pub struct SocketConnection { /* private fields */ }Expand description
GSocketConnection is a IOStream for a connected socket. They
can be created either by SocketClient when connecting to a host,
or by SocketListener when accepting a new client.
The type of the GSocketConnection object returned from these calls
depends on the type of the underlying socket that is in use. For
instance, for a TCP/IP connection it will be a TcpConnection.
Choosing what type of object to construct is done with the socket
connection factory, and it is possible for third parties to register
custom socket connection types for specific combination of socket
family/type/protocol using factory_register_type().
To close a GSocketConnection, use IOStreamExt::close(). Closing both
substreams of the IOStream separately will not close the
underlying Socket.
§Properties
§socket
The underlying Socket.
Readable | Writeable | Construct Only
IOStream
§closed
Whether the stream is closed.
Readable
§input-stream
The InputStream to read from.
Readable
§output-stream
The OutputStream to write to.
Readable
§Implements
SocketConnectionExt, IOStreamExt, [trait@glib::ObjectExt], IOStreamExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl SocketConnection
impl SocketConnection
pub const NONE: Option<&'static SocketConnection> = None
Sourcepub fn factory_lookup_type(
family: SocketFamily,
type_: SocketType,
protocol_id: i32,
) -> Type
pub fn factory_lookup_type( family: SocketFamily, type_: SocketType, protocol_id: i32, ) -> Type
Sourcepub fn factory_register_type(
g_type: Type,
family: SocketFamily,
type_: SocketType,
protocol: i32,
)
pub fn factory_register_type( g_type: Type, family: SocketFamily, type_: SocketType, protocol: i32, )
Looks up the #GType to be used when creating socket connections on sockets with the specified @family, @type_ and @protocol.
If no type is registered, the #GSocketConnection base type is returned.
§g_type
a #GType, inheriting from G_TYPE_SOCKET_CONNECTION
§family
a #GSocketFamily
§type_
a #GSocketType
§protocol
a protocol id
Trait Implementations§
Source§impl Clone for SocketConnection
impl Clone for SocketConnection
Source§impl Debug for SocketConnection
impl Debug for SocketConnection
Source§impl HasParamSpec for SocketConnection
impl HasParamSpec for SocketConnection
type ParamSpec = ParamSpecObject
Source§type SetValue = SocketConnection
type SetValue = SocketConnection
type BuilderFn = fn(&str) -> ParamSpecObjectBuilder<'_, SocketConnection>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for SocketConnection
impl Hash for SocketConnection
Source§impl Ord for SocketConnection
impl Ord for SocketConnection
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for SocketConnection
impl ParentClassIs for SocketConnection
Source§impl<OT: ObjectType> PartialEq<OT> for SocketConnection
impl<OT: ObjectType> PartialEq<OT> for SocketConnection
Source§impl<OT: ObjectType> PartialOrd<OT> for SocketConnection
impl<OT: ObjectType> PartialOrd<OT> for SocketConnection
Source§impl StaticType for SocketConnection
impl StaticType for SocketConnection
Source§fn static_type() -> Type
fn static_type() -> Type
Self.impl Eq for SocketConnection
impl IsA<IOStream> for SocketConnection
impl IsA<SocketConnection> for TcpConnection
impl IsA<SocketConnection> for TcpWrapperConnection
impl IsA<SocketConnection> for UnixConnection
Auto Trait Implementations§
impl Freeze for SocketConnection
impl RefUnwindSafe for SocketConnection
impl !Send for SocketConnection
impl !Sync for SocketConnection
impl Unpin for SocketConnection
impl UnwindSafe for SocketConnection
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