#[repr(transparent)]
pub struct Expander { /* private fields */ }
Expand description

A Expander allows the user to hide or show its child by clicking on an expander triangle similar to the triangles used in a TreeView.

Normally you use an expander as you would use any other descendant of Bin; you create the child widget and use ContainerExt::add() to add it to the expander. When the expander is toggled, it will take care of showing and hiding the child automatically.

Special Usage

There are situations in which you may prefer to show and hide the expanded widget yourself, such as when you want to actually create the widget at expansion time. In this case, create a Expander but do not add a child to it. The expander widget has an property::Expander::expanded property which can be used to monitor its expansion state. You should watch this property with a signal connection as follows:

⚠️ The following code is in C ⚠️

static void
expander_callback (GObject    *object,
                   GParamSpec *param_spec,
                   gpointer    user_data)
{
  GtkExpander *expander;

  expander = GTK_EXPANDER (object);

  if (gtk_expander_get_expanded (expander))
    {
      // Show or create widgets
    }
  else
    {
      // Hide or destroy widgets
    }
}

static void
create_expander (void)
{
  GtkWidget *expander = gtk_expander_new_with_mnemonic ("_More Options");
  g_signal_connect (expander, "notify::expanded",
                    G_CALLBACK (expander_callback), NULL);

  // ...
}

GtkExpander as GtkBuildable

The GtkExpander implementation of the GtkBuildable interface supports placing a child in the label position by specifying “label” as the “type” attribute of a <child> element. A normal content child can be specified without specifying a <child> type attribute.

An example of a UI definition fragment with GtkExpander:

⚠️ The following code is in xml ⚠️

<object class="GtkExpander">
  <child type="label">
    <object class="GtkLabel" id="expander-label"/>
  </child>
  <child>
    <object class="GtkEntry" id="expander-content"/>
  </child>
</object>

CSS nodes

⚠️ The following code is in plain ⚠️

expander
├── title
│   ├── arrow
│   ╰── <label widget>
╰── <child>

GtkExpander has three CSS nodes, the main node with the name expander, a subnode with name title and node below it with name arrow. The arrow of an expander that is showing its child gets the :checked pseudoclass added to it.

Implements

ExpanderExt, BinExt, ContainerExt, WidgetExt, glib::ObjectExt, BuildableExt, ContainerExtManual, WidgetExtManual, BuildableExtManual

Implementations

Creates a new expander using label as the text of the label.

label

the text of the label

Returns

a new Expander widget.

Creates a new expander using label as the text of the label. If characters in label are preceded by an underscore, they are underlined. If you need a literal underscore character in a label, use “__” (two underscores). The first underlined character represents a keyboard accelerator called a mnemonic. Pressing Alt and that key activates the button.

label

the text of the label with an underscore in front of the mnemonic character

Returns

a new Expander widget.

Creates a new builder-pattern struct instance to construct Expander objects.

This method returns an instance of ExpanderBuilder which can be used to create Expander objects.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Formats the value using the given formatter. Read more

Feeds this value into the given Hasher. Read more

Feeds a slice of this type into the given Hasher. Read more

This method returns an Ordering between self and other. Read more

Compares and returns the maximum of two values. Read more

Compares and returns the minimum of two values. Read more

Restrict a value to a certain interval. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

This method returns an ordering between self and other values if one exists. Read more

This method tests less than (for self and other) and is used by the < operator. Read more

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

This method tests greater than (for self and other) and is used by the > operator. Read more

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

Returns the type identifier of Self.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Upcasts an object to a superclass or interface T. Read more

Upcasts an object to a reference of its superclass or interface T. Read more

Tries to downcast to a subclass or interface implementor T. Read more

Tries to downcast to a reference of its subclass or interface implementor T. Read more

Tries to cast to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Tries to cast to reference to an object of type T. This handles upcasting, downcasting and casting between interface and interface implementors. All checks are performed at runtime, while downcast and upcast will do many checks at compile-time already. Read more

Casts to T unconditionally. Read more

Casts to &T unconditionally. Read more

Performs the conversion.

Performs the conversion.

Returns true if the object is an instance of (can be cast to) T.

Returns the type of the object.

Returns the ObjectClass of the object. Read more

Returns the class of the object.

Returns the class of the object in the given type T. Read more

Returns the interface T of the object. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_property but fails instead of panicking.

Sets the property property_name of the object to value value. Read more

Similar to Self::set_properties but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::set_properties_from_value but fails instead of panicking.

Sets multiple properties of the object at once. Read more

Similar to Self::property but fails instead of panicking.

Gets the property property_name of the object and cast it to the type V. Read more

Similar to Self::property_value but fails instead of panicking.

Gets the property property_name of the object. Read more

Check if the object has a property property_name of the given type_. Read more

Get the type of the property property_name of this object. Read more

Get the ParamSpec of the property property_name of this object.

Return all ParamSpec of the properties of this object.

Freeze all property notifications until the return guard object is dropped. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Set arbitrary data on this object with the given key. Read more

Return previously set arbitrary data of this object with the given key. Read more

Retrieve previously set arbitrary data of this object with the given key. Read more

Block a given signal handler. Read more

Unblock a given signal handler.

Stop emission of the currently emitted signal.

Stop emission of the currently emitted signal by the (possibly detailed) signal name.

Similar to Self::connect but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_local but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_local_id but fails instead of panicking.

Connect to the signal signal_id on this object. Read more

Similar to Self::connect_unsafe but fails instead of panicking.

Connect to the signal signal_name on this object. Read more

Similar to Self::connect_unsafe_id but fails instead of panicking.

Similar to Self::connect_closure but fails instead of panicking.

Connect a closure to the signal signal_name on this object. Read more

Similar to Self::connect_closure_id but fails instead of panicking.

Connect a closure to the signal signal_id on this object. Read more

Limits the lifetime of closure to the lifetime of the object. When the object’s reference count drops to zero, the closure will be invalidated. An invalidated closure will ignore any calls to Closure::invoke. Read more

Connect to the signal signal_id on this object. Read more

Similar to Self::emit but fails instead of panicking.

Emit signal by signal id. Read more

Similar to Self::emit_with_values but fails instead of panicking.

Same as Self::emit but takes Value for the arguments.

Similar to Self::emit_by_name but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_by_name_with_values but fails instead of panicking.

Emit signal by its name. Read more

Similar to Self::emit_with_details but fails instead of panicking.

Emit signal by signal id with details. Read more

Similar to Self::emit_with_details_and_values but fails instead of panicking.

Emit signal by signal id with details. Read more

Disconnect a previously connected signal handler.

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Connect to the notify signal of the object. Read more

Notify that the given property has changed its value. Read more

Notify that the given property has changed its value. Read more

Downgrade this object to a weak reference.

Bind property source_property on this object to the target_property on the target object. Read more

Returns the strong reference count of this object.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

Returns a SendValue clone of self.

Converts the given value to a String. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.