchpads. It is capable of handling both discrete and continuous scroll events, abstracting them both on the signal::EventControllerScroll::scroll signal (deltas in the discrete case are multiples of 1).

In the case of continuous scroll events, EventControllerScroll encloses all signal::EventControllerScroll::scroll events between two signal::EventControllerScroll::scroll-begin and signal::EventControllerScroll::scroll-end signals.

The behavior of the event controller can be modified by the flags given at creation time, or modified at a later point through set_flags() (e.g. because the scrolling conditions of the widget changed).

The controller can be set up to emit motion for either/both vertical and horizontal scroll events through EventControllerScrollFlags::VERTICAL, EventControllerScrollFlags::HORIZONTAL and GTK_EVENT_CONTROLLER_SCROLL_BOTH. If any axis is disabled, the respective signal::EventControllerScroll::scroll delta will be 0. Vertical scroll events will be translated to horizontal motion for the devices incapable of horizontal scrolling.

The event controller can also be forced to emit discrete events on all devices through EventControllerScrollFlags::DISCRETE. This can be used to implement discrete actions triggered through scroll events (e.g. switching across combobox options).

The EventControllerScrollFlags::KINETIC flag toggles the emission of the signal::EventControllerScroll::decelerate signal, emitted at the end of scrolling with two X/Y velocity arguments that are consistent with the motion that was received.

This object was added in 3.24.

Implements

EventControllerExt, glib::ObjectExt

Implementations

Creates a new event controller that will handle scroll events for the given widget.

widget

a Widget

flags

behavior flags

Returns

a new EventControllerScroll

Gets the flags conditioning the scroll controller behavior.

Returns

the controller flags.

Sets the flags conditioning scroll controller behavior.

flags

behavior flags

Emitted after scroll is finished if the EventControllerScrollFlags::KINETIC flag is set. vel_x and vel_y express the initial velocity that was imprinted by the scroll events. vel_x and vel_y are expressed in pixels/ms.

vel_x

X velocity

vel_y

Y velocity

Signals that the widget should scroll by the amount specified by dx and dy.

dx

X delta

dy

Y delta

Signals that a new scrolling operation has begun. It will only be emitted on devices capable of it.

Signals that a new scrolling operation has finished. It will only be emitted on devices capable of it.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Formats the value using the given formatter. Read more
Feeds this value into the given Hasher. Read more
Feeds a slice of this type into the given Hasher. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Upcasts an object to a superclass or interface T. Read more
Upcasts an object to a reference of its superclass or interface T. Read more
Tries to downcast to a subclass or interface implementor T. Read more
Tries to downcast to a reference of its subclass or interface implementor T. Read more
Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more
Casts to T unconditionally. Read more
Casts to &T unconditionally. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Returns true if the object is an instance of (can be cast to) T.
Returns the type of the object.
Returns the ObjectClass of the object. Read more
Returns the class of the object.
Returns the class of the object in the given type T. Read more
Returns the interface T of the object. Read more
Sets the property property_name of the object to value value. Read more
Sets the property property_name of the object to value value. Read more
Sets multiple properties of the object at once. Read more
Sets multiple properties of the object at once. Read more
Gets the property property_name of the object and cast it to the type V. Read more
Gets the property property_name of the object. Read more
Check if the object has a property property_name of the given type_. Read more
Get the type of the property property_name of this object. Read more
Get the ParamSpec of the property property_name of this object.
Return all ParamSpec of the properties of this object.
Freeze all property notifications until the return guard object is dropped. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Set arbitrary data on this object with the given key. Read more
Return previously set arbitrary data of this object with the given key. Read more
Retrieve previously set arbitrary data of this object with the given key. Read more
Block a given signal handler. Read more
Unblock a given signal handler.
Stop emission of the currently emitted signal.
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect to the signal signal_name on this object. Read more
Connect to the signal signal_id on this object. Read more
Connect a closure to the signal signal_name on this object. Read more
Connect a closure to the signal signal_id on this object. Read more
Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to invoke_with_values, or invoke when using Rust closures. Read more
Emit signal by signal id. Read more
Same as Self::emit but takes Value for the arguments.
Emit signal by its name. Read more
Emit signal by its name. Read more
Emit signal by its name with details. Read more
Emit signal by its name with details. Read more
Emit signal by signal id with details. Read more
Emit signal by signal id with details. Read more
Disconnect a previously connected signal handler.
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Connect to the notify signal of the object. Read more
Notify that the given property has changed its value. Read more
Notify that the given property has changed its value. Read more
Downgrade this object to a weak reference.
Add a callback to be notified when the Object is disposed.
Add a callback to be notified when the Object is disposed. Read more
Bind property source_property on this object to the target_property on the target object. Read more
Returns the strong reference count of this object.
Ensures that the type has been registered with the type system.
The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
Converts the given value to a String. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.