Struct gtk::ScrolledWindow 
source · [−]#[repr(transparent)]pub struct ScrolledWindow { /* private fields */ }Expand description
GtkScrolledWindow is a container that accepts a single child widget, makes that child scrollable using either internally added scrollbars or externally associated adjustments, and optionally draws a frame around the child.
Widgets with native scrolling support, i.e. those whose classes implement the
Scrollable interface, are added directly. For other types of widget, the
class Viewport acts as an adaptor, giving scrollability to other widgets.
GtkScrolledWindow’s implementation of ContainerExt::add() intelligently
accounts for whether or not the added child is a Scrollable. If it isn’t,
ScrolledWindow wraps the child in a Viewport and adds that for you.
Therefore, you can just add any child widget and not worry about the details.
If ContainerExt::add() has added a Viewport for you, you can remove
both your added child widget from the Viewport, and the Viewport
from the GtkScrolledWindow, like this:
⚠️ The following code is in C ⚠️
GtkWidget *scrolled_window = gtk_scrolled_window_new (NULL, NULL);
GtkWidget *child_widget = gtk_button_new ();
// GtkButton is not a GtkScrollable, so GtkScrolledWindow will automatically
// add a GtkViewport.
gtk_container_add (GTK_CONTAINER (scrolled_window),
                   child_widget);
// Either of these will result in child_widget being unparented:
gtk_container_remove (GTK_CONTAINER (scrolled_window),
                      child_widget);
// or
gtk_container_remove (GTK_CONTAINER (scrolled_window),
                      gtk_bin_get_child (GTK_BIN (scrolled_window)));Unless property::ScrolledWindow::policy is GTK_POLICY_NEVER or GTK_POLICY_EXTERNAL,
GtkScrolledWindow adds internal Scrollbar widgets around its child. The
scroll position of the child, and if applicable the scrollbars, is controlled
by the property::ScrolledWindow::hadjustment and property::ScrolledWindow::vadjustment
that are associated with the GtkScrolledWindow. See the docs on Scrollbar
for the details, but note that the “step_increment” and “page_increment”
fields are only effective if the policy causes scrollbars to be present.
If a GtkScrolledWindow doesn’t behave quite as you would like, or
doesn’t have exactly the right layout, it’s very possible to set up
your own scrolling with Scrollbar and for example a Grid.
Touch support
GtkScrolledWindow has built-in support for touch devices. When a
touchscreen is used, swiping will move the scrolled window, and will
expose ‘kinetic’ behavior. This can be turned off with the
property::ScrolledWindow::kinetic-scrolling property if it is undesired.
GtkScrolledWindow also displays visual ‘overshoot’ indication when
the content is pulled beyond the end, and this situation can be
captured with the signal::ScrolledWindow::edge-overshot signal.
If no mouse device is present, the scrollbars will overlayed as
narrow, auto-hiding indicators over the content. If traditional
scrollbars are desired although no mouse is present, this behaviour
can be turned off with the property::ScrolledWindow::overlay-scrolling
property.
CSS nodes
GtkScrolledWindow has a main CSS node with name scrolledwindow.
It uses subnodes with names overshoot and undershoot to draw the overflow and underflow indications. These nodes get the .left, .right, .top or .bottom style class added depending on where the indication is drawn.
GtkScrolledWindow also sets the positional style classes (.left, .right, .top, .bottom) and style classes related to overlay scrolling (.overlay-indicator, .dragging, .hovering) on its scrollbars.
If both scrollbars are visible, the area where they meet is drawn with a subnode named junction.
Implements
ScrolledWindowExt, BinExt, ContainerExt, WidgetExt, glib::ObjectExt, BuildableExt, ContainerExtManual, WidgetExtManual, BuildableExtManual
Implementations
sourceimpl ScrolledWindow
 
impl ScrolledWindow
pub const NONE: Option<&'static ScrolledWindow> = None
sourcepub fn new(
    hadjustment: Option<&impl IsA<Adjustment>>,
    vadjustment: Option<&impl IsA<Adjustment>>
) -> ScrolledWindow
 
pub fn new(
    hadjustment: Option<&impl IsA<Adjustment>>,
    vadjustment: Option<&impl IsA<Adjustment>>
) -> ScrolledWindow
Creates a new scrolled window.
The two arguments are the scrolled window’s adjustments; these will be
shared with the scrollbars and the child widget to keep the bars in sync
with the child. Usually you want to pass None for the adjustments, which
will cause the scrolled window to create them for you.
hadjustment
horizontal adjustment
vadjustment
vertical adjustment
Returns
a new scrolled window
sourcepub fn builder() -> ScrolledWindowBuilder
 
pub fn builder() -> ScrolledWindowBuilder
Creates a new builder-pattern struct instance to construct ScrolledWindow objects.
This method returns an instance of ScrolledWindowBuilder which can be used to create ScrolledWindow objects.
Trait Implementations
sourceimpl Clone for ScrolledWindow
 
