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// This file was generated by gir (https://github.com/gtk-rs/gir)
// from gir-files (https://github.com/gtk-rs/gir-files.git)
// DO NOT EDIT
use crate::StyleContext;
use glib::object::IsA;
use glib::translate::*;
use std::fmt;
glib::wrapper! {
/// [`Snapshot`][crate::Snapshot] assists in creating [`gsk::RenderNode`][crate::gsk::RenderNode]s for widgets.
///
/// It functions in a similar way to a cairo context, and maintains a stack
/// of render nodes and their associated transformations.
///
/// The node at the top of the stack is the one that `gtk_snapshot_append_…()`
/// functions operate on. Use the `gtk_snapshot_push_…()` functions and
/// [`pop()`][Self::pop()] to change the current node.
///
/// The typical way to obtain a [`Snapshot`][crate::Snapshot] object is as an argument to
/// the `vfunc::Gtk::Widget::snapshot` vfunc. If you need to create your own
/// [`Snapshot`][crate::Snapshot], use [`new()`][Self::new()].
///
/// # Implements
///
/// [`trait@gdk::prelude::SnapshotExt`], [`trait@glib::ObjectExt`]
#[doc(alias = "GtkSnapshot")]
pub struct Snapshot(Object<ffi::GtkSnapshot, ffi::GtkSnapshotClass>) @extends gdk::Snapshot;
match fn {
type_ => || ffi::gtk_snapshot_get_type(),
}
}
impl Snapshot {
/// Creates a new [`Snapshot`][crate::Snapshot].
///
/// # Returns
///
/// a newly-allocated [`Snapshot`][crate::Snapshot]
#[doc(alias = "gtk_snapshot_new")]
pub fn new() -> Snapshot {
assert_initialized_main_thread!();
unsafe { from_glib_full(ffi::gtk_snapshot_new()) }
}
/// Creates a new [`gsk::CairoNode`][crate::gsk::CairoNode] and appends it to the current
/// render node of @self, without changing the current node.
/// ## `bounds`
/// the bounds for the new node
///
/// # Returns
///
/// a [`cairo::Context`][crate::cairo::Context] suitable for drawing the contents of
/// the newly created render node
#[doc(alias = "gtk_snapshot_append_cairo")]
pub fn append_cairo(&self, bounds: &graphene::Rect) -> cairo::Context {
unsafe {
from_glib_full(ffi::gtk_snapshot_append_cairo(
self.to_glib_none().0,
bounds.to_glib_none().0,
))
}
}
/// Creates a new render node drawing the @color into the
/// given @bounds and appends it to the current render node
/// of @self.
///
/// You should try to avoid calling this function if
/// @color is transparent.
/// ## `color`
/// the color to draw
/// ## `bounds`
/// the bounds for the new node
#[doc(alias = "gtk_snapshot_append_color")]
pub fn append_color(&self, color: &gdk::RGBA, bounds: &graphene::Rect) {
unsafe {
ffi::gtk_snapshot_append_color(
self.to_glib_none().0,
color.to_glib_none().0,
bounds.to_glib_none().0,
);
}
}
/// Appends a conic gradient node with the given stops to @self.
/// ## `bounds`
/// the rectangle to render the gradient into
/// ## `center`
/// the center point of the conic gradient
/// ## `rotation`
/// the clockwise rotation in degrees of the starting angle.
/// 0 means the starting angle is the top.
/// ## `stops`
/// the color stops defining the gradient
#[doc(alias = "gtk_snapshot_append_conic_gradient")]
pub fn append_conic_gradient(
&self,
bounds: &graphene::Rect,
center: &graphene::Point,
rotation: f32,
stops: &[gsk::ColorStop],
) {
let n_stops = stops.len() as usize;
unsafe {
ffi::gtk_snapshot_append_conic_gradient(
self.to_glib_none().0,
bounds.to_glib_none().0,
center.to_glib_none().0,
rotation,
stops.to_glib_none().0,
n_stops,
);
}
}
/// Appends an inset shadow into the box given by @outline.
