Struct gtk::MenuButton
source · [−]#[repr(transparent)]pub struct MenuButton { /* private fields */ }
Expand description
The MenuButton
widget is used to display a popup when clicked on.
This popup can be provided either as a Menu
, a Popover
or an
abstract gio::MenuModel
.
The MenuButton
widget can hold any valid child widget. That is, it
can hold almost any other standard Widget
. The most commonly used
child is Image
. If no widget is explicitely added to the MenuButton
,
a Image
is automatically created, using an arrow image oriented
according to property::MenuButton::direction
or the generic “open-menu-symbolic”
icon if the direction is not set.
The positioning of the popup is determined by the property::MenuButton::direction
property of the menu button.
For menus, the property::Widget::halign
and property::Widget::valign
properties of the
menu are also taken into account. For example, when the direction is
ArrowType::Down
and the horizontal alignment is Align::Start
, the
menu will be positioned below the button, with the starting edge
(depending on the text direction) of the menu aligned with the starting
edge of the button. If there is not enough space below the button, the
menu is popped up above the button instead. If the alignment would move
part of the menu offscreen, it is “pushed in”.
Direction = Down
- halign = start
- halign = center
- halign = end
Direction = Up
- halign = start
- halign = center
- halign = end
Direction = Left
- valign = start
- valign = center
- valign = end
Direction = Right
- valign = start
- valign = center
- valign = end
CSS nodes
GtkMenuButton has a single CSS node with name button. To differentiate
it from a plain Button
, it gets the .popup style class.
Implements
MenuButtonExt
, ToggleButtonExt
, ButtonExt
, BinExt
, ContainerExt
, WidgetExt
, glib::ObjectExt
, BuildableExt
, ActionableExt
, ContainerExtManual
, WidgetExtManual
, BuildableExtManual
Implementations
sourceimpl MenuButton
impl MenuButton
pub const NONE: Option<&'static MenuButton> = None
sourcepub fn new() -> MenuButton
pub fn new() -> MenuButton
Creates a new MenuButton
widget with downwards-pointing
arrow as the only child. You can replace the child widget
with another Widget
should you wish to.
Returns
The newly created MenuButton
widget
sourcepub fn builder() -> MenuButtonBuilder
pub fn builder() -> MenuButtonBuilder
Creates a new builder-pattern struct instance to construct MenuButton
objects.
This method returns an instance of MenuButtonBuilder
which can be used to create MenuButton
objects.
Trait Implementations
sourceimpl Clone for MenuButton
impl Clone for MenuButton
sourceimpl Debug for MenuButton
impl Debug for MenuButton
sourceimpl Default for MenuButton
impl Default for MenuButton
sourceimpl Display for MenuButton
impl Display for MenuButton
sourceimpl Hash for MenuButton
impl Hash for MenuButton
sourceimpl Ord for MenuButton
impl Ord for MenuButton
sourceimpl ParentClassIs for MenuButton
impl ParentClassIs for MenuButton
type Parent = ToggleButton
sourceimpl<OT: ObjectType> PartialEq<OT> for MenuButton
impl<OT: ObjectType> PartialEq<OT> for MenuButton
sourceimpl<OT: ObjectType> PartialOrd<OT> for MenuButton
impl<OT: ObjectType> PartialOrd<OT> for MenuButton
sourcefn partial_cmp(&self, other: &OT) -> Option<Ordering>
fn partial_cmp(&self, other: &OT) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
sourceimpl StaticType for MenuButton
impl StaticType for MenuButton
sourcefn static_type() -> Type
fn static_type() -> Type
Returns the type identifier of Self
.