impl Clone for ScrolledWindow
sourceimpl Debug for ScrolledWindow
 
impl Debug for ScrolledWindow
sourceimpl Default for ScrolledWindow
 
impl Default for ScrolledWindow
sourceimpl Display for ScrolledWindow
 
impl Display for ScrolledWindow
sourceimpl Hash for ScrolledWindow
 
impl Hash for ScrolledWindow
sourceimpl<T: ScrolledWindowImpl> IsSubclassable<T> for ScrolledWindow
 
impl<T: ScrolledWindowImpl> IsSubclassable<T> for ScrolledWindow
sourcefn class_init(class: &mut Class<Self>)
 
fn class_init(class: &mut Class<Self>)
sourcefn instance_init(instance: &mut InitializingObject<T>)
 
fn instance_init(instance: &mut InitializingObject<T>)
sourceimpl Ord for ScrolledWindow
 
impl Ord for ScrolledWindow
1.21.0 · sourceconst fn max(self, other: Self) -> Self
 
const fn max(self, other: Self) -> Self
1.21.0 · sourceconst fn min(self, other: Self) -> Self
 
const fn min(self, other: Self) -> Self
1.50.0 · sourceconst fn clamp(self, min: Self, max: Self) -> Selfwhere
    Self: PartialOrd<Self>,
 
const fn clamp(self, min: Self, max: Self) -> Selfwhere
    Self: PartialOrd<Self>,
sourceimpl ParentClassIs for ScrolledWindow
 
impl ParentClassIs for ScrolledWindow
sourceimpl<OT: ObjectType> PartialEq<OT> for ScrolledWindow
 
impl<OT: ObjectType> PartialEq<OT> for ScrolledWindow
sourceimpl<OT: ObjectType> PartialOrd<OT> for ScrolledWindow
 
impl<OT: ObjectType> PartialOrd<OT> for ScrolledWindow
sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
 
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
1.0.0 · sourceconst fn le(&self, other: &Rhs) -> bool
 
const fn le(&self, other: &Rhs) -> bool
self and other) and is used by the <=
operator. Read moresourceimpl StaticType for ScrolledWindow
 
impl StaticType for ScrolledWindow
sourcefn static_type() -> Type
 
fn static_type() -> Type
Self.impl Eq for ScrolledWindow
impl IsA<Bin> for ScrolledWindow
impl IsA<Buildable> for ScrolledWindow
impl IsA<Container> for ScrolledWindow
impl IsA<ScrolledWindow> for PlacesSidebar
impl IsA<Widget> for ScrolledWindow
Auto Trait Implementations
impl RefUnwindSafe for ScrolledWindow
impl !Send for ScrolledWindow
impl !Sync for ScrolledWindow
impl Unpin for ScrolledWindow
impl UnwindSafe for ScrolledWindow
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
sourceimpl<T> Cast for Twhere
    T: ObjectType,
 
impl<T> Cast for Twhere
    T: ObjectType,
sourcefn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,
 
fn upcast<T>(self) -> Twhere
    T: ObjectType,
    Self: IsA<T>,
T. Read moresourcefn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,
 
fn upcast_ref<T>(&self) -> &Twhere
    T: ObjectType,
    Self: IsA<T>,
T. Read moresourcefn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: CanDowncast<T>,
 
fn downcast<T>(self) -> Result<T, Self>where
    T: ObjectType,
    Self: CanDowncast<T>,
T. Read moresourcefn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: CanDowncast<T>,
 
fn downcast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
    Self: CanDowncast<T>,
T. Read moresourcefn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,
 
fn dynamic_cast<T>(self) -> Result<T, Self>where
    T: ObjectType,
T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read moresourcefn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
 
fn dynamic_cast_ref<T>(&self) -> Option<&T>where
    T: ObjectType,
T. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast and upcast will do many checks at compile-time already. Read moresourceunsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast<T>(self) -> Twhere
    T: ObjectType,
T unconditionally. Read moresourceunsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,
 
unsafe fn unsafe_cast_ref<T>(&self) -> &Twhere
    T: ObjectType,
&T unconditionally. Read moresourceimpl<U> IsSubclassableExt for Uwhere
    U: IsClass + ParentClassIs,
 
impl<U> IsSubclassableExt for Uwhere
    U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>)where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>)where
    T: ObjectSubclass,
    <U as ParentClassIs>::Parent: IsSubclassable<T>,
sourceimpl<T> ObjectExt for Twhere
    T: ObjectType,
 
impl<T> ObjectExt for Twhere
    T: ObjectType,
sourcefn is<U>(&self) -> boolwhere
    U: StaticType,
 
fn is<U>(&self) -> boolwhere
    U: StaticType,
true if the object is an instance of (can be cast to) T.sourcefn object_class(&self) -> &Class<Object>
 
fn object_class(&self) -> &Class<Object>
ObjectClass of the object. Read moresourcefn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,
 
fn class_of<U>(&self) -> Option<&Class<U>>where
    U: IsClass,
T. Read moresourcefn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,
 