/// ## `outline`
/// outline of the region surrounded by shadow
/// ## `color`
/// color of the shadow
/// ## `dx`
/// horizontal offset of shadow
/// ## `dy`
/// vertical offset of shadow
/// ## `spread`
/// how far the shadow spreads towards the inside
/// ## `blur_radius`
/// how much blur to apply to the shadow
#[doc(alias = "gtk_snapshot_append_inset_shadow")]
pub fn append_inset_shadow(
&self,
outline: &gsk::RoundedRect,
color: &gdk::RGBA,
dx: f32,
dy: f32,
spread: f32,
blur_radius: f32,
) {
unsafe {
ffi::gtk_snapshot_append_inset_shadow(
self.to_glib_none().0,
outline.to_glib_none().0,
color.to_glib_none().0,
dx,
dy,
spread,
blur_radius,
);
}
}
#[doc(alias = "gtk_snapshot_append_layout")]
pub fn append_layout(&self, layout: &pango::Layout, color: &gdk::RGBA) {
unsafe {
ffi::gtk_snapshot_append_layout(
self.to_glib_none().0,
layout.to_glib_none().0,
color.to_glib_none().0,
);
}
}
/// Appends a linear gradient node with the given stops to @self.
/// ## `bounds`
/// the rectangle to render the linear gradient into
/// ## `start_point`
/// the point at which the linear gradient will begin
/// ## `end_point`
/// the point at which the linear gradient will finish
/// ## `stops`
/// the color stops defining the gradient
#[doc(alias = "gtk_snapshot_append_linear_gradient")]
pub fn append_linear_gradient(
&self,
bounds: &graphene::Rect,
start_point: &graphene::Point,
end_point: &graphene::Point,
stops: &[gsk::ColorStop],
) {
let n_stops = stops.len() as usize;
unsafe {
ffi::gtk_snapshot_append_linear_gradient(
self.to_glib_none().0,
bounds.to_glib_none().0,
start_point.to_glib_none().0,
end_point.to_glib_none().0,
stops.to_glib_none().0,
n_stops,
);
}
}
/// Appends @node to the current render node of @self,
/// without changing the current node.
///
/// If @self does not have a current node yet, @node
/// will become the initial node.
/// ## `node`
/// a [`gsk::RenderNode`][crate::gsk::RenderNode]
#[doc(alias = "gtk_snapshot_append_node")]
pub fn append_node(&self, node: impl AsRef<gsk::RenderNode>) {
unsafe {
ffi::gtk_snapshot_append_node(self.to_glib_none().0, node.as_ref().to_glib_none().0);
}
}
/// Appends an outset shadow node around the box given by @outline.
/// ## `outline`
/// outline of the region surrounded by shadow
/// ## `color`
/// color of the shadow
/// ## `dx`
/// horizontal offset of shadow
/// ## `dy`
/// vertical offset of shadow
/// ## `spread`
/// how far the shadow spreads towards the outside
/// ## `blur_radius`
/// how much blur to apply to the shadow
#[doc(alias = "gtk_snapshot_append_outset_shadow")]
pub fn append_outset_shadow(
&self,
outline: &gsk::RoundedRect,
color: &gdk::RGBA,
dx: f32,
dy: f32,
spread: f32,
blur_radius: f32,
) {
unsafe {
ffi::gtk_snapshot_append_outset_shadow(
self.to_glib_none().0,
outline.to_glib_none().0,
color.to_glib_none().0,
dx,
dy,
spread,
blur_radius,
);
}
}
/// Appends a radial gradient node with the given stops to @self.
/// ## `bounds`
/// the rectangle to render the readial gradient into
/// ## `center`
/// the center point for the radial gradient
/// ## `hradius`
/// the horizontal radius
/// ## `vradius`
/// the vertical radius
/// ## `start`
/// the start position (on the horizontal axis)
/// ## `end`
/// the end position (on the horizontal axis)
/// ## `stops`
/// the color stops defining the gradient
#[doc(alias = "gtk_snapshot_append_radial_gradient")]
pub fn append_radial_gradient(
&self,
bounds: &graphene::Rect,
center: &graphene::Point,
hradius: f32,
vradius: f32,
start: f32,
end: f32,
stops: &[gsk::ColorStop],
) {
let n_stops = stops.len() as usize;
unsafe {
ffi::gtk_snapshot_append_radial_gradient(
self.to_glib_none().0,
bounds.to_glib_none().0,
center.to_glib_none().0,
hradius,
vradius,
start,
end,
stops.to_glib_none().0,
n_stops,
);
}
}
/// Appends a repeating linear gradient node with the given stops to @self.