impl Eq for MenuButton
impl IsA<Actionable> for MenuButton
impl IsA<Bin> for MenuButton
impl IsA<Buildable> for MenuButton
impl IsA<Button> for MenuButton
impl IsA<Container> for MenuButton
impl IsA<ToggleButton> for MenuButton
impl IsA<Widget> for MenuButton
Auto Trait Implementations
impl RefUnwindSafe for MenuButton
impl !Send for MenuButton
impl !Sync for MenuButton
impl Unpin for MenuButton
impl UnwindSafe for MenuButton
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Cast for T where
T: ObjectType,
impl<T> Cast for T where
T: ObjectType,
sourcefn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
fn upcast<T>(self) -> T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a superclass or interface T
. Read more
sourcefn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
fn upcast_ref<T>(&self) -> &T where
T: ObjectType,
Self: IsA<T>,
Upcasts an object to a reference of its superclass or interface T
. Read more
sourcefn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast<T>(self) -> Result<T, Self> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a subclass or interface implementor T
. Read more
sourcefn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
fn downcast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Self: CanDowncast<T>,
Tries to downcast to a reference of its subclass or interface implementor T
. Read more
sourcefn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
fn dynamic_cast<T>(self) -> Result<T, Self> where
T: ObjectType,
Tries to cast to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourcefn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
fn dynamic_cast_ref<T>(&self) -> Option<&T> where
T: ObjectType,
Tries to cast to reference to an object of type T
. This handles upcasting, downcasting
and casting between interface and interface implementors. All checks are performed at
runtime, while downcast
and upcast
will do many checks at compile-time already. Read more
sourceunsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
unsafe fn unsafe_cast<T>(self) -> T where
T: ObjectType,
Casts to T
unconditionally. Read more
sourceunsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
unsafe fn unsafe_cast_ref<T>(&self) -> &T where
T: ObjectType,
Casts to &T
unconditionally. Read more
sourceimpl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
impl<U> IsSubclassableExt for U where
U: IsClass + ParentClassIs,
fn parent_class_init<T>(class: &mut Class<U>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
fn parent_instance_init<T>(instance: &mut InitializingObject<T>) where
T: ObjectSubclass,
<U as ParentClassIs>::Parent: IsSubclassable<T>,
sourceimpl<T> ObjectExt for T where
T: ObjectType,
impl<T> ObjectExt for T where
T: ObjectType,
sourcefn is<U>(&self) -> bool where
U: StaticType,
fn is<U>(&self) -> bool where
U: StaticType,
Returns true
if the object is an instance of (can be cast to) T
.
sourcefn object_class(&self) -> &Class<Object>
fn object_class(&self) -> &Class<Object>
Returns the ObjectClass
of the object. Read more
sourcefn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
fn class_of<U>(&self) -> Option<&Class<U>> where
U: IsClass,
Returns the class of the object in the given type T
. Read more
sourcefn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
fn interface<U>(&self) -> Option<InterfaceRef<'_, U>> where
U: IsInterface,
Returns the interface T
of the object. Read more
sourcefn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
fn try_set_property<V>(
&self,
property_name: &str,
value: V
) -> Result<(), BoolError> where
V: ToValue,
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
fn set_property<V>(&self, property_name: &str, value: V) where
V: ToValue,
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
fn try_set_property_from_value(
&self,
property_name: &str,
value: &Value
) -> Result<(), BoolError>
Similar to Self::set_property
but fails instead of panicking.
sourcefn set_property_from_value(&self, property_name: &str, value: &Value)
fn set_property_from_value(&self, property_name: &str, value: &Value)
Sets the property property_name
of the object to value value
. Read more
sourcefn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
fn try_set_properties(
&self,
property_values: &[(&str, &dyn ToValue)]
) -> Result<(), BoolError>
Similar to Self::set_properties
but fails instead of panicking.
sourcefn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
fn set_properties(&self, property_values: &[(&str, &dyn ToValue)])
Sets multiple properties of the object at once. Read more
sourcefn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
fn try_set_properties_from_value(
&self,
property_values: &[(&str, Value)]
) -> Result<(), BoolError>
Similar to Self::set_properties_from_value
but fails instead of panicking.