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>>where
    U: IsInterface,
T of the object. Read moresourcefn set_property<V>(&self, property_name: &str, value: V)where
    V: ToValue,
 
fn set_property<V>(&self, property_name: &str, value: V)where
    V: ToValue,
sourcefn set_property_from_value(&self, property_name: &str, value: &Value)
 
fn set_property_from_value(&self, property_name: &str, value: &Value)
sourcefn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
 
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
sourcefn set_properties_from_value(&self, property_values: &[(&str, Value)])
 
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
sourcefn property<V>(&self, property_name: &str) -> Vwhere
    V: 'static + for<'b> FromValue<'b>,
 
fn property<V>(&self, property_name: &str) -> Vwhere
    V: 'static + for<'b> FromValue<'b>,
property_name of the object and cast it to the type V. Read moresourcefn property_value(&self, property_name: &str) -> Value
 
fn property_value(&self, property_name: &str) -> Value
property_name of the object. Read moresourcefn property_type(&self, property_name: &str) -> Option<Type>
 
fn property_type(&self, property_name: &str) -> Option<Type>
property_name of this object. Read moresourcefn find_property(&self, property_name: &str) -> Option<ParamSpec>
 
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
ParamSpec of the property property_name of this object.sourcefn list_properties(&self) -> PtrSlice<ParamSpec>
 
fn list_properties(&self) -> PtrSlice<ParamSpec>
ParamSpec of the properties of this object.sourcefn freeze_notify(&self) -> PropertyNotificationFreezeGuard
 
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
sourceunsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,
 
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD)where
    QD: 'static,
key. Read moresourceunsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>>where
    QD: 'static,
key. Read moresourceunsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD>where
    QD: 'static,
key. Read moresourceunsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,
 
unsafe fn set_data<QD>(&self, key: &str, value: QD)where
    QD: 'static,
key. Read moresourceunsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,
 
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>>where
    QD: 'static,
key. Read moresourceunsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,
 
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD>where
    QD: 'static,
key. Read moresourcefn block_signal(&self, handler_id: &SignalHandlerId)
 
fn block_signal(&self, handler_id: &SignalHandlerId)
sourcefn unblock_signal(&self, handler_id: &SignalHandlerId)
 
fn unblock_signal(&self, handler_id: &SignalHandlerId)
sourcefn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
 
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
sourcefn stop_signal_emission_by_name(&self, signal_name: &str)
 
fn stop_signal_emission_by_name(&self, signal_name: &str)
sourcefn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
 
fn connect<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
signal_name on this object. Read moresourcefn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
 
fn connect_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
signal_id on this object. Read moresourcefn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value>,
 
fn connect_local<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value>,
signal_name on this object. Read moresourcefn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value>,
 
fn connect_local_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: 'static + Fn(&[Value]) -> Option<Value>,
signal_id on this object. Read moresourceunsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe<F>(
    &self,
    signal_name: &str,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
signal_name on this object. Read moresourceunsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
 
unsafe fn connect_unsafe_id<F>(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    callback: F
) -> SignalHandlerIdwhere
    F: Fn(&[Value]) -> Option<Value>,
signal_id on this object. Read moresourcefn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure(
    &self,
    signal_name: &str,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
signal_name on this object. Read moresourcefn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
 
fn connect_closure_id(
    &self,
    signal_id: SignalId,
    details: Option<Quark>,
    after: bool,
    closure: RustClosure
) -> SignalHandlerId
signal_id on this object. Read moresourcefn watch_closure(&self, closure: &impl AsRef<Closure>)
 
fn watch_closure(&self, closure: &impl AsRef<Closure>)
closure to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
invoke_with_values, or
invoke when using Rust closures. Read moresourcefn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
sourcefn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
 
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Self::emit but takes Value for the arguments.sourcefn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> Rwhere
    R: TryFromClosureReturnValue,
sourcefn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_values(
    &self,
    signal_name: &str,
    args: &[Value]
) -> Option<Value>
sourcefn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_by_name_with_details<R>(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
sourcefn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_by_name_with_details_and_values(
    &self,
    signal_name: &str,
    details: Quark,
    args: &[Value]
) -> Option<Value>
sourcefn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
 
fn emit_with_details<R>(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[&dyn ToValue]
) -> Rwhere
    R: TryFromClosureReturnValue,
sourcefn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>
 
fn emit_with_details_and_values(
    &self,
    signal_id: SignalId,
    details: Quark,
    args: &[Value]
) -> Option<Value>
sourcefn disconnect(&self, handler_id: SignalHandlerId)
 
fn disconnect(&self, handler_id: SignalHandlerId)
sourcefn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
 
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
notify signal of the object. Read moresourcefn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: 'static + Fn(&T, &ParamSpec),
 
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerIdwhere
    F: 'static + Fn(&T, &ParamSpec),
notify signal of the object. Read moresourceunsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),
 
unsafe fn connect_notify_unsafe<F>(
    &self,
    name: Option<&str>,
    f: F
) -> SignalHandlerIdwhere
    F: Fn(&T, &ParamSpec),
notify signal of the object. Read more