pub struct ApplicationWindow { /* private fields */ }
Expand description
ApplicationWindow
is a Window
subclass that integrates with
Application
.
Notably, ApplicationWindow
can handle an application menubar.
This class implements the GActionGroup
and GActionMap
interfaces,
to let you add window-specific actions that will be exported by the
associated Application
, together with its application-wide
actions. Window-specific actions are prefixed with the “win.”
prefix and application-wide actions are prefixed with the “app.”
prefix. Actions must be addressed with the prefixed name when
referring to them from a GMenuModel
.
Note that widgets that are placed inside a ApplicationWindow
can also activate these actions, if they implement the
Actionable
interface.
The settings gtk-shell-shows-app-menu
and
gtk-shell-shows-menubar
tell GTK whether the
desktop environment is showing the application menu and menubar
models outside the application as part of the desktop shell.
For instance, on OS X, both menus will be displayed remotely;
on Windows neither will be.
If the desktop environment does not display the menubar, then
ApplicationWindow
will automatically show a menubar for it.
This behaviour can be overridden with the
show-menubar
property. If the
desktop environment does not display the application menu, then
it will automatically be included in the menubar or in the windows
client-side decorations.
See PopoverMenu
for information about the XML language
used by Builder
for menu models.
See also: GtkApplicationExt::set_menubar()
.
§A GtkApplicationWindow with a menubar
The code sample below shows how to set up a ApplicationWindow
with a menu bar defined on the Application
:
⚠️ The following code is in c ⚠️
GtkApplication *app = gtk_application_new ("org.gtk.test", 0);
GtkBuilder *builder = gtk_builder_new_from_string (
"<interface>"
" <menu id='menubar'>"
" <submenu>"
" <attribute name='label' translatable='yes'>_Edit</attribute>"
" <item>"
" <attribute name='label' translatable='yes'>_Copy</attribute>"
" <attribute name='action'>win.copy</attribute>"
" </item>"
" <item>"
" <attribute name='label' translatable='yes'>_Paste</attribute>"
" <attribute name='action'>win.paste</attribute>"
" </item>"
" </submenu>"
" </menu>"
"</interface>",
-1);
GMenuModel *menubar = G_MENU_MODEL (gtk_builder_get_object (builder, "menubar"));
gtk_application_set_menubar (GTK_APPLICATION (app), menubar);
g_object_unref (builder);
// ...
GtkWidget *window = gtk_application_window_new (app);
§Properties
§show-menubar
If this property is true
, the window will display a menubar
unless it is shown by the desktop shell.
See GtkApplicationExt::set_menubar()
.
If false
, the window will not display a menubar, regardless
of whether the desktop shell is showing it or not.
Readable | Writeable | Construct
Window
§application
The Application
associated with the window.
The application will be kept alive for at least as long as it has any windows associated with it (see g_application_hold() for a way to keep it alive without windows).
Normally, the connection between the application and the window
will remain until the window is destroyed, but you can explicitly
remove it by setting the :application property to None
.
Readable | Writeable
§child
The child widget.
Readable | Writeable
§decorated
Whether the window should have a frame (also known as decorations).
Readable | Writeable
§default-height
The default height of the window.
Readable | Writeable
§default-widget
The default widget.
Readable | Writeable
§default-width
The default width of the window.
Readable | Writeable
§deletable
Whether the window frame should have a close button.
Readable | Writeable
§destroy-with-parent
If this window should be destroyed when the parent is destroyed.
Readable | Writeable
§display
The display that will display this window.
Readable | Writeable
§focus-visible
Whether ‘focus rectangles’ are currently visible in this window.
This property is maintained by GTK based on user input and should not be set by applications.
Readable | Writeable
§focus-widget
The focus widget.
Readable | Writeable
§fullscreened
Whether the window is fullscreen.
Setting this property is the equivalent of calling
GtkWindowExt::fullscreen()
or GtkWindowExt::unfullscreen()
;
either operation is asynchronous, which means you will need to
connect to the ::notify signal in order to know whether the
operation was successful.
Readable | Writeable | Construct
§handle-menubar-accel
Whether the window frame should handle F10 for activating menubars.