/// ## `bounds`
/// the rectangle to render the linear gradient into
/// ## `start_point`
/// the point at which the linear gradient will begin
/// ## `end_point`
/// the point at which the linear gradient will finish
/// ## `stops`
/// the color stops defining the gradient
#[doc(alias = "gtk_snapshot_append_repeating_linear_gradient")]
pub fn append_repeating_linear_gradient(
&self,
bounds: &graphene::Rect,
start_point: &graphene::Point,
end_point: &graphene::Point,
stops: &[gsk::ColorStop],
) {
let n_stops = stops.len() as usize;
unsafe {
ffi::gtk_snapshot_append_repeating_linear_gradient(
self.to_glib_none().0,
bounds.to_glib_none().0,
start_point.to_glib_none().0,
end_point.to_glib_none().0,
stops.to_glib_none().0,
n_stops,
);
}
}
/// Appends a repeating radial gradient node with the given stops to @self.
/// ## `bounds`
/// the rectangle to render the readial gradient into
/// ## `center`
/// the center point for the radial gradient
/// ## `hradius`
/// the horizontal radius
/// ## `vradius`
/// the vertical radius
/// ## `start`
/// the start position (on the horizontal axis)
/// ## `end`
/// the end position (on the horizontal axis)
/// ## `stops`
/// the color stops defining the gradient
#[doc(alias = "gtk_snapshot_append_repeating_radial_gradient")]
pub fn append_repeating_radial_gradient(
&self,
bounds: &graphene::Rect,
center: &graphene::Point,
hradius: f32,
vradius: f32,
start: f32,
end: f32,
stops: &[gsk::ColorStop],
) {
let n_stops = stops.len() as usize;
unsafe {
ffi::gtk_snapshot_append_repeating_radial_gradient(
self.to_glib_none().0,
bounds.to_glib_none().0,
center.to_glib_none().0,
hradius,
vradius,
start,
end,
stops.to_glib_none().0,
n_stops,
);
}
}
/// Creates a new render node drawing the @texture
/// into the given @bounds and appends it to the
/// current render node of @self.
/// ## `texture`
/// the texture to render
/// ## `bounds`
/// the bounds for the new node
#[doc(alias = "gtk_snapshot_append_texture")]
pub fn append_texture(&self, texture: &impl IsA<gdk::Texture>, bounds: &graphene::Rect) {
unsafe {
ffi::gtk_snapshot_append_texture(
self.to_glib_none().0,
texture.as_ref().to_glib_none().0,
bounds.to_glib_none().0,
);
}
}
/// Removes the top element from the stack of render nodes and
/// adds it to the nearest [`gsk::GLShaderNode`][crate::gsk::GLShaderNode] below it.
///
/// This must be called the same number of times as the number
/// of textures is needed for the shader in
/// [`push_gl_shader()`][Self::push_gl_shader()].
#[doc(alias = "gtk_snapshot_gl_shader_pop_texture")]
pub fn gl_shader_pop_texture(&self) {
unsafe {
ffi::gtk_snapshot_gl_shader_pop_texture(self.to_glib_none().0);
}
}
/// Applies a perspective projection transform.
///
/// See [`gsk::Transform::perspective()`][crate::gsk::Transform::perspective()] for a discussion on the details.
/// ## `depth`
/// distance of the z=0 plane
#[doc(alias = "gtk_snapshot_perspective")]
pub fn perspective(&self, depth: f32) {
unsafe {
ffi::gtk_snapshot_perspective(self.to_glib_none().0, depth);
}
}
/// Removes the top element from the stack of render nodes,
/// and appends it to the node underneath it.
#[doc(alias = "gtk_snapshot_pop")]
pub fn pop(&self) {
unsafe {
ffi::gtk_snapshot_pop(self.to_glib_none().0);
}
}
/// Blends together two images with the given blend mode.
///
/// Until the first call to [`pop()`][Self::pop()], the
/// bottom image for the blend operation will be recorded.
/// After that call, the top image to be blended will be
/// recorded until the second call to [`pop()`][Self::pop()].
///
/// Calling this function requires two subsequent calls
/// to [`pop()`][Self::pop()].
