pub struct EventControllerMotion { /* private fields */ }
Expand description
EventControllerMotion
is an event controller tracking the pointer
position.
The event controller offers enter
and leave
signals, as well as
is-pointer
and
contains-pointer
properties
which are updated to reflect changes in the pointer position as it
moves over the widget.
§Properties
§contains-pointer
Whether the pointer is in the controllers widget or a descendant.
See also is-pointer
.
When handling crossing events, this property is updated
before enter
, but after
leave
is emitted.
Readable
§is-pointer
Whether the pointer is in the controllers widget itself, as opposed to in a descendent widget.
See also contains-pointer
.
When handling crossing events, this property is updated
before enter
, but after
leave
is emitted.
Readable
EventController
§name
The name for this controller, typically used for debugging purposes.
Readable | Writeable
§propagation-limit
The limit for which events this controller will handle.
Readable | Writeable
§propagation-phase
The propagation phase at which this controller will handle events.
Readable | Writeable
§widget
The widget receiving the GdkEvents
that the controller will handle.
Readable
§Signals
§enter
Signals that the pointer has entered the widget.
§leave
Signals that the pointer has left the widget.
§motion
Emitted when the pointer moves inside the widget.
§Implements
EventControllerExt
, [trait@glib::ObjectExt
]
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl EventControllerMotion
impl EventControllerMotion
Sourcepub fn new() -> EventControllerMotion
pub fn new() -> EventControllerMotion
Sourcepub fn builder() -> EventControllerMotionBuilder
pub fn builder() -> EventControllerMotionBuilder
Creates a new builder-pattern struct instance to construct EventControllerMotion
objects.
This method returns an instance of EventControllerMotionBuilder
which can be used to create EventControllerMotion
objects.
Sourcepub fn contains_pointer(&self) -> bool
pub fn contains_pointer(&self) -> bool
Sourcepub fn is_pointer(&self) -> bool
pub fn is_pointer(&self) -> bool
Sourcepub fn connect_enter<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_enter<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
Sourcepub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
pub fn connect_leave<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Signals that the pointer has left the widget.
Sourcepub fn connect_motion<F: Fn(&Self, f64, f64) + 'static>(
&self,
f: F,
) -> SignalHandlerId
pub fn connect_motion<F: Fn(&Self, f64, f64) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_contains_pointer_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
pub fn connect_is_pointer_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Trait Implementations§
Source§impl Clone for EventControllerMotion
impl Clone for EventControllerMotion
Source§impl Debug for EventControllerMotion
impl Debug for EventControllerMotion
Source§impl Default for EventControllerMotion
impl Default for EventControllerMotion
Source§impl HasParamSpec for EventControllerMotion
impl HasParamSpec for EventControllerMotion
type ParamSpec = ParamSpecObject
Source§type SetValue = EventControllerMotion
type SetValue = EventControllerMotion
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, EventControllerMotion>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for EventControllerMotion
impl Hash for EventControllerMotion
Source§impl Ord for EventControllerMotion
impl Ord for EventControllerMotion
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for EventControllerMotion
impl ParentClassIs for EventControllerMotion
type Parent = EventController
Source§impl<OT: ObjectType> PartialEq<OT> for EventControllerMotion
impl<OT: ObjectType> PartialEq<OT> for EventControllerMotion
Source§impl<OT: ObjectType> PartialOrd<OT> for EventControllerMotion
impl<OT: ObjectType> PartialOrd<OT> for EventControllerMotion
Source§impl StaticType for EventControllerMotion
impl StaticType for EventControllerMotion
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for EventControllerMotion
impl IsA<EventController> for EventControllerMotion
Auto Trait Implementations§
impl Freeze for EventControllerMotion
impl RefUnwindSafe for EventControllerMotion
impl !Send for EventControllerMotion
impl !Sync for EventControllerMotion
impl Unpin for EventControllerMotion
impl UnwindSafe for EventControllerMotion
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Source§fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_by_name_with_details<R>(
&self,
signal_name: &str,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_by_name_with_details_and_values(
&self,
signal_name: &str,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_by_name_with_details_and_values( &self, signal_name: &str, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
fn emit_with_details<R>(
&self,
signal_id: SignalId,
details: Quark,
args: &[&dyn ToValue],
) -> Rwhere
R: TryFromClosureReturnValue,
Source§fn emit_with_details_and_values(
&self,
signal_id: SignalId,
details: Quark,
args: &[Value],
) -> Option<Value>
fn emit_with_details_and_values( &self, signal_id: SignalId, details: Quark, args: &[Value], ) -> Option<Value>
Source§fn disconnect(&self, handler_id: SignalHandlerId)
fn disconnect(&self, handler_id: SignalHandlerId)
Source§fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
fn connect_notify_local<F>(&self, name: Option<&str>, f: F) -> SignalHandlerId
notify
signal of the object. Read moreSource§unsafe fn connect_notify_unsafe<F>(
&self,
name: Option<&str>,
f: F,
) -> SignalHandlerId
unsafe fn connect_notify_unsafe<F>( &self, name: Option<&str>, f: F, ) -> SignalHandlerId
notify
signal of the object. Read more