Readable | Writeable
§hide-on-close
If this window should be hidden when the users clicks the close button.
Readable | Writeable
§icon-name
Specifies the name of the themed icon to use as the window icon.
See IconTheme
for more details.
Readable | Writeable
§is-active
Whether the toplevel is the currently active window.
Readable
§maximized
Whether the window is maximized.
Setting this property is the equivalent of calling
GtkWindowExt::maximize()
or GtkWindowExt::unmaximize()
;
either operation is asynchronous, which means you will need to
connect to the ::notify signal in order to know whether the
operation was successful.
Readable | Writeable | Construct
§mnemonics-visible
Whether mnemonics are currently visible in this window.
This property is maintained by GTK based on user input, and should not be set by applications.
Readable | Writeable
§modal
If true
, the window is modal.
Readable | Writeable
§resizable
If true
, users can resize the window.
Readable | Writeable
§startup-id
A write-only property for setting window’s startup notification identifier.
Writeable
§suspended
Whether the window is suspended.
See GtkWindowExt::is_suspended()
for details about what suspended means.
Readable
§title
The title of the window.
Readable | Writeable
§titlebar
The titlebar widget.
Readable | Writeable
§transient-for
The transient parent of the window.
Readable | Writeable | Construct
Widget
§can-focus
Whether the widget or any of its descendents can accept the input focus.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§can-target
Whether the widget can receive pointer events.
Readable | Writeable
§css-classes
A list of css classes applied to this widget.
Readable | Writeable
§css-name
The name of this widget in the CSS tree.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable | Construct Only
§cursor
The cursor used by @widget.
Readable | Writeable
§focus-on-click
Whether the widget should grab focus when it is clicked with the mouse.
This property is only relevant for widgets that can take focus.
Readable | Writeable
§focusable
Whether this widget itself will accept the input focus.
Readable | Writeable
§halign
How to distribute horizontal space if widget gets extra space.
Readable | Writeable
§has-default
Whether the widget is the default widget.
Readable
§has-focus
Whether the widget has the input focus.
Readable
§has-tooltip
Enables or disables the emission of the ::query-tooltip signal on @widget.
A value of true
indicates that @widget can have a tooltip, in this case
the widget will be queried using query-tooltip
to
determine whether it will provide a tooltip or not.
Readable | Writeable
§height-request
Override for height request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
§hexpand
Whether to expand horizontally.
Readable | Writeable
§hexpand-set
Whether to use the hexpand
property.
Readable | Writeable
§layout-manager
The LayoutManager
instance to use to compute the preferred size
of the widget, and allocate its children.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§margin-bottom
Margin on bottom side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-end
Margin on end of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-start
Margin on start of widget, horizontally.
This property supports left-to-right and right-to-left text directions.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§margin-top
Margin on top side of widget.
This property adds margin outside of the widget’s normal size
request, the margin will be added in addition to the size from
WidgetExt::set_size_request()
for example.
Readable | Writeable
§name
The name of the widget.
Readable | Writeable
§opacity
The requested opacity of the widget.
Readable | Writeable
§overflow
How content outside the widget’s content area is treated.
This property is meant to be set by widget implementations, typically in their instance init function.
Readable | Writeable
§parent
The parent widget of this widget.
Readable
§receives-default
Whether the widget will receive the default action when it is focused.
Readable | Writeable
§root
The Root
widget of the widget tree containing this widget.
This will be None
if the widget is not contained in a root widget.
Readable
§scale-factor
The scale factor of the widget.
Readable
§sensitive
Whether the widget responds to input.
Readable | Writeable
§tooltip-markup
Sets the text of tooltip to be the given string, which is marked up with Pango markup.
Also see Tooltip::set_markup()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§tooltip-text
Sets the text of tooltip to be the given string.
Also see Tooltip::set_text()
.
This is a convenience property which will take care of getting the
tooltip shown if the given string is not None
:
has-tooltip
will automatically be set to true
and there will be taken care of query-tooltip
in
the default signal handler.
Note that if both tooltip-text
and
tooltip-markup
are set, the last one wins.