sourcefn set_properties_from_value(&self, property_values: &[(&str, Value)])
fn set_properties_from_value(&self, property_values: &[(&str, Value)])
Sets multiple properties of the object at once. Read more
sourcefn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
fn try_property<V>(&self, property_name: &str) -> Result<V, BoolError> where
V: 'static + for<'b> FromValue<'b>,
Similar to Self::property
but fails instead of panicking.
sourcefn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
fn property<V>(&self, property_name: &str) -> V where
V: 'static + for<'b> FromValue<'b>,
Gets the property property_name
of the object and cast it to the type V. Read more
sourcefn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
fn try_property_value(&self, property_name: &str) -> Result<Value, BoolError>
Similar to Self::property_value
but fails instead of panicking.
sourcefn property_value(&self, property_name: &str) -> Value
fn property_value(&self, property_name: &str) -> Value
Gets the property property_name
of the object. Read more
sourcefn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
fn has_property(&self, property_name: &str, type_: Option<Type>) -> bool
Check if the object has a property property_name
of the given type_
. Read more
sourcefn property_type(&self, property_name: &str) -> Option<Type>
fn property_type(&self, property_name: &str) -> Option<Type>
Get the type of the property property_name
of this object. Read more
sourcefn find_property(&self, property_name: &str) -> Option<ParamSpec>
fn find_property(&self, property_name: &str) -> Option<ParamSpec>
Get the ParamSpec
of the property property_name
of this object.
sourcefn list_properties(&self) -> PtrSlice<ParamSpec>
fn list_properties(&self) -> PtrSlice<ParamSpec>
Return all ParamSpec
of the properties of this object.
sourcefn freeze_notify(&self) -> PropertyNotificationFreezeGuard
fn freeze_notify(&self) -> PropertyNotificationFreezeGuard
Freeze all property notifications until the return guard object is dropped. Read more
sourceunsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
unsafe fn set_qdata<QD>(&self, key: Quark, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn qdata<QD>(&self, key: Quark) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
unsafe fn steal_qdata<QD>(&self, key: Quark) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
unsafe fn set_data<QD>(&self, key: &str, value: QD) where
QD: 'static,
Set arbitrary data on this object with the given key
. Read more
sourceunsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
unsafe fn data<QD>(&self, key: &str) -> Option<NonNull<QD>> where
QD: 'static,
Return previously set arbitrary data of this object with the given key
. Read more
sourceunsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
unsafe fn steal_data<QD>(&self, key: &str) -> Option<QD> where
QD: 'static,
Retrieve previously set arbitrary data of this object with the given key
. Read more
sourcefn block_signal(&self, handler_id: &SignalHandlerId)
fn block_signal(&self, handler_id: &SignalHandlerId)
Block a given signal handler. Read more
sourcefn unblock_signal(&self, handler_id: &SignalHandlerId)
fn unblock_signal(&self, handler_id: &SignalHandlerId)
Unblock a given signal handler.
sourcefn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
fn stop_signal_emission(&self, signal_id: SignalId, detail: Option<Quark>)
Stop emission of the currently emitted signal.
sourcefn stop_signal_emission_by_name(&self, signal_name: &str)
fn stop_signal_emission_by_name(&self, signal_name: &str)
Stop emission of the currently emitted signal by the (possibly detailed) signal name.
sourcefn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect
but fails instead of panicking.
sourcefn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn try_connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Similar to Self::connect_id
but fails instead of panicking.
sourcefn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
fn connect_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value> + Send + Sync,
Connect to the signal signal_id
on this object. Read more
sourcefn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local
but fails instead of panicking.
sourcefn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourcefn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn try_connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: 'static + Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_local_id
but fails instead of panicking.
sourcefn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
fn connect_local_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: 'static + Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourceunsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe
but fails instead of panicking.
sourceunsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe<F>(
&self,
signal_name: &str,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_name
on this object. Read more
sourceunsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn try_connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> Result<SignalHandlerId, BoolError> where
F: Fn(&[Value]) -> Option<Value>,
Similar to Self::connect_unsafe_id
but fails instead of panicking.