/// ## `blend_mode`
/// blend mode to use
#[doc(alias = "gtk_snapshot_push_blend")]
pub fn push_blend(&self, blend_mode: gsk::BlendMode) {
unsafe {
ffi::gtk_snapshot_push_blend(self.to_glib_none().0, blend_mode.into_glib());
}
}
/// Blurs an image.
///
/// The image is recorded until the next call to [`pop()`][Self::pop()].
/// ## `radius`
/// the blur radius to use. Must be positive
#[doc(alias = "gtk_snapshot_push_blur")]
pub fn push_blur(&self, radius: f64) {
unsafe {
ffi::gtk_snapshot_push_blur(self.to_glib_none().0, radius);
}
}
/// Clips an image to a rectangle.
///
/// The image is recorded until the next call to [`pop()`][Self::pop()].
/// ## `bounds`
/// the rectangle to clip to
#[doc(alias = "gtk_snapshot_push_clip")]
pub fn push_clip(&self, bounds: &graphene::Rect) {
unsafe {
ffi::gtk_snapshot_push_clip(self.to_glib_none().0, bounds.to_glib_none().0);
}
}
/// Modifies the colors of an image by applying an affine transformation
/// in RGB space.
///
/// The image is recorded until the next call to [`pop()`][Self::pop()].
/// ## `color_matrix`
/// the color matrix to use
/// ## `color_offset`
/// the color offset to use
#[doc(alias = "gtk_snapshot_push_color_matrix")]
pub fn push_color_matrix(
&self,
color_matrix: &graphene::Matrix,
color_offset: &graphene::Vec4,
) {
unsafe {
ffi::gtk_snapshot_push_color_matrix(
self.to_glib_none().0,
color_matrix.to_glib_none().0,
color_offset.to_glib_none().0,
);
}
}
/// Snapshots a cross-fade operation between two images with the
/// given @progress.
///
/// Until the first call to [`pop()`][Self::pop()], the start image
/// will be snapshot. After that call, the end image will be recorded
/// until the second call to [`pop()`][Self::pop()].
///
/// Calling this function requires two subsequent calls
/// to [`pop()`][Self::pop()].
/// ## `progress`
/// progress between 0.0 and 1.0
#[doc(alias = "gtk_snapshot_push_cross_fade")]
pub fn push_cross_fade(&self, progress: f64) {
unsafe {
ffi::gtk_snapshot_push_cross_fade(self.to_glib_none().0, progress);
}
}
/// Push a [`gsk::GLShaderNode`][crate::gsk::GLShaderNode].
///
/// The node uses the given [`gsk::GLShader`][crate::gsk::GLShader] and uniform values
/// Additionally this takes a list of @n_children other nodes
/// which will be passed to the [`gsk::GLShaderNode`][crate::gsk::GLShaderNode].
///
/// The @take_args argument is a block of data to use for uniform
/// arguments, as per types and offsets defined by the @shader.
/// Normally this is generated by `Gsk::GLShader::format_args()`
/// or `Gsk::ShaderArgsBuilder`.
///
/// The snapshotter takes ownership of @take_args, so the caller should
/// not free it after this.
///
/// If the renderer doesn't support GL shaders, or if there is any
/// problem when compiling the shader, then the node will draw pink.
/// You should use [`GLShader::compile()`][crate::gsk::GLShader::compile()] to ensure the @shader
/// will work for the renderer before using it.
///
/// If the shader requires textures (see [`GLShader::n_textures()`][crate::gsk::GLShader::n_textures()]),
/// then it is expected that you call [`gl_shader_pop_texture()`][Self::gl_shader_pop_texture()]
/// the number of times that are required. Each of these calls will generate
/// a node that is added as a child to the [`gsk::GLShaderNode`][crate::gsk::GLShaderNode], which in turn
/// will render these offscreen and pass as a texture to the shader.
///
/// Once all textures (if any) are pop:ed, you must call the regular
/// [`pop()`][Self::pop()].
///
/// If you want to use pre-existing textures as input to the shader rather
/// than rendering new ones, use [`append_texture()`][Self::append_texture()] to
/// push a texture node. These will be used directly rather than being
/// re-rendered.
///
/// For details on how to write shaders, see [`gsk::GLShader`][crate::gsk::GLShader].