Readable | Writeable
§valign
How to distribute vertical space if widget gets extra space.
Readable | Writeable
§vexpand
Whether to expand vertically.
Readable | Writeable
§vexpand-set
Whether to use the vexpand
property.
Readable | Writeable
§visible
Whether the widget is visible.
Readable | Writeable
§width-request
Override for width request of the widget.
If this is -1, the natural request will be used.
Readable | Writeable
Accessible
§accessible-role
The accessible role of the given Accessible
implementation.
The accessible role cannot be changed once set.
Readable | Writeable
§Implements
ApplicationWindowExt
, GtkWindowExt
, WidgetExt
, [trait@glib::ObjectExt
], AccessibleExt
, BuildableExt
, ConstraintTargetExt
, NativeExt
, RootExt
, ShortcutManagerExt
, gio::prelude::ActionGroupExt
, gio::prelude::ActionMapExt
, WidgetExtManual
, AccessibleExtManual
GLib type: GObject with reference counted clone semantics.
Implementations§
Source§impl ApplicationWindow
impl ApplicationWindow
pub const NONE: Option<&'static ApplicationWindow> = None
Sourcepub fn new(application: &impl IsA<Application>) -> ApplicationWindow
pub fn new(application: &impl IsA<Application>) -> ApplicationWindow
Sourcepub fn builder() -> ApplicationWindowBuilder
pub fn builder() -> ApplicationWindowBuilder
Creates a new builder-pattern struct instance to construct ApplicationWindow
objects.
This method returns an instance of ApplicationWindowBuilder
which can be used to create ApplicationWindow
objects.
Trait Implementations§
Source§impl Clone for ApplicationWindow
impl Clone for ApplicationWindow
Source§impl Debug for ApplicationWindow
impl Debug for ApplicationWindow
Source§impl Default for ApplicationWindow
impl Default for ApplicationWindow
Source§impl HasParamSpec for ApplicationWindow
impl HasParamSpec for ApplicationWindow
type ParamSpec = ParamSpecObject
Source§type SetValue = ApplicationWindow
type SetValue = ApplicationWindow
type BuilderFn = fn(_: &str) -> ParamSpecObjectBuilder<'_, ApplicationWindow>
fn param_spec_builder() -> Self::BuilderFn
Source§impl Hash for ApplicationWindow
impl Hash for ApplicationWindow
Source§impl<T: ApplicationWindowImpl> IsSubclassable<T> for ApplicationWindow
impl<T: ApplicationWindowImpl> IsSubclassable<T> for ApplicationWindow
Source§fn class_init(class: &mut Class<Self>)
fn class_init(class: &mut Class<Self>)
Source§fn instance_init(instance: &mut InitializingObject<T>)
fn instance_init(instance: &mut InitializingObject<T>)
Source§impl Ord for ApplicationWindow
impl Ord for ApplicationWindow
Source§fn cmp(&self, other: &Self) -> Ordering
fn cmp(&self, other: &Self) -> Ordering
Comparison for two GObjects.
Compares the memory addresses of the provided objects.