sourcefn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure
but fails instead of panicking.
sourcefn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure(
&self,
signal_name: &str,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_name
on this object. Read more
sourcefn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
fn try_connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> Result<SignalHandlerId, BoolError>
Similar to Self::connect_closure_id
but fails instead of panicking.
sourcefn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
fn connect_closure_id(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
closure: RustClosure
) -> SignalHandlerId
Connect a closure to the signal signal_id
on this object. Read more
sourcefn watch_closure(&self, closure: &impl AsRef<Closure>)
fn watch_closure(&self, closure: &impl AsRef<Closure>)
Limits the lifetime of closure
to the lifetime of the object. When
the object’s reference count drops to zero, the closure will be
invalidated. An invalidated closure will ignore any calls to
Closure::invoke
. Read more
sourceunsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
unsafe fn connect_unsafe_id<F>(
&self,
signal_id: SignalId,
details: Option<Quark>,
after: bool,
callback: F
) -> SignalHandlerId where
F: Fn(&[Value]) -> Option<Value>,
Connect to the signal signal_id
on this object. Read more
sourcefn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit<R>(
&self,
signal_id: SignalId,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit
but fails instead of panicking.
sourcefn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit<R>(&self, signal_id: SignalId, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id. Read more
sourcefn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_values(
&self,
signal_id: SignalId,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_values
but fails instead of panicking.
sourcefn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
fn emit_with_values(&self, signal_id: SignalId, args: &[Value]) -> Option<Value>
Same as Self::emit
but takes Value
for the arguments.
sourcefn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_by_name<R>(
&self,
signal_name: &str,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_by_name
but fails instead of panicking.
sourcefn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
fn emit_by_name<R>(&self, signal_name: &str, args: &[&dyn ToValue]) -> R where
R: TryFromClosureReturnValue,
Emit signal by its name. Read more
sourcefn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_by_name_with_values
but fails instead of panicking.
sourcefn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
fn emit_by_name_with_values(
&self,
signal_name: &str,
args: &[Value]
) -> Option<Value>
Emit signal by its name. Read more
sourcefn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
fn try_emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> Result<R, BoolError> where
R: TryFromClosureReturnValue,
Similar to Self::emit_with_details
but fails instead of panicking.
sourcefn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue]
) -> R where
R: TryFromClosureReturnValue,
Emit signal by signal id with details. Read more
sourcefn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
fn try_emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Result<Option<Value>, BoolError>
Similar to Self::emit_with_details_and_values
but fails instead of panicking.
sourcefn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value]
) -> Option<Value>
Emit signal by signal id with details. Read more
sourcefn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Disconnect a previously connected signal handler.
sourcefn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec) + Send + Sync,
Connect to the notify
signal of the object. Read more
sourcefn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId where
F: 'static + Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourceunsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F
) -> SignalHandlerId where
F: Fn(&T, &ParamSpec),
Connect to the notify
signal of the object. Read more
sourcefn notify(&self, property_name: &str)
fn notify(&self, property_name: &str)
Notify that the given property has changed its value. Read more
sourcefn notify_by_pspec(&self, pspec: &ParamSpec)
fn notify_by_pspec(&self, pspec: &ParamSpec)
Notify that the given property has changed its value. Read more
sourcefn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
fn bind_property<O>(
&'a self,
source_property: &'a str,
target: &'a O,
target_property: &'a str
) -> BindingBuilder<'a> where
O: ObjectType,
Bind property source_property
on this object to the target_property
on the target
object. Read more
sourceimpl<T> StaticTypeExt for T where
T: StaticType,
impl<T> StaticTypeExt for T where
T: StaticType,
sourcefn ensure_type()
fn ensure_type()
Ensures that the type has been registered with the type system.
sourceimpl<T> ToClosureReturnValue for T where
T: ToValue,
impl<T> ToClosureReturnValue for T where
T: ToValue,
fn to_closure_return_value(&self) -> Option<Value>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more