/// ## `shader`
/// The code to run
/// ## `bounds`
/// the rectangle to render into
/// ## `take_args`
/// Data block with arguments for the shader.
#[doc(alias = "gtk_snapshot_push_gl_shader")]
pub fn push_gl_shader(
&self,
shader: &gsk::GLShader,
bounds: &graphene::Rect,
take_args: &glib::Bytes,
) {
unsafe {
ffi::gtk_snapshot_push_gl_shader(
self.to_glib_none().0,
shader.to_glib_none().0,
bounds.to_glib_none().0,
take_args.to_glib_full(),
);
}
}
/// Modifies the opacity of an image.
///
/// The image is recorded until the next call to [`pop()`][Self::pop()].
/// ## `opacity`
/// the opacity to use
#[doc(alias = "gtk_snapshot_push_opacity")]
pub fn push_opacity(&self, opacity: f64) {
unsafe {
ffi::gtk_snapshot_push_opacity(self.to_glib_none().0, opacity);
}
}
/// Creates a node that repeats the child node.
///
/// The child is recorded until the next call to [`pop()`][Self::pop()].
/// ## `bounds`
/// the bounds within which to repeat
/// ## `child_bounds`
/// the bounds of the child or [`None`]
/// to use the full size of the collected child node
#[doc(alias = "gtk_snapshot_push_repeat")]
pub fn push_repeat(&self, bounds: &graphene::Rect, child_bounds: Option<&graphene::Rect>) {
unsafe {
ffi::gtk_snapshot_push_repeat(
self.to_glib_none().0,
bounds.to_glib_none().0,
child_bounds.to_glib_none().0,
);
}
}
/// Clips an image to a rounded rectangle.
///
/// The image is recorded until the next call to [`pop()`][Self::pop()].
/// ## `bounds`
/// the rounded rectangle to clip to
#[doc(alias = "gtk_snapshot_push_rounded_clip")]
pub fn push_rounded_clip(&self, bounds: &gsk::RoundedRect) {
unsafe {
ffi::gtk_snapshot_push_rounded_clip(self.to_glib_none().0, bounds.to_glib_none().0);
}
}
/// Applies a shadow to an image.
///
/// The image is recorded until the next call to [`pop()`][Self::pop()].
/// ## `shadow`
/// the first shadow specification
#[doc(alias = "gtk_snapshot_push_shadow")]
pub fn push_shadow(&self, shadow: &[gsk::Shadow]) {
let n_shadows = shadow.len() as usize;
unsafe {
ffi::gtk_snapshot_push_shadow(
self.to_glib_none().0,
shadow.to_glib_none().0,
n_shadows,
);
}
}
/// Creates a render node for the CSS background according to @context,
/// and appends it to the current node of @self, without changing
/// the current node.
/// ## `context`
/// the style context that defines the background
/// ## `x`
/// X origin of the rectangle
/// ## `y`
/// Y origin of the rectangle
/// ## `width`
/// rectangle width
/// ## `height`
/// rectangle height
#[doc(alias = "gtk_snapshot_render_background")]
pub fn render_background(
&self,
context: &impl IsA<StyleContext>,
x: f64,
y: f64,
width: f64,
height: f64,
) {
unsafe {
ffi::gtk_snapshot_render_background(
self.to_glib_none().0,
context.as_ref().to_glib_none().0,
x,
y,
width,
height,
);
}
}
/// Creates a render node for the focus outline according to @context,
/// and appends it to the current node of @self, without changing
/// the current node.
/// ## `context`
/// the style context that defines the focus ring
/// ## `x`
/// X origin of the rectangle
/// ## `y`
/// Y origin of the rectangle
/// ## `width`
/// rectangle width
/// ## `height`
/// rectangle height
#[doc(alias = "gtk_snapshot_render_focus")]
pub fn render_focus(
&self,
context: &impl IsA<StyleContext>,
x: f64,
y: f64,
width: f64,
height: f64,
) {
unsafe {
ffi::gtk_snapshot_render_focus(
self.to_glib_none().0,
context.as_ref().to_glib_none().0,
x,
y,
width,
height,
);
}
}
/// Creates a render node for the CSS border according to @context,
/// and appends it to the current node of @self, without changing
/// the current node.