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl ParentClassIs for ApplicationWindow
impl ParentClassIs for ApplicationWindow
Source§impl<OT: ObjectType> PartialEq<OT> for ApplicationWindow
impl<OT: ObjectType> PartialEq<OT> for ApplicationWindow
Source§impl<OT: ObjectType> PartialOrd<OT> for ApplicationWindow
impl<OT: ObjectType> PartialOrd<OT> for ApplicationWindow
Source§impl StaticType for ApplicationWindow
impl StaticType for ApplicationWindow
Source§fn static_type() -> Type
fn static_type() -> Type
Self
.impl Eq for ApplicationWindow
impl IsA<Accessible> for ApplicationWindow
impl IsA<ActionGroup> for ApplicationWindow
impl IsA<ActionMap> for ApplicationWindow
impl IsA<Buildable> for ApplicationWindow
impl IsA<ConstraintTarget> for ApplicationWindow
impl IsA<Native> for ApplicationWindow
impl IsA<Root> for ApplicationWindow
impl IsA<ShortcutManager> for ApplicationWindow
impl IsA<Widget> for ApplicationWindow
impl IsA<Window> for ApplicationWindow
Auto Trait Implementations§
impl Freeze for ApplicationWindow
impl RefUnwindSafe for ApplicationWindow
impl !Send for ApplicationWindow
impl !Sync for ApplicationWindow
impl Unpin for ApplicationWindow
impl UnwindSafe for ApplicationWindow
Blanket Implementations§
Source§impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExt for Owhere
O: IsA<Accessible>,
Source§fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
fn announce(&self, message: &str, priority: AccessibleAnnouncementPriority)
v4_14
only.Source§fn accessible_parent(&self) -> Option<Accessible>
fn accessible_parent(&self) -> Option<Accessible>
v4_10
only.Source§fn accessible_role(&self) -> AccessibleRole
fn accessible_role(&self) -> AccessibleRole
Source§fn at_context(&self) -> ATContext
fn at_context(&self) -> ATContext
v4_10
only.Accessible
. Read moreSource§fn bounds(&self) -> Option<(i32, i32, i32, i32)>
fn bounds(&self) -> Option<(i32, i32, i32, i32)>
v4_10
only.Source§fn first_accessible_child(&self) -> Option<Accessible>
fn first_accessible_child(&self) -> Option<Accessible>
v4_10
only.Source§fn next_accessible_sibling(&self) -> Option<Accessible>
fn next_accessible_sibling(&self) -> Option<Accessible>
v4_10
only.Source§fn platform_state(&self, state: AccessiblePlatformState) -> bool
fn platform_state(&self, state: AccessiblePlatformState) -> bool
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fn reset_property(&self, property: AccessibleProperty)
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&self,
parent: Option<&impl IsA<Accessible>>,
next_sibling: Option<&impl IsA<Accessible>>,
)
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only.Source§fn update_next_accessible_sibling(
&self,
new_sibling: Option<&impl IsA<Accessible>>,
)
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only.Source§fn set_accessible_role(&self, accessible_role: AccessibleRole)
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Accessible
implementation. Read morefn connect_accessible_role_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§impl<O> AccessibleExtManual for Owhere
O: IsA<Accessible>,
impl<O> AccessibleExtManual for Owhere
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Source§fn update_property(&self, properties: &[Property<'_>])
fn update_property(&self, properties: &[Property<'_>])
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fn update_relation(&self, relations: &[Relation<'_>])
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fn update_state(&self, states: &[State])
Source§impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
impl<O> ActionGroupExt for Owhere
O: IsA<ActionGroup>,
fn action_added(&self, action_name: &str)
fn action_enabled_changed(&self, action_name: &str, enabled: bool)
fn action_removed(&self, action_name: &str)
fn action_state_changed(&self, action_name: &str, state: &Variant)
fn activate_action(&self, action_name: &str, parameter: Option<&Variant>)
fn change_action_state(&self, action_name: &str, value: &Variant)
fn is_action_enabled(&self, action_name: &str) -> bool
