pub struct Binding { /* private fields */ }Expand description
GObject instance (or source) and another property on another GObject
instance (or target).
Whenever the source property changes, the same value is applied to the target property; for instance, the following binding:
⚠️ The following code is in c ⚠️
g_object_bind_property (object1, "property-a",
object2, "property-b",
G_BINDING_DEFAULT);will cause the property named “property-b” of @object2 to be updated
every time GObject::set() or the specific accessor changes the value of
the property “property-a” of @object1.
It is possible to create a bidirectional binding between two properties
of two GObject instances, so that if either property changes, the
other is updated as well, for instance:
⚠️ The following code is in c ⚠️
g_object_bind_property (object1, "property-a",
object2, "property-b",
G_BINDING_BIDIRECTIONAL);will keep the two properties in sync.
It is also possible to set a custom transformation function (in both directions, in case of a bidirectional binding) to apply a custom transformation from the source value to the target value before applying it; for instance, the following binding:
⚠️ The following code is in c ⚠️
g_object_bind_property_full (adjustment1, "value",
adjustment2, "value",
G_BINDING_BIDIRECTIONAL,
celsius_to_fahrenheit,
fahrenheit_to_celsius,
NULL, NULL);will keep the “value” property of the two adjustments in sync; the @celsius_to_fahrenheit function will be called whenever the “value” property of @adjustment1 changes and will transform the current value of the property before applying it to the “value” property of @adjustment2.
Vice versa, the @fahrenheit_to_celsius function will be called whenever the “value” property of @adjustment2 changes, and will transform the current value of the property before applying it to the “value” property of @adjustment1.
Note that #GBinding does not resolve cycles by itself; a cycle like
object1:propertyA -> object2:propertyB
object2:propertyB -> object3:propertyC
object3:propertyC -> object1:propertyAmight lead to an infinite loop. The loop, in this particular case,
can be avoided if the objects emit the GObject::notify signal only
if the value has effectively been changed. A binding is implemented
using the GObject::notify signal, so it is susceptible to all the
various ways of blocking a signal emission, like signal_stop_emission()
or signal_handler_block().
A binding will be severed, and the resources it allocates freed, whenever
either one of the GObject instances it refers to are finalized, or when
the #GBinding instance loses its last reference.
Bindings for languages with garbage collection can use
unbind() to explicitly release a binding between the source
and target properties, instead of relying on the last reference on the
binding, source, and target instances to drop.
§Properties
§flags
Flags to be used to control the #GBinding
Readable | Writeable | Construct Only
§source
The #GObject that should be used as the source of the binding
Readable | Writeable | Construct Only
§source-property
The name of the property of #GBinding:source that should be used as the source of the binding.
This should be in [canonical form][canonical-parameter-names] to get the best performance.
Readable | Writeable | Construct Only
§target
The #GObject that should be used as the target of the binding
Readable | Writeable | Construct Only
§target-property
The name of the property of #GBinding:target that should be used as the target of the binding.
This should be in [canonical form][canonical-parameter-names] to get the best performance.
Readable | Writeable | Construct Only
§Implements
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl Binding
impl Binding
Sourcepub fn flags(&self) -> BindingFlags
pub fn flags(&self) -> BindingFlags
Retrieves the flags passed when constructing the #GBinding.
§Returns
the #GBindingFlags used by the #GBinding
Sourcepub fn source_property(&self) -> GString
pub fn source_property(&self) -> GString
Retrieves the name of the property of #GBinding:source used as the source of the binding.
§Returns
the name of the source property
Sourcepub fn target_property(&self) -> GString
pub fn target_property(&self) -> GString
Retrieves the name of the property of #GBinding:target used as the target of the binding.
§Returns
the name of the target property
Sourcepub fn unbind(&self)
pub fn unbind(&self)
Explicitly releases the binding between the source and the target property expressed by @self.
This function will release the reference that is being held on the @self instance if the binding is still bound; if you want to hold on to the #GBinding instance after calling g_binding_unbind(), you will need to hold a reference to it.
Note however that this function does not take ownership of @self, it only unrefs the reference that was initially created by g_object_bind_property() and is owned by the binding.
Trait Implementations§
Source§impl HasParamSpec for Binding
impl HasParamSpec for Binding
Source§impl Ord for Binding
impl Ord for Binding
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<OT: ObjectType> PartialEq<OT> for Binding
impl<OT: ObjectType> PartialEq<OT> for Binding
Source§impl<OT: ObjectType> PartialOrd<OT> for Binding
impl<OT: ObjectType> PartialOrd<OT> for Binding
Source§impl StaticType for Binding
impl StaticType for Binding
Source§fn static_type() -> Type
fn static_type() -> Type
Self.impl Eq for Binding
impl Send for Binding
impl Sync for Binding
Auto Trait Implementations§
impl Freeze for Binding
impl RefUnwindSafe for Binding
impl Unpin for Binding
impl UnsafeUnpin for Binding
impl UnwindSafe for Binding
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name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify signal of the object. Read moreSource§fn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Source§fn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Source§fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
fn add_weak_ref_notify<F>(&self, f: F) -> WeakRefNotify<T>
Source§fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
fn add_weak_ref_notify_local<F>(&self, f: F) -> WeakRefNotify<T>where
F: FnOnce() + 'static,
Source§fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
fn bind_property<'a, 'f, 't, O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str,
) -> BindingBuilder<'a, 'f, 't>where
O: ObjectType,
Source§unsafe fn run_dispose(&self)
unsafe fn run_dispose(&self)
Source§impl<T> PropertyGet for Twhere
T: HasParamSpec,
impl<T> PropertyGet for Twhere
T: HasParamSpec,
Source§impl<T> StaticTypeExt for Twhere
T: StaticType,
impl<T> StaticTypeExt for Twhere
T: StaticType,
Source§fn ensure_type()
fn ensure_type()
Source§impl<T> ToSendValue for T
impl<T> ToSendValue for T
Source§fn to_send_value(&self) -> SendValue
fn to_send_value(&self) -> SendValue
SendValue clone of self.