/// ## `context`
/// the style context that defines the frame
/// ## `x`
/// X origin of the rectangle
/// ## `y`
/// Y origin of the rectangle
/// ## `width`
/// rectangle width
/// ## `height`
/// rectangle height
#[doc(alias = "gtk_snapshot_render_frame")]
pub fn render_frame(
&self,
context: &impl IsA<StyleContext>,
x: f64,
y: f64,
width: f64,
height: f64,
) {
unsafe {
ffi::gtk_snapshot_render_frame(
self.to_glib_none().0,
context.as_ref().to_glib_none().0,
x,
y,
width,
height,
);
}
}
/// Draws a text caret using @self at the specified index of @layout.
/// ## `context`
/// a [`StyleContext`][crate::StyleContext]
/// ## `x`
/// X origin
/// ## `y`
/// Y origin
/// ## `layout`
/// the [`pango::Layout`][crate::pango::Layout] of the text
/// ## `index`
/// the index in the [`pango::Layout`][crate::pango::Layout]
/// ## `direction`
/// the [`pango::Direction`][crate::pango::Direction] of the text
#[doc(alias = "gtk_snapshot_render_insertion_cursor")]
pub fn render_insertion_cursor(
&self,
context: &impl IsA<StyleContext>,
x: f64,
y: f64,
layout: &pango::Layout,
index: i32,
direction: pango::Direction,
) {
unsafe {
ffi::gtk_snapshot_render_insertion_cursor(
self.to_glib_none().0,
context.as_ref().to_glib_none().0,
x,
y,
layout.to_glib_none().0,
index,
direction.into_glib(),
);
}
}
/// Creates a render node for rendering @layout according to the style
/// information in @context, and appends it to the current node of @self,
/// without changing the current node.
/// ## `context`
/// the style context that defines the text
/// ## `x`
/// X origin of the rectangle
/// ## `y`
/// Y origin of the rectangle
/// ## `layout`
/// the [`pango::Layout`][crate::pango::Layout] to render
#[doc(alias = "gtk_snapshot_render_layout")]
pub fn render_layout(
&self,
context: &impl IsA<StyleContext>,
x: f64,
y: f64,
layout: &pango::Layout,
) {
unsafe {
ffi::gtk_snapshot_render_layout(
self.to_glib_none().0,
context.as_ref().to_glib_none().0,
x,
y,
layout.to_glib_none().0,
);
}
}
/// Restores @self to the state saved by a preceding call to
/// [`save()`][Self::save()] and removes that state from the stack of
/// saved states.
#[doc(alias = "gtk_snapshot_restore")]
pub fn restore(&self) {
unsafe {
ffi::gtk_snapshot_restore(self.to_glib_none().0);
}
}
/// Rotates @@self's coordinate system by @angle degrees in 2D space -
/// or in 3D speak, rotates around the Z axis.
///
/// To rotate around other axes, use [`gsk::Transform::rotate_3d()`][crate::gsk::Transform::rotate_3d()].
/// ## `angle`
/// the rotation angle, in degrees (clockwise)
#[doc(alias = "gtk_snapshot_rotate")]
pub fn rotate(&self, angle: f32) {
unsafe {
ffi::gtk_snapshot_rotate(self.to_glib_none().0, angle);
}
}
/// Rotates @self's coordinate system by @angle degrees around @axis.
///
/// For a rotation in 2D space, use [`gsk::Transform::rotate()`][crate::gsk::Transform::rotate()].
/// ## `angle`
/// the rotation angle, in degrees (clockwise)
/// ## `axis`
/// The rotation axis
#[doc(alias = "gtk_snapshot_rotate_3d")]
pub fn rotate_3d(&self, angle: f32, axis: &graphene::Vec3) {
unsafe {
ffi::gtk_snapshot_rotate_3d(self.to_glib_none().0, angle, axis.to_glib_none().0);
}
}
/// Makes a copy of the current state of @self and saves it
/// on an internal stack.
///
/// When [`restore()`][Self::restore()] is called, @self will
/// be restored to the saved state. Multiple calls to
/// [`save()`][Self::save()] and `Snapshot::restore` can be nested;
/// each call to `gtk_snapshot_restore()` restores the state from
/// the matching paired `gtk_snapshot_save()`.
///
/// It is necessary to clear all saved states with corresponding
/// calls to `gtk_snapshot_restore()`.