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fn action_state(&self, action_name: &str) -> Option<Variant>
fn action_state_hint(&self, action_name: &str) -> Option<Variant>
fn action_state_type(&self, action_name: &str) -> Option<VariantType>
fn has_action(&self, action_name: &str) -> bool
fn list_actions(&self) -> Vec<GString>
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fn connect_action_enabled_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_removed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
fn connect_action_state_changed<F>( &self, detail: Option<&str>, f: F, ) -> SignalHandlerId
Source§impl<O> ActionMapExt for O
impl<O> ActionMapExt for O
fn add_action(&self, action: &impl IsA<Action>)
fn lookup_action(&self, action_name: &str) -> Option<Action>
fn remove_action(&self, action_name: &str)
Source§impl<O> ActionMapExtManual for O
impl<O> ActionMapExtManual for O
fn add_action_entries( &self, entries: impl IntoIterator<Item = ActionEntry<Self>>, )
Source§impl<O> ApplicationWindowExt for Owhere
O: IsA<ApplicationWindow>,
impl<O> ApplicationWindowExt for Owhere
O: IsA<ApplicationWindow>,
Source§fn help_overlay(&self) -> Option<ShortcutsWindow>
fn help_overlay(&self) -> Option<ShortcutsWindow>
ShortcutsWindow
that is associated with @self. Read moreSource§fn set_help_overlay(&self, help_overlay: Option<&ShortcutsWindow>)
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unsafe fn from_glib_none_as_vec(ptr: *mut GSList) -> Vec<T>
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Source§impl<O> WidgetExt for O
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Source§fn action_set_enabled(&self, action_name: &str, enabled: bool)
fn action_set_enabled(&self, action_name: &str, enabled: bool)
Source§fn activate(&self) -> bool
fn activate(&self) -> bool
Source§fn activate_action(
&self,
name: &str,
args: Option<&Variant>,
) -> Result<(), BoolError>
fn activate_action( &self, name: &str, args: Option<&Variant>, ) -> Result<(), BoolError>
Source§fn activate_default(&self)
fn activate_default(&self)
default.activate
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fn add_controller(&self, controller: impl IsA<EventController>)
Source§fn add_css_class(&self, css_class: &str)
fn add_css_class(&self, css_class: &str)
Source§fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
fn add_mnemonic_label(&self, label: &impl IsA<Widget>)
Source§fn child_focus(&self, direction: DirectionType) -> bool
fn child_focus(&self, direction: DirectionType) -> bool
Source§fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
fn compute_bounds(&self, target: &impl IsA<Widget>) -> Option<Rect>
Source§fn compute_expand(&self, orientation: Orientation) -> bool
fn compute_expand(&self, orientation: Orientation) -> bool
Source§fn compute_point(
&self,
target: &impl IsA<Widget>,
point: &Point,
) -> Option<Point>
fn compute_point( &self, target: &impl IsA<Widget>, point: &Point, ) -> Option<Point>
Source§fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
fn compute_transform(&self, target: &impl IsA<Widget>) -> Option<Matrix>
Source§fn contains(&self, x: f64, y: f64) -> bool
fn contains(&self, x: f64, y: f64) -> bool
Source§fn create_pango_context(&self) -> Context
fn create_pango_context(&self) -> Context
pango::Context
with the appropriate font map,
font options, font description, and base direction for drawing
text for this widget. Read moreSource§fn create_pango_layout(&self, text: Option<&str>) -> Layout
fn create_pango_layout(&self, text: Option<&str>) -> Layout
pango::Layout
with the appropriate font map,
font description, and base direction for drawing text for
this widget. Read moreSource§fn drag_check_threshold(
&self,
start_x: i32,
start_y: i32,
current_x: i32,
current_y: i32,
) -> bool
fn drag_check_threshold( &self, start_x: i32, start_y: i32, current_x: i32, current_y: i32, ) -> bool
Source§fn error_bell(&self)
fn error_bell(&self)
Source§fn allocated_baseline(&self) -> i32
fn allocated_baseline(&self) -> i32
Source§fn allocated_height(&self) -> i32
fn allocated_height(&self) -> i32
Source§fn allocated_width(&self) -> i32
fn allocated_width(&self) -> i32
Source§fn allocation(&self) -> Allocation
fn allocation(&self) -> Allocation
Source§fn ancestor(&self, widget_type: Type) -> Option<Widget>
fn ancestor(&self, widget_type: Type) -> Option<Widget>
Source§fn baseline(&self) -> i32
fn baseline(&self) -> i32
v4_12
only.Source§fn can_focus(&self) -> bool
fn can_focus(&self) -> bool
Source§fn can_target(&self) -> bool
fn can_target(&self) -> bool
Source§fn is_child_visible(&self) -> bool
fn is_child_visible(&self) -> bool
Source§fn color(&self) -> RGBA
fn color(&self) -> RGBA
v4_10
only.Source§fn css_classes(&self) -> Vec<GString>
fn css_classes(&self) -> Vec<GString>
Source§fn direction(&self) -> TextDirection
fn direction(&self) -> TextDirection
Source§fn display(&self) -> Display
fn display(&self) -> Display
gdk::Display
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fn gets_focus_on_click(&self) -> bool
Source§fn is_focusable(&self) -> bool
fn is_focusable(&self) -> bool
Source§fn font_options(&self) -> Option<FontOptions>
fn font_options(&self) -> Option<FontOptions>
cairo::FontOptions
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fn frame_clock(&self) -> Option<FrameClock>
Source§fn has_tooltip(&self) -> bool
fn has_tooltip(&self) -> bool
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fn hexpands(&self) -> bool
Source§fn is_hexpand_set(&self) -> bool
fn is_hexpand_set(&self) -> bool
Source§fn layout_manager(&self) -> Option<LayoutManager>
fn layout_manager(&self) -> Option<LayoutManager>
Source§fn margin_bottom(&self) -> i32
fn margin_bottom(&self) -> i32
Source§fn margin_end(&self) -> i32
fn margin_end(&self) -> i32
Source§fn margin_start(&self) -> i32
fn margin_start(&self) -> i32
Source§fn margin_top(&self) -> i32
fn margin_top(&self) -> i32
Source§fn widget_name(&self) -> GString
fn widget_name(&self) -> GString
Source§fn pango_context(&self) -> Context
fn pango_context(&self) -> Context
pango::Context
with the appropriate font map, font description,
and base direction for this widget. Read moreSource§fn preferred_size(&self) -> (Requisition, Requisition)
fn preferred_size(&self) -> (Requisition, Requisition)
Source§fn primary_clipboard(&self) -> Clipboard
fn primary_clipboard(&self) -> Clipboard
Source§fn is_realized(&self) -> bool
fn is_realized(&self) -> bool
Source§fn receives_default(&self) -> bool
fn receives_default(&self) -> bool
Source§fn request_mode(&self) -> SizeRequestMode
fn request_mode(&self) -> SizeRequestMode
Source§fn scale_factor(&self) -> i32
fn scale_factor(&self) -> i32
Source§fn get_sensitive(&self) -> bool
fn get_sensitive(&self) -> bool
Source§fn settings(&self) -> Settings
fn settings(&self) -> Settings
Source§fn size(&self, orientation: Orientation) -> i32
fn size(&self, orientation: Orientation) -> i32
Source§fn size_request(&self) -> (i32, i32)
fn size_request(&self) -> (i32, i32)
Source§fn state_flags(&self) -> StateFlags
fn state_flags(&self) -> StateFlags
Source§fn style_context(&self) -> StyleContext
fn style_context(&self) -> StyleContext
Source§fn tooltip_markup(&self) -> Option<GString>
fn tooltip_markup(&self) -> Option<GString>
Source§fn tooltip_text(&self) -> Option<GString>
fn tooltip_text(&self) -> Option<GString>
Source§fn vexpands(&self) -> bool
fn vexpands(&self) -> bool
Source§fn is_vexpand_set(&self) -> bool
fn is_vexpand_set(&self) -> bool
Source§fn get_visible(&self) -> bool
fn get_visible(&self) -> bool
Source§fn grab_focus(&self) -> bool
fn grab_focus(&self) -> bool
Source§fn has_css_class(&self, css_class: &str) -> bool
fn has_css_class(&self, css_class: &str) -> bool
Source§fn has_default(&self) -> bool
fn has_default(&self) -> bool
Source§fn has_visible_focus(&self) -> bool
fn has_visible_focus(&self) -> bool
Source§fn in_destruction(&self) -> bool
fn in_destruction(&self) -> bool
Source§fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
fn insert_action_group(&self, name: &str, group: Option<&impl IsA<ActionGroup>>)
Source§fn insert_after(
&self,
parent: &impl IsA<Widget>,