#[doc(alias = "gtk_snapshot_save")]
pub fn save(&self) {
unsafe {
ffi::gtk_snapshot_save(self.to_glib_none().0);
}
}
/// Scales @self's coordinate system in 2-dimensional space by
/// the given factors.
///
/// Use [`scale_3d()`][Self::scale_3d()] to scale in all 3 dimensions.
/// ## `factor_x`
/// scaling factor on the X axis
/// ## `factor_y`
/// scaling factor on the Y axis
#[doc(alias = "gtk_snapshot_scale")]
pub fn scale(&self, factor_x: f32, factor_y: f32) {
unsafe {
ffi::gtk_snapshot_scale(self.to_glib_none().0, factor_x, factor_y);
}
}
/// Scales @self's coordinate system by the given factors.
/// ## `factor_x`
/// scaling factor on the X axis
/// ## `factor_y`
/// scaling factor on the Y axis
/// ## `factor_z`
/// scaling factor on the Z axis
#[doc(alias = "gtk_snapshot_scale_3d")]
pub fn scale_3d(&self, factor_x: f32, factor_y: f32, factor_z: f32) {
unsafe {
ffi::gtk_snapshot_scale_3d(self.to_glib_none().0, factor_x, factor_y, factor_z);
}
}
/// Returns the render node that was constructed
/// by @self.
///
/// After calling this function, it is no longer possible to
/// add more nodes to @self. The only function that should
/// be called after this is `GObject::Object::unref()`.
///
/// # Returns
///
/// the constructed [`gsk::RenderNode`][crate::gsk::RenderNode]
#[doc(alias = "gtk_snapshot_to_node")]
pub fn to_node(&self) -> Option<gsk::RenderNode> {
unsafe { from_glib_full(ffi::gtk_snapshot_to_node(self.to_glib_none().0)) }
}
/// Returns a paintable encapsulating the render node
/// that was constructed by @self.
///
/// After calling this function, it is no longer possible to
/// add more nodes to @self. The only function that should
/// be called after this is `GObject::Object::unref()`.
/// ## `size`
/// The size of the resulting paintable
/// or [`None`] to use the bounds of the snapshot
///
/// # Returns
///
/// a new [`gdk::Paintable`][crate::gdk::Paintable]
#[doc(alias = "gtk_snapshot_to_paintable")]
pub fn to_paintable(&self, size: Option<&graphene::Size>) -> Option<gdk::Paintable> {
unsafe {
from_glib_full(ffi::gtk_snapshot_to_paintable(
self.to_glib_none().0,
size.to_glib_none().0,
))
}
}
/// Transforms @self's coordinate system with the given @transform.
/// ## `transform`
/// the transform to apply
#[doc(alias = "gtk_snapshot_transform")]
pub fn transform(&self, transform: Option<&gsk::Transform>) {
unsafe {
ffi::gtk_snapshot_transform(self.to_glib_none().0, transform.to_glib_none().0);
}
}
/// Transforms @self's coordinate system with the given @matrix.
/// ## `matrix`
/// the matrix to multiply the transform with
#[doc(alias = "gtk_snapshot_transform_matrix")]
pub fn transform_matrix(&self, matrix: &graphene::Matrix) {
unsafe {
ffi::gtk_snapshot_transform_matrix(self.to_glib_none().0, matrix.to_glib_none().0);
}
}
/// Translates @self's coordinate system by @point in 2-dimensional space.
/// ## `point`
/// the point to translate the snapshot by
#[doc(alias = "gtk_snapshot_translate")]
pub fn translate(&self, point: &graphene::Point) {
unsafe {
ffi::gtk_snapshot_translate(self.to_glib_none().0, point.to_glib_none().0);
}
}
/// Translates @self's coordinate system by @point.
/// ## `point`
/// the point to translate the snapshot by
#[doc(alias = "gtk_snapshot_translate_3d")]
pub fn translate_3d(&self, point: &graphene::Point3D) {
unsafe {
ffi::gtk_snapshot_translate_3d(self.to_glib_none().0, point.to_glib_none().0);
}
}
}
impl Default for Snapshot {
fn default() -> Self {
Self::new()
}
}
impl fmt::Display for Snapshot {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.write_str("Snapshot")
}
}