previous_sibling: Option<&impl IsA<Widget>>,
)
fn insert_after( &self, parent: &impl IsA<Widget>, previous_sibling: Option<&impl IsA<Widget>>, )
Source§fn insert_before(
&self,
parent: &impl IsA<Widget>,
next_sibling: Option<&impl IsA<Widget>>,
)
fn insert_before( &self, parent: &impl IsA<Widget>, next_sibling: Option<&impl IsA<Widget>>, )
Source§fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
fn is_ancestor(&self, ancestor: &impl IsA<Widget>) -> bool
Source§fn is_drawable(&self) -> bool
fn is_drawable(&self) -> bool
Source§fn is_focus(&self) -> bool
fn is_focus(&self) -> bool
Source§fn is_sensitive(&self) -> bool
fn is_sensitive(&self) -> bool
Source§fn is_visible(&self) -> bool
fn is_visible(&self) -> bool
::keynav-failed
signal on the widget. Read moreSource§fn list_mnemonic_labels(&self) -> Vec<Widget>
fn list_mnemonic_labels(&self) -> Vec<Widget>
Source§fn measure(
&self,
orientation: Orientation,
for_size: i32,
) -> (i32, i32, i32, i32)
fn measure( &self, orientation: Orientation, for_size: i32, ) -> (i32, i32, i32, i32)
Source§fn mnemonic_activate(&self, group_cycling: bool) -> bool
fn mnemonic_activate(&self, group_cycling: bool) -> bool
Source§fn observe_children(&self) -> ListModel
fn observe_children(&self) -> ListModel
GListModel
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fn observe_controllers(&self) -> ListModel
Source§fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
fn pick(&self, x: f64, y: f64, flags: PickFlags) -> Option<Widget>
Source§fn queue_allocate(&self)
fn queue_allocate(&self)
WidgetImpl::size_allocate()
function. Read moreSource§fn queue_draw(&self)
fn queue_draw(&self)
Source§fn queue_resize(&self)
fn queue_resize(&self)
Source§fn remove_controller(&self, controller: &impl IsA<EventController>)
fn remove_controller(&self, controller: &impl IsA<EventController>)
Source§fn remove_css_class(&self, css_class: &str)
fn remove_css_class(&self, css_class: &str)
Source§fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
fn remove_mnemonic_label(&self, label: &impl IsA<Widget>)
Source§fn set_can_focus(&self, can_focus: bool)
fn set_can_focus(&self, can_focus: bool)
Source§fn set_can_target(&self, can_target: bool)
fn set_can_target(&self, can_target: bool)
Source§fn set_child_visible(&self, child_visible: bool)
fn set_child_visible(&self, child_visible: bool)
Source§fn set_css_classes(&self, classes: &[&str])
fn set_css_classes(&self, classes: &[&str])
Source§fn set_cursor(&self, cursor: Option<&Cursor>)
fn set_cursor(&self, cursor: Option<&Cursor>)
Source§fn set_cursor_from_name(&self, name: Option<&str>)
fn set_cursor_from_name(&self, name: Option<&str>)
Source§fn set_direction(&self, dir: TextDirection)
fn set_direction(&self, dir: TextDirection)
Source§fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
fn set_focus_child(&self, child: Option<&impl IsA<Widget>>)
Source§fn set_focus_on_click(&self, focus_on_click: bool)
fn set_focus_on_click(&self, focus_on_click: bool)
Source§fn set_focusable(&self, focusable: bool)
fn set_focusable(&self, focusable: bool)
Source§fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
fn set_font_map(&self, font_map: Option<&impl IsA<FontMap>>)
Source§fn set_font_options(&self, options: Option<&FontOptions>)
fn set_font_options(&self, options: Option<&FontOptions>)
cairo::FontOptions
used for Pango rendering
in this widget. Read moreSource§fn set_halign(&self, align: Align)
fn set_halign(&self, align: Align)
Source§fn set_has_tooltip(&self, has_tooltip: bool)
fn set_has_tooltip(&self, has_tooltip: bool)
has-tooltip
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fn set_hexpand(&self, expand: bool)
Source§fn set_hexpand_set(&self, set: bool)
fn set_hexpand_set(&self, set: bool)
Source§fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
fn set_layout_manager(&self, layout_manager: Option<impl IsA<LayoutManager>>)
Source§fn set_margin_bottom(&self, margin: i32)
fn set_margin_bottom(&self, margin: i32)
Source§fn set_margin_end(&self, margin: i32)
fn set_margin_end(&self, margin: i32)
Source§fn set_margin_start(&self, margin: i32)
fn set_margin_start(&self, margin: i32)
Source§fn set_margin_top(&self, margin: i32)
fn set_margin_top(&self, margin: i32)
Source§fn set_widget_name(&self, name: &str)
fn set_widget_name(&self, name: &str)
Source§fn set_opacity(&self, opacity: f64)
fn set_opacity(&self, opacity: f64)
Source§fn set_overflow(&self, overflow: Overflow)
fn set_overflow(&self, overflow: Overflow)
Source§fn set_parent(&self, parent: &impl IsA<Widget>)
fn set_parent(&self, parent: &impl IsA<Widget>)
Source§fn set_receives_default(&self, receives_default: bool)
fn set_receives_default(&self, receives_default: bool)
Source§fn set_sensitive(&self, sensitive: bool)
fn set_sensitive(&self, sensitive: bool)
Source§fn set_size_request(&self, width: i32, height: i32)
fn set_size_request(&self, width: i32, height: i32)
Source§fn set_state_flags(&self, flags: StateFlags, clear: bool)
fn set_state_flags(&self, flags: StateFlags, clear: bool)
Source§fn set_tooltip_markup(&self, markup: Option<&str>)
fn set_tooltip_markup(&self, markup: Option<&str>)
Source§fn set_tooltip_text(&self, text: Option<&str>)
fn set_tooltip_text(&self, text: Option<&str>)
Source§fn set_valign(&self, align: Align)
fn set_valign(&self, align: Align)
Source§fn set_vexpand(&self, expand: bool)
fn set_vexpand(&self, expand: bool)
Source§fn set_vexpand_set(&self, set: bool)
fn set_vexpand_set(&self, set: bool)
Source§fn set_visible(&self, visible: bool)
fn set_visible(&self, visible: bool)
Source§fn should_layout(&self) -> bool
fn should_layout(&self) -> bool
Source§fn size_allocate(&self, allocation: &Allocation, baseline: i32)
fn size_allocate(&self, allocation: &Allocation, baseline: i32)
Source§fn snapshot_child(
&self,
child: &impl IsA<Widget>,
snapshot: &impl IsA<Snapshot>,
)
fn snapshot_child( &self, child: &impl IsA<Widget>, snapshot: &impl IsA<Snapshot>, )
Source§fn translate_coordinates(
&self,
dest_widget: &impl IsA<Widget>,
src_x: f64,
src_y: f64,
) -> Option<(f64, f64)>
fn translate_coordinates( &self, dest_widget: &impl IsA<Widget>, src_x: f64, src_y: f64, ) -> Option<(f64, f64)>
Source§fn trigger_tooltip_query(&self)
fn trigger_tooltip_query(&self)
Source§fn unrealize(&self)
fn unrealize(&self)
Source§fn unset_state_flags(&self, flags: StateFlags)
fn unset_state_flags(&self, flags: StateFlags)
Source§fn height_request(&self) -> i32
fn height_request(&self) -> i32
Source§fn set_height_request(&self, height_request: i32)
fn set_height_request(&self, height_request: i32)
Source§fn width_request(&self) -> i32
fn width_request(&self) -> i32
Source§fn set_width_request(&self, width_request: i32)
fn set_width_request(&self, width_request: i32)
Source§fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_destroy<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_direction_changed<F: Fn(&Self, TextDirection) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_hide<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_map<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_mnemonic_activate<F: Fn(&Self, bool) -> Propagation + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_move_focus<F: Fn(&Self, DirectionType) + 'static>( &self, f: F, ) -> SignalHandlerId
fn emit_move_focus(&self, direction: DirectionType)
Source§fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_query_tooltip<F: Fn(&Self, i32, i32, bool, &Tooltip) -> bool + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_realize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
. Read moreSource§fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_show<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>(
&self,
f: F,
) -> SignalHandlerId
fn connect_state_flags_changed<F: Fn(&Self, StateFlags) + 'static>( &self, f: F, ) -> SignalHandlerId
Source§fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unmap<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
Source§fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
fn connect_unrealize<F: Fn(&Self) + 'static>(&self, f: F) -> SignalHandlerId
gdk::Surface
associated with @widget is destroyed. Read more